上一節(jié)中學習了進程的創(chuàng)建和application的創(chuàng)建與綁定,其最初的入口是ActivityStackSupervisor中的startSpecificActivityLocked():
// startSpecificActivityLocked() 方法
void startSpecificActivityLocked(ActivityRecord r, boolean andResume, boolean checkConfig) {
// Is this activity's application already running?
ProcessRecord app = mService.getProcessRecordLocked(r.processName,
r.info.applicationInfo.uid, true);
r.task.stack.setLaunchTime(r);
// 第一次打開某個進程時,肯定不會進入這個分支
if (app != null && app.thread != null) { // 今天就分析這個分支
try {
if ((r.info.flags&ActivityInfo.FLAG_MULTIPROCESS) == 0
|| !"android".equals(r.info.packageName)) {
app.addPackage(r.info.packageName, r.info.applicationInfo.versionCode,
mService.mProcessStats);
}
realStartActivityLocked(r, app, andResume, checkConfig); // 關(guān)鍵代碼:activity的啟動
return;
} catch (RemoteException e) {
Slog.w(TAG, "Exception when starting activity "
+ r.intent.getComponent().flattenToShortString(), e);
}
}
// 進程的創(chuàng)建、application的創(chuàng)建和綁定
mService.startProcessLocked(r.processName, r.info.applicationInfo, true, 0,
"activity", r.intent.getComponent(), false, false, true);
}
// realStartActivityLocked() 方法
final boolean realStartActivityLocked(ActivityRecord r,
ProcessRecord app, boolean andResume, boolean checkConfig)
throws RemoteException {
// 只關(guān)注這個方法,這里的 thread 就是進程創(chuàng)建時attach的那個ApplicationThread;
app.thread.scheduleLaunchActivity(new Intent(r.intent), r.appToken,
System.identityHashCode(r), r.info, new Configuration(mService.mConfiguration),
r.compat, r.task.voiceInteractor, app.repProcState, r.icicle, r.persistentState,
results, newIntents, !andResume, mService.isNextTransitionForward(),
profilerInfo);
}
所以,現(xiàn)在就到了ActivityThread的內(nèi)部類ApplicationThread中scheduleLaunchActivity()方法進行處理了:其實在這個方法中也很簡單,就是使用主線程的handler發(fā)送了一條H.LAUNCH_ACTIVITY的消息,然后handler處理消息時調(diào)用了handleLaunchActivity(r, null)方法
private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent) {
unscheduleGcIdler();
mSomeActivitiesChanged = true;
// Make sure we are running with the most recent config.
handleConfigurationChanged(null, null);
// 第一步:創(chuàng)建綁定等操作,并執(zhí)行onCreate()
Activity a = performLaunchActivity(r, customIntent);
if (a != null) {
r.createdConfig = new Configuration(mConfiguration);
Bundle oldState = r.state;
// 第二步:onResume()并渲染
handleResumeActivity(r.token, false, r.isForward,
!r.activity.mFinished && !r.startsNotResumed);
if (!r.activity.mFinished && r.startsNotResumed) {
// ...
}
} else {
// If there was an error, for any reason, tell the activity manager to stop us.
try {
ActivityManagerNative.getDefault()
.finishActivity(r.token, Activity.RESULT_CANCELED, null, false);
} catch (RemoteException ex) {
// Ignore
}
}
}
// 第一步:
private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
// ...
Activity activity = null;
try { // 通過反射創(chuàng)建activity
java.lang.ClassLoader cl = r.packageInfo.getClassLoader();
activity = mInstrumentation.newActivity(
cl, component.getClassName(), r.intent);
StrictMode.incrementExpectedActivityCount(activity.getClass());
r.intent.setExtrasClassLoader(cl);
r.intent.prepareToEnterProcess();
if (r.state != null) {
r.state.setClassLoader(cl);
}
} catch (Exception e) {
// ...
