入行一年半的android程序員,半個月前的一個上午還在跟同事討論發(fā)不發(fā)年終獎,下午就被裁了。找工作快兩個禮拜了,連面試的都沒有,更別說找個好工作了。估計再呆下去真得抑郁癥了
同理,上來先噴一下,橫線之后開始寫內容
Glide的基本用法
Glide.with(this).load("").into();
Glide :: with
創(chuàng)建了一個RequestManagerRetriever 的實例,調用了get方法
public static RequestManager with(FragmentActivity activity) {
RequestManagerRetriever retriever = RequestManagerRetriever.get();
return retriever.get(activity);
}
RequestManagerRetriever :: get
先檢查一下線程,如果不在主線程,執(zhí)行get方法 。 ps: 不過我記得,加載圖片,是不能放在線程里的,這里卻放過了線程
public RequestManager get(FragmentActivity activity) {
if (Util.isOnBackgroundThread()) {
return get(activity.getApplicationContext());
} else {
assertNotDestroyed(activity);
FragmentManager fm = activity.getSupportFragmentManager();
return supportFragmentGet(activity, fm);
}
}
RequestManager :: supportFragmentGet
- 從FragmentManager中取出當前頁面的fragment
(SupportRequestManagerFragment 這個fragment主要的功能就是同步activity的生命周期) - 要是activity沒有這個fragment的話,
pendingSupportRequestManagerFragment這兒拿 - 還沒有的話創(chuàng)建一個fragment
ps:這里有個問題,每次創(chuàng)建完之后,發(fā)一個handler,把存儲在pendingSupportRequestManagerFragments中的fragment干掉了,不知道是干嘛的,猜測是避免重復創(chuàng)建frgment的一個手段吧
RequestManager supportFragmentGet(Context context, FragmentManager fm) {
SupportRequestManagerFragment current = getSupportRequestManagerFragment(fm);
RequestManager requestManager = current.getRequestManager();
if (requestManager == null) {
requestManager = new RequestManager(context, current.getLifecycle(), current.getRequestManagerTreeNode());
current.setRequestManager(requestManager);
}
return requestManager;
}
SupportRequestManagerFragment getSupportRequestManagerFragment(final FragmentManager fm) {
SupportRequestManagerFragment current = (SupportRequestManagerFragment) fm.findFragmentByTag(
FRAGMENT_TAG);
if (current == null) {
current = pendingSupportRequestManagerFragments.get(fm);
if (current == null) {
current = new SupportRequestManagerFragment();
pendingSupportRequestManagerFragments.put(fm, current);
fm.beginTransaction().add(current, FRAGMENT_TAG).commitAllowingStateLoss();
handler.obtainMessage(ID_REMOVE_SUPPORT_FRAGMENT_MANAGER, fm).sendToTarget();
}
}
return current;
}
接下來最主要的就是RequestManager 了
RequestManager
RequestManager管理了每個acitivity上的圖片請求,RequestManager 含有了activity的生命周期,并且含有一個RequestTracker這樣的請求棧,這個棧是一個包含有請求(request)的arrayList
RequestManager :: load
還記得上面說到的request嗎?這里就根據傳入的資源去構建一個request build,這里就是構建了一個DrawableTypeRequest 。在RequestManager 中有各種load,load調用了各種from,但都調用了一個loadGeneric方法
public DrawableTypeRequest < Integer > load(Integer resourceId) {
return (DrawableTypeRequest < Integer > ) fromResource().load(resourceId);
}
RequestManager :: loadGeneric
從代碼上看,主要創(chuàng)建了兩個modelLoader 和調用了 optionsApplier.apply。(這里要打一個大大的問號了......)這段代碼不是很懂,結合這注釋看,總之這里創(chuàng)建了DrawableTypeRequest (具體過程先不管了),調用父類的load方法,也就是GenericRequestBuilder的load
private < T > DrawableTypeRequest < T > loadGeneric(Class < T > modelClass) {
ModelLoader < T, InputStream > streamModelLoader = Glide.buildStreamModelLoader(modelClass, context);
ModelLoader < T,ParcelFileDescriptor > fileDescriptorModelLoader = Glide.buildFileDescriptorModelLoader(modelClass, context);
if (modelClass != null && streamModelLoader == null && fileDescriptorModelLoader == null) {
throw new IllegalArgumentException("Unknown type " + modelClass + ". You must provide a Model of a type for" + " which there is a registered ModelLoader, if you are using a custom model, you must first call" + " Glide#register with a ModelLoaderFactory for your custom model class");
}
return optionsApplier.apply(new DrawableTypeRequest < T > (modelClass, streamModelLoader, fileDescriptorModelLoader, context, glide, requestTracker, lifecycle, optionsApplier));
}
GenericRequestBuilder :: into
GenericRequestBuilder中的into方法,首先進行了線程的檢查,等異常的處理和transform的幾種縮放處理,之后統(tǒng)一調用了into方法
public Target < TranscodeType > into(ImageView view) {
Util.assertMainThread();
if (view == null) {
throw new IllegalArgumentException("You must pass in a non null View");
}
if (!isTransformationSet && view.getScaleType() != null) {
switch (view.getScaleType()) {
case CENTER_CROP:
applyCenterCrop();
break;
case FIT_CENTER:
case FIT_START:
case FIT_END:
applyFitCenter();
break;
//$CASES-OMITTED$
default:
// Do nothing.
