Handler 相關(guān)面試題

1.一個線程可以有多個Handler嗎?

答:可以。例如,Android 的 每一個Activity都可以創(chuàng)建Handler對象,但它們都是運行在同一個主線程中的。

2. 一個線程有幾個Looper?如何保證的?

答:一個線程只有一個Looper對象。

 private static void prepare(boolean quitAllowed) {
        if (sThreadLocal.get() != null) {
            throw new RuntimeException("Only one Looper may be created per thread");
        }
        sThreadLocal.set(new Looper(quitAllowed));
    }

從Looper的源碼得知,在looper的prepare()函數(shù)中,其通過threadlocal來獲取looper的對象。

 /**
     * Returns the value in the current thread's copy of this
     * thread-local variable.  If the variable has no value for the
     * current thread, it is first initialized to the value returned
     * by an invocation of the {@link #initialValue} method.
     *
     * @return the current thread's value of this thread-local
     */
    public T get() {
        Thread t = Thread.currentThread();
        ThreadLocalMap map = getMap(t);
        if (map != null) {
            ThreadLocalMap.Entry e = map.getEntry(this);
            if (e != null) {
                @SuppressWarnings("unchecked")
                T result = (T)e.value;
                return result;
            }
        }
        return setInitialValue();
    }

上面為threadlocal的get()函數(shù)??梢钥闯鰐hreadlocal的內(nèi)部維護了一個ThreadLocalMap類。該類是以當前thread做為key的。因此可以得知,一個線程最多只能有一個looper對象。

 /**
     * Sets the current thread's copy of this thread-local variable
     * to the specified value.  Most subclasses will have no need to
     * override this method, relying solely on the {@link #initialValue}
     * method to set the values of thread-locals.
     *
     * @param value the value to be stored in the current thread's copy of
     *        this thread-local.
     */
    public void set(T value) {
        Thread t = Thread.currentThread();
        ThreadLocalMap map = getMap(t);
        if (map != null)
            map.set(this, value);
        else
            createMap(t, value);
    }

以上為threadlocal的set方法。

3.Handler內(nèi)存泄露的原因?為什么其他的內(nèi)部類沒有說有這個問題?

1.所有的非靜態(tài)內(nèi)部類都會持有外部類的引用。當外部類需要銷毀而內(nèi)部類仍在運行時,java的GC機制將導致外部類的引用不會被銷毀,從而導致內(nèi)存泄露。所以所有的非靜態(tài)內(nèi)部類都可能會導致內(nèi)存泄露。
2.MessageQueue存儲了Message,而Message的target屬性為handler對象,handler又持有的Activity等context的對象,這就導致了內(nèi)存泄露。

 public static void loop() {
//省略代碼
  try {
                msg.target.dispatchMessage(msg);
                dispatchEnd = needEndTime ? SystemClock.uptimeMillis() : 0;
            } finally {
                if (traceTag != 0) {
                    Trace.traceEnd(traceTag);
                }
            }
//省略代碼
}

以上為looper的loop方法。

   private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
        msg.target = this;
        if (mAsynchronous) {
            msg.setAsynchronous(true);
        }
        return queue.enqueueMessage(msg, uptimeMillis);
    }

以上為handler的enqueueMessage函數(shù)(所有的send和post方法最終都會調(diào)用該函數(shù))

4.怎么處理handler的內(nèi)存泄露;

1.靜態(tài)內(nèi)部類+弱引用;
2.針對與在子線程開啟的消息隊列,可以在需要結(jié)束的時候,調(diào)用lopper的quitSafely()方法。
上代碼:

  public void quit() {
        mQueue.quit(false);
    }

    /**
     * Quits the looper safely.
     * <p>
     * Causes the {@link #loop} method to terminate as soon as all remaining messages
     * in the message queue that are already due to be delivered have been handled.
     * However pending delayed messages with due times in the future will not be
     * delivered before the loop terminates.
     * </p><p>
     * Any attempt to post messages to the queue after the looper is asked to quit will fail.
     * For example, the {@link Handler#sendMessage(Message)} method will return false.
     * </p>
     */
    public void quitSafely() {
        mQueue.quit(true);
    }

以上為looper的quit函數(shù)。

    void quit(boolean safe) {
        if (!mQuitAllowed) {
            throw new IllegalStateException("Main thread not allowed to quit.");
        }

        synchronized (this) {
            if (mQuitting) {
                return;
            }
            mQuitting = true;

            if (safe) {
                removeAllFutureMessagesLocked();
            } else {
                removeAllMessagesLocked();
            }

            // We can assume mPtr != 0 because mQuitting was previously false.
            nativeWake(mPtr);
        }
    }

以上為MessageQueue的quit函數(shù)。在此函數(shù)里,消息隊列會移除隊列里的所有消息。此時MessageQueue將不會持有message,更不會間接的持有handler的引用。從而消除handler的內(nèi)存泄露問題。
補充:
在子線程內(nèi)開啟消息隊列,
1.先通過調(diào)用Looper.prepare()函數(shù)來創(chuàng)建looper對象;
2.創(chuàng)建handler對象;
3.調(diào)用looper.loop()函數(shù)來循環(huán)不斷的從messagequeue里獲取message;
4.結(jié)束消息隊列時,調(diào)用looper.quit()函數(shù)來清空messagequeue里的消息,來防止內(nèi)存泄露。

