不記得是在哪里看到的了,但是這段腳本很好用,debug和release模式下的通用庫(kù)都可以。
#!/bin/sh
#要build的target名
TARGET_NAME=${PROJECT_NAME}
if [[ $1 ]]
then
TARGET_NAME=$1
fi
UNIVERSAL_OUTPUT_FOLDER="${SRCROOT}/${PROJECT_NAME}_Products/"
#創(chuàng)建輸出目錄,并刪除之前的framework文件
mkdir -p "${UNIVERSAL_OUTPUT_FOLDER}"
rm -rf "${UNIVERSAL_OUTPUT_FOLDER}/${TARGET_NAME}.framework"
#分別編譯模擬器和真機(jī)的Framework
xcodebuild -target "${TARGET_NAME}" ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphoneos BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build
xcodebuild -target "${TARGET_NAME}" ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphonesimulator BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build
#拷貝framework到univer目錄
cp -R "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${TARGET_NAME}.framework" "${UNIVERSAL_OUTPUT_FOLDER}"
#合并framework,輸出最終的framework到build目錄
lipo -create -output "${UNIVERSAL_OUTPUT_FOLDER}/${TARGET_NAME}.framework/${TARGET_NAME}" "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${TARGET_NAME}.framework/${TARGET_NAME}" "${BUILD_DIR}/${CONFIGURATION}-iphoneos/${TARGET_NAME}.framework/${TARGET_NAME}"
#刪除編譯之后生成的無(wú)關(guān)的配置文件
dir_path="${UNIVERSAL_OUTPUT_FOLDER}/${TARGET_NAME}.framework/"
for file in ls $dir_path
do
if [[ ${file} =~ ".xcconfig" ]]
then
rm -f "${dir_path}/${file}"
fi
done
#判斷build文件夾是否存在,存在則刪除
if [ -d "${SRCROOT}/build" ]
then
rm -rf "${SRCROOT}/build"
fi
rm -rf "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator" "${BUILD_DIR}/${CONFIGURATION}-iphoneos"
#打開(kāi)合并后的文件夾
open "${UNIVERSAL_OUTPUT_FOLDER}"