新建一個QuartzClass類庫項目。nuget控制臺輸入

添加Quartz.net的引用。
我們新建一個JobBase.cs文件,里面有一個Run方法。之后所有的Job都需繼承這個基類,并實現(xiàn)Run方法。
<pre>
namespace LY.QuartzClass
{
public abstract class JobBase
{
public abstract void Run();
}
}
</pre>
之后新增一個JobInstance.cs類。這個類主要實現(xiàn)IJob接口。
<pre>
using Quartz;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace LY.QuartzClass
{
public class JobInstance : IJob
{
public void Execute(IJobExecutionContext context)
{
IDictionary<string, object> jobs = context.JobDetail.JobDataMap;
if (jobs != null)
{
foreach (var item in jobs.Values)
{
try
{
JobBase jobObj = item as JobBase;
jobObj.Run();
}
catch
{
}
}
}
}
}
}
</pre>
在JobInstance類的Execute方法中,我們從JobDataMap中取出JobBase實體,并執(zhí)行Run方法。
下面我們新增一個JobManager.cs類,類內(nèi)只有一個簡單的AddJob方法
<pre>
using Quartz;
using Quartz.Impl;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace LY.QuartzClass
{
public class JobManage
{
IScheduler schedudler;
public JobManage()
{
schedudler = StdSchedulerFactory.GetDefaultScheduler();
schedudler.Start();
}
public void AddJob<T>(int Second) where T : JobBase
{
JobBase jbobj = Activator.CreateInstance<T>();
IDictionary<string, object> jbData = new Dictionary<string, object>();
jbData.Add("name", jbobj);
IJobDetail job1 = JobBuilder.Create<JobInstance>()
.SetJobData(new JobDataMap(jbData)).Build();
ITrigger trigger1 = TriggerBuilder.Create()
.StartNow()
.WithSimpleSchedule(x => x.WithIntervalInSeconds(Second)
.RepeatForever()).Build();
schedudler.ScheduleJob(job1, trigger1);
}
public void AddJob<T>(string rule) where T : JobBase
{
JobBase jbInstance = Activator.CreateInstance<T>();
IDictionary<string, object> jbData = new Dictionary<string, object>();
jbData.Add("name", jbInstance);
IJobDetail job1 = JobBuilder.Create<JobInstance>()
.SetJobData(new JobDataMap(jbData)).Build();
ITrigger trigger1 = TriggerBuilder.Create()
.StartNow()
.WithCronSchedule(rule).Build();
schedudler.ScheduleJob(job1, trigger1);
}
}
}
</pre>
在AddJob時,將Job傳入JobData中。
下面我們進行調(diào)用Test。
新建一個窗體項目,并添加對LY.QuartzClass項目的引用。
新增三個Job類,繼承自JobBase
<pre>
public class FirstJob : JobBase
{
public override void Run()
{
Console.WriteLine(DateTime.Now.ToString());
}
}
</pre>
<pre>
public class SecondJob : JobBase
{
public override void Run()
{
Console.WriteLine(DateTime.Now.ToString() + ":Hello");
}
}
</pre>
<pre>
public class ThirdJob : JobBase
{
public override void Run()
{
Console.WriteLine(DateTime.Now.ToString() + ":CronTest");
}
}
</pre>
在窗體中進行調(diào)用
<pre>
private void button1_Click(object sender, EventArgs e)
{
JobManage job = new JobManage();
job.AddJob<FirstJob>(3);
job.AddJob<SecondJob>(6);
job.AddJob<ThirdJob>("0/5 0-58 9 * * ?");
}
</pre>
結果如下:
