01_線程_Thread

線程的狀態(tài)

操作系統(tǒng)的進(jìn)程狀態(tài)分為: 就緒、運(yùn)行中、阻塞、終止。阻塞狀態(tài)只能先變?yōu)榫途w,再變?yōu)檫\(yùn)行中。

public enum State {
    /**
     * Thread state for a thread which has not yet started.
     * 線程還未啟動(dòng)時(shí)的狀態(tài)。
     */
    NEW,

    /**
     * Thread state for a runnable thread.  A thread in the runnable
     * state is executing in the Java virtual machine but it may
     * be waiting for other resources from the operating system
     * such as processor.
     * 可運(yùn)行的狀態(tài)。處于可運(yùn)行狀態(tài)的線程正在Java虛擬機(jī)中執(zhí)行,
     * 但它可能正在等待來自操作系統(tǒng)的其他資源,如處理器。
     */
    RUNNABLE,

    /**
     * Thread state for a thread blocked waiting for a monitor lock.
     * A thread in the blocked state is waiting for a monitor lock
     * to enter a synchronized block/method or
     * reenter a synchronized block/method after calling
     * {@link Object#wait() Object.wait}.
     * 等待監(jiān)視器鎖定的被阻塞線程的線程狀態(tài)。
     * 處于阻止?fàn)顟B(tài)的線程正在等待監(jiān)視器鎖進(jìn)入同步塊/方法,
     * 或在調(diào)用Object.wait后重新進(jìn)入同步塊/方法。
     */
    BLOCKED,

    /**
     * Thread state for a waiting thread.
     * A thread is in the waiting state due to calling one of the
     * following methods:
     * 等待線程的線程狀態(tài)。由于調(diào)用以下方法之一,線程處于等待狀態(tài):
     * 
     * <ul>
     *   <li>{@link Object#wait() Object.wait} with no timeout</li>
     *   <li>{@link #join() Thread.join} with no timeout</li>
     *   <li>{@link LockSupport#park() LockSupport.park}</li>
     * </ul>
     * 
     *
     * <p>A thread in the waiting state is waiting for another thread to
     * perform a particular action.
     * 處于等待狀態(tài)的線程正在等待另一個(gè)線程執(zhí)行特定操作。
     *
     * For example, a thread that has called <tt>Object.wait()</tt>
     * on an object is waiting for another thread to call
     * <tt>Object.notify()</tt> or <tt>Object.notifyAll()</tt> on
     * that object. A thread that has called <tt>Thread.join()</tt>
     * is waiting for a specified thread to terminate.
     * 例如:一個(gè)線程調(diào)用了一個(gè)對(duì)象上的Object.wait()方法,是在等待另外一個(gè)線程調(diào)用該對(duì)象的Object.notify或者Object.notifyAll()方法。
     * 一個(gè)線程調(diào)用了Thread.join()是在等待一個(gè)特定的線程終止。
     */
    WAITING,

    /**
     * Thread state for a waiting thread with a specified waiting time.
     * A thread is in the timed waiting state due to calling one of
     * the following methods with a specified positive waiting time:
     * 具有指定等待時(shí)間的等待線程的線程狀態(tài)。
     * 使用指定的等待時(shí)間調(diào)用以下方法會(huì)使一個(gè)線程處于TIMED_WAITING狀態(tài):
     * <ul>
     *   <li>{@link #sleep Thread.sleep}</li>
     *   <li>{@link Object#wait(long) Object.wait} with timeout</li>
     *   <li>{@link #join(long) Thread.join} with timeout</li>
     *   <li>{@link LockSupport#parkNanos LockSupport.parkNanos}</li>
     *   <li>{@link LockSupport#parkUntil LockSupport.parkUntil}</li>
     * </ul>
     */
    TIMED_WAITING,

