點(diǎn)擊每一個(gè)item后移動(dòng)item改變item的位置。
實(shí)現(xiàn)這個(gè)功能有兩種方案
1.第一種使用蘋果給出的API直接調(diào)方法(IOS9以后)
2.第二種就是自己苦b的寫移動(dòng)前后的邏輯
通過查資料獲得的兩個(gè)方法代碼大致如下
第一種直接調(diào)API
增加長按手勢
//此處給其增加長按手勢,用此手勢觸發(fā)cell移動(dòng)效果
UILongPressGestureRecognizer *longGesture = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(handlelongGesture:)];
[_itemCollectionVIew addGestureRecognizer:longGesture];
手勢調(diào)用的方法
//ios9以后的系統(tǒng)(ios9API)
-(void)IOS9_action:(UILongPressGestureRecognizer *)longGesture{
//判斷手勢狀態(tài)
switch (longGesture.state) {
case UIGestureRecognizerStateBegan:{
//增加的抖動(dòng)的動(dòng)畫
[self shake];
//判斷手勢落點(diǎn)位置是否在路徑上
NSIndexPath *indexPath = [self.itemCollectionVIew indexPathForItemAtPoint:[longGesture locationInView:self.itemCollectionVIew]];
if (indexPath == nil) {
break;
}
//在路徑上則開始移動(dòng)該路徑上的cell
[self.itemCollectionVIew beginInteractiveMovementForItemAtIndexPath:indexPath];
}
break;
case UIGestureRecognizerStateChanged:
//移動(dòng)過程當(dāng)中隨時(shí)更新cell位置
[self.itemCollectionVIew updateInteractiveMovementTargetPosition:[longGesture locationInView:self.itemCollectionVIew]];
break;
case UIGestureRecognizerStateEnded:
//移動(dòng)結(jié)束后關(guān)閉cell移動(dòng)
[self.itemCollectionVIew endInteractiveMovement];
break;
default:
[self.itemCollectionVIew cancelInteractiveMovement];
break;
}
}
系統(tǒng)的回調(diào)方法
//是否允許移動(dòng)item(ios9API)
- (BOOL)collectionView:(UICollectionView *)collectionView canMoveItemAtIndexPath:(NSIndexPath *)indexPath{
//返回YES允許其item移動(dòng)
return YES;
}
//item移動(dòng)后改變的item的回調(diào)(ios9API)
- (void)collectionView:(UICollectionView *)collectionView moveItemAtIndexPath:(NSIndexPath *)sourceIndexPath toIndexPath:(NSIndexPath*)destinationIndexPath {
//此處可以設(shè)置移動(dòng)后的數(shù)據(jù)源的數(shù)組中的位置
//也可以不寫,只是刷新后cell的狀態(tài)不是你所想要的
}
調(diào)換數(shù)據(jù)源數(shù)組中的位置,可以參考下面方法
//self.dataArray是數(shù)據(jù)源數(shù)組
//SelectedListModel是cell的model
//將數(shù)據(jù)源數(shù)組按照改變的item的位置重新組裝數(shù)組
-(void)compareMoveItemAtIndexPath:(NSIndexPath *)sourceIndexPath toIndexPath:(NSIndexPath*)destinationIndexPath{
NSInteger location = 0;
NSInteger length = 0;
if (sourceIndexPath.item > destinationIndexPath.item) {
location = destinationIndexPath.item;
}else{
location = sourceIndexPath.item;
}
length = ABS(destinationIndexPath.item - sourceIndexPath.item)+1;
NSRange rang = NSMakeRange(location , length);
NSMutableIndexSet *set = [NSMutableIndexSet indexSet];
[set addIndexesInRange:rang];
NSMutableArray *array = [NSMutableArray arrayWithArray:[self.dataArray subarrayWithRange:rang]];
[self.dataArray removeObjectsAtIndexes:set];
if (location == sourceIndexPath.item) {
SelectedListModel *model1 = array.firstObject;
[array removeObjectAtIndex:0];
[array addObject:model1];
}else{
SelectedListModel *model1 = array.lastObject;
[array removeLastObject];
[array insertObject:model1 atIndex:0];
}
[self.dataArray insertObjects:array atIndexes:set];
}
第二種是為了適配iOS9以前的系統(tǒng)
用到的屬性
/**之前選中cell的NSIndexPath*/
@property (nonatomic, strong) NSIndexPath *oldIndexPath;
/**單元格的截圖*/
@property (nonatomic, strong) UIView *snapshotView;
