[畢設(shè)記錄] Android照相機(jī)基礎(chǔ)基于camera2API

前言

最近,在使用Android做一個(gè)照相機(jī)的開發(fā)。因?yàn)椴荒苁褂孟到y(tǒng)提供的相機(jī)應(yīng)用,所以只能自己寫一個(gè)。Android以前提供相機(jī)的api叫camera,不過在level 21被Google拋棄了。網(wǎng)上的教程,還有很多都是使用camera的,為了好好學(xué)習(xí)一下camera2,就去扒了Google提供的官方示例。下面給一個(gè)github的連接,可以找到全部的源碼。

Camera2Basic Sample

源碼分析

下述的例子主要提供的功能是:相機(jī)預(yù)覽、拍照、照片保存。具體如下:進(jìn)入該應(yīng)用后,可以看到相機(jī)的預(yù)覽畫面,提供一個(gè)按鈕用于拍照,拍完照片后照片會(huì)保存在SD卡的根目錄下。

架構(gòu)分析

首先來了解一下camera2的整體結(jié)構(gòu):

圖1 camera2整體架構(gòu)圖

如上所示,整個(gè)camera2由一個(gè)CameraManager來進(jìn)行統(tǒng)一管理,通過Context的getSystemService方法可以實(shí)例化CameraManager,然后該類主要通過三個(gè)類來對(duì)Camera進(jìn)行操作。下面分別介紹一下:

  • CameraDevice:描述一個(gè)照相機(jī)設(shè)備,一個(gè)Android設(shè)備可能會(huì)有多個(gè)攝像頭,通過CameraId可以進(jìn)行區(qū)別。它最主要有一個(gè)相機(jī)狀態(tài)的回調(diào)函數(shù),當(dāng)下達(dá)打開相機(jī)的命令后,若相機(jī)正確的打開便會(huì)回調(diào)該函數(shù)。
  • CameraCharacteristic:某個(gè)照相機(jī)設(shè)備的具體參數(shù)。本例主要用到它提供的輸出格式(即輸出數(shù)據(jù)的格式)。
  • CameraCaptureSession:相機(jī)捕獲會(huì)話,通過這個(gè)類可以和相機(jī)進(jìn)行對(duì)話(預(yù)覽還是單張拍照還是錄像等)。這里有兩個(gè)回調(diào)函數(shù),捕獲狀態(tài)的回調(diào),和捕獲數(shù)據(jù)的回調(diào)(后文會(huì)有詳述)。

上圖左上部分所示的時(shí)Android設(shè)備和camera設(shè)備的通信情況,兩者之間通過pipeline(管道)進(jìn)行數(shù)據(jù)交換。當(dāng)需要盡心不同的操作時(shí),將CameraCaptureRequest通過管道傳給camera,接收到請(qǐng)求后,camera做出相應(yīng)的反應(yīng),將獲取到得數(shù)據(jù)CmaeraMetadata通過管道傳回給Android設(shè)備。

注意事項(xiàng)

本例,需要使用比較多的權(quán)限,請(qǐng)參看源碼AndroidManifest.xml。

Android設(shè)備的屏幕方向,與攝像頭的原始方向并不一致,需要做方向轉(zhuǎn)換。一般而言,當(dāng)Android設(shè)備橫著放時(shí),與攝像頭的方向是一致的。

為了避免照片失真(照片被拉長或者壓扁),需要保證預(yù)覽的長寬比例、照片的長寬比例和相機(jī)輸出格式的長寬比例三者保持一致。

代碼流轉(zhuǎn)

本例當(dāng)中,用一個(gè)activity承載一個(gè)fragment。所有的代碼都寫在fragment里面,重寫了fragment的幾個(gè)生命周期函數(shù):

  • onCreateView:加載fragment的布局文件;
  • onViewCreated:實(shí)例化布局控件;
  • onActivityCreated:在SD卡的目錄下建立jpg文件等待待將拍到的照片寫進(jìn)去;
  • onResume:開始照相機(jī)線程,執(zhí)行一些邏輯判斷;
  • onPause:關(guān)閉照相機(jī),停止照相機(jī)線程;
圖2 代碼整體流程

正常來說,代碼的整體流程如圖2所示,activity將需要的fragment加載進(jìn)來后,開始加載顯示預(yù)覽的控件texture,當(dāng)控件加載完畢會(huì)執(zhí)行一個(gè)回調(diào)函數(shù)onSurfaceTextureAvailable(),在這個(gè)回調(diào)函數(shù)里面,打開攝像頭(即執(zhí)行openCamera())。

openCamera()里面,首先要配置相機(jī)的輸出,預(yù)覽圖像和拍照的圖片要作不同的處理,然后根據(jù)當(dāng)前的設(shè)備屏幕環(huán)境,判斷是否需要進(jìn)行數(shù)據(jù)的轉(zhuǎn)換,最后通過cameraManager打開攝像頭(調(diào)用cameraManager.openCamera()方法)。

更詳細(xì)的方法請(qǐng)看后面的源碼,圖2當(dāng)中,中間是判斷屏幕方向的邏輯,右邊是自動(dòng)選擇最合適的顯示邏輯。

源碼

// 代碼比較長,請(qǐng)耐心查看,注釋可能有不正確的地方,請(qǐng)?zhí)岢?// 注意,下面代碼為了配合我的使用,已經(jīng)去掉了按鈕,但是拍照的方法仍然保留,通過調(diào)用方法可以完成拍照
package com.eric_lai.weeding_robot.fragment;

/**
 * Created by ERIC_LAI on 16/3/18.
 */

import android.app.Activity;
import android.app.AlertDialog;
import android.app.Dialog;
import android.app.DialogFragment;
import android.app.Fragment;
import android.content.Context;
import android.content.DialogInterface;
import android.content.res.Configuration;
import android.graphics.ImageFormat;
import android.graphics.Matrix;
import android.graphics.Point;
import android.graphics.RectF;
import android.graphics.SurfaceTexture;
import android.hardware.camera2.CameraAccessException;
import android.hardware.camera2.CameraCaptureSession;
import android.hardware.camera2.CameraCharacteristics;
import android.hardware.camera2.CameraDevice;
import android.hardware.camera2.CameraManager;
import android.hardware.camera2.CameraMetadata;
import android.hardware.camera2.CaptureRequest;
import android.hardware.camera2.CaptureResult;
import android.hardware.camera2.TotalCaptureResult;
import android.hardware.camera2.params.StreamConfigurationMap;
import android.media.Image;
import android.media.ImageReader;
import android.os.Bundle;
import android.os.Handler;
import android.os.HandlerThread;
import android.support.annotation.NonNull;
import android.util.Log;
import android.util.Size;
import android.util.SparseIntArray;
import android.view.LayoutInflater;
import android.view.Surface;
import android.view.TextureView;
import android.view.View;
import android.view.ViewGroup;
import android.widget.Toast;

import com.eric_lai.weeding_robot.R;
import com.eric_lai.weeding_robot.view.AutoFitTextureView;

import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
import java.util.concurrent.Semaphore;
import java.util.concurrent.TimeUnit;

public class CameraFragment extends Fragment {

    /**
     * Conversion from screen rotation to JPEG orientation.
     */
    private static final SparseIntArray ORIENTATIONS = new SparseIntArray();
    private static final String FRAGMENT_DIALOG = "dialog";

    static {
        ORIENTATIONS.append(Surface.ROTATION_0, 90);
        ORIENTATIONS.append(Surface.ROTATION_90, 0);
        ORIENTATIONS.append(Surface.ROTATION_180, 270);
        ORIENTATIONS.append(Surface.ROTATION_270, 180);
    }

    /**
     * 調(diào)試用TAG
     */
    private static final String TAG = "CameraFragment";

    /**
     * 相機(jī)狀態(tài):
     * 0: 預(yù)覽
     * 1: 等待上鎖(拍照片前將預(yù)覽鎖上保證圖像不在變化)
     * 2: 等待預(yù)拍照(對(duì)焦, 曝光等操作)
     * 3: 等待非預(yù)拍照(閃光燈等操作)
     * 4: 已經(jīng)獲取照片
     */
    private static final int STATE_PREVIEW = 0;
    private static final int STATE_WAITING_LOCK = 1;
    private static final int STATE_WAITING_PRECAPTURE = 2;
    private static final int STATE_WAITING_NON_PRECAPTURE = 3;
    private static final int STATE_PICTURE_TAKEN = 4;

    /**
     * Camera2 API提供的最大預(yù)覽寬度和高度
     */
    private static final int MAX_PREVIEW_WIDTH = 1920;
    private static final int MAX_PREVIEW_HEIGHT = 1080;

    /**
     * SurfaceTexture監(jiān)聽器
     */
    private final TextureView.SurfaceTextureListener mSurfaceTextureListener
            = new TextureView.SurfaceTextureListener() {

        @Override
        public void onSurfaceTextureAvailable(SurfaceTexture texture, int width, int height) {
            // SurfaceTexture就緒后回調(diào)執(zhí)行打開相機(jī)操作
            openCamera(width, height);
        }

        @Override
        public void onSurfaceTextureSizeChanged(SurfaceTexture texture, int width, int height) {
            // 預(yù)覽方向改變時(shí), 執(zhí)行轉(zhuǎn)換操作
            configureTransform(width, height);
        }

        @Override
        public boolean onSurfaceTextureDestroyed(SurfaceTexture texture) {
            return true;
        }

        @Override
        public void onSurfaceTextureUpdated(SurfaceTexture texture) {
        }

    };

    /**
     * 正在使用的相機(jī)id
     */
    private String mCameraId;

    /**
     * 預(yù)覽使用的自定義TextureView控件
     */
    private AutoFitTextureView mTextureView;

    /**
     * 預(yù)覽用的獲取會(huì)話
     */
    private CameraCaptureSession mCaptureSession;

    /**
     * 正在使用的相機(jī)
     */
    private CameraDevice mCameraDevice;

    /**
     * 預(yù)覽數(shù)據(jù)的尺寸
     */
    private Size mPreviewSize;

    /**
     * 相機(jī)狀態(tài)改變的回調(diào)函數(shù)
     */
    private final CameraDevice.StateCallback mStateCallback = new CameraDevice.StateCallback() {

        @Override
        public void onOpened(@NonNull CameraDevice cameraDevice) {
            // 當(dāng)相機(jī)打開執(zhí)行以下操作:
            // 1. 釋放訪問許可
            // 2. 將正在使用的相機(jī)指向?qū)⒋蜷_的相機(jī)
            // 3. 創(chuàng)建相機(jī)預(yù)覽會(huì)話
            mCameraOpenCloseLock.release();
            mCameraDevice = cameraDevice;
            createCameraPreviewSession();
        }

