code
(x, y, r) 存一顆雷或者火箭信息, 讀入一個(gè)火箭,先找(x-r, x+r), (y-r, y+r)方形區(qū)域內(nèi)的雷。再確定哪些落在圓內(nèi)。圓內(nèi)的雷按同樣的方式先方形再圓形找被引爆的雷,直到?jīng)]有雷可以引爆。
數(shù)據(jù)較大,5*10^4, 需要優(yōu)化到O(nlogn)左右??梢越o橫坐標(biāo)x,縱坐標(biāo)y排序,查找時(shí)用二分查找。并且 0 <= x, y <= 10^9, 下標(biāo)要做壓縮。
cpp
map<int, map<int, unordered_map<int, int>>> mp, 按<x, <y, <r, count>>> 存雷。 mp[x][y][r]:(x, y) 點(diǎn)爆炸半徑為 r 有幾顆雷。
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res存結(jié)果,可以引爆幾顆 - 讀入掃雷火箭 x, y, r。放入隊(duì)列
q中。 - 每次在隊(duì)列取出第一個(gè)(x, y, r), 找可以被引爆的其他雷
- 找在(x-r, x+r), (y-r,y+r) 方形區(qū)域內(nèi)的雷,剪枝操作。
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xiter = mp.lower_bound(x - r), 二分查找 第一個(gè)不小于 x-r 的橫坐標(biāo) -
xed = mp.upper_bound(x + r), 二分查找 第一個(gè)大于 x+r 的橫坐標(biāo) - 橫坐標(biāo)范圍:
[xiter->first, xed->first)
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- 橫坐標(biāo)確定后找滿足條件的縱坐標(biāo)
yiter = xiter->second.lower_bound(y - r)yed = xiter->second.upper_bound(y + r)-
xiter->second也就是mp[x] - 縱坐標(biāo)范圍:
[yiter->first, yed->first)
- 判斷炸彈
(xiter->first, yiter->first)是否在引爆范圍,如果在:-
yiter->second也就是mp[x][y], 得到key為半徑r, value為炸彈個(gè)數(shù)的unordered_map<int, int> - 遍歷以該點(diǎn)為圓心的炸彈
for(const auto& bm:yiter->second) -
res += bm->second也就是當(dāng)前雷的個(gè)數(shù), - 將雷(xiter->first, yiter->first, bm->first)放入隊(duì)列
- 刪除該點(diǎn)的雷:
- 先清空縱坐標(biāo), map[x].erase(y),
yiter = xiter->second.erase(yiter)。 - 如果mp[x]全處理完后也為空,mp.erase(x),
xiter = mp.erase(xiter);
- 先清空縱坐標(biāo), map[x].erase(y),
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- 重復(fù)此過程,直到隊(duì)列為空。 讀入下一個(gè)掃雷火箭,直到所有火箭處理完。
#include <bits/stdc++.h>
using namespace std;
const int fff = []() {ios::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr); return 0; }();
bool is_in_scope(long long x1, long long y1, long long r, long long x2, long long y2) {
return (x1 - x2) * (x1 - x2) <= r * r - (y1 - y2) * (y1 - y2);
}
int main() {
int n, m;
cin >> n >> m;
map<int, map<int, unordered_map<int, int>>> mp;
for (int i = 0; i < n; i++) {
int x, y, r;
cin >> x >> y >> r;
mp[x][y][r]++;
}
int res = 0;
for (int i = 0; i < m; i++) {
int x, y, r;
cin >> x >> y >> r;
queue<tuple<int, int, int>> q;
q.emplace(x, y, r);
while (!q.empty()) {
x = get<0>(q.front());
y = get<1>(q.front());
r = get<2>(q.front());
q.pop();
for (auto xiter = mp.lower_bound(x - r), xed = mp.upper_bound(x + r); xiter != xed;) {
for (auto yiter = xiter->second.lower_bound(y - r), yed = xiter->second.upper_bound(y + r); yiter != yed;) {
if (is_in_scope(x, y, r, xiter->first, yiter->first)) {
for(const auto& bm:yiter->second) {
res += bm.second;
q.emplace(xiter->first, yiter->first, bm.first);
}
yiter = xiter->second.erase(yiter);
} else {
yiter++;
}
}
if(xiter->second.empty()) {
xiter = mp.erase(xiter);
} else {
xiter++;
}
}
}
}
cout << res << endl;
return 0;
}
c
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struct BM mp[50003]存炸彈信息,mp[i].key = mp[i].x * 10^9 + mp[i].y這樣炸彈坐標(biāo)點(diǎn)就可以一維表示 -
bm_sort存炸彈下標(biāo),根據(jù)mp[bm_sort[i]].key排序 - 隊(duì)列
q用數(shù)組和循環(huán)下標(biāo)模擬,存炸彈在mp中的下標(biāo),bg隊(duì)列頭,ed隊(duì)列尾, 添加q[ed++]=?; ed %= 50003, 取q[bg], 刪bg = (bg + 1) % 50003,bg == ed時(shí)隊(duì)列空 - 每次讀入炸彈數(shù)據(jù)放到
mp[n], 對(duì)列起始bg=0, ed=1, q[0]=n - 隊(duì)列中每個(gè)炸彈
mp[q[bg]]- 依然找方形區(qū)域內(nèi)的點(diǎn),key最小點(diǎn):
(x-r, y-r), key最大點(diǎn):(x+r, y+r)。所以只要找key在這兩個(gè)范圍內(nèi)的即可。 - 寫二分查找,在
bm_sort中找min_k <= mp[bm_sort[j]].key,mp[bm_sort[_l]] <= max_k的最邊緣值 - 遍歷
bm_sort j ~ _l的點(diǎn),如果點(diǎn)沒有訪問過used[bm_sort[j]] == 0并且在半徑范圍內(nèi),標(biāo)記為已訪問,下標(biāo)放入隊(duì)列
- 依然找方形區(qū)域內(nèi)的點(diǎn),key最小點(diǎn):
#include <stdio.h>
#include <stdlib.h>
struct BM {
int x, y, r;
long long key;
} mp[50003];
long long key(int x, int y) {
return 1000000000LL * x + y;
}
int cmp(const void* a, const void* b) {
long long k1 = mp[*(int*)a].key, k2 = mp[*(int*)b].key;
return k1 == k2 ? 0 : (k1 < k2 ? -1 : 1);
}
int max(int a, int b) {
return a < b ? b : a;
}
int main() {
int n, m;
scanf("%d%d", &n, &m);
int bm_sort[50003];
int used[50003] = {0};
for (int i = 0; i < n; i++) {
scanf("%d%d%d", &mp[i].x, &mp[i].y, &mp[i].r);
mp[i].key = key(mp[i].x, mp[i].y);
bm_sort[i] = i;
}
qsort(bm_sort, n, sizeof(int), cmp);
int q[50003], res = 0;
for (int i = 0; i < m; i++) {
scanf("%d%d%d", &mp[n].x, &mp[n].y, &mp[n].r);
q[0] = n;
int bg = 0, ed = 1;
while (bg != ed) {
int x = mp[q[bg]].x, y = mp[q[bg]].y, r = mp[q[bg]].r;
bg = (bg + 1) % 50003;
long long min_k = key(max(0, x - r), max(0, y - r));
long long max_k = key(x + r, y + r);
int _l = 0, _r = n - 1;
while (_l < _r) {
int mid = (_l + _r) / 2;
if (mp[bm_sort[mid]].key < min_k) {
_l = mid + 1;
} else {
_r = mid;
}
}
int j = _l;
_l = 0, _r = n - 1;
while (_l < _r) {
int mid = (_l + _r) / 2;
if (mp[bm_sort[mid]].key < max_k) {
_l = mid + 1;
} else {
_r = mid;
}
}
for (;j <= _l && j < n; j++) {
int tmp_x = mp[bm_sort[j]].x, tmp_y = mp[bm_sort[j]].y;
if (!used[bm_sort[j]] && 1LL * (x - tmp_x) * (x - tmp_x) <= 1LL * r * r - 1LL * (y - tmp_y) * (y - tmp_y)) {
used[bm_sort[j]] = 1;
q[ed++] = bm_sort[j];
ed %= 50003;
res++;
}
}
}
}
printf("%d\n", res);
return 0;
}

