SnapKit源碼分析
Snapkit版本:5.6.0
1. 給誰做約束
ConstraintView:對iOS而言是UIView,對macOS而言是NSView
#if os(iOS) || os(tvOS)
public typealias ConstraintView = UIView
#else
public typealias ConstraintView = NSView
#endif
給ConstraintView擴(kuò)展了snp屬性,snp為ConstraintViewDSL結(jié)構(gòu)體
public extension ConstraintView {
var snp: ConstraintViewDSL {
return ConstraintViewDSL(view: self)
}
}
ConstraintViewDSL
在ConstraintViewDSL中提供了prepareConstraints、makeConstraints等我們經(jīng)常調(diào)用的方法。
public struct ConstraintViewDSL: ConstraintAttributesDSL {
@discardableResult
public func prepareConstraints(_ closure: (_ make: ConstraintMaker) -> Void) -> [Constraint] {
return ConstraintMaker.prepareConstraints(item: self.view, closure: closure)
}
public func makeConstraints(_ closure: (_ make: ConstraintMaker) -> Void) {
ConstraintMaker.makeConstraints(item: self.view, closure: closure)
}
public func remakeConstraints(_ closure: (_ make: ConstraintMaker) -> Void) {
ConstraintMaker.remakeConstraints(item: self.view, closure: closure)
}
public func updateConstraints(_ closure: (_ make: ConstraintMaker) -> Void) {
ConstraintMaker.updateConstraints(item: self.view, closure: closure)
}
//....
internal init(view: ConstraintView) {
self.view = view
}
}
(1)ConstraintViewDSL遵循ConstraintAttributesDSL協(xié)議,ConstraintAttributesDSL主要是增加了iOS 8.0和OSX 10.11之后的新的屬性;
(2)ConstraintAttributesDSL遵循ConstraintBasicAttributesDSL協(xié)議,ConstraintBasicAttributesDSL主要是一些如left、top、right、size等基礎(chǔ)的布局屬性。
(3)通過internal init(view: ConstraintView)方法將要設(shè)置約束的view賦值給self.view
2. 分析設(shè)置約束的過程
通過分析ConstraintViewDSL的makeConstraints方法,了解設(shè)置約束的過程
public func makeConstraints(_ closure: (_ make: ConstraintMaker) -> Void) {
ConstraintMaker.makeConstraints(item: self.view, closure: closure)
}
這里通過調(diào)用ConstraintMaker的makeConstraints來實現(xiàn),通過prepareConstraints構(gòu)造Constraint后,進(jìn)行逐個添加和激活
internal static func makeConstraints(item: LayoutConstraintItem, closure: (_ make: ConstraintMaker) -> Void) {
let constraints = prepareConstraints(item: item, closure: closure)
for constraint in constraints {
constraint.activateIfNeeded(updatingExisting: false)
}
}
internal static func prepareConstraints(item: LayoutConstraintItem, closure: (_ make: ConstraintMaker) -> Void) -> [Constraint] {
let maker = ConstraintMaker(item: item)
closure(maker)
var constraints: [Constraint] = []
for description in maker.descriptions {
guard let constraint = description.constraint else {
continue
}
constraints.append(constraint)
}
return constraints
}
擴(kuò)充屬性
(1)ConstraintMaker:就是我們常寫的makeConstraints回調(diào)中make的類型。
LayoutConstraintItem:是遵循AnyObject的一個協(xié)議,擴(kuò)展了prepare、superview、constraints、add、remove、constraintsSet屬性和方法
因為ConstraintView擴(kuò)展了這個協(xié)議,所以可以直接傳ConstraintView類型
(2)ConstraintMaker 包含left、top、centerX等基本屬性,且返回ConstraintMakerExtendable,使得其能鏈?zhǔn)秸{(diào)用
public class ConstraintMaker {
public var left: ConstraintMakerExtendable {
return self.makeExtendableWithAttributes(.left)
}
public var top: ConstraintMakerExtendable {
return self.makeExtendableWithAttributes(.top)
}
public var bottom: ConstraintMakerExtendable {
return self.makeExtendableWithAttributes(.bottom)
}
public var right: ConstraintMakerExtendable {
return self.makeExtendableWithAttributes(.right)
}
public var leading: ConstraintMakerExtendable {
return self.makeExtendableWithAttributes(.leading)
}
//...
