Glide源碼解析(二)

之前已經(jīng)講過 Glide.with 了,那么今天就來講講 load 方法。

Glide : https://github.com/bumptech/glide

version : v4.9.0

源碼解析

load 重載的方法有很多,這里就挑一個(gè)看了。來看看 load(String string) 內(nèi)部的代碼。

RequestManager

@NonNull
@CheckResult
@Override
public RequestBuilder<Drawable> load(@Nullable String string) {
  return asDrawable().load(string);
}

內(nèi)部先調(diào)用了 asDrawable() 。

@NonNull
@CheckResult
public RequestBuilder<Drawable> asDrawable() {
  return as(Drawable.class);
}

在 as 方法中,回去新建一個(gè) RequestBuilder 對象,資源類型為 Drawable 。

一眼就可以看出,這是使用構(gòu)造者模式來創(chuàng)建 Request 。

@NonNull
@CheckResult
public <ResourceType> RequestBuilder<ResourceType> as(
    @NonNull Class<ResourceType> resourceClass) {
  return new RequestBuilder<>(glide, this, resourceClass, context);
}

去 RequestBuilder 的構(gòu)造方法中看看。

RequestBuilder

@SuppressLint("CheckResult")
@SuppressWarnings("PMD.ConstructorCallsOverridableMethod")
protected RequestBuilder(
    @NonNull Glide glide,
    RequestManager requestManager,
    Class<TranscodeType> transcodeClass,
    Context context) {
  this.glide = glide;
  this.requestManager = requestManager;
  this.transcodeClass = transcodeClass;
  this.context = context;
  this.transitionOptions = requestManager.getDefaultTransitionOptions(transcodeClass);
  this.glideContext = glide.getGlideContext();

  initRequestListeners(requestManager.getDefaultRequestListeners());
  apply(requestManager.getDefaultRequestOptions());
}

注意一下,這里調(diào)用了 apply 方法。apply 方法是用來對當(dāng)前請求應(yīng)用配置選項(xiàng)的。這里傳入的是默認(rèn)的配置選項(xiàng)。

@NonNull
@CheckResult
@Override
public RequestBuilder<TranscodeType> apply(@NonNull BaseRequestOptions<?> requestOptions) {
  Preconditions.checkNotNull(requestOptions);
  return super.apply(requestOptions);
}

RequestBuilder.apply 方法內(nèi)部會去調(diào)用父類的 apply 方法。

BaseRequestOptions

@NonNull
@CheckResult
public T apply(@NonNull BaseRequestOptions<?> o) {
  if (isAutoCloneEnabled) {
    return clone().apply(o);
  }
  BaseRequestOptions<?> other = o;

  if (isSet(other.fields, SIZE_MULTIPLIER)) {
    sizeMultiplier = other.sizeMultiplier;
  }
  if (isSet(other.fields, USE_UNLIMITED_SOURCE_GENERATORS_POOL)) {
    useUnlimitedSourceGeneratorsPool = other.useUnlimitedSourceGeneratorsPool;
  }
  if (isSet(other.fields, USE_ANIMATION_POOL)) {
    useAnimationPool = other.useAnimationPool;
  }
  if (isSet(other.fields, DISK_CACHE_STRATEGY)) {
    diskCacheStrategy = other.diskCacheStrategy;
  }
  if (isSet(other.fields, PRIORITY)) {
    priority = other.priority;
  }
  if (isSet(other.fields, ERROR_PLACEHOLDER)) {
    errorPlaceholder = other.errorPlaceholder;
    errorId = 0;
    fields &= ~ERROR_ID;
  }
  if (isSet(other.fields, ERROR_ID)) {
    errorId = other.errorId;
    errorPlaceholder = null;
    fields &= ~ERROR_PLACEHOLDER;
  }
  if (isSet(other.fields, PLACEHOLDER)) {
    placeholderDrawable = other.placeholderDrawable;
    placeholderId = 0;
    fields &= ~PLACEHOLDER_ID;
  }
  if (isSet(other.fields, PLACEHOLDER_ID)) {
    placeholderId = other.placeholderId;
    placeholderDrawable = null;
    fields &= ~PLACEHOLDER;
  }
  if (isSet(other.fields, IS_CACHEABLE)) {
    isCacheable = other.isCacheable;
  }
  if (isSet(other.fields, OVERRIDE)) {
    overrideWidth = other.overrideWidth;
    overrideHeight = other.overrideHeight;
  }
  if (isSet(other.fields, SIGNATURE)) {
    signature = other.signature;
  }
  if (isSet(other.fields, RESOURCE_CLASS)) {
    resourceClass = other.resourceClass;
  }
  if (isSet(other.fields, FALLBACK)) {
    fallbackDrawable = other.fallbackDrawable;
    fallbackId = 0;
    fields &= ~FALLBACK_ID;
  }
  if (isSet(other.fields, FALLBACK_ID)) {
    fallbackId = other.fallbackId;
    fallbackDrawable = null;
    fields &= ~FALLBACK;
  }
  if (isSet(other.fields, THEME)) {
    theme = other.theme;
  }
  if (isSet(other.fields, TRANSFORMATION_ALLOWED)) {
    isTransformationAllowed = other.isTransformationAllowed;
  }
  if (isSet(other.fields, TRANSFORMATION_REQUIRED)) {
    isTransformationRequired = other.isTransformationRequired;
  }
  if (isSet(other.fields, TRANSFORMATION)) {
    transformations.putAll(other.transformations);
    isScaleOnlyOrNoTransform = other.isScaleOnlyOrNoTransform;
  }
  if (isSet(other.fields, ONLY_RETRIEVE_FROM_CACHE)) {
    onlyRetrieveFromCache = other.onlyRetrieveFromCache;
  }

  // Applying options with dontTransform() is expected to clear our transformations.
  if (!isTransformationAllowed) {
    transformations.clear();
    fields &= ~TRANSFORMATION;
    isTransformationRequired = false;
    fields &= ~TRANSFORMATION_REQUIRED;
    isScaleOnlyOrNoTransform = true;
  }

  fields |= other.fields;
  options.putAll(other.options);

  return selfOrThrowIfLocked();
}

可以看到,配置選項(xiàng)有一大堆。其中不乏有我們很常用的:

  • diskCacheStrategy 磁盤緩存策略
  • errorPlaceholder 出錯時(shí)的占位圖
  • placeholderDrawable 加載時(shí)候的占位圖
  • overrideWidth、overrideHeight 加載圖片固定寬高

等等,都是在 apply 中應(yīng)用的。

看完了 asDrawable() 方法,接下來就回過頭來看看 load 方法。

RequestManager

@NonNull
@Override
@CheckResult
public RequestBuilder<TranscodeType> load(@Nullable String string) {
  return loadGeneric(string);
}

所有的 load 方法內(nèi)部都是去調(diào)用 loadGeneric 。

@NonNull
private RequestBuilder<TranscodeType> loadGeneric(@Nullable Object model) {
  this.model = model;
  isModelSet = true;
  return this;
}

在 loadGeneric 中,把 model 賦值給 this.model 全局變量。然后把 isModelSet 設(shè)置為 true ,標(biāo)記已經(jīng)調(diào)用過 load 方法了。并且返回了當(dāng)前 RequestBuilder 對象。

以上就是 load 方法內(nèi)部所有的邏輯了,其實(shí) load 方法內(nèi)部并沒有什么復(fù)雜的東西。真正復(fù)雜的是接下來的 into 方法。關(guān)于 into 方法在下一篇中會給大家講解。

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