flutter打包報錯記錄:
-
Unexpected duplicate tasks
處理方法: 修改項目編譯,不使用New Build System, 在File > Project/Workspace Settings中的 Share Project/Workspace Settings 里build system 將New Build System(Default)切換成Legacy build system。 -
ERROR: Flutter archive builds must be run in Release mode.
To correct, ensure FLUTTER_BUILD_MODE is set to release or run:這個錯誤來源于這行命令 /bin/sh "$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh" build, 你可以在Xcode->Build Phases-> Run Script中看到這行代碼。 如果打包時沒有指定mode就會報錯, 需要在Build Settings中加入FLUTTER_BUILD_MODE字段, 并根據(jù)不同環(huán)境設置為debug或release,一定要對應好, 當設置為release時是無法在模擬器上運行的,所以不要在debug環(huán)境把這個字段設為release。 Bitcode設置為NO, Preprocessor Macros添加 FLUTTER_BUILD_MODE=Debug和FLUTTER_BUILD_MODE=Release, 如果還有其他環(huán)境需要根據(jù)情況選擇Debug或Release。 -
"_FlutterMethodNotImplemented", referenced from:
-[FluttertoastPlugin handleMethodCall:result:] in FluttertoastPlugin.o
"OBJC_CLASS$_FlutterMethodChannel", referenced from:
objc-class-ref in FluttertoastPlugin.o
ld: symbol(s) not found for architecture i386蘋果iOS11后不再支持32位應用, 具體操作是在Xcode->Target->Build Setting中 將Build Active Architecture Only設為YES, 并將Vaild Architecture設為[arm64, arm64e] -
ld: bitcode bundle could not be generated because Flutter' was built without full bitcode.
clang: error: linker command failed with exit code 1 (use -v to see invocation)這個錯誤pods方式還有問題: 以pods方式集成flutter, 還是未解決。 https://github.com/flutter/flutter/issues/48092 以framework的方式集成flutter,可以打包。 IPA processing failed
iOS13蘋果取消了32位系統(tǒng)的支持,
而SDK包含i386 x86_64的架構,
日志IDEDistribution.standard.log
處理方法:
在程序里加一個腳本,剔除禁止的架構
TARGETS->Build Phases->New Run Script Phase
腳本內容在Flutter官方issuse里面:
https://github.com/flutter/flutter/issues/42917
-
Flutterxxx.h file not found。
處理方法: 每次拉取flutter代碼,有插件或者依賴更新, 都需要執(zhí)行: flutter clean flutter pub get pods install -
Flutter Framework添加后無法使用的問題。
處理方法: 編譯設置的 General > Frameworks, Libraries, and Embedded Content 下, 然后在 Embed 下拉列表中選擇 “Embed & Sign”。 編譯設置中的 Framework Search Paths中 必須對應設置debug release模式Framework路徑
-
Found an unexpected Mach-O header。
插件會幫助你生成 靜態(tài)或動態(tài)框架。 靜態(tài)框架應該直接鏈接而不是嵌入。 如果你在應用中嵌入了靜態(tài)框架, 你的應用將不能發(fā)布到 App Store。 編譯設置的 General > Frameworks, Libraries, and Embedded Content 下, 然后在 Embed 下拉列表中選擇 “Embed & Sign”。 flutter build iOS Error :
flutter build ios --release
看到錯誤信息中有Signing iOS app 并不是當前發(fā)布的app賬號,
- 刪除keys中所有其他的賬號證書,只保留發(fā)布賬號,
- .ios/runner工程中使用發(fā)布賬號,修改了bundle id, 但是這個好像沒有什么用,重新編譯flutter的時候也會改為默認。
- 根據(jù)issue修改
https://github.com/flutter/flutter/issues/18305
https://github.com/flutter/flutter/issues/24376
1. open ios/Runner.xcodeproj
2. I checked Runner/Pods is empty in Xcode sidebar.
3. drop Pods/Pods.xcodeproj into Runner/Pods.
4. "Valid architectures" to only "arm64" (I removed armv7 armv7s)
[13364](https://github.com/flutter/flutter/issues/13364)
5. 只支持iOS平臺,并設置只支持64位,Build Settings - Architectures - Supported Platforms = ios Valid Acrchitectures = arm64
6. 將New Build System(Default)切換成Legacy build system。第一個錯誤設置有詳細操作
錯誤信息:
Encountered error while building for device.
或者
error: Building for iOS, but the embedded framework 'App.framework' was built for macOS. (in target 'Runner' from project 'Runner')
Encountered error while building for device.
- NoMethodError - undefined method `size' for nil:NilClass
- Error running pod install
issues處理方法
https://github.com/CocoaPods/CocoaPods/issues/8377
// 清理的時候,如果是插件工程,一定要cd到主flutter工程和example工程 一起clean
flutter clean
rm -Rf ios/Pods
rm -Rf ios/.symlinks
rm -Rf ios/Flutter/Flutter.framework
rm -Rf ios/Flutter/Flutter.podspec
- Failed to find assets path for "Frameworks/App.framework/flutter_assets"
https://github.com/flutter/flutter/issues/29974
1- rm -rf ios/Flutter/App.framework
2- Change the Runner target build settings Build Phases > Thin Binary script as follows:
/bin/sh "$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh" embed
/bin/sh "$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh" thin
- iOS 熱重置連不上問題
- iOS mDNS meta issue
- flutter installing and launching iOS
解決辦法https://github.com/flutter/flutter/issues/46705
系統(tǒng)偏好設置>網(wǎng)絡> iPhone USB>取消選中“除非需要,否則禁用”>應用。
如果沒有iPhone USB,則可能需要打開熱點才能使其顯示,以便取消選中該設置。
該設置在啟用或不啟用熱點的情況下都適用,啟用時將導致mDNS查找失敗。
- flutter iOS 打包runner工程 ,修改DisplayName
info.plist里面添加CFBundleDisplayName 不是直接修改CFBundleName
<key>CFBundleDisplayName</key>
<string>顯示的app名字</string>
<key>CFBundleName</key>