        @Override
        public void onDisconnected(@NonNull CameraDevice cameraDevice) {
            // 當(dāng)相機(jī)失去連接時(shí)執(zhí)行以下操作:
            // 1. 釋放訪問許可
            // 2. 關(guān)閉相機(jī)
            // 3. 將正在使用的相機(jī)指向null
            mCameraOpenCloseLock.release();
            cameraDevice.close();
            mCameraDevice = null;
        }

        @Override
        public void onError(@NonNull CameraDevice cameraDevice, int error) {
            // 當(dāng)相機(jī)發(fā)生錯(cuò)誤時(shí)執(zhí)行以下操作:
            // 1. 釋放訪問許可
            // 2. 關(guān)閉相機(jī)
            // 3, 將正在使用的相機(jī)指向null
            // 4. 獲取當(dāng)前的活動(dòng), 并結(jié)束它
            mCameraOpenCloseLock.release();
            cameraDevice.close();
            mCameraDevice = null;
            Activity activity = getActivity();
            if (null != activity) {
                activity.finish();
            }
        }

    };

    /**
     * 處理拍照等工作的子線程
     */
    private HandlerThread mBackgroundThread;

    /**
     * 上面定義的子線程的處理器
     */
    private Handler mBackgroundHandler;

    /**
     * 靜止頁面捕獲(拍照)處理器
     */
    private ImageReader mImageReader;

    /**
     * 輸出照片的文件
     */
    private File mFile;

    /**
     * ImageReader的回調(diào)函數(shù), 其中的onImageAvailable會(huì)在照片準(zhǔn)備好可以被保存時(shí)調(diào)用
     */
    private final ImageReader.OnImageAvailableListener mOnImageAvailableListener
            = new ImageReader.OnImageAvailableListener() {

        @Override
        public void onImageAvailable(ImageReader reader) {
            mBackgroundHandler.post(new ImageSaver(reader.acquireNextImage(), mFile));
        }

    };

    /**
     * 預(yù)覽請(qǐng)求構(gòu)建器, 用來構(gòu)建"預(yù)覽請(qǐng)求"(下面定義的)通過pipeline發(fā)送到Camera device
     */
    private CaptureRequest.Builder mPreviewRequestBuilder;

    /**
     * 預(yù)覽請(qǐng)求, 由上面的構(gòu)建器構(gòu)建出來
     */
    private CaptureRequest mPreviewRequest;

    /**
     * 當(dāng)前的相機(jī)狀態(tài), 這里初始化為預(yù)覽, 因?yàn)閯傒d入這個(gè)fragment時(shí)應(yīng)顯示預(yù)覽
     */
    private int mState = STATE_PREVIEW;

    /**
     * 信號(hào)量控制器, 防止相機(jī)沒有關(guān)閉時(shí)退出本應(yīng)用(若沒有關(guān)閉就退出, 會(huì)造成其他應(yīng)用無法調(diào)用相機(jī))
     * 當(dāng)某處獲得這個(gè)許可時(shí), 其他需要許可才能執(zhí)行的代碼需要等待許可被釋放才能獲取
     */
    private Semaphore mCameraOpenCloseLock = new Semaphore(1);

    /**
     * 捕獲會(huì)話回調(diào)函數(shù)
     *
     */
    private CameraCaptureSession.CaptureCallback mCaptureCallback
            = new CameraCaptureSession.CaptureCallback() {

        @Override
        public void onCaptureProgressed(@NonNull CameraCaptureSession session,
                                        @NonNull CaptureRequest request,
                                        @NonNull CaptureResult partialResult) {
            process(partialResult);
        }

        @Override
        public void onCaptureCompleted(@NonNull CameraCaptureSession session,
                                       @NonNull CaptureRequest request,
                                       @NonNull TotalCaptureResult result) {
            process(result);
        }

        // 自定義的一個(gè)處理方法
        private void process(CaptureResult result) {
            switch (mState) {
                case STATE_PREVIEW: {
                    // 狀態(tài)是預(yù)覽時(shí), 不需要做任何事情
                    break;
                }
                case STATE_WAITING_LOCK: {
                    // 等待鎖定的狀態(tài), 某些設(shè)備完成鎖定后CONTROL_AF_STATE可能為null
                    Integer afState = result.get(CaptureResult.CONTROL_AF_STATE);
                    if (afState == null) {
                        captureStillPicture();
                    } else if (CaptureResult.CONTROL_AF_STATE_FOCUSED_LOCKED == afState ||
                            CaptureResult.CONTROL_AF_STATE_NOT_FOCUSED_LOCKED == afState) {
                        // 如果焦點(diǎn)已經(jīng)鎖定(不管自動(dòng)對(duì)焦是否成功), 檢查AE的返回, 注意某些設(shè)備CONTROL_AE_STATE可
                        // 能為空
                        Integer aeState = result.get(CaptureResult.CONTROL_AE_STATE);
                        if (aeState == null ||
                                aeState == CaptureResult.CONTROL_AE_STATE_CONVERGED) {
                            // 如果自動(dòng)曝光(AE)設(shè)定良好, 將狀態(tài)置為已經(jīng)拍照, 執(zhí)行拍照
                            mState = STATE_PICTURE_TAKEN;
                            captureStillPicture();
                        } else {
                            // 以上條件都不滿足, 執(zhí)行預(yù)拍照系列操作
                            runPrecaptureSequence();
                        }
                    }
                    break;
                }
                case STATE_WAITING_PRECAPTURE: {
                    // 等待預(yù)處理狀態(tài), 某些設(shè)備CONTROL_AE_STATE可能為null
                    Integer aeState = result.get(CaptureResult.CONTROL_AE_STATE);
                    if (aeState == null ||
                            aeState == CaptureResult.CONTROL_AE_STATE_PRECAPTURE ||
                            aeState == CaptureRequest.CONTROL_AE_STATE_FLASH_REQUIRED) {
                        // 如果AE需要做于拍照或者需要閃光燈, 將狀態(tài)置為"非等待預(yù)拍照"(翻譯得有點(diǎn)勉強(qiáng))
                        mState = STATE_WAITING_NON_PRECAPTURE;
                    }
                    break;
                }
                case STATE_WAITING_NON_PRECAPTURE: {
                    // 某些設(shè)備CONTROL_AE_STATE可能為null
                    Integer aeState = result.get(CaptureResult.CONTROL_AE_STATE);
                    if (aeState == null || aeState != CaptureResult.CONTROL_AE_STATE_PRECAPTURE) {
                        // 如果AE做完"非等待預(yù)拍照", 將狀態(tài)置為已經(jīng)拍照, 并執(zhí)行拍照操作
                        mState = STATE_PICTURE_TAKEN;
                        captureStillPicture();
                    }
                    break;
                }
            }
        }
    };

