蛛網(wǎng)雷達圖

蛛網(wǎng)雷達圖
知識點:
1 數(shù)學(xué):角度和弧度的關(guān)系。
角度和弧度的區(qū)別:
角度:兩條射線從圓心向圓周射出,形成一個夾角和夾角正對的一段弧。當(dāng)這段弧長正好等于圓周長的360分之一時,兩條射線的夾角的大小為1度。
弧度:兩條射線從圓心向圓周射出,形成一個夾角和夾角正對的一段弧。當(dāng)這段弧長正好等于圓的半徑時,兩條射線的夾角大小為1弧度。
由定義可知:圓所對應(yīng)的弧長是半徑的幾倍,那么角的大小就是幾弧度。
周角(360度)= 2π弧度
平角(180度)= π弧度
在Java中Math類的三角函數(shù)接收的參數(shù)是弧度,不是角度。
所以2 * Math.PI即表示360°
2 正弦、余弦定理

三角形
x = cos(∠AOB) * OA
y = sin(∠AOB) * OA
3 Path的基本用法
moveTo(x,y):移動到坐標(biāo)點
lineTo(x,y):目前坐標(biāo)與坐標(biāo)連線,繪制出一條直線
實現(xiàn)步驟如下:
1 繪制單個多邊形
使用canvas.drawPath()繪制多邊形
2 繪制多個多邊形
3 連線中心到末端
4 繪制分值區(qū)域
色值加透明度
1 繪制單個多邊形

繪制單個多邊形
2 繪制多個多邊形

繪制多邊形
3 連線中心到末端

連線中心到末端
4 繪制分值區(qū)域

繪制分值區(qū)域
整理代碼如下:
public class SpiderWebView extends View {
//多邊形變數(shù)
private int BORDER_COUNT = 8;
//角度:在java中Math類的三角函數(shù)接收的參數(shù)并不角度,而是弧度,所以需要用2 * Math.PI表示360°
private float mAngel = (float) (2 * Math.PI / BORDER_COUNT);
private int width, height;
//三種Paint:多邊形Paint、直線Paint、分值區(qū)Paint
private Paint mPaintShape, mPaintLine, mPaintRegion;
//三種Path:圖形Path、直線Path,分值區(qū)域Path
private Path pathShape, pathLine, pathRegion;
//多邊形起始半徑
private int radiu = 0;
//中心點坐標(biāo)
private int centerX, centerY;
public SpiderWebView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public SpiderWebView(Context context) {
super(context);
init(context);
}
public void init(Context context) {
//多邊形繪制初始化
mPaintShape = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaintShape.setColor(getResources().getColor(R.color.black));
mPaintShape.setStyle(Paint.Style.STROKE);
mPaintShape.setStrokeWidth(3);
pathShape = new Path();
//繪制直線初始化
mPaintLine = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaintLine.setColor(getResources().getColor(R.color.red));
mPaintLine.setStyle(Paint.Style.STROKE);
mPaintLine.setStrokeWidth(3);
pathLine = new Path();
//繪制域值初始化
mPaintRegion = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaintRegion.setColor(Color.parseColor("#7f33b5e5"));//透明度
mPaintRegion.setStyle(Paint.Style.FILL_AND_STROKE);
mPaintRegion.setStrokeWidth(3);
pathRegion = new Path();
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
Log.d("lincoln", "onSizeChanged");
width = w;
height = h;
centerX = width / 2;
centerY = height / 2;
radiu = Math.min(width, height) / 2;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawColor(getResources().getColor(R.color.azure));
//TODO OnDraw()被調(diào)用2次,問題待查找
drawMutilShape(canvas);
drawLine(canvas);
drawRegion(canvas);
}
//1 繪制單個多邊形
private void drawSingleShape(Canvas canvas) {
pathShape.moveTo(centerX + radiu, centerX);
for (int index = 0; index < BORDER_COUNT; index++) {
float x = (float) (centerX + Math.cos(index * mAngel) * radiu);
float y = (float) (centerY + Math.sin(index * mAngel) * radiu);
Log.d("lincoln", "drawSingleShape:" + " x:" + x + " y:" + y);
pathShape.lineTo(x, y);
}
pathShape.close();
canvas.drawPath(pathShape, mPaintShape);
}
//2 繪制多個多邊形
public void drawMutilShape(Canvas canvas){
//每一份的值
int each = radiu / 5;
//2 繪制多個多邊形
for (int index = 0; index < 5; index++) {
Log.d("lincoln", "radiu:" + radiu + " each:" + each);
radiu = radiu - each;
drawSingleShape(canvas);
}
}
//3 多邊形對角線相連
private void drawLine(Canvas canvas) {
radiu = Math.min(width, height) / 2;
int each = radiu / 5;
radiu = radiu - each;
for (int index = 0; index < BORDER_COUNT; index++) {
pathLine.moveTo(centerX, centerX);
float x = (float) (centerX + Math.cos(index * mAngel) * radiu);
float y = (float) (centerY + Math.sin(index * mAngel) * radiu);
Log.d("lincoln", "drawLine:" + " x:" + x + " y:" + y);
pathLine.lineTo(x, y);
canvas.drawPath(pathLine, mPaintLine);
}
//TODO 解決2次繪制的bug
radiu = Math.min(width, height) / 2;
}
//4 繪制分值區(qū)域
float[] percents = new float[]{
0.2F,
0.6F,
0.8F,
0.5F,
0.6F,
0.9F,
0.2F,
0.8F,
0.3F,
0.7F,
};
public void drawRegion(Canvas canvas) {
radiu = Math.min(width, height) / 2;
int each = radiu / 5;
radiu = radiu - each;
for (int index = 0; index < BORDER_COUNT; index++) {
float x = (float) ( Math.cos(index * mAngel) * radiu * percents[index]);
float y = (float) ( Math.sin(index * mAngel) * radiu * percents[index]);
Log.d("lincoln", "drawRegion:" + " x:" + x + " y:" + y);
if (index == 0) {
pathRegion.moveTo( centerX+x, centerY);
} else {
pathRegion.lineTo(centerX+x, centerY+y);
}
}
pathRegion.close();
canvas.drawPath(pathRegion, mPaintRegion);
radiu = Math.min(width, height) / 2;
}
}
Demo源碼:
參考文章
簡書當(dāng)前Markdown語法與效果
安卓自定義View教程目錄
簡單造輪子系列 - 自定義支持手勢旋轉(zhuǎn)的Android Radar Chart(蛛網(wǎng)雷達圖)
自定義View——畫一個雷達圖