inputSpaceWidth = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, inputSpaceWidth,
getResources().getDisplayMetrics());
第一個(gè)參數(shù)是第二個(gè)參數(shù)的單位。
源碼如下
public static float applyDimension(int unit, float value,
DisplayMetrics metrics)
{
switch (unit) {
case COMPLEX_UNIT_PX:
return value;
case COMPLEX_UNIT_DIP:
return value * metrics.density;
case COMPLEX_UNIT_SP:
return value * metrics.scaledDensity;
case COMPLEX_UNIT_PT:
return value * metrics.xdpi * (1.0f/72);
case COMPLEX_UNIT_IN:
return value * metrics.xdpi;
case COMPLEX_UNIT_MM:
return value * metrics.xdpi * (1.0f/25.4f);
}
return 0;
}
用法:
例如在android java文件中,要創(chuàng)建一個(gè)大小為40dp*40dp的Bitmap
int inputSpaceWidth = 40;
int inputSpaceHeight = 40;
inputSpaceWidth = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, inputSpaceWidth,
getResources().getDisplayMetrics());
inputSpaceHeight = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, inputSpaceHeight,
getResources().getDisplayMetrics());
//假如inputBitmap是已經(jīng)獲取過的Bitmap,
//無論是通過BitmapFactory.decodeResource獲取的還是Bitmap.createBitmap獲取的
inputBitmap = Bitmap.createScaledBitmap(inputBitmap, inputSpaceWidth, inputSpaceHeight, true);