    /**
     * 在UI上顯示Toast的方法
     */
    private void showToast(final String text) {
        final Activity activity = getActivity();
        if (activity != null) {
            activity.runOnUiThread(new Runnable() {
                @Override
                public void run() {
                    Toast.makeText(activity, text, Toast.LENGTH_SHORT).show();
                }
            });
        }
    }

    /**
     * 返回最合適的預(yù)覽尺寸
     *
     * @param choices           相機(jī)希望輸出類支持的尺寸list
     * @param textureViewWidth  texture view 寬度
     * @param textureViewHeight texture view 高度
     * @param maxWidth          能夠選擇的最大寬度
     * @param maxHeight         能夠選擇的醉倒高度
     * @param aspectRatio       圖像的比例(pictureSize, 只有當(dāng)pictureSize和textureSize保持一致, 才不會(huì)失真)
     * @return 最合適的預(yù)覽尺寸
     */
    private static Size chooseOptimalSize(Size[] choices, int textureViewWidth,
                                          int textureViewHeight, int maxWidth, int maxHeight, Size aspectRatio) {

        // 存放小于等于限定尺寸, 大于等于texture控件尺寸的Size
        List<Size> bigEnough = new ArrayList<>();
        // 存放小于限定尺寸, 小于texture控件尺寸的Size
        List<Size> notBigEnough = new ArrayList<>();
        int w = aspectRatio.getWidth();
        int h = aspectRatio.getHeight();
        for (Size option : choices) {
            if (option.getWidth() <= maxWidth && option.getHeight() <= maxHeight &&
                    option.getHeight() == option.getWidth() * h / w) {
                // option.getHeight() == option.getWidth() * h / w 用來保證
                // pictureSize的 w / h 和 textureSize的 w / h 一致
                if (option.getWidth() >= textureViewWidth &&
                        option.getHeight() >= textureViewHeight) {
                    bigEnough.add(option);
                } else {
                    notBigEnough.add(option);
                }
            }
        }

        // 1. 若存在bigEnough數(shù)據(jù), 則返回最大里面最小的
        // 2. 若不存bigEnough數(shù)據(jù), 但是存在notBigEnough數(shù)據(jù), 則返回在最小里面最大的
        // 3. 上述兩種數(shù)據(jù)都沒有時(shí), 返回空, 并在日志上顯示錯(cuò)誤信息
        if (bigEnough.size() > 0) {
            return Collections.min(bigEnough, new CompareSizesByArea());
        } else if (notBigEnough.size() > 0) {
            return Collections.max(notBigEnough, new CompareSizesByArea());
        } else {
            Log.e(TAG, "Couldn't find any suitable preview size");
            return choices[0];
        }
    }

    public static CameraFragment newInstance() {
        return new CameraFragment();
    }

    @Override
    public View onCreateView(LayoutInflater inflater, ViewGroup container,
                             Bundle savedInstanceState) {
        return inflater.inflate(R.layout.fragment_camera, container, false);
    }

    @Override
    public void onViewCreated(final View view, Bundle savedInstanceState) {
        mTextureView = (AutoFitTextureView) view.findViewById(R.id.texture);
    }

    @Override
    public void onActivityCreated(Bundle savedInstanceState) {
        super.onActivityCreated(savedInstanceState);
        mFile = new File(getActivity().getExternalFilesDir(null), "pic.jpg");
    }

    @Override
    public void onResume() {
        super.onResume();
        startBackgroundThread();
        // 當(dāng)屏幕關(guān)閉后重新打開, 若SurfaceTexture已經(jīng)就緒, 此時(shí)onSurfaceTextureAvailable不會(huì)被回調(diào), 這種情況下
        // 如果SurfaceTexture已經(jīng)就緒, 則直接打開相機(jī), 否則等待SurfaceTexture已經(jīng)就緒的回調(diào)
        if (mTextureView.isAvailable()) {
            openCamera(mTextureView.getWidth(), mTextureView.getHeight());
        } else {
            mTextureView.setSurfaceTextureListener(mSurfaceTextureListener);
        }
    }