}
}
return into(glide.buildImageViewTarget(view, transcodeClass));
}
GenericRequestBuilder :: into(target)
這個方法主要看target有沒有請求,若有的話清掉,在構建一個請求,添加到生命周期,并執(zhí)行請求
public < Y extends Target < TranscodeType >> Y into(Y target) {
Util.assertMainThread();
if (target == null) {
throw new IllegalArgumentException("You must pass in a non null Target");
}
if (!isModelSet) {
throw new IllegalArgumentException("You must first set a model (try #load())");
}
Request previous = target.getRequest();
if (previous != null) {
previous.clear();
requestTracker.removeRequest(previous);
previous.recycle();
}
Request request = buildRequest(target);
target.setRequest(request);
lifecycle.addListener(target);
requestTracker.runRequest(request);
return target;
}
通過obtainRequest 去獲得Request
private Request obtainRequest(Target < TranscodeType > target, float sizeMultiplier, Priority priority, RequestCoordinator requestCoordinator) {
return GenericRequest.obtain(loadProvider, model, signature, context, priority, target, sizeMultiplier, placeholderDrawable, placeholderId, errorPlaceholder, errorId, fallbackDrawable, fallbackResource, requestListener, requestCoordinator, glide.getEngine(), transformation, transcodeClass, isCacheable, animationFactory, overrideWidth, overrideHeight, diskCacheStrategy);
}
RequestTracker :: runRequest
將請求添加到請求隊列中,如果沒有暫停,將Request開始,并且添加到掛起的隊列
public void runRequest(Request request) {
requests.add(request);
if (!isPaused) {
request.begin();
} else {
pendingRequests.add(request);
}
}
GenericRequest :: begin
begin 方法中onSizeReady() 是主要的方法,與此之外,這里還調用了target的一些方法,主要是添加占位和錯誤的圖片,基本上就是調用了view 的設置圖片,就不粘代碼了。主要還是看onSizeReady
@Override public void begin() {
startTime = LogTime.getLogTime();
if (model == null) {
onException(null);
return;
}
status = Status.WAITING_FOR_SIZE;
if (Util.isValidDimensions(overrideWidth, overrideHeight)) {
onSizeReady(overrideWidth, overrideHeight);
} else {
target.getSize(this);
}
if (!isComplete() && !isFailed() && canNotifyStatusChanged()) {
target.onLoadStarted(getPlaceholderDrawable());
}
if (Log.isLoggable(TAG, Log.VERBOSE)) {
logV("finished run method in " + LogTime.getElapsedMillis(startTime));
}
}
@Override public void onSizeReady(int width, int height) {
if (Log.isLoggable(TAG, Log.VERBOSE)) {
logV("Got onSizeReady in " + LogTime.getElapsedMillis(startTime));
}
if (status != Status.WAITING_FOR_SIZE) {
return;
}
status = Status.RUNNING;
width = Math.round(sizeMultiplier * width);
height = Math.round(sizeMultiplier * height);
ModelLoader < A,
T > modelLoader = loadProvider.getModelLoader();
final DataFetcher < T > dataFetcher = modelLoader.getResourceFetcher(model, width, height);
if (dataFetcher == null) {
onException(new Exception("Failed to load model: \'" + model + "\'"));
return;
}
ResourceTranscoder < Z,
R > transcoder = loadProvider.getTranscoder();
if (Log.isLoggable(TAG, Log.VERBOSE)) {
logV("finished setup for calling load in " + LogTime.getElapsedMillis(startTime));
}
loadedFromMemoryCache = true;
loadStatus = engine.load(signature, width, height, dataFetcher, loadProvider, transformation, transcoder, priority, isMemoryCacheable, diskCacheStrategy, this);
loadedFromMemoryCache = resource != null;
if (Log.isLoggable(TAG, Log.VERBOSE)) {
logV("finished onSizeReady in " + LogTime.getElapsedMillis(startTime));
}
}
主要的是這一段
loadStatus = engine.load(signature, width, height, dataFetcher, loadProvider, transformation, transcoder, priority, isMemoryCacheable, diskCacheStrategy, this);
