觀察者模式定義了一系列對象之間的一對多關系。當一個對象改變狀態(tài), 其他依賴者都會收到通知。 -《HeadFisrt設計模式》
1. 舉個例子
/* 觀察的主題 */
public class Subject {
private List<Observer> observers;
public void init() {
observers = new ArrayList<Observer>();
observers.add(new Observer1());
observers.add(new Observer2());
observers.add(new Observer3());
}
public void somethingChanged() {
for (Observer observer : observers) {
observer.react();
}
}
public static void main(String[] args) {
Subject subject = new Subject();
subject.init();
subject.somethingChanged();
}
}
/* 觀察者 */
public interface Observer {
void react();
}
public class Observer1 implements Observer {
public void react() {
System.out.println("Observer1 receive message from subject.");
}
}
public class Observer2 implements Observer {
public void react() {
System.out.println("Observer2 receive message from subject.");
}
}
public class Observer3 implements Observer {
public void react() {
System.out.println("Observer3 receive message from subject.");
}
}
2. 開閉原則
上面的代碼并不是真正觀察者模式,因為違反了面向對象設計中最基礎的設計原則。
軟件實體(類,模塊,方法等等)應當對擴展開放,對修改關閉,即軟件實體應當在不修改的前提下擴展。 - 開閉原則(Open-Close Principle)
每新增一個觀察者就需要在Subject類中調用一次observers.add,并不是對修改關閉。
3. 真正的觀察者模式
/* 觀察的主題 */
public class Subject {
private List<Observer> observers;
public void init() {
observers = new ArrayList<Observer>();
}
public void somethingChanged() {
for (Observer observer : observers) {
observer.react();
}
}
public void register(Observer observer) {
observers.add(observer);
}
public static void main(String[] args) {
Subject subject = new Subject();
subject.init();
Observer observer1 = new Observer1();
observer1.listen(subject);
Observer observer2 = new Observer1();
observer2.listen(subject);
Observer observer3 = new Observer1();
observer3.listen(subject);
subject.somethingChanged();
}
}
/* 觀察者 */
public interface Observer {
void react();
void listen(Subject subject);
}
public class Observer1 implements Observer {
public void react() {
System.out.println("Observer1 receive message from subject.");
}
public void listen(Subject subject) {
subject.register(this);
}
}
public class Observer2 implements Observer {
public void react() {
System.out.println("Observer2 receive message from subject.");
}
public void listen(Subject subject) {
subject.register(this);
}
}
public class Observer3 implements Observer {
public void react() {
System.out.println("Observer3 receive message from subject.");
}
public void listen(Subject subject) {
subject.register(this);
}
}
4. JDK自帶的觀察者
/* 觀察的主題 */
import java.util.Observable;
public class Subject extends Observable {
public static void main(String[] args) {
Subject subject = new Subject();
Observer1 observer1 = new Observer1();
subject.addObserver(observer1);
Observer2 observer2 = new Observer2();
subject.addObserver(observer2);
Observer3 observer3 = new Observer3();
subject.addObserver(observer3);
subject.setChanged();
subject.notifyObservers();
}
}
/* 觀察者 */
import java.util.Observable;
import java.util.Observer;
public class Observer1 implements Observer {
public void update(Observable o, Object arg) {
System.out.println("Observer1 receive message from subject.");
}
}
public class Observer2 implements Observer {
public void react() {
System.out.println("Observer2 receive message from subject.");
}
}
public class Observer3 implements Observer {
public void update(Observable o, Object arg) {
System.out.println("Observer3 receive message from subject.");
}
}
5. 注意事項
- JDK中的被觀察對象在獲取觀察者時是同步的,但是執(zhí)行通知事件時卻不是。
package java.util;
public class Observable {
public void notifyObservers(Object arg) {
/*
* a temporary array buffer, used as a snapshot of the state of
* current Observers.
*/
Object[] arrLocal;
synchronized (this) {
/* We don't want the Observer doing callbacks into
* arbitrary code while holding its own Monitor.
* The code where we extract each Observable from
* the Vector and store the state of the Observer
* needs synchronization, but notifying observers
* does not (should not). The worst result of any
* potential race-condition here is that:
* 1) a newly-added Observer will miss a
* notification in progress
* 2) a recently unregistered Observer will be
* wrongly notified when it doesn't care
*/
if (!changed)
return;
arrLocal = obs.toArray();
clearChanged();
}
for (int i = arrLocal.length-1; i>=0; i--)
((Observer)arrLocal[i]).update(this, arg);
}
}
- 如果順序執(zhí)行通知,某一觀察者錯誤會導致系統(tǒng)卡殼,一般采用異步方式。