    @Override
    public void onPause() {
        closeCamera();
        stopBackgroundThread();
        super.onPause();
    }

    /**
     * 設(shè)置相機(jī)的輸出, 包括預(yù)覽和拍照
     *
     * 處理流程如下:
     * 1. 獲取當(dāng)前的攝像頭, 并將拍照輸出設(shè)置為最高畫質(zhì)
     * 2. 判斷顯示方向和攝像頭傳感器方向是否一致, 是否需要旋轉(zhuǎn)畫面
     * 3. 獲取當(dāng)前顯示尺寸和相機(jī)的輸出尺寸, 選擇最合適的預(yù)覽尺寸
     *
     * @param width  預(yù)覽寬度
     * @param height 預(yù)覽高度
     */
    private void setUpCameraOutputs(int width, int height) {
        // 獲取當(dāng)前活動(dòng)
        Activity activity = getActivity();
        // 獲取CameraManager實(shí)例
        CameraManager manager = (CameraManager) activity.getSystemService(Context.CAMERA_SERVICE);
        try {
            // 遍歷運(yùn)行本應(yīng)用的設(shè)備的所有攝像頭
            for (String cameraId : manager.getCameraIdList()) {
                CameraCharacteristics characteristics
                        = manager.getCameraCharacteristics(cameraId);

                // 如果該攝像頭是前置攝像頭, 則看下一個(gè)攝像頭(本應(yīng)用不使用前置攝像頭)
                Integer facing = characteristics.get(CameraCharacteristics.LENS_FACING);
                if (facing != null && facing == CameraCharacteristics.LENS_FACING_FRONT) {
                    continue;
                }

                StreamConfigurationMap map = characteristics.get(
                        CameraCharacteristics.SCALER_STREAM_CONFIGURATION_MAP);
                if (map == null) {
                    continue;
                }

                // 選用最高畫質(zhì)
                // maxImages是ImageReader一次可以訪問的最大圖片數(shù)量
                Size largest = Collections.max(
                        Arrays.asList(map.getOutputSizes(ImageFormat.JPEG)),
                        new CompareSizesByArea());
                Log.d(TAG, "largest.width: " + largest.getWidth());
                Log.d(TAG, "largest.height: " + largest.getHeight());
                mImageReader = ImageReader.newInstance(largest.getWidth(), largest.getHeight(),
                        ImageFormat.JPEG, /*maxImages*/2);
                mImageReader.setOnImageAvailableListener(
                        mOnImageAvailableListener, mBackgroundHandler);

                // 獲取手機(jī)目前的旋轉(zhuǎn)方向(橫屏還是豎屏, 對(duì)于"自然"狀態(tài)下高度大于寬度的設(shè)備來說橫屏是ROTATION_90
                // 或者ROTATION_270,豎屏是ROTATION_0或者ROTATION_180)
                int displayRotation = activity.getWindowManager().getDefaultDisplay().getRotation();
                // 獲取相機(jī)傳感器的方向("自然"狀態(tài)下垂直放置為0, 順時(shí)針?biāo)闫? 每次加90讀)
                // 注意, 這個(gè)參數(shù), 是由設(shè)備的生產(chǎn)商來決定的, 大多數(shù)情況下, 該值為90, 以下的switch這么寫
                // 是為了配適某些特殊的手機(jī)
                int sensorOrientation =
                        characteristics.get(CameraCharacteristics.SENSOR_ORIENTATION);
                boolean swappedDimensions = false;
                Log.d(TAG, "displayRotation: " + displayRotation);
                Log.d(TAG, "sensorOritentation: " + sensorOrientation);
                switch (displayRotation) {
                    // ROTATION_0和ROTATION_180都是豎屏只需做同樣的處理操作
                    // 顯示為豎屏?xí)r, 若傳感器方向?yàn)?0或者270, 則需要進(jìn)行轉(zhuǎn)換(標(biāo)志位置true)
                    case Surface.ROTATION_0:
                    case Surface.ROTATION_180:
                        if (sensorOrientation == 90 || sensorOrientation == 270) {
                            Log.d(TAG, "swappedDimensions set true !");
                            swappedDimensions = true;
                        }
                        break;
                    // ROTATION_90和ROTATION_270都是橫屏只需做同樣的處理操作
                    // 顯示為橫屏?xí)r, 若傳感器方向?yàn)?或者180, 則需要進(jìn)行轉(zhuǎn)換(標(biāo)志位置true)
                    case Surface.ROTATION_90:
                    case Surface.ROTATION_270:
                        if (sensorOrientation == 0 || sensorOrientation == 180) {
                            swappedDimensions = true;
                        }
                        break;
                    default:
                        Log.e(TAG, "Display rotation is invalid: " + displayRotation);
                }

                // 獲取當(dāng)前的屏幕尺寸, 放到一個(gè)點(diǎn)對(duì)象里
                Point displaySize = new Point();
                activity.getWindowManager().getDefaultDisplay().getSize(displaySize);
                // 旋轉(zhuǎn)前的預(yù)覽寬度(相機(jī)給出的), 通過傳進(jìn)來的參數(shù)獲得
                int rotatedPreviewWidth = width;
                // 旋轉(zhuǎn)前的預(yù)覽高度(相機(jī)給出的), 通過傳進(jìn)來的參數(shù)獲得
                int rotatedPreviewHeight = height;
                // 將當(dāng)前的顯示尺寸賦給最大的預(yù)覽尺寸(能夠顯示的尺寸, 用來計(jì)算用的(texture可能比它小需要配適))
                int maxPreviewWidth = displaySize.x;
                int maxPreviewHeight = displaySize.y;

