YEP.123 – Item Picture Images – RPG Maker MV
Introduction
This plugin requires YEP_ItemCore. Make sure this plugin is located under YEP_ItemCore in the plugin list.
這個(gè)插件需要YEP_ItemCore,確保這個(gè)插件在YEP_ItemCore下面
For those using the YEP_ItemCore and enabled the ‘Updated Scene Item’ plugin parameter, you may have noticed the large icon towards the center of the screen. Ever wondered how it’d be if it were using an image instead? This plugin will add the functionality to use images from your game’s ‘Pictures’ folder to represent the item instead of just the icon. Now, you can add more ways to breathe life into your games!
對(duì)于那些使用YEP_ItemCore插件,并且使用了Updated Scene Item參數(shù)的人,你也許注意到了屏幕中間巨大的物品圖標(biāo)。你是否想過用別的圖片代替呢?這個(gè)插件可以讓你從圖片文件夾中選擇特定圖片代替物品圖標(biāo)?,F(xiàn)在,你可以為你的游戲添加更多生氣!
Notetags
Insert the following notetags into your items, weapons, and/or armors to give them unique images in the item menu.
你可以在物品、武器或者護(hù)甲的備注里面添加下面的的備注
Item, Weapon, and Armor Notetags:
<Picture: filename>
– This will set the item to use ‘filename’ image from the ‘Pictures’ folder in your game’s project folder. For the ‘filename’, do not include the file extension. If you are using an image named ‘Potion.png’, simply replace the filename in the notetag with ‘Potion’. Everything is case sensitive. This notetag will default the hue to 0.
更改圖片為指定名字的文件,并且默認(rèn)色調(diào)為0
<Picture Image: filename>
– This will set the item to use ‘filename’ image from the ‘Pictures’ folder in your game’s project folder. For the ‘filename’, do not include the file extension. If you are using an image named ‘Potion.png’, simply replace the filename in the notetag with ‘Potion’. Everything is case sensitive. This notetag will not alter the hue.
更改圖片為指定名字的文件,并且不會(huì)更改色調(diào)
<Picture Hue: x>
– This will set the item’s picture image to use hue x. Altering the hue will adjust the color hue for the picture image used. Use a value between 0 and 360 for the hue.
設(shè)置圖片色調(diào)為0-360之間