調用loadFromCache從內存加載,若返回值為空再次從活動的資源中加載,若再次為空查看jobs是否提交過任務,若沒有提交則創(chuàng)建EngineRunnable,并將任務提交到engineJob中
public < T,Z,R > LoadStatus load(Key signature, int width, int height, DataFetcher < T > fetcher, DataLoadProvider < T, Z > loadProvider, Transformation < Z > transformation, ResourceTranscoder < Z, R > transcoder, Priority priority, boolean isMemoryCacheable, DiskCacheStrategy diskCacheStrategy, ResourceCallback cb) {
Util.assertMainThread();
long startTime = LogTime.getLogTime();
final String id = fetcher.getId();
EngineKey key = keyFactory.buildKey(id, signature, width, height, loadProvider.getCacheDecoder(), loadProvider.getSourceDecoder(), transformation, loadProvider.getEncoder(), transcoder, loadProvider.getSourceEncoder());
EngineResource < ?>cached = loadFromCache(key, isMemoryCacheable);
if (cached != null) {
cb.onResourceReady(cached);
if (Log.isLoggable(TAG, Log.VERBOSE)) {
logWithTimeAndKey("Loaded resource from cache", startTime, key);
}
return null;
}
EngineResource < ?>active = loadFromActiveResources(key, isMemoryCacheable);
if (active != null) {
cb.onResourceReady(active);
if (Log.isLoggable(TAG, Log.VERBOSE)) {
logWithTimeAndKey("Loaded resource from active resources", startTime, key);
}
return null;
}
EngineJob current = jobs.get(key);
if (current != null) {
current.addCallback(cb);
if (Log.isLoggable(TAG, Log.VERBOSE)) {
logWithTimeAndKey("Added to existing load", startTime, key);
}
return new LoadStatus(cb, current);
}
EngineJob engineJob = engineJobFactory.build(key, isMemoryCacheable);
DecodeJob < T,Z, R > decodeJob = new DecodeJob < T, Z,R > (key, width, height, fetcher, loadProvider, transformation, transcoder, diskCacheProvider, diskCacheStrategy, priority);
EngineRunnable runnable = new EngineRunnable(engineJob, decodeJob, priority);
jobs.put(key, engineJob);
engineJob.addCallback(cb);
engineJob.start(runnable);
if (Log.isLoggable(TAG, Log.VERBOSE)) {
logWithTimeAndKey("Started new load", startTime, key);
}
return new LoadStatus(cb, engineJob);
}
看一下EngineRunnable的run方法,對資源進行解碼
@Override
public void run() {
if (isCancelled) {
return;
}
Exception exception = null;
Resource < ?>resource = null;
try {
resource = decode();
} catch(Exception e) {
if (Log.isLoggable(TAG, Log.VERBOSE)) {
Log.v(TAG, "Exception decoding", e);
}
exception = e;
}
if (isCancelled) {
if (resource != null) {
resource.recycle();
}
return;
}
if (resource == null) {
onLoadFailed(exception);
} else {
onLoadComplete(resource);
}
}
是從緩存中拿到還是從資源中拿到,應該在decodeFromCache指的是緩存,FromSource拉取資源。緩存是通過DiskLruCache進行獲取的。繼續(xù)跟到decodeFromSource中,最后到了decodeSource這個方法中
private Resource < ?>decode() throws Exception {
if (isDecodingFromCache()) {
return decodeFromCache();
} else {
return decodeFromSource();
}
}
最主要的是fetcher的loadData方法,從注釋上來看,fetcher是一個用于加載資源的接口,實現這個接口的類很多, 取一個最常用的 HttpUrlFetcher 試著去看看
private Resource < T > decodeSource() throws Exception {
Resource < T > decoded = null;
try {
long startTime = LogTime.getLogTime();
final A data = fetcher.loadData(priority);
if (Log.isLoggable(TAG, Log.VERBOSE)) {
logWithTimeAndKey("Fetched data", startTime);
}
if (isCancelled) {
return null;
}
decoded = decodeFromSourceData(data);
} finally {
fetcher.cleanup();
}
return decoded;
}

最后關注了一下loadDataWithRedirects中的聯網請求
HttpUrlFetcher ::loadDataWithRedirects
在代碼中使用了HttpURLConnection作為網絡請求等一些屬性

基本上glide的流程都走了一遍,但每個模塊都沒有深入的研究,有時間再去看看幾個有疑問地方的代碼實現。
這里貼一張網絡圖片,記錄一下glide的總體設計

Glide 怎么加載的okhttp作為網絡請求的 ?
