目錄
1. UIButton: UIControl 按鈕
2. 手勢(shì)
前言
注意:
UIImageView 和 UILabel 是少數(shù)幾個(gè)不可交互的控件,需要設(shè)置userInteractionEnabled為true,否則不允許交互。
1. UIButton 按鈕(: UIControl)
// 創(chuàng)建
UIButton *button=[UIButton new];
[self.view addSubview:button];
[button autoPinEdgesToSuperviewEdgesWithInsets:UIEdgeInsetsZero];
常用
/*
UIControlStateNormal 普通狀態(tài)
UIControlStateHighlighted 觸摸狀態(tài)(高亮)
UIControlStateDisabled 禁用狀態(tài)
UIControlStateSelected 選中狀態(tài)
UIControlStateFocused
UIControlStateApplication
UIControlStateReserved
*/
// 設(shè)置 標(biāo)題
[button setTitle:@"" forState:UIControlStateNormal];
// 設(shè)置 標(biāo)題顏色
[button setTitleColor:[UIColor blueColor] forState:UIControlStateNormal];
// 設(shè)置 字體
[button.titleLabel setFont:[UIFont systemFontOfSize:16]];
// 設(shè)置 標(biāo)題陰影色
[button setTitleShadowColor:[UIColor redColor] forState:UIControlStateNormal];
// 設(shè)置 圖片
// imageView的大小和UIbutton的大小是不一致的,iphoneX機(jī)型下很明顯可以看到。
// 設(shè)置setContentVerticalAlignment、setContentHorizontalAlignment設(shè)置為fill可使大小一致
[button setImage:[UIImage imageNamed:@""] forState:UIControlStateNormal];
// 設(shè)置 圖片顯示模式
[button.imageView setContentMode:UIViewContentModeScaleToFill];
// 設(shè)置 背景圖片
// 圖片大小會(huì)和按鈕大小保持一致
[button setBackgroundImage:[UIImage imageNamed:@""] forState:UIControlStateNormal];
// 設(shè)置 背景顏色
[button setBackgroundColor:[UIColor redColor]];
// 設(shè)置 觸摸時(shí)圖片/背景圖片是否變暗
[button setAdjustsImageWhenHighlighted:true];
// 設(shè)置 標(biāo)題偏移
[button setTitleEdgeInsets:UIEdgeInsetsMake(0, 0, 0, 0)];
// 設(shè)置 圖片偏移
[button setImageEdgeInsets:UIEdgeInsetsMake(0, 0, 0, 0)];
// 設(shè)置 內(nèi)容偏移
[button setContentEdgeInsets:UIEdgeInsetsMake(0, 0, 0, 0)];
// 設(shè)置 內(nèi)容縱向、水平對(duì)齊方式
[button setContentVerticalAlignment:UIControlContentVerticalAlignmentTop];
[button setContentHorizontalAlignment:UIControlContentHorizontalAlignmentLeft];
/*
UIControlContentHorizontalAlignmentCenter = 0,
UIControlContentHorizontalAlignmentLeft = 1,
UIControlContentHorizontalAlignmentRight = 2,
UIControlContentHorizontalAlignmentFill = 3,
*/
/*
UIControlContentVerticalAlignmentCenter = 0, // 默認(rèn)內(nèi)容是居中的
UIControlContentVerticalAlignmentTop = 1,
UIControlContentVerticalAlignmentBottom = 2,
UIControlContentVerticalAlignmentFill = 3, // 填充
*/
// 設(shè)置 是否選中(true則進(jìn)入U(xiǎn)IControlStateSelected狀態(tài))
[button setSelected:true];
// 設(shè)置 是否允許用戶交互
[button setUserInteractionEnabled:true];
// 添加 點(diǎn)擊事件
[button addTarget:self action:@selector(handleButton:) forControlEvents:UIControlEventTouchUpInside];
//-------------- 其他 --------------
// 設(shè)置 不可用時(shí)是否變暗
[button setAdjustsImageWhenDisabled:true];
// 設(shè)置 觸摸時(shí)是否高亮
[button setShowsTouchWhenHighlighted:true];
// 獲取 img、bgImg、titleColor、titleShadowColor、title、AttributedTitle
UIImage *img=button.currentImage;
UIImage *bgImg=button.currentBackgroundImage;
UIColor *titleColor=button.currentTitleColor;
UIColor *shadowTitleColor=button.currentTitleShadowColor;
NSString *title=button.currentTitle;
