1. 文本組件Text主要屬性及用法
Text(
'文本案例文本案例文本案例文本案例',
style: TextStyle(
fontSize: 18,
color: Colors.green,
decoration: TextDecoration.underline,//下劃線,刪除線
fontWeight:FontWeight.bold,//字體粗度
),
maxLines: 1,//最大行數(shù)
textAlign: TextAlign.left, //相對于父布局的對齊方式
textDirection: TextDirection.rtl, //文本開始方向,有的語言是從右自左的,
softWrap: true,
overflow: TextOverflow.ellipsis,//超出部分以什么方式顯示
textScaleFactor:3,//文本的縮放比例
),
2 容器組件的屬性及用法
Container(
width: 200,
height: 200,
// color: Colors.black12,//設(shè)置了decoration就不能設(shè)置color,否著會(huì)報(bào)錯(cuò)
margin: EdgeInsets.all(20),//margin值,外部值
padding: EdgeInsets.all(20),//padding值,自身內(nèi)部
alignment: Alignment.center,
decoration:BoxDecoration(
color: Colors.white,
border: new Border.all(
color: Colors.green,
width: 4.0,
),//
boxShadow: [BoxShadow(color: Color(0x99FFFF00), offset: Offset(5.0, 5.0),
blurRadius: 10.0, spreadRadius: 2.0), BoxShadow(color: Color(0x9900FF00),
offset: Offset(1.0, 1.0)), BoxShadow(color: Color(0xFF0000FF))],//四邊的陰影值
borderRadius: const BorderRadius.all(const Radius.circular(20)),//圓角弧度
// gradient: RadialGradient(colors: [Color(0xFFFFFF00), Color(0xFF00FF00), Color(0xFF00FFFF)],radius: 1, tileMode: TileMode.mirror)//環(huán)形漸變
// gradient: SweepGradient(colors: [Color(0xFFFFFF00), Color(0xFF00FF00), Color(0xFF00FFFF)], startAngle: 0.0, endAngle: 1*3.14) //掃描式漸變
gradient: LinearGradient(colors: [Color(0xFFFFFF00), Color(0xFF00FF00), Color(0xFF00FFFF)], begin: FractionalOffset(1, 0), end: FractionalOffset(0, 1))// 線性漸變
),
transform: new Matrix4.rotationZ(0.3),//變換矩陣
child: Text(
'文本案例',
style: TextStyle(
fontSize: 12,
color: Colors.green,
decoration: TextDecoration.underline,//下劃線,刪除線
fontWeight:FontWeight.bold,//字體粗度
),
maxLines: 1,//最大行數(shù)
textAlign: TextAlign.left, //相對于父布局的對齊方式
textDirection: TextDirection.rtl, //文本開始方向,有的語言是從右自左的,
softWrap: true,
overflow: TextOverflow.ellipsis,//超出部分以什么方式顯示
textScaleFactor:3,//文本的縮放比例
),
),

代碼實(shí)現(xiàn)效果
容器組件包含一個(gè)子widget,自身具備alignment,padding等基礎(chǔ)屬性,而其他的基礎(chǔ)組件并不具備這些屬性,我實(shí)際使用當(dāng)中,我們都是使用容器組件對基礎(chǔ)組件進(jìn)行包裹.
3.滑動(dòng)布局
3.1 ListView
class _ListViewTestState extends State<ListViewTest> {
ScrollController _scrollController = new ScrollController();
@override
void initState() {
_scrollController.addListener(() {});
super.initState();
}
@override
Widget build(BuildContext context) {
Widget divider1 = Divider(
color: Colors.blue,
);
Widget divider2 = Divider(color: Colors.green);
return Scaffold(
appBar: AppBar(
title: Text('listview demo'),
),
body: ListView.separated(
//每個(gè)item的構(gòu)造器
itemBuilder: (BuildContext context, int index) {
return ListTile(title: Text('listview demo== $index'));
},
//分割器
separatorBuilder: (BuildContext context, int index) {
return index % 2 == 0 ? divider1 : divider2;
},
itemCount: 50),
);
}
}
3.2 GridView
/**
* 網(wǎng)格布局
*/
class GridViewDemo extends StatelessWidget {
// 自行設(shè)置
final List<String> letters = ["自行加載數(shù)據(jù)" ];
// 用于區(qū)分網(wǎng)格單元
final List<Color> colors = [
Colors.red,
Colors.green,
Colors.blue,
Colors.pink
];
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('GridView Demo'),
),
body: GridView.builder(
scrollDirection: Axis.vertical,
padding: const EdgeInsets.all(10.0),
gridDelegate: SliverGridDelegateWithFixedCrossAxisCount(
//列數(shù)
crossAxisCount: 3,
//橫軸間距
crossAxisSpacing: 10,
//數(shù)軸間距
mainAxisSpacing: 10,
//子widget的寬高比
childAspectRatio: 1),
itemCount: letters.length,
itemBuilder: (BuildContext context, int index) {
return GestureDetector(
onTap: (){
print(index);
},
child: Container(
color: colors[index % 4],
child: Text(letters[index]),
alignment: Alignment.center))
}),
);
}
}