ThreadLocal學(xué)習(xí)筆記

前言

ThreadLocal是JDK包提供的,它提供了線程本地變量,也就是如果你創(chuàng)建了一個(gè)ThreadLocal變量,那么訪問這個(gè)變量的每個(gè)線程都會(huì)有這個(gè)變量的一個(gè)本地副本。當(dāng)多線程操作這個(gè)變量時(shí),實(shí)際操作的是自己本地內(nèi)存里面的變量,從而避免了線程安全問題。

ThreadLocal的應(yīng)用

列舉個(gè)使用ThreadLocal的例子

static ThreadLocal<String> localV = new ThreadLocal<>();
public static void main(String[] args) {
    Thread threadOne = new Thread(new Runnable() {
        @Override
        public void run() {
            localV.set("thradOne local V");
            System.out.println("getV = " + localV.get());
        }
    });
    Thread threadTwo = new Thread(new Runnable() {
        @Override
        public void run() {
            localV.set("thradTwo local V");
            System.out.println("getV = " + localV.get());
        }
    });
    threadOne.start();
    threadTwo.start();
}

Out:
getV = thradTwo local V
getV = thradOne local V

threadOne通過ThreadLocal的set方法設(shè)置的值,其實(shí)設(shè)置的是線程本地內(nèi)存中的一個(gè)副本,這個(gè)副本是threadTwo訪問不了的。

ThreadLocal是如何實(shí)現(xiàn)線程之間數(shù)據(jù)隔離

ThreadLocal其實(shí)就是一個(gè)工具殼,真正實(shí)現(xiàn)存儲(chǔ)的還是ThreadLocalMap,相應(yīng)的變量存儲(chǔ)在Thread類中

/* ThreadLocal values pertaining to this thread. This map is maintained
* by the ThreadLocal class. */
ThreadLocal.ThreadLocalMap threadLocals = null;
/*
* InheritableThreadLocal values pertaining to this thread. This map is
* maintained by the InheritableThreadLocal class.
*/
ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;

ThreadLocalMap是一個(gè)定制化的HashMap,默認(rèn)情況下這兩個(gè)變量都為空。

inheritableThreadLocals:init方法初始化,同一個(gè)ThreadLocal變量在父進(jìn)程中被設(shè)置值后,使用inheritableThreadLocals可以在子線程中獲取

private void init(ThreadGroup g, Runnable target, String name,
                  long stackSize, AccessControlContext acc,
                  boolean inheritThreadLocals) {
    //獲取當(dāng)前的線程,這里指的是main函數(shù)所在的線程,也就是父線程
    Thread parent = currentThread();
    
    if (inheritThreadLocals && parent.inheritableThreadLocals != null) //因?yàn)閙ain線程set/get方法操作的是inheritableThreadLocals,一定不為空
        this.inheritableThreadLocals =
            ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
}

static ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) {
    return new ThreadLocalMap(parentMap);
}

threadLocals:只有當(dāng)線程第一次調(diào)用ThreadLocal的set/get方法時(shí)才會(huì)創(chuàng)建

public void set(T value) {
    Thread t = Thread.currentThread(); //獲取當(dāng)前線程
    ThreadLocalMap map = getMap(t); //查找當(dāng)前線程threadlocals變量
    if (map != null)
        map.set(this, value);
    else
        createMap(t, value);//第一次調(diào)用就創(chuàng)建當(dāng)前線程對(duì)應(yīng)的HashMap
}


ThreadLocalMap getMap(Thread t) {
    return t.threadLocals;
}

void createMap(Thread t, T firstValue) {
    t.threadLocals = new ThreadLocalMap(this, firstValue);
}

最后我們分析一下ThreadLocalMap類是如何實(shí)現(xiàn)線程本地化存儲(chǔ)

ThreadLocalMap類
static class ThreadLocalMap {
        //table中每個(gè)結(jié)點(diǎn),ThreadLocal為弱引用 當(dāng)沒有引用的時(shí)候會(huì)直接回收
        static class Entry extends WeakReference<ThreadLocal<?>> {
            //ThreadLocal關(guān)聯(lián)的值
            Object value;
            Entry(ThreadLocal<?> k, Object v) {
                super(k);
                value = v;
            }
        }
        //數(shù)組的初始化大小
        private static final int INITIAL_CAPACITY = 16;
        //存儲(chǔ)ThreadLocal的數(shù)組
        private Entry[] table;
        //默認(rèn)為數(shù)組大小的三分之二
        private int threshold; // Default to 0

        /**
         * Set the resize threshold to maintain at worst a 2/3 load factor.
         */
        private void setThreshold(int len) {
            threshold = len * 2 / 3;
        }

tip:

  • ThreadLocalMap初始化大小為16 大于數(shù)組三分之二便進(jìn)行擴(kuò)容
  • ThreadLocal為弱引用

存值調(diào)用的ThreadLocalMap.set方法

private void set(ThreadLocal<?> key, Object value) {
            Entry[] tab = table;
            int len = tab.length;
            //計(jì)算key在數(shù)據(jù)table的下標(biāo)  這是是ThreadLocal的hashCode和長(zhǎng)度-1取余
            int i = key.threadLocalHashCode & (len-1);
            //查看i索引位置有沒有值,有值的話,索引位置+1,直到找到?jīng)]有值的位置
            for (Entry e = tab[i];
                 e != null;
                 //nextIndex在不超過數(shù)組長(zhǎng)度索引值+1 超過則從0開始
                 e = tab[i = nextIndex(i, len)]) {
                ThreadLocal<?> k = e.get();
                //找到內(nèi)存地址一樣的ThreadLocal,則替換
                if (k == key) {
                    e.value = value;
                    return;
                }
                //因?yàn)門hreadLocal為weakReference所以當(dāng)無(wú)引用便會(huì)清理掉,這里直接替換
                if (k == null) {
                    replaceStaleEntry(key, value, i);
                    return;
                }
            }‘
            //當(dāng)前i位置是無(wú)值的,存入threadlocal
            tab[i] = new Entry(key, value);
            int sz = ++size;
            //當(dāng)數(shù)組大小等于擴(kuò)容閾值(數(shù)組大小的三分之二),進(jìn)行擴(kuò)容
            if (!cleanSomeSlots(i, sz) && sz >= threshold)
                rehash();
        }

set方法使用的沖突策略,也將對(duì)get方法產(chǎn)生影響

public T get() {
        //獲取當(dāng)前線程
        Thread t = Thread.currentThread();
        //從當(dāng)前線程取出ThreadLocalMap
        ThreadLocalMap map = getMap(t);
        if (map != null) {
            //set的策略不同導(dǎo)致get策略也不同
            ThreadLocalMap.Entry e = map.getEntry(this);
            if (e != null) {//如果不為空,讀取ThreadLocal中保存的值
                @SuppressWarnings("unchecked")
                T result = (T)e.value;
                return result;
            }
        }
        //否則給當(dāng)前線程ThreadLocal初始化 并返回null
        return setInitialValue();
    }
private Entry getEntry(ThreadLocal<?> key) {
            //和set方法取索引值相同
            int i = key.threadLocalHashCode & (table.length - 1);
            Entry e = table[i];
            //ThreadLocal的內(nèi)存地址相同則返回,否則getEntryAfterMiss繼續(xù)查找
            if (e != null && e.get() == key)
                return e;
            else
                return getEntryAfterMiss(key, i, e);
        }
private Entry getEntryAfterMiss(ThreadLocal<?> key, int i, Entry e) {
            Entry[] tab = table;
            int len = tab.length;
            while (e != null) {
                ThreadLocal<?> k = e.get();
                if (k == key) //內(nèi)存地址一樣,找到了
                    return e;
                if (k == null) //刪除沒用的key
                    expungeStaleEntry(i);
                else //索引位置 + 1
                    i = nextIndex(i, len);
                e = tab[i];
            }
            return null;
        }

最后在看下擴(kuò)容邏輯

private void resize() {
            Entry[] oldTab = table;
            int oldLen = oldTab.length;
            //新數(shù)組大小為老數(shù)組的兩倍
            int newLen = oldLen * 2;
            Entry[] newTab = new Entry[newLen];
            int count = 0;
            //老數(shù)組的值拷貝到新數(shù)組上
            for (int j = 0; j < oldLen; ++j) {
                Entry e = oldTab[j];
                if (e != null) {
                    ThreadLocal<?> k = e.get();
                    if (k == null) {
                        e.value = null; // Help the GC
                    } else {
                        //計(jì)算ThreadLocal在新數(shù)組中的位置
                        int h = k.threadLocalHashCode & (newLen - 1);
                        //如果索引值h的位置不為空,則往后繼續(xù)尋找,直到找到為空的索引位置
                        while (newTab[h] != null)
                            h = nextIndex(h, newLen);
                        newTab[h] = e;
                        count++;
                    }
                }
            }
            //給新數(shù)組初始化下次初始化的閾值,為數(shù)組長(zhǎng)度的三分之二
            setThreshold(newLen);
            size = count;
            table = newTab;
        }
總結(jié)

通過學(xué)習(xí)get到

  • ThreadLocal如何實(shí)現(xiàn)線程之間數(shù)據(jù)隔離
  • inheritableThreadLocals和threadLocals初始化時(shí)機(jī)
  • ThreadLocal為弱引用 當(dāng)沒有引用的時(shí)候會(huì)直接回收
  • ThreadLocalMap類初始化大小為16 大于數(shù)組三分之二便進(jìn)行擴(kuò)容,擴(kuò)容為原來(lái)的兩倍
?著作權(quán)歸作者所有,轉(zhuǎn)載或內(nèi)容合作請(qǐng)聯(lián)系作者
【社區(qū)內(nèi)容提示】社區(qū)部分內(nèi)容疑似由AI輔助生成,瀏覽時(shí)請(qǐng)結(jié)合常識(shí)與多方信息審慎甄別。
平臺(tái)聲明:文章內(nèi)容(如有圖片或視頻亦包括在內(nèi))由作者上傳并發(fā)布,文章內(nèi)容僅代表作者本人觀點(diǎn),簡(jiǎn)書系信息發(fā)布平臺(tái),僅提供信息存儲(chǔ)服務(wù)。

相關(guān)閱讀更多精彩內(nèi)容

友情鏈接更多精彩內(nèi)容