/**之前選中cell的NSIndexPath*/
@property (nonatomic, strong) NSIndexPath *moveIndexPath;
手勢實(shí)現(xiàn)的方法
//ios9以前的系統(tǒng)
-(void)action:(UILongPressGestureRecognizer *)longPress{
switch (longPress.state) {
case UIGestureRecognizerStateBegan:
{ // 手勢開始
//判斷手勢落點(diǎn)位置是否在row上
NSIndexPath *indexPath = [self.itemCollectionVIew indexPathForItemAtPoint:[longPress locationInView:self.itemCollectionVIew]];
self.oldIndexPath = indexPath;
if (indexPath == nil) {
break;
}
UICollectionViewCell *cell = [self.itemCollectionVIew cellForItemAtIndexPath:indexPath];
// 使用系統(tǒng)的截圖功能,得到cell的截圖視圖
UIView *snapshotView = [cell snapshotViewAfterScreenUpdates:NO];
snapshotView.layer.cornerRadius = 3;
snapshotView.layer.masksToBounds = YES;
snapshotView.frame = cell.frame;
[self.itemCollectionVIew addSubview:self.snapshotView = snapshotView];
// 截圖后隱藏當(dāng)前cell
cell.hidden = YES;
CGPoint currentPoint = [longPress locationInView:self.itemCollectionVIew];
[UIView animateWithDuration:0.25 animations:^{
snapshotView.transform = CGAffineTransformMakeScale(1.05, 1.05);
snapshotView.center = currentPoint;
}];
}
break;
case UIGestureRecognizerStateChanged:
{ // 手勢改變
//當(dāng)前手指位置 截圖視圖位置隨著手指移動(dòng)而移動(dòng)
CGPoint currentPoint = [longPress locationInView:self.itemCollectionVIew];
self.snapshotView.center = currentPoint;
// 計(jì)算截圖視圖和哪個(gè)可見cell相交
for (UICollectionViewCell *cell in self.itemCollectionVIew.visibleCells) {
// 當(dāng)前隱藏的cell就不需要交換了,直接continue
if ([self.itemCollectionVIew indexPathForCell:cell] == self.oldIndexPath) {
continue;
}
// 計(jì)算中心距
CGFloat space = sqrtf(pow(self.snapshotView.center.x - cell.center.x, 2) + powf(self.snapshotView.center.y - cell.center.y, 2));
if (space <= self.snapshotView.bounds.size.width / 2) {
self.moveIndexPath = [self.itemCollectionVIew indexPathForCell:cell];
//移動(dòng) 會(huì)調(diào)用willMoveToIndexPath方法更新數(shù)據(jù)源
[self.itemCollectionVIew moveItemAtIndexPath:self.oldIndexPath toIndexPath:self.moveIndexPath];
//上面提到的方法,將數(shù)據(jù)源數(shù)組按照改變的item的位置重新組裝數(shù)組
[self compareMoveItemAtIndexPath:_oldIndexPath toIndexPath:_moveIndexPath];
//設(shè)置移動(dòng)后的起始indexPath
self.oldIndexPath = self.moveIndexPath;
break;
}
}
}
break;
default:
{ // 手勢結(jié)束和其他狀態(tài)
UICollectionViewCell *cell = [self.itemCollectionVIew cellForItemAtIndexPath:self.oldIndexPath];
// 結(jié)束動(dòng)畫過程中停止交互,防止出問題
self.itemCollectionVIew.userInteractionEnabled = NO;
// 給截圖視圖一個(gè)動(dòng)畫移動(dòng)到隱藏cell的新位置
[UIView animateWithDuration:0.25 animations:^{
self.snapshotView.center = cell.center;
self.snapshotView.transform = CGAffineTransformMakeScale(1.0, 1.0);
} completion:^(BOOL finished) {
// 移除截圖視圖,顯示隱藏的cell并開始交互
[self.snapshotView removeFromSuperview];
cell.hidden = NO;
self.itemCollectionVIew.userInteractionEnabled = YES;
}];
}
break;
}
}
根據(jù)需要調(diào)用
- (void)handlelongGesture:(UILongPressGestureRecognizer *)longGesture {
//判斷是否是ios以前的系統(tǒng)
if ([[[UIDevice currentDevice] systemVersion] floatValue] < 9.0){
[self action:longGesture];
}else{
[self IOS9_action:longGesture];
}
}
注釋寫的很清楚,理解應(yīng)該不是很難。。。