    /**
     * Thread state for a terminated thread.
     * The thread has completed execution.
     * 線程已終止。已完成執(zhí)行。
     */
    TERMINATED;
}

sleep方法

  1. 讓線程睡眠指定的毫秒數(shù)。
  2. sleep不會(huì)失去任何監(jiān)視器的所有權(quán)。
  3. 可以被中斷。當(dāng)被中斷并拋出異常時(shí),線程的interrupted狀態(tài)會(huì)被清除。
/**
 * Causes the currently executing thread to sleep (temporarily cease
 * execution) for the specified number of milliseconds, subject to
 * the precision and accuracy of system timers and schedulers. The thread
 * does not lose ownership of any monitors.
 * 根據(jù)系統(tǒng)計(jì)時(shí)器和調(diào)度程序的精度和準(zhǔn)確性,使當(dāng)前執(zhí)行的線程休眠(暫時(shí)停止執(zhí)行)指定的毫秒數(shù)。
 * 線程不會(huì)失去任何監(jiān)視器的所有權(quán)。
 *
 * @param  millis
 *         the length of time to sleep in milliseconds
 *
 * @throws  IllegalArgumentException
 *          if the value of {@code millis} is negative
 *
 * @throws  InterruptedException
 *          if any thread has interrupted the current thread. The
 *          <i>interrupted status</i> of the current thread is
 *          cleared when this exception is thrown.
 *          如果任何線程中斷了該線程。當(dāng)異常拋出時(shí)當(dāng)前線程的interrupted狀態(tài)也將清除。
 */
public static native void sleep(long millis) throws InterruptedException;

join方法

  1. b線程內(nèi)部調(diào)用a.join(),說明b要等待a線程終止后再繼續(xù)執(zhí)行。
  2. a線程終止后,虛擬機(jī)底層會(huì)調(diào)用a.notifyAll方法將b喚醒。
  3. 可以被中斷。當(dāng)被中斷并拋出異常時(shí),線程的interrupted狀態(tài)會(huì)被清除。
/**
 * Waits at most {@code millis} milliseconds for this thread to
 * die. A timeout of {@code 0} means to wait forever.
 * 等待該線程死亡,最多等待millis毫秒。如果超時(shí)時(shí)間為0意味著永遠(yuǎn)等待。
 *
 * <p> This implementation uses a loop of {@code this.wait} calls
 * conditioned on {@code this.isAlive}. As a thread terminates the
 * {@code this.notifyAll} method is invoked. It is recommended that
 * applications not use {@code wait}, {@code notify}, or
 * {@code notifyAll} on {@code Thread} instances.
 * 此實(shí)現(xiàn)使用this.isAlive循環(huán)調(diào)用this.wait。
 * 當(dāng)線程終止時(shí),調(diào)用this.notifyAll方法。
 * 不建議應(yīng)用在Thread實(shí)例上使用 wait、notify、notifyAll。
 *
 * @param  millis
 *         the time to wait in milliseconds
 *
 * @throws  IllegalArgumentException
 *          if the value of {@code millis} is negative
 *
 * @throws  InterruptedException
 *          if any thread has interrupted the current thread. The
 *          <i>interrupted status</i> of the current thread is
 *          cleared when this exception is thrown.
 *          如果任何線程中斷了該線程。當(dāng)異常拋出時(shí)當(dāng)前線程的interrupted狀態(tài)也將清除。
 */
public final synchronized void join(long millis) throws InterruptedException {
    long base = System.currentTimeMillis();
    long now = 0;

    if (millis < 0) {
        throw new IllegalArgumentException("timeout value is negative");
    }

    if (millis == 0) {
        while (isAlive()) {
            wait(0);
        }
    } else {
        while (isAlive()) {
            long delay = millis - now;
            if (delay <= 0) {
                break;
            }
            wait(delay);
            now = System.currentTimeMillis() - base;
        }
    }
}

yield方法

該方法就是說我讓出一下cpu的使用權(quán),但是我還是就緒狀態(tài),如果沒有其它競(jìng)爭(zhēng)者獲得CPU,
CPU的執(zhí)行權(quán)還是會(huì)給我,如果有其它競(jìng)爭(zhēng)者獲得CPU,那么就先讓它執(zhí)行。