}
通過ConstraintMaker的makeExtendableWithAttributes方法,不斷新增描述中的屬性(description.attributes)
其中attributes遵循OptionSet, ExpressibleByIntegerLiteral協(xié)議。
internal func makeExtendableWithAttributes(_ attributes: ConstraintAttributes) -> ConstraintMakerExtendable {
let description = ConstraintDescription(item: self.item, attributes: attributes)
self.descriptions.append(description)
return ConstraintMakerExtendable(description)
}
擴(kuò)充值
(3)ConstraintMakerExtendable遵循ConstraintMakerRelatable協(xié)議,擴(kuò)充了equalTo、equalToSuperview、lessThanOrEqualTo、greaterThanOrEqualTo等方法。
這些方法最終都會調(diào)用ConstraintMakerRelatable的relatedTo方法,將約束描述補(bǔ)充,并返回ConstraintMakerEditable類型。
internal func relatedTo(_ other: ConstraintRelatableTarget, relation: ConstraintRelation, file: String, line: UInt) -> ConstraintMakerEditable {
let related: ConstraintItem
let constant: ConstraintConstantTarget
if let other = other as? ConstraintItem {
guard other.attributes == ConstraintAttributes.none ||
other.attributes.layoutAttributes.count <= 1 ||
other.attributes.layoutAttributes == self.description.attributes.layoutAttributes ||
other.attributes == .edges && self.description.attributes == .margins ||
other.attributes == .margins && self.description.attributes == .edges ||
other.attributes == .directionalEdges && self.description.attributes == .directionalMargins ||
other.attributes == .directionalMargins && self.description.attributes == .directionalEdges else {
fatalError("Cannot constraint to multiple non identical attributes. (\(file), \(line))");
}
related = other
constant = 0.0
} else if let other = other as? ConstraintView {
related = ConstraintItem(target: other, attributes: ConstraintAttributes.none)
constant = 0.0
} else if let other = other as? ConstraintConstantTarget {
related = ConstraintItem(target: nil, attributes: ConstraintAttributes.none)
constant = other
} else if #available(iOS 9.0, OSX 10.11, *), let other = other as? ConstraintLayoutGuide {
related = ConstraintItem(target: other, attributes: ConstraintAttributes.none)
constant = 0.0
} else {
fatalError("Invalid constraint. (\(file), \(line))")
}
let editable = ConstraintMakerEditable(self.description)
editable.description.sourceLocation = (file, line)
editable.description.relation = relation
editable.description.related = related
editable.description.constant = constant
return editable
}
擴(kuò)充計算
ConstraintMakerEditable類型包含multipliedBy、offset、dividedBy、inset等方法,支持對值做相應(yīng)計算。
public class ConstraintMakerEditable: ConstraintMakerPrioritizable {
@discardableResult
public func multipliedBy(_ amount: ConstraintMultiplierTarget) -> ConstraintMakerEditable {
self.description.multiplier = amount
return self
}
@discardableResult
public func dividedBy(_ amount: ConstraintMultiplierTarget) -> ConstraintMakerEditable {
return self.multipliedBy(1.0 / amount.constraintMultiplierTargetValue)
}
@discardableResult
public func offset(_ amount: ConstraintOffsetTarget) -> ConstraintMakerEditable {
self.description.constant = amount.constraintOffsetTargetValue
return self
}
@discardableResult
public func inset(_ amount: ConstraintInsetTarget) -> ConstraintMakerEditable {
self.description.constant = amount.constraintInsetTargetValue
return self
}
#if os(iOS) || os(tvOS)
@discardableResult
@available(iOS 11.0, tvOS 11.0, *)
public func inset(_ amount: ConstraintDirectionalInsetTarget) -> ConstraintMakerEditable {
self.description.constant = amount.constraintDirectionalInsetTargetValue
return self
}
#endif
}
ConstraintMakerEditable繼承自ConstraintMakerPrioritizable
擴(kuò)充優(yōu)先級
ConstraintMakerPrioritizable包含了優(yōu)先級相關(guān)的方法priority、priorityRequired、priorityHigh、priorityMedium、priorityLow
ConstraintMakerPrioritizable繼承自ConstraintMakerFinalizable
完整描述
ConstraintMakerFinalizable
一個只有一個類型為 ConstraintDescription 的屬性的類,正如它的類名,有一個 ConstraintMakerFinalizable 實例,就得到了對于一個約束的完整描述。
過程
blackView.snp.makeConstraints { make in
make.center.equalTo(view)
make.size.equalTo(CGSize(width: 100, height: 100))
}
(1)回到ConstraintMaker的prepareConstraints方法,根據(jù)需要對屬性、值、計算和優(yōu)先級做一系列處理后,我們可以得到通過closure(maker)使maker.descriptions包含所有的約束描述,將每條描述再轉(zhuǎn)換成Constraint類型(真實需要的約束)的約束信息,并返回[Constraint]類型
(2)對[Constraint]的每個Constraint執(zhí)行 internal func activateIfNeeded(updatingExisting: Bool = false) 方法
通過NSLayoutConstraint的 open class func activate(_ constraints: [NSLayoutConstraint])讓每個約束(即Constraint的layoutConstraints屬性)激活
LayoutConstraint繼承自UIKit.NSLayoutConstraint或者AppKit.NSLayoutConstraint
public final class Constraint {
public var layoutConstraints: [LayoutConstraint]
}
public class LayoutConstraint : NSLayoutConstraint {
public var label: String? {
get {
return self.identifier
}
set {
self.identifier = newValue
}
}
internal weak var constraint: Constraint? = nil
}
/* Convenience method that activates each constraint in the contained array, in the same manner as setting active=YES. This is often more efficient than activating each constraint individually. */
@available(macOS 10.10, *)
open class func activate(_ constraints: [NSLayoutConstraint])
讓LayoutConstraintItem(也就是對應(yīng)的ConstraintView)通過internal func add(constraints: [Constraint]) 方法將LayoutConstraintItem的constraintsSet添加上所有約束
其中constraintsSet是與LayoutConstraintItem相關(guān)聯(lián)的
private var constraintsSet: NSMutableSet {
let constraintsSet: NSMutableSet
if let existing = objc_getAssociatedObject(self, &constraintsKey) as? NSMutableSet {
constraintsSet = existing
} else {
constraintsSet = NSMutableSet()
objc_setAssociatedObject(self, &constraintsKey, constraintsSet, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
return constraintsSet
}
private var constraintsKey: UInt8 = 0
至此,SnapKit完成了約束的添加和約束與對象關(guān)聯(lián),以方便對約束的更新。