NSAttributedString *titleStr=button.currentAttributedTitle;
繼承自UIView
// 設(shè)置 alpha透明度
[button setAlpha:0.5];
// 設(shè)置 是否隱藏
[button setHidden:true];
// 設(shè)置 填充色
[button setTintColor:[UIColor blueColor]];
// 設(shè)置是否可用
[button setEnabled:true];
// 設(shè)置 邊框顏色、邊框?qū)挾?、邊框圓角、是否裁剪
[button.layer setBorderColor:[UIColor redColor].CGColor];
[button.layer setBorderWidth:1.0];
[button.layer setCornerRadius:5.0];
[button.layer setMasksToBounds:true];
系統(tǒng)自帶UIButton類型
UIButton *button=[UIButton buttonWithType:UIButtonTypeSystem];
/*
UIButtonTypeCustom = 0, 前面不帶圖標(biāo), 默認(rèn)文字顏色為白色,無觸摸時(shí)高亮
UIButtonTypeSystem 前面不帶圖標(biāo), 默認(rèn)文字顏色為藍(lán)色,有觸摸時(shí)高亮
UIButtonTypeDetailDisclosure, 前面帶“!”圖標(biāo)按鈕 ,默認(rèn)文字顏色為藍(lán)色,有觸摸時(shí)高亮
UIButtonTypeInfoLight, 為感嘆號(hào)“!”圓形按鈕
UIButtonTypeInfoDark, 為感嘆號(hào)“!”圓形按鈕
UIButtonTypeContactAdd, 前面帶“+”圖標(biāo)按鈕,默認(rèn)文字顏色為藍(lán)色,有觸摸時(shí)高
UIButtonTypePlain
UIButtonTypeRoundedRect
*/
SDWebImage
#import <SDWebImage/UIButton+WebCache.h>
[button sd_setImageWithURL:[NSURL URLWithString:@""] forState:UIControlStateNormal];
[button sd_setImageWithURL:[NSURL URLWithString:@""] forState:UIControlStateNormal placeholderImage:[UIImage imageNamed:@""]];
[button sd_setImageWithURL:[NSURL URLWithString:@""] forState:UIControlStateNormal placeholderImage:[UIImage imageNamed:@""] options:SDWebImageLowPriority];
[button sd_setImageWithURL:[NSURL URLWithString:@""] forState:UIControlStateNormal placeholderImage:[UIImage imageNamed:@""] completed:^(UIImage * _Nullable image, NSError * _Nullable error, SDImageCacheType cacheType, NSURL * _Nullable imageURL) {
}];
[button sd_setImageWithURL:[NSURL URLWithString:@""] forState:UIControlStateNormal completed:^(UIImage * _Nullable image, NSError * _Nullable error, SDImageCacheType cacheType, NSURL * _Nullable imageURL) {
}];
[button sd_setBackgroundImageWithURL:[NSURL URLWithString:@""] forState:UIControlStateNormal];
[button sd_setBackgroundImageWithURL:[NSURL URLWithString:@""] forState:UIControlStateNormal placeholderImage:[UIImage imageNamed:@""]];
[button sd_setBackgroundImageWithURL:[NSURL URLWithString:@""] forState:UIControlStateNormal placeholderImage:[UIImage imageNamed:@""] options:SDWebImageLowPriority];
[button sd_setBackgroundImageWithURL:[NSURL URLWithString:@""] forState:UIControlStateNormal placeholderImage:[UIImage imageNamed:@""] options:SDWebImageLowPriority completed:^(UIImage * _Nullable image, NSError * _Nullable error, SDImageCacheType cacheType, NSURL * _Nullable imageURL) {
}];
[button sd_setBackgroundImageWithURL:[NSURL URLWithString:@""] forState:UIControlStateNormal completed:^(UIImage * _Nullable image, NSError * _Nullable error, SDImageCacheType cacheType, NSURL * _Nullable imageURL) {
}];
[button sd_setBackgroundImageWithURL:[NSURL URLWithString:@""] forState:UIControlStateNormal placeholderImage:[UIImage imageNamed:@""] completed:^(UIImage * _Nullable image, NSError * _Nullable error, SDImageCacheType cacheType, NSURL * _Nullable imageURL) {
}];