/**
 * A hint to the scheduler that the current thread is willing to yield
 * its current use of a processor. The scheduler is free to ignore this
 * hint.
 * 向調(diào)度程序發(fā)出的提示,表示當(dāng)前線程愿意放棄處理器。調(diào)度程序可以隨意忽略此提示。
 *
 * <p> Yield is a heuristic attempt to improve relative progression
 * between threads that would otherwise over-utilise a CPU. Its use
 * should be combined with detailed profiling and benchmarking to
 * ensure that it actually has the desired effect.
 * Yield是一種啟發(fā)式嘗試,旨在改善線程之間的相對(duì)進(jìn)度,否則會(huì)過度使用CPU。
 * 它的使用應(yīng)該與詳細(xì)的分析和基準(zhǔn)測(cè)試相結(jié)合,以確保它實(shí)際具有預(yù)期的效果。
 *
 * <p> It is rarely appropriate to use this method. It may be useful
 * for debugging or testing purposes, where it may help to reproduce
 * bugs due to race conditions. It may also be useful when designing
 * concurrency control constructs such as the ones in the
 * {@link java.util.concurrent.locks} package.
 * 很少適合使用該方法。它可能對(duì)調(diào)試或測(cè)試有用,因?yàn)樗赡苡兄谥噩F(xiàn)由于競(jìng)爭(zhēng)條件而產(chǎn)生的bug。
 * 在設(shè)計(jì)諸如{@link java.util.concurrent.locks}包中的并發(fā)控制結(jié)構(gòu)時(shí),它可能也很有用。
 * 在ReentrantLock的內(nèi)部類ConditionObject的transferAfterCancelledWait方法里就有使用。
 */
public static native void yield();

interrupt

  1. 線程阻塞在不同的地方,拋出的異常是不一樣的。
  2. 線程阻塞在不同的地方,中斷狀態(tài)有的清除有的不清除。

/**
 * Interrupts this thread.
 * 中斷該線程。
 *
 * <p> Unless the current thread is interrupting itself, which is
 * always permitted, the {@link #checkAccess() checkAccess} method
 * of this thread is invoked, which may cause a {@link
 * SecurityException} to be thrown.
 * 除非當(dāng)前線程中斷自身(這是始終允許的),否則將調(diào)用此線程的checkAccess方法,
 * 這可能會(huì)導(dǎo)致拋出SecurityException。
 *
 * <p> If this thread is blocked in an invocation of the {@link
 * Object#wait() wait()}, {@link Object#wait(long) wait(long)}, or {@link
 * Object#wait(long, int) wait(long, int)} methods of the {@link Object}
 * class, or of the {@link #join()}, {@link #join(long)}, {@link
 * #join(long, int)}, {@link #sleep(long)}, or {@link #sleep(long, int)},
 * methods of this class, then its interrupt status will be cleared and it
 * will receive an {@link InterruptedException}.
 * 如果在調(diào)用Object類的wait()、wait(long)或wait(long, int)方法時(shí)阻塞了該線程,
 * 或者在該類的join()、join(long)、join(long, int)、sleep(long)、sleep(long, int)方法阻塞,
 * 然后它的中斷狀態(tài)將被清除,它將收到一個(gè)InterruptedException。
 *
 * <p> If this thread is blocked in an I/O operation upon an {@link
 * java.nio.channels.InterruptibleChannel InterruptibleChannel}
 * then the channel will be closed, the thread's interrupt
 * status will be set, and the thread will receive a {@link
 * java.nio.channels.ClosedByInterruptException}.
 * 如果此線程在java.nio.channels.interruptablechannel上的I/O操作中被阻塞,
 * 然后通道將被關(guān)閉,線程的中斷狀態(tài)將被設(shè)置,線程將收到j(luò)ava.nio.channels.closedbyinteruptexception。
 *
 * <p> If this thread is blocked in a {@link java.nio.channels.Selector}
 * then the thread's interrupt status will be set and it will return
 * immediately from the selection operation, possibly with a non-zero
 * value, just as if the selector's {@link
 * java.nio.channels.Selector#wakeup wakeup} method were invoked.
 * 如果該線程在ava.nio.channels.Selector中被阻塞,那么該線程的中斷狀態(tài)將被設(shè)置,
 * 并且它將立即從選擇操作返回,可能帶有非零值,
 * 就像調(diào)用了選擇器的java.nio.channels.Selector#wakeup方法一樣。
 *
 * <p> If none of the previous conditions hold then this thread's interrupt
 * status will be set. </p>
 * 如果前面的條件都不成立,那么將設(shè)置該線程的中斷狀態(tài)。
 *
 * <p> Interrupting a thread that is not alive need not have any effect.
 * 中斷一個(gè)非活動(dòng)線程不需要有任何效果。
 *
 * @throws  SecurityException
 *          if the current thread cannot modify this thread
 *
 * @revised 6.0
 * @spec JSR-51
 */
public void interrupt() {
    if (this != Thread.currentThread())
        checkAccess();