在一個app,為了保持網絡請求的一致性,通常也會把Glide的數據加載換成與本來項目中的網絡請求一致的框架,glide也支持這些,這是官方的文檔 https://github.com/bumptech/glide/wiki/Integration-Libraries。
比如我用的ide是android studio, 當我添加了這個依賴
dependencies {
compile 'com.github.bumptech.glide:okhttp-integration:1.4.0@aar' //compile 'com.squareup.okhttp:okhttp:2.2.0'
}
gradle會自動在AndroidManifest.xml中添加一下這段標簽,ant 或者 maven就得手動添加
<meta-data android:name="com.bumptech.glide.integration.okhttp.OkHttpGlideModule" android:value="GlideModule" />
在Glide創(chuàng)建RequestManager時,RequestManager的構造方法會調用Glide的get方法。 這里讀取了ManifestParser的標簽,去找到GlideModule標簽對應的android:name
在代碼指定的是com.bumptech.glide.integration.okhttp.OkHttpGlideModule
最后通過ManifestParser::parseModule()去創(chuàng)建一個GlideModule, 這里實現GlideModule接口的是OkHttpGlideModule
在for循環(huán)中, 調用了applyOptions方法,但是什么都沒干,最后調用了registerComponents方法,創(chuàng)建了一個OkHttpUrlLoader.Factory(), 去注冊一個 GenericLoaderFactory loaderFactory。在上面看的源碼中,看不太懂的modeloader()那里, 正好獲得了這個OkHttpUrlLoader。
public static Glide get(Context context) {
if (glide == null) {
synchronized(Glide.class) {
if (glide == null) {
Context applicationContext = context.getApplicationContext();
List < GlideModule > modules = new ManifestParser(applicationContext).parse();
GlideBuilder builder = new GlideBuilder(applicationContext);
for (GlideModule module: modules) {
module.applyOptions(applicationContext, builder);
}
glide = builder.createGlide();
for (GlideModule module: modules) {
module.registerComponents(applicationContext, glide);
}
}
}
}
return glide;
}
private static GlideModule parseModule(String className) {
Class < ?>clazz;
try {
clazz = Class.forName(className);
} catch(ClassNotFoundException e) {
throw new IllegalArgumentException("Unable to find GlideModule implementation", e);
}
Object module;
try {
module = clazz.newInstance();
} catch(InstantiationException e) {
throw new RuntimeException("Unable to instantiate GlideModule implementation for " + clazz, e);
} catch(IllegalAccessException e) {
throw new RuntimeException("Unable to instantiate GlideModule implementation for " + clazz, e);
}
if (! (module instanceof GlideModule)) {
throw new RuntimeException("Expected instanceof GlideModule, but found: " + module);
}
return (GlideModule) module;
}
public class OkHttpGlideModule implements GlideModule {@Override public void applyOptions(Context context, GlideBuilder builder) {
// Do nothing.
}
@Override public void registerComponents(Context context, Glide glide) {
glide.register(GlideUrl.class, InputStream.class, new OkHttpUrlLoader.Factory());
}
}
public class OkHttpGlideModule implements GlideModule {
@Override
public void applyOptions(Context context, GlideBuilder builder) {
// Do nothing.
}
@Override
public void registerComponents(Context context, Glide glide) {
glide.register(GlideUrl.class, InputStream.class, new OkHttpUrlLoader.Factory());
}
}
Glide 怎么實現對生命周期的處理?