5.既然可以存在多個Handler往MessageQueue中添加數(shù)據(jù)(發(fā)送消息時,各個Handler可能處于不同的線程),它內(nèi)部是如何保持線程安全的?

 boolean enqueueMessage(Message msg, long when) {
        if (msg.target == null) {
            throw new IllegalArgumentException("Message must have a target.");
        }
        if (msg.isInUse()) {
            throw new IllegalStateException(msg + " This message is already in use.");
        }

        synchronized (this) {
            if (mQuitting) {
                IllegalStateException e = new IllegalStateException(
                        msg.target + " sending message to a Handler on a dead thread");
                Log.w(TAG, e.getMessage(), e);
                msg.recycle();
                return false;
            }

            msg.markInUse();
            msg.when = when;
            Message p = mMessages;
            boolean needWake;
            if (p == null || when == 0 || when < p.when) {
                // New head, wake up the event queue if blocked.
                msg.next = p;
                mMessages = msg;
                needWake = mBlocked;
            } else {
                // Inserted within the middle of the queue.  Usually we don't have to wake
                // up the event queue unless there is a barrier at the head of the queue
                // and the message is the earliest asynchronous message in the queue.
                needWake = mBlocked && p.target == null && msg.isAsynchronous();
                Message prev;
                for (;;) {
                    prev = p;
                    p = p.next;
                    if (p == null || when < p.when) {
                        break;
                    }
                    if (needWake && p.isAsynchronous()) {
                        needWake = false;
                    }
                }
                msg.next = p; // invariant: p == prev.next
                prev.next = msg;
            }

            // We can assume mPtr != 0 because mQuitting is false.
            if (needWake) {
                nativeWake(mPtr);
            }
        }
        return true;
    }

通過synchronized鎖機制保證線程安全

6.使用Handler的postDelay后消息隊列有什么變化?
消息隊列會重新排序。

    boolean enqueueMessage(Message msg, long when) {
        if (msg.target == null) {
            throw new IllegalArgumentException("Message must have a target.");
        }
        if (msg.isInUse()) {
            throw new IllegalStateException(msg + " This message is already in use.");
        }

        synchronized (this) {
            if (mQuitting) {
                IllegalStateException e = new IllegalStateException(
                        msg.target + " sending message to a Handler on a dead thread");
                Log.w(TAG, e.getMessage(), e);
                msg.recycle();
                return false;
            }

            msg.markInUse();
            msg.when = when;
            Message p = mMessages;
            boolean needWake;
            if (p == null || when == 0 || when < p.when) {
                // New head, wake up the event queue if blocked.
                msg.next = p;
                mMessages = msg;
                needWake = mBlocked;
            } else {
                // Inserted within the middle of the queue.  Usually we don't have to wake
                // up the event queue unless there is a barrier at the head of the queue
                // and the message is the earliest asynchronous message in the queue.
                needWake = mBlocked && p.target == null && msg.isAsynchronous();
                Message prev;
                for (;;) {
                    prev = p;
                    p = p.next;
                    if (p == null || when < p.when) {
                        break;
                    }
                    if (needWake && p.isAsynchronous()) {
                        needWake = false;
                    }
                }
                msg.next = p; // invariant: p == prev.next
                prev.next = msg;
            }

            // We can assume mPtr != 0 because mQuitting is false.
            if (needWake) {
                nativeWake(mPtr);
            }
        }
        return true;
    }

handler的postDelay()函數(shù)最終會調(diào)用messagequeue的enqueueMessage()函數(shù)。
該函數(shù)里會按照執(zhí)行開始時間,對messagequeue里的message進行重新排序。

7.Looper死循環(huán)為什么不會導致應用卡死?

1.導致應用卡死的原因只有一下幾種情況:
a)輸入事件在5秒內(nèi)未響應;
b)在主線程執(zhí)行耗時操作;
2.Looper.loop()函數(shù)會在死循環(huán)里不斷的去獲取messagequeue里的message,當消息隊列里沒有消息的時候,looper會進入睡眠階段。Looper為了防止message執(zhí)行過于耗時的操作,導致隊列阻塞,就給message設(shè)置一個ANR的狀態(tài)??梢?,looper的死循環(huán)和應用卡死是兩個不同的概念。

?著作權(quán)歸作者所有,轉(zhuǎn)載或內(nèi)容合作請聯(lián)系作者
【社區(qū)內(nèi)容提示】社區(qū)部分內(nèi)容疑似由AI輔助生成,瀏覽時請結(jié)合常識與多方信息審慎甄別。
平臺聲明:文章內(nèi)容(如有圖片或視頻亦包括在內(nèi))由作者上傳并發(fā)布,文章內(nèi)容僅代表作者本人觀點,簡書系信息發(fā)布平臺,僅提供信息存儲服務。

友情鏈接更多精彩內(nèi)容