- 避免短時(shí)間多次點(diǎn)擊按鈕
》》》 》》》 1. 創(chuàng)建分類文件
UIButton+FQTimeButton.h
#import <UIKit/UIKit.h>
#define defaultInterval 2.0// 默認(rèn)間隔時(shí)間
@interface UIButton (FQTimeButton)
// 設(shè)置點(diǎn)擊時(shí)間間隔
@property (nonatomic, assign) NSTimeInterval timeInterVal;
@end
UIButton+FQTimeButton.m
#import "UIButton+FQTimeButton.h"
@interface UIButton()
// 用來判斷 是否去執(zhí)行方法
@property (nonatomic, assign) BOOL isExcuteEvent;
@end
@implementation UIButton (FQTimeButton)
// main方法之前會(huì)調(diào)用d所有類的load方法
+ (void)load{
// 僅執(zhí)行一次,避免多次替換出錯(cuò)
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
// 交換自定義方法和系統(tǒng)方法
SEL oldSel = @selector(sendAction:to:forEvent:);
SEL newSel = @selector(newSendAction:to:forEvent:);
Method oldMethod = class_getInstanceMethod(self, oldSel);
Method newMethod = class_getInstanceMethod(self, newSel);
BOOL isAdd = class_addMethod(self, oldSel, method_getImplementation(newMethod), method_getTypeEncoding(newMethod));
if (isAdd) {
class_replaceMethod(self, newSel, method_getImplementation(oldMethod), method_getTypeEncoding(oldMethod));
}else{
method_exchangeImplementations(oldMethod, newMethod);
}
});
}
// 觸發(fā)按鈕事件時(shí)會(huì)調(diào)用
- (void)newSendAction:(SEL)action to:(id)target forEvent:(UIEvent *)event{
if ([NSStringFromClass(self.class) isEqualToString:@"UIButton"]) {
self.timeInterVal = self.timeInterVal == 0? defaultInterval:self.timeInterVal;
if (self.isExcuteEvent) return;
if (self.timeInterVal > 0) {
self.isExcuteEvent = true;
[self performSelector:@selector(setIsExcuteEvent:) withObject:nil afterDelay:self.timeInterVal];
}
}
[self newSendAction:action to:target forEvent:event];
}
// 動(dòng)態(tài)關(guān)聯(lián)屬性
- (NSTimeInterval)timeInterVal{
return [objc_getAssociatedObject(self, _cmd) doubleValue];
}
- (void)setTimeInterVal:(NSTimeInterval)timeInterVal{
objc_setAssociatedObject(self, @selector(timeInterVal), @(timeInterVal), OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
- (void)setIsExcuteEvent:(BOOL)isExcuteEvent{
objc_setAssociatedObject(self, @selector(isExcuteEvent), @(isExcuteEvent), OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
- (BOOL)isExcuteEvent{
return [objc_getAssociatedObject(self, _cmd) boolValue];
}
@end
》》》 》》》 2. 使用
#import "UIButton+FQTimeButton.h"
-(UIButton *)saveButton{
if(!_saveButton){
_saveButton=[UIButton new];
[_saveButton setTimeInterVal:3.5]; // 設(shè)置3.5秒內(nèi)不可重復(fù)點(diǎn)擊
[_saveButton setTitle:@"保存" forState:UIControlStateNormal];
[_saveButton setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
[_saveButton.titleLabel setFont:kFontBold(14)];
[_saveButton setBackgroundColor:[UIColor colorWithHex:0xFB5752]];
[_saveButton.layer setMasksToBounds:true];
[_saveButton.layer setCornerRadius:kEstimateWidth(50)/2.0];
[_saveButton addTarget:self action:@selector(fq_handleSave:) forControlEvents:UIControlEventTouchUpInside];
}
return _saveButton;
}
- 擴(kuò)大按鈕的點(diǎn)擊區(qū)域
創(chuàng)建一個(gè)繼承自UIButton的子類,需要擴(kuò)大點(diǎn)擊區(qū)域時(shí),繼承該類
-(BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event{