Glide 使用創(chuàng)建一個fragment的方式,監(jiān)視了activity的生命周期。
FragmentManager fm = getSupportFragmentManager();
FeedFragment current = (FeedFragment) fm.findFragmentByTag(FRAGMENT_TAG);
if (current == null){
current = new FeedFragment();
fm.beginTransaction().add(current, FRAGMENT_TAG).commitAllowingStateLoss();
}
這樣就可以同步activity的生命周期
-
當啟動一個應用
Activity onCreate:
Fragment onAttach:
Fragment onCreate:
Fragment onCreateView:
Fragment onActivityCreated
Fragment onStart:
Activity onStart:
Activity onResume:
Fragment onResume:
-
按下home
Fragment onPause:
Activity onPause:
Fragment onStop:
Activity onStop:
-
重新喚醒
Fragment onStart:
Activity onStart:
Activity onResume:
Fragment onResume:
-
退出應用
Fragment onPause:
Activity onPause:
Fragment onStop:
Activity onStop:
Fragment onDestroyView:
Fragment onDestroy:
Fragment onDetach:
Activity onDestroy:
Glide怎么判斷的圖片大?。?/h3>
根據上面的流程,我定位到了GenericRequest :: begin方法
這里先對寬高,進行判斷,若不合法,走target的getSize, getSize也會對寬高判斷,失敗了就會拋出異常(throw new IllegalArgumentException("You cannot set the tag id more than once or change" + " the tag id after the first request has been made");)我準備沿著代碼邏輯向前走,看看是哪里來的overrideWidth。
@Override
public void begin() {
startTime = LogTime.getLogTime();
if (model == null) {
onException(null);
return;
}
status = Status.WAITING_FOR_SIZE;
if (Util.isValidDimensions(overrideWidth, overrideHeight)) {
onSizeReady(overrideWidth, overrideHeight);
} else {
target.getSize(this);
}
if (!isComplete() && !isFailed() && canNotifyStatusChanged()) {
target.onLoadStarted(getPlaceholderDrawable());
}
if (Log.isLoggable(TAG, Log.VERBOSE)) {
logV("finished run method in " + LogTime.getElapsedMillis(startTime));
}
}
在GenericRequestBuilder中對寬和高進行初始化,初始化的值是-1,發(fā)現以下這些類都調用了對寬高進行了賦值,這些類都是GenericRequestBuilder的子類,都會調用GenericRequestBuilder :: override()
方法

在RequestManager :: loadGeneric創(chuàng)建了DrawableTypeRequest, DrawableTypeRequest是DrawableRequestBuilder的子類, DrawableRequestBuilder這個繼續(xù)調用父類的構造。最后找到Glide :: 的buildImageViewTarget到ImageViewTargetFactory :: buildTarget拿
DrawableImageViewTarget分析,一直跟到ViewTarget的構造, 這里創(chuàng)建了一個SizeDeterminer,最上面的代碼target.getSize(this);實際上調用了就是這個SizeDeterminer的getSize.看了一圈, 又回到了GenericRequest類;
所以,在GenericRequest的begin中,當指定了override時, 直接調用onSizeReady;沒有則調用了target(target理解成view就好)getSize,看當前的view是否已經有寬高了,若沒有則去監(jiān)聽view的寬高,再去調用onSizeReady
ViewTarget :: getSize
public void getSize(SizeReadyCallback cb) {
int currentWidth = getViewWidthOrParam();
int currentHeight = getViewHeightOrParam();
if (isSizeValid(currentWidth) && isSizeValid(currentHeight)) {
cb.onSizeReady(currentWidth, currentHeight);
} else {
// We want to notify callbacks in the order they were added and we only expect one or two callbacks to
// be added a time, so a List is a reasonable choice.
if (!cbs.contains(cb)) {
cbs.add(cb);
}
if (layoutListener == null) {
final ViewTreeObserver observer = view.getViewTreeObserver();
layoutListener = new SizeDeterminerLayoutListener(this);
observer.addOnPreDrawListener(layoutListener);
}
}
}
Glide 設置縮略圖之后回莫名其妙的‘閃’一下
在加載一個列表頁的時候,通常會添加一個占位圖,并設置crossfade這個屬性,能讓顯示更加平穩(wěn),顯示效果也比較好看。但出現一個問題。圖片加載的時候, 圖片不僅僅回做透明度的變化,并且大小也改變了, 顯示效果頁比較難看。
GlideDrawableImageViewTarget::onResourceReady
最終圖片加載會走到這里,中間一堆注釋先不看(看不懂)

看一下父類的onResourceReady方法


能看到這里new 了一個TransitionDrawwable, 這個drawable正式能顯示漸變動畫的drawable

getCurrentDrawable 是view當前的drawale
再看下 #### GenericRequest::begin()

當未完成未失敗的情況下,加載了placeholder,這時候view顯示的占位圖試placeholder, currentDrawable卻是占位圖的, 但進行動畫之后glide回按照imageview的寬高裁剪圖片,這樣一來,必然會出現閃一下的這種情況了