                // 如果需要進(jìn)行畫面旋轉(zhuǎn), 將寬度和高度對(duì)調(diào)
                if (swappedDimensions) {
                    rotatedPreviewWidth = height;
                    rotatedPreviewHeight = width;
                    maxPreviewWidth = displaySize.y;
                    maxPreviewHeight = displaySize.x;
                }

                // 尺寸太大時(shí)的極端處理
                if (maxPreviewWidth > MAX_PREVIEW_WIDTH) {
                    maxPreviewWidth = MAX_PREVIEW_WIDTH;
                }

                if (maxPreviewHeight > MAX_PREVIEW_HEIGHT) {
                    maxPreviewHeight = MAX_PREVIEW_HEIGHT;
                }

                // 自動(dòng)計(jì)算出最適合的預(yù)覽尺寸
                // 第一個(gè)參數(shù):map.getOutputSizes(SurfaceTexture.class)表示SurfaceTexture支持的尺寸List
                mPreviewSize = chooseOptimalSize(map.getOutputSizes(SurfaceTexture.class),
                        rotatedPreviewWidth, rotatedPreviewHeight, maxPreviewWidth,
                        maxPreviewHeight, largest);

                // 獲取當(dāng)前的屏幕方向
                int orientation = getResources().getConfiguration().orientation;
                if (orientation == Configuration.ORIENTATION_LANDSCAPE) {
                    // 如果方向是橫向(landscape)
                    mTextureView.setAspectRatio(
                            mPreviewSize.getWidth(), mPreviewSize.getHeight());
                } else {
                    // 方向不是橫向(即豎向)
                    mTextureView.setAspectRatio(
                            mPreviewSize.getHeight(), mPreviewSize.getWidth());
                }

                Log.d(TAG, "real preview width: " + rotatedPreviewWidth);
                Log.d(TAG, "real preview height: " + rotatedPreviewHeight);
//                Log.d(TAG, "max preview width: " + maxPreviewWidth);
//                Log.d(TAG, "max preview width: : " + maxPreviewHeight);
                // 下面這兩個(gè)是計(jì)算后的previewSize=======================================
                Log.d(TAG, "mPreviewSize.getWidth: " + mPreviewSize.getWidth());
                Log.d(TAG, "mPreviewSize.getHeight: " + mPreviewSize.getHeight());
                // =================================================================

                mCameraId = cameraId;
                return;
            }
        } catch (CameraAccessException e) {
            e.printStackTrace();
        } catch (NullPointerException e) {
            // 對(duì)話框顯示錯(cuò)誤
            ErrorDialog.newInstance(getString(R.string.camera_error))
                    .show(getChildFragmentManager(), FRAGMENT_DIALOG);
        }
    }

    /**
     * 通過cameraId打開特定的相機(jī)
     */
    private void openCamera(int width, int height) {
        // 設(shè)置相機(jī)輸出
        setUpCameraOutputs(width, height);
        // 配置格式轉(zhuǎn)換
        configureTransform(width, height);
        // 獲取當(dāng)前活動(dòng)和CameraManager的實(shí)例
        Activity activity = getActivity();
        CameraManager manager = (CameraManager) activity.getSystemService(Context.CAMERA_SERVICE);
        try {
            // 嘗試獲得相機(jī)開打關(guān)閉許可, 等待2500時(shí)間仍沒有獲得則排除異常
            if (!mCameraOpenCloseLock.tryAcquire(2500, TimeUnit.MILLISECONDS)) {
                throw new RuntimeException("Time out waiting to lock camera opening.");
            }
            // 打開相機(jī), 參數(shù)是: 相機(jī)id, 相機(jī)狀態(tài)回調(diào), 子線程處理器
            manager.openCamera(mCameraId, mStateCallback, mBackgroundHandler);
        } catch (CameraAccessException e) {
            e.printStackTrace();
        } catch (InterruptedException e) {
            throw new RuntimeException("Interrupted while trying to lock camera opening.", e);
        }
    }

    /**
     * 關(guān)閉正在使用的相機(jī)
     */
    private void closeCamera() {
        try {
            // 獲得相機(jī)開打關(guān)閉許可
            mCameraOpenCloseLock.acquire();
            // 關(guān)閉捕獲會(huì)話
            if (null != mCaptureSession) {
                mCaptureSession.close();
                mCaptureSession = null;
            }
            // 關(guān)閉當(dāng)前相機(jī)
            if (null != mCameraDevice) {
                mCameraDevice.close();
                mCameraDevice = null;
            }
            // 關(guān)閉拍照處理器
            if (null != mImageReader) {
                mImageReader.close();
                mImageReader = null;
            }
        } catch (InterruptedException e) {
            throw new RuntimeException("Interrupted while trying to lock camera closing.", e);
        } finally {
            // 釋放相機(jī)開打關(guān)閉許可
            mCameraOpenCloseLock.release();
        }
    }

    /**
     * 開啟子線程
     */
    private void startBackgroundThread() {
        mBackgroundThread = new HandlerThread("CameraBackground");
        mBackgroundThread.start();
        mBackgroundHandler = new Handler(mBackgroundThread.getLooper());
    }