CGRect rect=self.bounds;
CGFloat width=rect.size.width;
CGFloat height=rect.size.height;
rect=CGRectInset(rect, -width*0.5, -height*0.5); // 寬高各擴(kuò)大了一半
return CGRectContainsPoint(rect, point);
}
2. 手勢(shì)
- 系統(tǒng)自帶手勢(shì)
- 點(diǎn)擊手勢(shì) UITapGestureRecognizer
UITapGestureRecognizer *tapG=[[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(handleTap:)];
tapG.numberOfTapsRequired=1; // 點(diǎn)擊次數(shù)(默認(rèn):1)
tapG.numberOfTouchesRequired=1; // 點(diǎn)擊手指數(shù)(默認(rèn):1)
[imgV1 addGestureRecognizer:tapG]; // imgV 必須設(shè)置為可交互
-(void)handleTap:(UITapGestureRecognizer *)tapG{
//
UIImageView *imgV=(UIImageView *)tapG.view;
}
- 長按手勢(shì) UILongPressGestureRecognizer
// 長按手勢(shì)
UILongPressGestureRecognizer *longPressG=[[UILongPressGestureRecognizer alloc]initWithTarget:self action:@selector(handleLongPress:)];
longPressG.numberOfTouchesRequired=1; // 手指數(shù)(默認(rèn):1)
// longPressG.numberOfTapsRequired=1; // 點(diǎn)擊數(shù)(默認(rèn):0)
longPressG.minimumPressDuration=1; // 最小的長按時(shí)間(默認(rèn):0.5)
longPressG.allowableMovement=10; // 最大的移動(dòng)距離(默認(rèn):10ps)
[[UIImageView new]addGestureRecognizer:longPressG];
-(void)handleLongPress:(UILongPressGestureRecognizer *)longPressG{
//
UIImageView *imgV=(UIImageView *)longPressG.view;
if(tapG.state==UIGestureRecognizerStateEnded){
}else if(tapG.state==UIGestureRecognizerStateBegan){
}
}
- 滑動(dòng)手勢(shì) UIPanGestureRecognizer
// 拖動(dòng)手勢(shì)
UIPanGestureRecognizer *panG=[[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(handlePan:)];
[panG setMaximumNumberOfTouches:2]; // 最小手指數(shù)
[panG setMinimumNumberOfTouches:1]; // 最大手指數(shù)
[[UIImageView new]addGestureRecognizer:panG];
-(void)handlePan:(UIPanGestureRecognizer *)panG{
//
UIButton *itemButton=(UIButton *)panG.view;
CGPoint transP=[panG translationInView:self];
NSLog(@"%f %f",transP.x,transP.y);
//
if(transP.x>0&&transP.x<294-95){
[UIView animateWithDuration:0.1 animations:^{
[itemButton setTransform:CGAffineTransformMakeTranslation(transP.x, 0)];
}];
}else if(transP.x>=294){
[self.subject sendNext:@(100)];
}
//
if(panG.state==UIGestureRecognizerStateEnded){
[UIView animateWithDuration:0.1 animations:^{
[itemButton setTransform:CGAffineTransformIdentity];
}];
}
// [panG setTranslation:CGPointZero inView:self.view]; // reset
}
- 掃動(dòng)手勢(shì) UISwipeGestureRecognizer
// 掃動(dòng)手勢(shì)
UISwipeGestureRecognizer *swipeG=[[UISwipeGestureRecognizer alloc]initWithTarget:self action:@selector(handleSwipe:)];
swipeG.numberOfTouchesRequired=1; // 手指數(shù)(默認(rèn):1)
swipeG.direction=UISwipeGestureRecognizerDirectionLeft; // 掃動(dòng)方向(如果多個(gè)方向,則添加多個(gè)手勢(shì))
[[UIImageView new]addGestureRecognizer:swipeG];
-(void)handleSwipe:(UISwipeGestureRecognizer *)swipeG{
//
UIImageView *imgV=(UIImageView *)swipeG.view;
}
- 縮放手勢(shì) UIPinchGestureRecognizer
// 縮放手勢(shì)
UIPinchGestureRecognizer *pinchG=[[UIPinchGestureRecognizer alloc]initWithTarget:self action:@selector(handlePinch:)];
[pinchG setScale:0.5]; // 縮放比例
