spark通信流程
概述
spark作為一套高效的分布式運(yùn)算框架,但是想要更深入的學(xué)習(xí)它,就要通過分析spark的源碼,不但可以更好的幫助理解spark的工作過程,還可以提高對(duì)集群的排錯(cuò)能力,本文主要關(guān)注的是Spark的Master的啟動(dòng)流程與Worker啟動(dòng)流程。
現(xiàn)在Spark最新版本為1.6,但是代碼的邏輯不夠清晰,不便于理解,這里以1.3為準(zhǔn)
Master啟動(dòng)
我們啟動(dòng)一個(gè)Master是通過Shell命令啟動(dòng)了一個(gè)腳本start-master.sh開始的,這個(gè)腳本的啟動(dòng)流程如下
start-master.sh -> spark-daemon.sh start org.apache.spark.deploy.master.Master
我們可以看到腳本首先啟動(dòng)了一個(gè)org.apache.spark.deploy.master.Master類,啟動(dòng)時(shí)會(huì)傳入一些參數(shù),比如cpu的執(zhí)行核數(shù),內(nèi)存大小,app的main方法等
查看Master類的main方法
private[spark] object Master extends Logging {
val systemName = "sparkMaster"
private val actorName = "Master"
//master啟動(dòng)的入口
def main(argStrings: Array[String]) {
SignalLogger.register(log)
//創(chuàng)建SparkConf
val conf = new SparkConf
//保存參數(shù)到SparkConf
val args = new MasterArguments(argStrings, conf)
//創(chuàng)建ActorSystem和Actor
val (actorSystem, _, _, _) = startSystemAndActor(args.host, args.port, args.webUiPort, conf)
//等待結(jié)束
actorSystem.awaitTermination()
}
這里主要看startSystemAndActor方法
/**
* Start the Master and return a four tuple of:
* (1) The Master actor system
* (2) The bound port
* (3) The web UI bound port
* (4) The REST server bound port, if any
*/
def startSystemAndActor(
host: String,
port: Int,
webUiPort: Int,
conf: SparkConf): (ActorSystem, Int, Int, Option[Int]) = {
val securityMgr = new SecurityManager(conf)
//利用AkkaUtils創(chuàng)建ActorSystem
val (actorSystem, boundPort) = AkkaUtils.createActorSystem(systemName, host, port, conf = conf,
securityManager = securityMgr)
val actor = actorSystem.actorOf(
Props(classOf[Master], host, boundPort, webUiPort, securityMgr, conf), actorName)
....
}
}
spark底層通信使用的是Akka
通過ActorSystem創(chuàng)建Actor -> actorSystem.actorOf, 就會(huì)執(zhí)行Master的構(gòu)造方法->然后執(zhí)行Actor生命周期方法
執(zhí)行Master的構(gòu)造方法初始化一些變量
private[spark] class Master(
host: String,
port: Int,
webUiPort: Int,
val securityMgr: SecurityManager,
val conf: SparkConf)
extends Actor with ActorLogReceive with Logging with LeaderElectable {
//主構(gòu)造器
//啟用定期器功能
import context.dispatcher // to use Akka's scheduler.schedule()
val hadoopConf = SparkHadoopUtil.get.newConfiguration(conf)
def createDateFormat = new SimpleDateFormat("yyyyMMddHHmmss") // For application IDs
//woker超時(shí)時(shí)間
val WORKER_TIMEOUT = conf.getLong("spark.worker.timeout", 60) * 1000
val RETAINED_APPLICATIONS = conf.getInt("spark.deploy.retainedApplications", 200)
val RETAINED_DRIVERS = conf.getInt("spark.deploy.retainedDrivers", 200)
val REAPER_ITERATIONS = conf.getInt("spark.dead.worker.persistence", 15)
val RECOVERY_MODE = conf.get("spark.deploy.recoveryMode", "NONE")
//一個(gè)HashSet用于保存WorkerInfo
val workers = new HashSet[WorkerInfo]
//一個(gè)HashMap用保存workid -> WorkerInfo
val idToWorker = new HashMap[String, WorkerInfo]
val addressToWorker = new HashMap[Address, WorkerInfo]
//一個(gè)HashSet用于保存客戶端(SparkSubmit)提交的任務(wù)
val apps = new HashSet[ApplicationInfo]
//一個(gè)HashMap Appid-》 ApplicationInfo
val idToApp = new HashMap[String, ApplicationInfo]
val actorToApp = new HashMap[ActorRef, ApplicationInfo]
val addressToApp = new HashMap[Address, ApplicationInfo]
//等待調(diào)度的App
val waitingApps = new ArrayBuffer[ApplicationInfo]
val completedApps = new ArrayBuffer[ApplicationInfo]
var nextAppNumber = 0
val appIdToUI = new HashMap[String, SparkUI]
//保存DriverInfo
val drivers = new HashSet[DriverInfo]
val completedDrivers = new ArrayBuffer[DriverInfo]
val waitingDrivers = new ArrayBuffer[DriverInfo] // Drivers currently spooled for scheduling
主構(gòu)造器執(zhí)行完就會(huì)執(zhí)行preStart --》執(zhí)行完receive方法
//啟動(dòng)定時(shí)器,進(jìn)行定時(shí)檢查超時(shí)的worker
//重點(diǎn)看一下CheckForWorkerTimeOut
context.system.scheduler.schedule(0 millis, WORKER_TIMEOUT millis, self, CheckForWorkerTimeOut)
preStart方法里創(chuàng)建了一個(gè)定時(shí)器,定時(shí)檢查Woker的超時(shí)時(shí)間 val WORKER_TIMEOUT = conf.getLong("spark.worker.timeout", 60) * 1000 默認(rèn)為60秒
到此Master的初始化的主要過程到我們已經(jīng)看到了,主要就是構(gòu)造一個(gè)Master的Actor進(jìn)行等待消息,并初始化了一堆集合來保存Worker信息,和一個(gè)定時(shí)器來檢查Worker的超時(shí)
Master啟動(dòng)時(shí)序圖

Woker的啟動(dòng)
通過Shell腳本執(zhí)行salves.sh -> 通過讀取slaves 通過ssh的方式啟動(dòng)遠(yuǎn)端的worker
spark-daemon.sh start org.apache.spark.deploy.worker.Worker
腳本會(huì)啟動(dòng)org.apache.spark.deploy.worker.Worker類
看Worker源碼
private[spark] object Worker extends Logging {
//Worker啟動(dòng)的入口
def main(argStrings: Array[String]) {
SignalLogger.register(log)
val conf = new SparkConf
val args = new WorkerArguments(argStrings, conf)
//新創(chuàng)ActorSystem和Actor
val (actorSystem, _) = startSystemAndActor(args.host, args.port, args.webUiPort, args.cores,
args.memory, args.masters, args.workDir)
actorSystem.awaitTermination()
}
這里最重要的是Woker的startSystemAndActor
def startSystemAndActor(
host: String,
port: Int,
webUiPort: Int,
cores: Int,
memory: Int,
masterUrls: Array[String],
workDir: String,
workerNumber: Option[Int] = None,
conf: SparkConf = new SparkConf): (ActorSystem, Int) = {
// The LocalSparkCluster runs multiple local sparkWorkerX actor systems
val systemName = "sparkWorker" + workerNumber.map(_.toString).getOrElse("")
val actorName = "Worker"
val securityMgr = new SecurityManager(conf)
//通過AkkaUtils ActorSystem
val (actorSystem, boundPort) = AkkaUtils.createActorSystem(systemName, host, port,
conf = conf, securityManager = securityMgr)
val masterAkkaUrls = masterUrls.map(Master.toAkkaUrl(_, AkkaUtils.protocol(actorSystem)))
//通過actorSystem.actorOf創(chuàng)建Actor Worker-》執(zhí)行構(gòu)造器 -》 preStart -》 receice
actorSystem.actorOf(Props(classOf[Worker], host, boundPort, webUiPort, cores, memory,
masterAkkaUrls, systemName, actorName, workDir, conf, securityMgr), name = actorName)
(actorSystem, boundPort)
}
這里Worker同樣的構(gòu)造了一個(gè)屬于Worker的Actor對(duì)象,到此Worker的啟動(dòng)初始化完成
Worker與Master通信
根據(jù)Actor生命周期接著Worker的preStart方法被調(diào)用
override def preStart() {
assert(!registered)
logInfo("Starting Spark worker %s:%d with %d cores, %s RAM".format(
host, port, cores, Utils.megabytesToString(memory)))
logInfo(s"Running Spark version ${org.apache.spark.SPARK_VERSION}")
logInfo("Spark home: " + sparkHome)
createWorkDir()
context.system.eventStream.subscribe(self, classOf[RemotingLifecycleEvent])
shuffleService.startIfEnabled()
webUi = new WorkerWebUI(this, workDir, webUiPort)
webUi.bind()
//Worker向Master注冊(cè)
registerWithMaster()
....