}
try {
// 這里的 Application app 在創(chuàng)建進程時就創(chuàng)建好了;
Application app = r.packageInfo.makeApplication(false, mInstrumentation);
if (activity != null) {
// 創(chuàng)建context
Context appContext = createBaseContextForActivity(r, activity);
CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());
Configuration config = new Configuration(mCompatConfiguration);
// activity進行綁定,完成這一步activity才成為四大組件之一,之前都只能算一個對象;
// Activity.attach() 方法可以看看,WindowManager 就是在這里的onCreate時綁定的;
activity.attach(appContext, this, getInstrumentation(), r.token,
r.ident, app, r.intent, r.activityInfo, title, r.parent,
r.embeddedID, r.lastNonConfigurationInstances, config,
r.voiceInteractor);
if (customIntent != null) {
activity.mIntent = customIntent;
}
r.lastNonConfigurationInstances = null;
activity.mStartedActivity = false;
int theme = r.activityInfo.getThemeResource();
if (theme != 0) {
activity.setTheme(theme); //設(shè)置主題
}
activity.mCalled = false;
// 執(zhí)行onCreate()方法;
if (r.isPersistable()) {
mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
} else {
mInstrumentation.callActivityOnCreate(activity, r.state);
}
if (!r.activity.mFinished) {
activity.performStart(); // 執(zhí)行onStart()方法;
r.stopped = false;
}
// ...
return activity;
}
// 第二步:
final void handleResumeActivity(IBinder token,
boolean clearHide, boolean isForward, boolean reallyResume) {
// 主要作用是調(diào)用performResumeActivity()到activity的onResume狀態(tài),然后獲取
// DecorView,創(chuàng)建一個關(guān)聯(lián)的ViewRootImpl對象,用來配合WindowManagerService
// 服務(wù)來管理該Activity組件的窗口狀態(tài),最后addView
ActivityClientRecord r = performResumeActivity(token, clearHide);
if (r != null) {
final Activity a = r.activity;
final int forwardBit = isForward ?
WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION : 0;
boolean willBeVisible = !a.mStartedActivity;
if (!willBeVisible) {
try {
willBeVisible = ActivityManagerNative.getDefault().willActivityBeVisible(
a.getActivityToken());
} catch (RemoteException e) {
}
}
//activity創(chuàng)建成功,window此時為空,進入此分支;
if (r.window == null && !a.mFinished && willBeVisible) {
r.window = r.activity.getWindow();
View decor = r.window.getDecorView();
decor.setVisibility(View.INVISIBLE);
ViewManager wm = a.getWindowManager();
WindowManager.LayoutParams l = r.window.getAttributes();
a.mDecor = decor;
l.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
l.softInputMode |= forwardBit;
if (a.mVisibleFromClient) {
a.mWindowAdded = true;
// 一層層的看最終調(diào)用的是:WindowManagerGlobal.java -> addView()
wm.addView(decor, l); // 這里就是測量,擺放,繪制
}
} else if (!willBeVisible) {
r.hideForNow = true;
}
// Get rid of anything left hanging around.
cleanUpPendingRemoveWindows(r);
// The window is now visible if it has been added, we are not
// simply finishing, and we are not starting another activity.
if (!r.activity.mFinished && willBeVisible
&& r.activity.mDecor != null && !r.hideForNow) {
if (r.newConfig != null) {
if (DEBUG_CONFIGURATION) Slog.v(TAG, "Resuming activity "
+ r.activityInfo.name + " with newConfig " + r.newConfig);
performConfigurationChanged(r.activity, r.newConfig);
freeTextLayoutCachesIfNeeded(r.activity.mCurrentConfig.diff(r.newConfig));
r.newConfig = null;
}
if (localLOGV) Slog.v(TAG, "Resuming " + r + " with isForward="
+ isForward);
WindowManager.LayoutParams l = r.window.getAttributes();
if ((l.softInputMode
& WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION)
!= forwardBit) {
l.softInputMode = (l.softInputMode
& (~WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION))
| forwardBit;
if (r.activity.mVisibleFromClient) {
ViewManager wm = a.getWindowManager();
View decor = r.window.getDecorView();
wm.updateViewLayout(decor, l);
}
}
r.activity.mVisibleFromServer = true;
mNumVisibleActivities++;
if (r.activity.mVisibleFromClient) {
r.activity.makeVisible();
}
}
if (!r.onlyLocalRequest) {
r.nextIdle = mNewActivities;
mNewActivities = r;
if (localLOGV) Slog.v(
TAG, "Scheduling idle handler for " + r);
Looper.myQueue().addIdleHandler(new Idler());
}
r.onlyLocalRequest = false;
// Tell the activity manager we have resumed.
if (reallyResume) {
try {
ActivityManagerNative.getDefault().activityResumed(token);
} catch (RemoteException ex) {
}
}
} else {
// If an exception was thrown when trying to resume, then
// just end this activity.
try {
ActivityManagerNative.getDefault()
.finishActivity(token, Activity.RESULT_CANCELED, null, false);
} catch (RemoteException ex) {
}
}
}
到這里activity就成功啟動了;