// pinchG.velocity(readOnly)
[[UIImageView new]addGestureRecognizer:pinchG];
-(void)handlePinch:(UIPinchGestureRecognizer *)pinchG{
//
UIImageView *imgV=(UIImageView *)pinchG.view;
// pinchG.scale
}
- 旋轉(zhuǎn)手勢(shì) UIRotationGestureRecognizer
// 旋轉(zhuǎn)手勢(shì)
UIRotationGestureRecognizer *roteG=[[UIRotationGestureRecognizer alloc]initWithTarget:self action:@selector(handleRote:)];
[roteG setRotation:M_PI_2]; // 旋轉(zhuǎn)角度
// roteG.velocity
[[UIImageView new]addGestureRecognizer:roteG];
-(void)handleRote:(UIRotationGestureRecognizer *)roteG{
//
UIImageView *imgV=(UIImageView *)roteG.view;
// roteG.rotation
}
- 自定義手勢(shì)
: UIGestureRecognizer
#import <UIKit/UIKit.h>
@interface CustomGestureRecognizer : UIGestureRecognizer
@end
#import "CustomGestureRecognizer.h"
#import <UIkit/UIGestureRecognizerSubclass.h>
@implementation CustomGestureRecognizer
-(instancetype)initWithTarget:(id)target action:(SEL)action{
return [super initWithTarget:target action:action];
}
// 開始觸摸時(shí)調(diào)用
-(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
}
// 觸摸移動(dòng)時(shí)調(diào)用
-(void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
}
// 觸摸結(jié)束時(shí)調(diào)用
-(void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
}
// 觸摸取消時(shí)調(diào)用
-(void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
}
@end
基類 UIGestureRecognizer
UIGestureRecognizer : NSObject
所有手勢(shì)的基類,不直接使用
// 創(chuàng)建手勢(shì) (添加self為target)
UIGestureRecognizer *g=[[UIGestureRecognizer alloc]initWithTarget:self action:@selector(handleG)];
// 添加 其他VC的targetAction
[g addTarget:OtherVC action:@selector(handleG)];
// 移除 其他VC的targetAction
[g removeTarget:OtherVC action:@selector(handleG)];
// 獲取 手勢(shì)操作的View(readonly)
UIView *view=g.view;
// 獲取 手勢(shì)的當(dāng)前狀態(tài)(readOnly)
UIGestureRecognizerState state=g.state;
// 獲取 手指數(shù)(readonly)
NSUInteger numberOfTouches=g.numberOfTouches;
// 獲取 觸摸點(diǎn)的坐標(biāo)
CGPoint touchPoint2=[g locationInView:g.view];
// 獲取 指定觸摸點(diǎn)的坐標(biāo)
CGPoint touchPoint=[g locationOfTouch:0 inView:g.view];
// 當(dāng)兩個(gè)手勢(shì)有【沖突】時(shí),手勢(shì)1只會(huì)在手勢(shì)2失敗時(shí)才會(huì)有效
[g1 requireGestureRecognizerToFail:g2];
// 設(shè)置 手勢(shì)名
[g setName:@""];
// 獲取 手勢(shì)名
NSString *name=g.name;
// 設(shè)置 是否可用(默認(rèn):true)
[g setEnabled:true];
// 獲取 是否可用
BOOL isEnabled=g.isEnabled;
// 設(shè)置 是否同時(shí)考慮不同手勢(shì)(true會(huì)忽略不同手勢(shì))
[g setRequiresExclusiveTouchType:true];
// 設(shè)置 允許觸摸的類型
[g setAllowedTouchTypes:@[[NSNumber numberWithInt:0]]];
// 設(shè)置 允許按壓的類型
[g setAllowedPressTypes:@[[NSNumber numberWithInt:0]]];
手勢(shì)識(shí)別和觸摸事件相互獨(dú)立,但可通過以下3個(gè)屬性互相影響:
在3個(gè)屬性都處于默認(rèn)值的情況下,如果觸摸window,首先由window上最先符合條件的控件(該控件記為hit-test view)接收到該touch并觸發(fā)觸摸事件touchesBegan。同時(shí)如果某個(gè)控件的手勢(shì)識(shí)別器接收到了該touch,就會(huì)進(jìn)行識(shí)別。手勢(shì)識(shí)別成功之后發(fā)送觸摸事件touchesCancelled給hit-testview,hit-test view不再響應(yīng)touch。
/*
默認(rèn)為YES,這種情況下當(dāng)手勢(shì)識(shí)別器識(shí)別到touch之后,會(huì)發(fā)送touchesCancelled給hit-testview以取消hit-test view對(duì)touch的響應(yīng),這個(gè)時(shí)候只有手勢(shì)識(shí)別器響應(yīng)touch。
若設(shè)置成NO時(shí),手勢(shì)識(shí)別器識(shí)別到touch之后不會(huì)發(fā)送touchesCancelled給hit-test,這個(gè)時(shí)候手勢(shì)識(shí)別器和hit-test view均響應(yīng)touch。
*/
[g setCancelsTouchesInView:true];
/*
默認(rèn)是NO,這種情況下當(dāng)發(fā)生一個(gè)touch時(shí),手勢(shì)識(shí)別器先捕捉到到touch,然后發(fā)給hit-testview,兩者各自做出響應(yīng)。
若設(shè)置為YES,手勢(shì)識(shí)別器在識(shí)別的過程中(注意是識(shí)別過程),不會(huì)將touch發(fā)給hit-test view,即hit-testview不會(huì)有任何觸摸事件。只有在識(shí)別失敗之后才會(huì)將touch發(fā)給hit-testview,這種情況下hit-test view的響應(yīng)會(huì)延遲約0.15ms。
*/
[g setDelaysTouchesBegan:true];
/*
默認(rèn)為YES。這種情況下發(fā)生一個(gè)touch時(shí),在手勢(shì)識(shí)別成功后,發(fā)送給touchesCancelled消息給hit-testview,手勢(shì)識(shí)別失敗時(shí),會(huì)延遲大概0.15ms,期間沒有接收到別的touch才會(huì)發(fā)送touchesEnded。
若設(shè)置為NO,則不會(huì)延遲,即會(huì)立即發(fā)送touchesEnded以結(jié)束當(dāng)前觸摸。
*/
[g setDelaysTouchesEnded:true];
dele
// dele. <UIGestureRecognizerDelegate>
[g setDelegate:self];
#pragma mark dele -UIGestureRecognizerDelegate
/*
是否允許手勢(shì)
*/
- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer{
return true;
}
/*
是否支持多手勢(shì)(解決有水平方向滾動(dòng)的ScrollView時(shí)邊緣返回手勢(shì)失效的問題)
false默認(rèn),識(shí)別到第一個(gè)手勢(shì)則停止識(shí)別第二個(gè)手勢(shì)
true,則識(shí)別到第一個(gè)手勢(shì),還會(huì)去識(shí)別第二個(gè)手勢(shì)
*/
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer{
return YES;
}
/*
當(dāng)?shù)谝粋€(gè)手勢(shì)gestureRecognizer和第二個(gè)手勢(shì)otherGestureRecognizer發(fā)生沖突時(shí),第二個(gè)失效
*/
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldBeRequiredToFailByGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer{
return [gestureRecognizer isKindOfClass:UIScreenEdgePanGestureRecognizer.class];
}
/*
當(dāng)?shù)谝粋€(gè)手勢(shì)和第二個(gè)手勢(shì)發(fā)生沖突時(shí),第一個(gè)失效
*/
-(BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRequireFailureOfGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer{
return true;
}
/*
是否允許 手勢(shì)識(shí)別(默認(rèn):true)
*/
-(BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch{
return false; // 禁止識(shí)別
}
/*
開始識(shí)別手勢(shì)時(shí)調(diào)用(可用于:控件某范圍有效)
*/
-(BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer{
return true;
}
- 常用
- UIViewController 或 UIView 中可覆寫
// UIViewController:UIResponder
// 開始觸摸后調(diào)用
-(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
}
// 觸摸并移動(dòng)后調(diào)用
-(void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
}
// 觸摸結(jié)束后調(diào)用
-(void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
}
// 觸摸取消后調(diào)用
-(void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
}
- 獲取到側(cè)滑手勢(shì)
// 獲取側(cè)滑手勢(shì),側(cè)滑手勢(shì)繼承于:UIPanGestureRecognizer
NSArray *gestureArray = self.navigationController.view.gestureRecognizers;
for (UIGestureRecognizer *gesture in gestureArray) {
if ([gesture isKindOfClass:[UIScreenEdgePanGestureRecognizer class]]) {
}
}
- 在VC禁止側(cè)滑返回上一頁
if ([self.navigationController respondsToSelector:@selector(interactivePopGestureRecognizer)]) {
self.navigationController.interactivePopGestureRecognizer.enabled = NO;
}