Stack
- 棧也是一種線性結(jié)構(gòu)
- 相比數(shù)組,棧對(duì)應(yīng)的操作是數(shù)組的子集
- 棧是一種后進(jìn)先出的數(shù)據(jù)結(jié)構(gòu)(LIFO)
- 只能從一端添加元素,也只能從一端取出元素
- 這一端稱為棧頂
棧的應(yīng)用是非常廣泛的,如無處不在的撤銷操作,程序運(yùn)行時(shí)調(diào)用的系統(tǒng)棧,剪貼板里面的內(nèi)容等等
創(chuàng)建自己的棧
首先確定棧的方法,創(chuàng)建棧的接口
public interface Stack<E> {
int getSize();
boolean isEmpty();
void push(E e); //入棧
E pop(); //出棧
E peek(); //看一下棧頂元素
}
借用上面自定義中的數(shù)組來實(shí)現(xiàn)棧
創(chuàng)建ArrayStack類,實(shí)現(xiàn)接口中的方法
public class ArrayStack<E> implements Stack<E> {
private Array<E> array;
public ArrayStack(int capacity){
array = new Array<>(capacity);
}
public ArrayStack(){
array = new Array<>();
}
@Override
public int getSize(){
return array.getSize();
}
@Override
public boolean isEmpty(){
return array.isEmpty();
}
public int getCapacity(){
return array.getCapacity();
}
@Override
public void push(E e){
array.addLast(e);
}
@Override
public E pop(){
return array.removeLast();
}
@Override
public E peek(){
return array.getLast();
}
@Override
public String toString(){
StringBuilder res = new StringBuilder();
res.append("Stack: ");
res.append('[');
for(int i = 0 ; i < array.getSize() ; i ++){
res.append(array.get(i));
if(i != array.getSize() - 1)
res.append(", ");
}
res.append("] top");
return res.toString();
}
}
根據(jù)棧的特性,在Array類中添加兩個(gè)方法
public E getLast(){
return get(size - 1);
}
public E getFirst(){
return get(0);
}
創(chuàng)建main函數(shù)進(jìn)行測(cè)試
public class Main {
public static void main(String[] args) {
ArrayStack<Integer> stack = new ArrayStack<>();
for(int i = 0 ; i < 5 ; i ++){
stack.push(i*i);
System.out.println(stack);
}
stack.pop();
System.out.println(stack);
}
}
結(jié)果
Stack: [0] top
Stack: [0, 1] top
Stack: [0, 1, 4] top
Stack: [0, 1, 4, 9] top
Stack: [0, 1, 4, 9, 16] top
Stack: [0, 1, 4, 9] top
時(shí)間復(fù)雜度分析
push和pop可能會(huì)觸發(fā)resize操作
-
int getSize();O(1) -
boolean isEmpty();O(1) -
void push(E e);O(1) 均攤 -
E pop();O(1) 均攤 -
E peek();O(1)
Queue
- 棧隊(duì)列也是一種線性結(jié)構(gòu)
- 相比數(shù)組, 隊(duì)列對(duì)應(yīng)的操作也是數(shù)組的子集
- 隊(duì)列是一種先進(jìn)先出的數(shù)據(jù)結(jié)構(gòu)(FIFO)
- 只能從一端(隊(duì)尾)添加元素,也只能從一端(隊(duì)首)取出元素
創(chuàng)建自己的隊(duì)列
確定隊(duì)列的方法, 創(chuàng)建隊(duì)列的接口
public interface Queue<E> {
int getSize();
boolean isEmpty();
void enqueue(E e); //入隊(duì)
E dequeue(); //出隊(duì)
E getFront(); //查看隊(duì)首
}
依然使用自己創(chuàng)建的動(dòng)態(tài)數(shù)組來實(shí)現(xiàn)隊(duì)列
創(chuàng)建ArrayQueue類, 實(shí)現(xiàn)Queue的方法, 并進(jìn)行測(cè)試
public class ArrayQueue<E> implements Queue<E> {
private Array<E> array;
public ArrayQueue(int capacity){
array = new Array<>(capacity);
}
public ArrayQueue(){
array = new Array<>();
}
@Override
public int getSize(){
return array.getSize();
}
@Override
public boolean isEmpty(){
return array.isEmpty();
}
public int getCapacity(){
return array.getCapacity();
}
@Override
public void enqueue(E e){
array.addLast(e);
}
@Override
public E dequeue(){
return array.removeFirst();
}
@Override
public E getFront(){
return array.getFirst();
}
@Override
public String toString(){
StringBuilder res = new StringBuilder();
res.append("Queue: ");
res.append("front [");
for(int i = 0 ; i < array.getSize() ; i ++){
res.append(array.get(i));
if(i != array.getSize() - 1)
res.append(", ");
}
res.append("] tail");
return res.toString();
}
public static void main(String[] args) {
//每入隊(duì)三個(gè), 出隊(duì)一個(gè)
ArrayQueue<Integer> queue = new ArrayQueue<>();
for(int i = 0 ; i < 10 ; i ++){
queue.enqueue(i);
System.out.println(queue);
if(i % 3 == 2){
queue.dequeue();
System.out.println(queue);
}
}
}
}
輸出結(jié)果
Queue: front [0] tail
Queue: front [0, 1] tail
Queue: front [0, 1, 2] tail
Queue: front [1, 2] tail
Queue: front [1, 2, 3] tail
Queue: front [1, 2, 3, 4] tail
Queue: front [1, 2, 3, 4, 5] tail
Queue: front [2, 3, 4, 5] tail
Queue: front [2, 3, 4, 5, 6] tail
Queue: front [2, 3, 4, 5, 6, 7] tail
Queue: front [2, 3, 4, 5, 6, 7, 8] tail
Queue: front [3, 4, 5, 6, 7, 8] tail
Queue: front [3, 4, 5, 6, 7, 8, 9] tail
時(shí)間復(fù)雜度
-
int getSize();O(1) -
boolean isEmpty();O(1) -
void enqueue(E e);O(1) 均攤 -
E dequeue();O(n) -
E getFront();O(1)
循環(huán)隊(duì)列
數(shù)組隊(duì)列在出隊(duì)時(shí)由于需要將后面的元素都向前挪一位,時(shí)間復(fù)雜度是O(n),如果使用循環(huán)隊(duì)列,時(shí)間復(fù)雜度就會(huì)降低
創(chuàng)建LoopQueue類,進(jìn)行測(cè)試
public class LoopQueue<E> implements Queue<E> {
private E[] data;
private int front, tail;
private int size;
//由于判空的條件是front == tail,
//當(dāng)front不在下標(biāo)為o的位置,隊(duì)列滿時(shí),tail會(huì)從頭開始
//因?yàn)榕锌諚l件是front == tail,
//所以判滿條件是(tail + 1) % data.length == front
//這樣就應(yīng)該在創(chuàng)建隊(duì)列時(shí)多開辟一個(gè)空間
// front
// ↓
//?????????
// ↑
// tail
public LoopQueue(int capacity){
data = (E[])new Object[capacity + 1];
front = 0;
tail = 0;
size = 0;
}
public LoopQueue(){
this(10);
}
public int getCapacity(){
return data.length - 1;
}
@Override
public boolean isEmpty(){
return front == tail;
}
@Override
public int getSize(){
return size;
}
// 入隊(duì)時(shí)首先判斷一下隊(duì)列是否已滿
// 已滿的話需要進(jìn)行擴(kuò)容
@Override
public void enqueue(E e){
if((tail + 1) % data.length == front)
resize(getCapacity() * 2);
data[tail] = e;
tail = (tail + 1) % data.length;
size ++;
}
// 出隊(duì)時(shí)需要將隊(duì)首向后挪一位
// 判斷一下是否需要縮絨
@Override
public E dequeue(){
if(isEmpty())
throw new IllegalArgumentException("Cannot dequeue from an empty queue.");
E ret = data[front];
data[front] = null;
front = (front + 1) % data.length;
size --;
if(size == getCapacity() / 4 && getCapacity() / 2 != 0)
resize(getCapacity() / 2);
return ret;
}
// 看一眼隊(duì)首數(shù)據(jù)
@Override
public E getFront(){
if(isEmpty())
throw new IllegalArgumentException("Queue is empty.");
return data[front];
}
// 改變?nèi)萘繒r(shí)依然需要多開辟一個(gè)空間
private void resize(int newCapacity){
E[] newData = (E[])new Object[newCapacity + 1];
for(int i = 0 ; i < size ; i ++)
newData[i] = data[(i + front) % data.length];
data = newData;
front = 0;
tail = size;
}
// 重寫toString方法時(shí)
// 需要注意for 循環(huán)的起始位置和終止條件
@Override
public String toString(){
StringBuilder res = new StringBuilder();
res.append(String.format("Queue: size = %d , capacity = %d\n", size, getCapacity()));
res.append("front [");
for(int i = front ; i != tail ; i = (i + 1) % data.length){
res.append(data[i]);
if((i + 1) % data.length != tail)
res.append(", ");
}
res.append("] tail");
return res.toString();
}
public static void main(String[] args){
LoopQueue<Integer> queue = new LoopQueue<>(5);
for(int i = 0 ; i < 10 ; i ++){
queue.enqueue(i);
System.out.println(queue);
if(i % 3 == 2){
queue.dequeue();
System.out.println(queue);
}
}
}
}
循環(huán)隊(duì)列的時(shí)間復(fù)雜度
-
int getSize();O(1) -
boolean isEmpty();O(1) -
void enqueue(E e);O(1) 均攤 -
E dequeue();O(1) 均攤 -
E getFront();O(1)
數(shù)組隊(duì)列和循環(huán)隊(duì)列的比較
創(chuàng)建一個(gè)main函數(shù)進(jìn)行測(cè)試
import java.util.Random;
public class Main {
// 測(cè)試使用q運(yùn)行opCount個(gè)enqueueu和dequeue操作所需要的時(shí)間,單位:秒
private static double testQueue(Queue<Integer> q, int opCount){
long startTime = System.nanoTime();
Random random = new Random();
for(int i = 0 ; i < opCount ; i ++)
q.enqueue(random.nextInt(Integer.MAX_VALUE));
for(int i = 0 ; i < opCount ; i ++)
q.dequeue();
long endTime = System.nanoTime();
return (endTime - startTime) / 1000000000.0;
}
public static void main(String[] args) {
int opCount = 100000;
ArrayQueue<Integer> arrayQueue = new ArrayQueue<>();
double time1 = testQueue(arrayQueue, opCount);
System.out.println("ArrayQueue, time: " + time1 + " s");
LoopQueue<Integer> loopQueue = new LoopQueue<>();
double time2 = testQueue(loopQueue, opCount);
System.out.println("LoopQueue, time: " + time2 + " s");
}
}
運(yùn)行結(jié)果
ArrayQueue, time: 58.8541207 s
LoopQueue, time: 0.0163572 s
主要差異:
ArrayQueue出隊(duì)的時(shí)間復(fù)雜度是O(n)級(jí)別的,再加上外層的循環(huán)就是O(n^2)級(jí)別的了,所以對(duì)于ArrayQueue來說,testQueue方法的時(shí)間復(fù)雜度是O(n^2)級(jí)別的; 而循環(huán)隊(duì)列出隊(duì)的時(shí)間復(fù)雜度是O(1)級(jí)別的, 再加上外層的循環(huán)就是O(n)級(jí)別的了,所以對(duì)于LoopQueue來說,testQueue方法的時(shí)間復(fù)雜度是O(n)級(jí)別的