ios枚舉的定義與使用

定義

在類的.h文件中,

一. NS_ENUM,定義狀態(tài)等普通枚舉

typedef NS_ENUM(NSUInteger, myKeyBoardType) {
    KeyBoardTypeDefault = 0,
    KeyBoardTypeNumber,
    KeyBoardTypeEmail
};

····

/*與枚舉命名相同的屬性
@property(nonatomic,assign)NSUInteger myKeyBoardType;

······

/ *重寫屬性myKeyBoardType的set方法
-(void)setKeyboardType:(NSUInteger)keyboardType{
    
    switch (keyboardType) {
        case 0:
            _inputTF.keyboardType = UIKeyboardTypeDefault;
            break;
        case 1:
            _inputTF.keyboardType = UIKeyboardTypePhonePad;
            break;
        case 2:
            _inputTF.keyboardType = UIKeyboardTypeEmailAddress;
            break;
            
        default:
            break;
    }
    
}

二. NS_OPTIONS,定義選項(xiàng)

/*typedef NS_OPTIONS(NSUInteger, TTGDirection) {
    TTGDirectionNone = 0,
    TTGDirectionTop = 1 << 0,
    TTGDirectionLeft = 1 << 1,
    TTGDirectionRight = 1 << 2,
    TTGDirectionBottom = 1 << 3
};*/

使用

在需要的地方導(dǎo)入類文件,

外界對屬性myKeyBoardType進(jìn)行賦值時(shí),會(huì)直接提示枚舉中的選項(xiàng)。

應(yīng)用——根據(jù)不同類型創(chuàng)建按鈕

創(chuàng)建一個(gè)uibutton分量
.h中

typedef NS_ENUM(NSUInteger, MKButtonEdgeInsetsStyle) {
    MKButtonEdgeInsetsStyleTop, // image在上,label在下
    MKButtonEdgeInsetsStyleLeft, // image在左,label在右
    MKButtonEdgeInsetsStyleBottom, // image在下,label在上
    MKButtonEdgeInsetsStyleRight // image在右,label在左
};

@interface UIButton (ImageTitleSpacing)

// 添加創(chuàng)建方法
- (void)layoutButtonWithEdgeInsetsStyle:(MKButtonEdgeInsetsStyle)style
                        imageTitleSpace:(CGFloat)space;

@end

.m中,實(shí)現(xiàn)創(chuàng)建方法


- (void)layoutButtonWithEdgeInsetsStyle:(MKButtonEdgeInsetsStyle)style
                        imageTitleSpace:(CGFloat)space
{    
    /**
     *  前置知識點(diǎn):titleEdgeInsets是title相對于其上下左右的inset,跟tableView的contentInset類似,
     *  如果只有title,那它上下左右都是相對于button的,image也是一樣;
     *  如果同時(shí)有image和label,那這時(shí)候image的上左下是相對于button,右邊是相對于label的;title的上右下是相對于button,左邊是相對于image的。
     */
    
    // 1. 得到imageView和titleLabel的寬、高
    CGFloat imageWith = self.imageView.frame.size.width;
    CGFloat imageHeight = self.imageView.frame.size.height;
    
    CGFloat labelWidth = 0.0;
    CGFloat labelHeight = 0.0;
    if ([UIDevice currentDevice].systemVersion.floatValue >= 8.0) {
        // 由于iOS8中titleLabel的size為0,用下面的這種設(shè)置
        labelWidth = self.titleLabel.intrinsicContentSize.width;
        labelHeight = self.titleLabel.intrinsicContentSize.height;
    } else {
        labelWidth = self.titleLabel.frame.size.width;
        labelHeight = self.titleLabel.frame.size.height;
    }
    
    // 2. 聲明全局的imageEdgeInsets和labelEdgeInsets
    UIEdgeInsets imageEdgeInsets = UIEdgeInsetsZero;
    UIEdgeInsets labelEdgeInsets = UIEdgeInsetsZero;
    
    // 3. 根據(jù)style和space得到imageEdgeInsets和labelEdgeInsets的值
    switch (style) {
        case MKButtonEdgeInsetsStyleTop:
        {
            imageEdgeInsets = UIEdgeInsetsMake(-labelHeight-space/2.0, 0, 0, -labelWidth);
            labelEdgeInsets = UIEdgeInsetsMake(0, -imageWith, -imageHeight-space/2.0, 0);
        }
            break;
        case MKButtonEdgeInsetsStyleLeft:
        {
            imageEdgeInsets = UIEdgeInsetsMake(0, -space/2.0, 0, space/2.0);
            labelEdgeInsets = UIEdgeInsetsMake(0, space/2.0, 0, -space/2.0);
        }
            break;
        case MKButtonEdgeInsetsStyleBottom:
        {
            imageEdgeInsets = UIEdgeInsetsMake(0, 0, -labelHeight-space/2.0, -labelWidth);
            labelEdgeInsets = UIEdgeInsetsMake(-imageHeight-space/2.0, -imageWith, 0, 0);
        }
            break;
        case MKButtonEdgeInsetsStyleRight:
        {
            imageEdgeInsets = UIEdgeInsetsMake(0, labelWidth+space/2.0, 0, -labelWidth-space/2.0);
            labelEdgeInsets = UIEdgeInsetsMake(0, -imageWith-space/2.0, 0, imageWith+space/2.0);
        }
            break;
        default:
            break;
    }
    
    // 4. 賦值
    self.titleEdgeInsets = labelEdgeInsets;
    self.imageEdgeInsets = imageEdgeInsets;
}
    
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