}
這里調(diào)用了一個(gè)registerWithMaster方法,開始向Master注冊(cè)
def registerWithMaster() {
// DisassociatedEvent may be triggered multiple times, so don't attempt registration
// if there are outstanding registration attempts scheduled.
registrationRetryTimer match {
case None =>
registered = false
//開始注冊(cè)
tryRegisterAllMasters()
....
}
}
registerWithMaster里通過匹配調(diào)用了tryRegisterAllMasters方法
,接下來看
private def tryRegisterAllMasters() {
//遍歷master的地址
for (masterAkkaUrl <- masterAkkaUrls) {
logInfo("Connecting to master " + masterAkkaUrl + "...")
//Worker跟Mater建立連接
val actor = context.actorSelection(masterAkkaUrl)
//向Master發(fā)送注冊(cè)信息
actor ! RegisterWorker(workerId, host, port, cores, memory, webUi.boundPort, publicAddress)
}
}
通過masterAkkaUrl和Master建立連接后
actor ! RegisterWorker(workerId, host, port, cores, memory, webUi.boundPort, publicAddress)Worker向Master發(fā)送了一個(gè)消息,帶去一些參數(shù),id,主機(jī),端口,cpu核數(shù),內(nèi)存等待
override def receiveWithLogging = {
......
//接受來自Worker的注冊(cè)信息
case RegisterWorker(id, workerHost, workerPort, cores, memory, workerUiPort, publicAddress) =>
{
logInfo("Registering worker %s:%d with %d cores, %s RAM".format(
workerHost, workerPort, cores, Utils.megabytesToString(memory)))
if (state == RecoveryState.STANDBY) {
// ignore, don't send response
//判斷這個(gè)worker是否已經(jīng)注冊(cè)過
} else if (idToWorker.contains(id)) {
//如果注冊(cè)過,告訴worker注冊(cè)失敗
sender ! RegisterWorkerFailed("Duplicate worker ID")
} else {
//沒有注冊(cè)過,把來自Worker的注冊(cè)信息封裝到WorkerInfo當(dāng)中
val worker = new WorkerInfo(id, workerHost, workerPort, cores, memory,
sender, workerUiPort, publicAddress)
if (registerWorker(worker)) {
//用持久化引擎記錄Worker的信息
persistenceEngine.addWorker(worker)
//向Worker反饋信息,告訴Worker注冊(cè)成功
sender ! RegisteredWorker(masterUrl, masterWebUiUrl)
schedule()
} else {
val workerAddress = worker.actor.path.address
logWarning("Worker registration failed. Attempted to re-register worker at same " +
"address: " + workerAddress)
sender ! RegisterWorkerFailed("Attempted to re-register worker at same address: "
+ workerAddress)
}
}
}
這里是最主要的內(nèi)容;
receiveWithLogging里會(huì)輪詢到Worker發(fā)送的消息,
Master收到消息后將參數(shù)封裝成WorkInfo對(duì)象添加到集合中,并加入到持久化引擎中
sender ! RegisteredWorker(masterUrl, masterWebUiUrl)向Worker發(fā)送一個(gè)消息反饋
接下來看Worker的receiveWithLogging
override def receiveWithLogging = {
case RegisteredWorker(masterUrl, masterWebUiUrl) =>
logInfo("Successfully registered with master " + masterUrl)