    /**
     * 停止子線程
     */
    private void stopBackgroundThread() {
        mBackgroundThread.quitSafely();
        try {
            mBackgroundThread.join();
            mBackgroundThread = null;
            mBackgroundHandler = null;
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }

    /**
     * 創(chuàng)建預(yù)覽對(duì)話
     */
    private void createCameraPreviewSession() {
        try {
            // 獲取texture實(shí)例
            SurfaceTexture texture = mTextureView.getSurfaceTexture();
            assert texture != null;
            // 設(shè)置寬度和高度
            texture.setDefaultBufferSize(mPreviewSize.getWidth(), mPreviewSize.getHeight());
            // 用來開始預(yù)覽的輸出surface
            Surface surface = new Surface(texture);
            // 預(yù)覽請(qǐng)求構(gòu)建
            mPreviewRequestBuilder
                    = mCameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_PREVIEW);
            mPreviewRequestBuilder.addTarget(surface);
            // 創(chuàng)建預(yù)覽的捕獲會(huì)話
            mCameraDevice.createCaptureSession(Arrays.asList(surface, mImageReader.getSurface()),
                    new CameraCaptureSession.StateCallback() {

                        @Override
                        public void onConfigured(@NonNull CameraCaptureSession cameraCaptureSession) {
                            // 相機(jī)關(guān)閉時(shí), 直接返回
                            if (null == mCameraDevice) {
                                return;
                            }

                            // 會(huì)話可行時(shí), 將構(gòu)建的會(huì)話賦給field
                            mCaptureSession = cameraCaptureSession;
                            try {
                                // 自動(dòng)對(duì)焦
                                mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AF_MODE,
                                        CaptureRequest.CONTROL_AF_MODE_CONTINUOUS_PICTURE);
                                // 自動(dòng)閃光
                                mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AE_MODE,
                                        CaptureRequest.CONTROL_AE_MODE_ON_AUTO_FLASH);

                                // 構(gòu)建上述的請(qǐng)求
                                mPreviewRequest = mPreviewRequestBuilder.build();
                                // 重復(fù)進(jìn)行上面構(gòu)建的請(qǐng)求, 以便顯示預(yù)覽
                                mCaptureSession.setRepeatingRequest(mPreviewRequest,
                                        mCaptureCallback, mBackgroundHandler);
                            } catch (CameraAccessException e) {
                                e.printStackTrace();
                            }
                        }

                        @Override
                        public void onConfigureFailed(
                                @NonNull CameraCaptureSession cameraCaptureSession) {
                            showToast("Failed");
                        }
                    }, null
            );
        } catch (CameraAccessException e) {
            e.printStackTrace();
        }
    }

    /**
     * 屏幕方向發(fā)生改變時(shí)調(diào)用轉(zhuǎn)換數(shù)據(jù)方法
     *
     * @param viewWidth  mTextureView 的寬度
     * @param viewHeight mTextureView 的高度
     */
    private void configureTransform(int viewWidth, int viewHeight) {
        Activity activity = getActivity();
        if (null == mTextureView || null == mPreviewSize || null == activity) {
            return;
        }
        int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
        Matrix matrix = new Matrix();
        RectF viewRect = new RectF(0, 0, viewWidth, viewHeight);
        RectF bufferRect = new RectF(0, 0, mPreviewSize.getHeight(), mPreviewSize.getWidth());
        float centerX = viewRect.centerX();
        float centerY = viewRect.centerY();
        if (Surface.ROTATION_90 == rotation || Surface.ROTATION_270 == rotation) {
            bufferRect.offset(centerX - bufferRect.centerX(), centerY - bufferRect.centerY());
            matrix.setRectToRect(viewRect, bufferRect, Matrix.ScaleToFit.FILL);
            float scale = Math.max(
                    (float) viewHeight / mPreviewSize.getHeight(),
                    (float) viewWidth / mPreviewSize.getWidth());
            matrix.postScale(scale, scale, centerX, centerY);
            matrix.postRotate(90 * (rotation - 2), centerX, centerY);
        } else if (Surface.ROTATION_180 == rotation) {
            matrix.postRotate(180, centerX, centerY);
        }
        mTextureView.setTransform(matrix);
    }

    /**
     * 實(shí)現(xiàn)拍照的方法
     */
    private void takePicture() {
        lockFocus();
    }

    /**
     * 鎖定焦點(diǎn)(拍照的第一步)
     */
    private void lockFocus() {
        try {
            // 構(gòu)建自動(dòng)對(duì)焦請(qǐng)求
            mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AF_TRIGGER,
                    CameraMetadata.CONTROL_AF_TRIGGER_START);
            // 告訴mCaptureCallback回調(diào)狀態(tài)
            mState = STATE_WAITING_LOCK;
            // 提交一個(gè)捕獲單一圖片的請(qǐng)求個(gè)相機(jī)
            mCaptureSession.capture(mPreviewRequestBuilder.build(), mCaptureCallback,
                    mBackgroundHandler);
        } catch (CameraAccessException e) {
            e.printStackTrace();
        }
    }

    /**
     * 執(zhí)行預(yù)拍照操作
     */
    private void runPrecaptureSequence() {
        try {
            // 構(gòu)建預(yù)拍照請(qǐng)求
            mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AE_PRECAPTURE_TRIGGER,
                    CaptureRequest.CONTROL_AE_PRECAPTURE_TRIGGER_START);
            // 告訴mCaptureCallback回調(diào)狀態(tài)
            mState = STATE_WAITING_PRECAPTURE;
            // 提交一個(gè)捕獲單一圖片的請(qǐng)求個(gè)相機(jī)
            mCaptureSession.capture(mPreviewRequestBuilder.build(), mCaptureCallback,
                    mBackgroundHandler);
        } catch (CameraAccessException e) {
            e.printStackTrace();
        }
    }