    synchronized (blockerLock) {
        Interruptible b = blocker;
        if (b != null) {
            interrupt0();           // Just to set the interrupt flag
            b.interrupt(this);
            return;
        }
    }
    interrupt0();
}


/**
 * Tests if some Thread has been interrupted.  The interrupted state
 * is reset or not based on the value of ClearInterrupted that is
 * passed.
 * 測(cè)試線程是否已經(jīng)中斷。中斷狀態(tài)是否重置取決于傳遞的ClearInterrupted值。
 */
private native boolean isInterrupted(boolean ClearInterrupted);
    
?著作權(quán)歸作者所有,轉(zhuǎn)載或內(nèi)容合作請(qǐng)聯(lián)系作者
【社區(qū)內(nèi)容提示】社區(qū)部分內(nèi)容疑似由AI輔助生成,瀏覽時(shí)請(qǐng)結(jié)合常識(shí)與多方信息審慎甄別。
平臺(tái)聲明:文章內(nèi)容(如有圖片或視頻亦包括在內(nèi))由作者上傳并發(fā)布,文章內(nèi)容僅代表作者本人觀點(diǎn),簡(jiǎn)書系信息發(fā)布平臺(tái),僅提供信息存儲(chǔ)服務(wù)。

相關(guān)閱讀更多精彩內(nèi)容

  • 40個(gè)java多線程問題總結(jié) 1、并發(fā):某一段時(shí)間內(nèi),宏觀上看多個(gè)程序在同時(shí)運(yùn)行,在微觀上看多個(gè)程序之間是串行執(zhí)行...
    取名廢同學(xué)閱讀 898評(píng)論 0 0
  • 穩(wěn)了!Java并發(fā)編程71道面試題及答案 Java入門到入墳 關(guān)注 8.095 · 字?jǐn)?shù) 13270 · 閱讀 1...
    GECY閱讀 438評(píng)論 0 0
  • 多線程基礎(chǔ) 概念 進(jìn)程 線程 線程的調(diào)用的隨機(jī)性:代碼的運(yùn)行結(jié)果與代碼執(zhí)行順序或調(diào)用順序是無關(guān)的.CPU以不確定的...
    Aplha閱讀 619評(píng)論 0 0
  • 線程與進(jìn)程 進(jìn)程是以獨(dú)立于其他進(jìn)程的方式運(yùn)行的,進(jìn)程間是互相隔離的。一個(gè)進(jìn)程無法直接訪問另一個(gè)進(jìn)程的數(shù)據(jù)。進(jìn)程的資...
    簡(jiǎn)樓閱讀 226評(píng)論 1 5
  • 文章目錄(一)線程的定義(二)實(shí)現(xiàn)多線程的方式 繼承Thread類 實(shí)現(xiàn)Runnable接口 (三)Thread常...
    stellaYdc閱讀 469評(píng)論 0 1

友情鏈接更多精彩內(nèi)容