UIStepper的使用
import UIKit
class ViewController: UIViewController {
var label: UILabel?
override func viewDidLoad() {
super.viewDidLoad()
self.setupStepper()
}
func setupStepper() {
let stepper = UIStepper()
stepper.center = self.view.center
// 設(shè)置stepper的范圍與初始值
stepper.maximumValue = 100
stepper.minimumValue = 1
stepper.value = 90
// 設(shè)置每次增減的值
stepper.stepValue = 10.0
// 設(shè)置stepper可以按住不放來(lái)連續(xù)更改值
stepper.isContinuous = true
// 設(shè)置stepper是否循環(huán)(到最大值時(shí)再添加數(shù)值從最小值開始)
stepper.wraps = true
// 設(shè)置點(diǎn)擊事件
stepper.addTarget(self, action: #selector(stepperChange(_:)), for: .valueChanged)
// 加減符號(hào)圖標(biāo),背景圖片,中間分割線圖片都可以替換成自己圖片
let subImage = UIImage(named: "sub.png")
let addImage = UIImage(named: "add.png")
stepper.setDecrementImage(subImage, for: .normal)
stepper.setIncrementImage(addImage, for: .normal)
self.label = UILabel(frame: CGRect(x: 100, y: 100, width: 200, height: 40))
self.label?.text = "當(dāng)前值為:\(stepper.value)"
self.view.addSubview(self.label!)
self.view.addSubview(stepper)
}
func stepperChange(_ stepper: UIStepper) {
self.label?.text = "當(dāng)前值為:\(stepper.value)"
}
}