// Global.js 定義全局變量
window.Global = {
? ? ?worldNode: null,
};
// World.js?
Global.worldNode =this;
// Player.js
var bodyA = Global.worldNode.world.CreateBody(bodyDef);
// Global.js 定義全局變量
window.Global = {
? ? ?worldNode: null,
};
// World.js?
Global.worldNode =this;
// Player.js
var bodyA = Global.worldNode.world.CreateBody(bodyDef);