registered = true
changeMaster(masterUrl, masterWebUiUrl)
//啟動(dòng)定時(shí)器,定時(shí)發(fā)送心跳Heartbeat
context.system.scheduler.schedule(0 millis, HEARTBEAT_MILLIS millis, self, SendHeartbeat)
if (CLEANUP_ENABLED) {
logInfo(s"Worker cleanup enabled; old application directories will be deleted in: $workDir")
context.system.scheduler.schedule(CLEANUP_INTERVAL_MILLIS millis,
CLEANUP_INTERVAL_MILLIS millis, self, WorkDirCleanup)
}
worker接受來自Master的注冊(cè)成功的反饋信息,啟動(dòng)定時(shí)器,定時(shí)發(fā)送心跳Heartbeat
case SendHeartbeat =>
//worker發(fā)送心跳的目的就是為了報(bào)活
if (connected) { master ! Heartbeat(workerId) }
Master端的receiveWithLogging收到心跳消息
override def receiveWithLogging = {
....
case Heartbeat(workerId) => {
idToWorker.get(workerId) match {
case Some(workerInfo) =>
//更新最后一次心跳時(shí)間
workerInfo.lastHeartbeat = System.currentTimeMillis()
.....
}
}
}
記錄并更新workerInfo.lastHeartbeat = System.currentTimeMillis()最后一次心跳時(shí)間
Master的定時(shí)任務(wù)會(huì)不斷的發(fā)送一個(gè)CheckForWorkerTimeOut內(nèi)部消息不斷的輪詢集合里的Worker信息,如果超過60秒就將Worker信息移除
//檢查超時(shí)的Worker
case CheckForWorkerTimeOut => {
timeOutDeadWorkers()
}
timeOutDeadWorkers方法
def timeOutDeadWorkers() {
// Copy the workers into an array so we don't modify the hashset while iterating through it
val currentTime = System.currentTimeMillis()
val toRemove = workers.filter(_.lastHeartbeat < currentTime - WORKER_TIMEOUT).toArray
for (worker <- toRemove) {
if (worker.state != WorkerState.DEAD) {
logWarning("Removing %s because we got no heartbeat in %d seconds".format(
worker.id, WORKER_TIMEOUT/1000))
removeWorker(worker)
} else {
if (worker.lastHeartbeat < currentTime - ((REAPER_ITERATIONS + 1) * WORKER_TIMEOUT)) {
workers -= worker // we've seen this DEAD worker in the UI, etc. for long enough; cull it
}
}
}
}
如果 (最后一次心跳時(shí)間<當(dāng)前時(shí)間-超時(shí)時(shí)間)則判斷為Worker超時(shí),
將集合里的信息移除。
當(dāng)下一次收到心跳信息時(shí),如果是已注冊(cè)過的,workerId不為空,但是WorkerInfo已被移除的條件,就會(huì)sender ! ReconnectWorker(masterUrl)發(fā)送一個(gè)重新注冊(cè)的消息
case None =>
if (workers.map(_.id).contains(workerId)) {
logWarning(s"Got heartbeat from unregistered worker $workerId." +
" Asking it to re-register.")
//發(fā)送重新注冊(cè)的消息
sender ! ReconnectWorker(masterUrl)
} else {
logWarning(s"Got heartbeat from unregistered worker $workerId." +
" This worker was never registered, so ignoring the heartbeat.")
}
Worker與Master時(shí)序圖

Master與Worker啟動(dòng)以后的大致的通信流程到此,接下來就是如何啟動(dòng)集群上的Executor 進(jìn)程計(jì)算任務(wù)了。