    /**
     * 拍照操作
     */
    private void captureStillPicture() {
        try {
            final Activity activity = getActivity();
            if (null == activity || null == mCameraDevice) {
                return;
            }
            // This is the CaptureRequest.Builder that we use to take a picture.
            final CaptureRequest.Builder captureBuilder =
                    mCameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_STILL_CAPTURE);
            captureBuilder.addTarget(mImageReader.getSurface());

            // Use the same AE and AF modes as the preview.
            captureBuilder.set(CaptureRequest.CONTROL_AF_MODE,
                    CaptureRequest.CONTROL_AF_MODE_CONTINUOUS_PICTURE);
            captureBuilder.set(CaptureRequest.CONTROL_AE_MODE,
                    CaptureRequest.CONTROL_AE_MODE_ON_AUTO_FLASH);

            // Orientation
            int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
            captureBuilder.set(CaptureRequest.JPEG_ORIENTATION, ORIENTATIONS.get(rotation));

            CameraCaptureSession.CaptureCallback CaptureCallback
                    = new CameraCaptureSession.CaptureCallback() {

                @Override
                public void onCaptureCompleted(@NonNull CameraCaptureSession session,
                                               @NonNull CaptureRequest request,
                                               @NonNull TotalCaptureResult result) {
                    showToast("Saved: " + mFile);
                    Log.d(TAG, mFile.toString());
                    unlockFocus();
                }
            };

            mCaptureSession.stopRepeating();
            mCaptureSession.capture(captureBuilder.build(), CaptureCallback, null);
        } catch (CameraAccessException e) {
            e.printStackTrace();
        }
    }

    /**
     * 解開鎖定的焦點(diǎn)
     */
    private void unlockFocus() {
        try {
            // 構(gòu)建失能AF的請(qǐng)求
            mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AF_TRIGGER,
                    CameraMetadata.CONTROL_AF_TRIGGER_CANCEL);
            // 構(gòu)建自動(dòng)閃光請(qǐng)求(之前拍照前會(huì)構(gòu)建為需要或者不需要閃光燈, 這里重新設(shè)回自動(dòng))
            mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AE_MODE,
                    CaptureRequest.CONTROL_AE_MODE_ON_AUTO_FLASH);
            // 提交以上構(gòu)建的請(qǐng)求
            mCaptureSession.capture(mPreviewRequestBuilder.build(), mCaptureCallback,
                    mBackgroundHandler);
            // 拍完照后, 設(shè)置成預(yù)覽狀態(tài), 并重復(fù)預(yù)覽請(qǐng)求
            mState = STATE_PREVIEW;
            mCaptureSession.setRepeatingRequest(mPreviewRequest, mCaptureCallback,
                    mBackgroundHandler);
        } catch (CameraAccessException e) {
            e.printStackTrace();
        }
    }

    /**
     * 保存jpeg到指定的文件夾下, 開啟子線程執(zhí)行保存操作
     */
    private static class ImageSaver implements Runnable {

        /**
         * jpeg格式的文件
         */
        private final Image mImage;
        /**
         * 保存的文件
         */
        private final File mFile;

        public ImageSaver(Image image, File file) {
            mImage = image;
            mFile = file;
        }

        @Override
        public void run() {
            ByteBuffer buffer = mImage.getPlanes()[0].getBuffer();
            byte[] bytes = new byte[buffer.remaining()];
            buffer.get(bytes);
            FileOutputStream output = null;
            try {
                output = new FileOutputStream(mFile);
                output.write(bytes);
            } catch (IOException e) {
                e.printStackTrace();
            } finally {
                mImage.close();
                if (null != output) {
                    try {
                        output.close();
                    } catch (IOException e) {
                        e.printStackTrace();
                    }
                }
            }
        }

    }

    /**
     * 比較兩個(gè)Size的大小基于它們的area
     */
    static class CompareSizesByArea implements Comparator<Size> {

        @Override
        public int compare(Size lhs, Size rhs) {
            // We cast here to ensure the multiplications won't overflow
            return Long.signum((long) lhs.getWidth() * lhs.getHeight() -
                    (long) rhs.getWidth() * rhs.getHeight());
        }

    }

    /**
     * 顯示錯(cuò)誤信息的對(duì)話框
     */
    public static class ErrorDialog extends DialogFragment {

        private static final String ARG_MESSAGE = "message";

        public static ErrorDialog newInstance(String message) {
            ErrorDialog dialog = new ErrorDialog();
            Bundle args = new Bundle();
            args.putString(ARG_MESSAGE, message);
            dialog.setArguments(args);
            return dialog;
        }

        @Override
        public Dialog onCreateDialog(Bundle savedInstanceState) {
            final Activity activity = getActivity();
            return new AlertDialog.Builder(activity)
                    .setMessage(getArguments().getString(ARG_MESSAGE))
                    .setPositiveButton(android.R.string.ok, new DialogInterface.OnClickListener() {
                        @Override
                        public void onClick(DialogInterface dialogInterface, int i) {
                            activity.finish();
                        }
                    })
                    .create();
        }

    }

}
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