創(chuàng)建時間:2021.4.22
- 區(qū)別:三者都繼承于
DispatcherObject,Dispatcher.CurrentDispatcher獲取當(dāng)前正在執(zhí)行的線程,如果沒關(guān)聯(lián)并與之關(guān)聯(lián)。Application.Current.Dispatcher對當(dāng)前應(yīng)用程序的所有線程來說,它是全局的,通過單例模式獲取到的是當(dāng)前WPF進(jìn)程的Application實(shí)例,而Application繼承于DispatcherObject,所以Application.Current.Dispatcher是一個特殊的DispatcherObject.Dispatcher。 - 應(yīng)用:在子線程中更新界面UI不要使用
Dispatcher.CurrentDispatcher,另外Dispatcher.CurrentDispatcher在特殊情況下可能為null,所以平時推薦直接使用Dispatcher。
下面分別對上述提的情況做代碼驗(yàn)證:
- 在UI線程中直接打印這三個線程的ID
private void okButton_Click(object sender, RoutedEventArgs e)
{
Console.WriteLine("Dispatcher.CurrentDispatcher.Thread.ManagedThreadId:" + Dispatcher.CurrentDispatcher.Thread.ManagedThreadId);
Console.WriteLine("Dispatcher.Thread.ManagedThreadId:" + Dispatcher.Thread.ManagedThreadId);
Console.WriteLine("Application.Current.Dispatcher.Thread.ManagedThreadId:" + Application.Current.Dispatcher.Thread.ManagedThreadId);
}
輸出結(jié)果三者線程ID一致:
Dispatcher.CurrentDispatcher.Thread.ManagedThreadId:1
Dispatcher.Thread.ManagedThreadId:1
Application.Current.Dispatcher.Thread.ManagedThreadId:1
- 在子線程中打印三個線程的ID:
private void okButton_Click(object sender, RoutedEventArgs e)
{
new Thread(() =>
{
Console.WriteLine("Dispatcher.CurrentDispatcher.Thread.ManagedThreadId:" + Dispatcher.CurrentDispatcher.Thread.ManagedThreadId);
Console.WriteLine("Dispatcher.Thread.ManagedThreadId:" + Dispatcher.Thread.ManagedThreadId);
Console.WriteLine("Application.Current.Dispatcher.Thread.ManagedThreadId:" + Application.Current.Dispatcher.Thread.ManagedThreadId);
}).Start();
}
輸出結(jié)果三者線程ID不一致,因?yàn)?code>Dispatcher.CurrentDispatcher屬于當(dāng)前的new thread,另外兩個屬于主UI線程:
Dispatcher.CurrentDispatcher.Thread.ManagedThreadId:9
Dispatcher.Thread.ManagedThreadId:1
Application.Current.Dispatcher.Thread.ManagedThreadId:1
- 單線程調(diào)用
private void okButton_Click(object sender, RoutedEventArgs e)
{
new Thread(() =>
{
Console.WriteLine("Dispatcher.CurrentDispatcher.Thread.ManagedThreadId:" + Dispatcher.CurrentDispatcher.Thread.ManagedThreadId);
Console.WriteLine("Dispatcher.Thread.ManagedThreadId:" + Dispatcher.Thread.ManagedThreadId);
Console.WriteLine("Application.Current.Dispatcher.Thread.ManagedThreadId:" + Application.Current.Dispatcher.Thread.ManagedThreadId);
Dispatcher.CurrentDispatcher.Invoke(()=> {
topMarginTextBox.Text = "text";
});
}).Start();
}
輸出結(jié)果如下。會發(fā)現(xiàn)只有在使用Dispatcher.CurrentDispatcher時會報錯,提示該對象由另一個線程所擁有。另外兩種Dispatcher調(diào)用正常。通過打印的這個線程ID很容易發(fā)現(xiàn)問題所在。
Dispatcher.CurrentDispatcher.Thread.ManagedThreadId:9
Dispatcher.Thread.ManagedThreadId:1
Application.Current.Dispatcher.Thread.ManagedThreadId:1
“System.InvalidOperationException”類型的未經(jīng)處理的異常在 WindowsBase.dll 中發(fā)生調(diào)用線程無法訪問此對象,因?yàn)榱硪粋€線程擁有該對象。
- 在多線程的調(diào)用
private void okButton_Click(object sender, RoutedEventArgs e)
{
for (int i = 0; i < 5; i++)
{
new Thread(() => {
Dispatcher.Invoke(new Action(() => {
topMarginTextBox.Text = "text" + i;
Console.WriteLine("text" + i);
}));
}).Start();
}
}
輸出結(jié)果如下。會發(fā)現(xiàn)多線程環(huán)境下會排隊(duì)調(diào)用,使用的變量會引用當(dāng)前最新的變量,這點(diǎn)需要注意。
text5
text5
text5
text5
text5
-
Application.Current可能會null的情況
當(dāng)你當(dāng)前進(jìn)程已經(jīng)退出,還有代碼需要執(zhí)行的時候,就可能存在Application.Current為null的情況。例如與其他端的通信、某些異步代碼的回調(diào)等等,這些代碼不受 Dispatcher 是否調(diào)度影響,幾乎一定會執(zhí)行。這里的特征是任何一個與Application.Current不在同一個線程,都可能遇到其為null的情況。
代碼驗(yàn)證示例:

2019-08-27-13-04-03.png
因此,記得所有非 UI 線程的代碼,如果需要轉(zhuǎn)移到 UI 線程執(zhí)行,記得判空:
private void OnUsbDeviceChanged(object sender, EventArgs e)
{
// 記得這里需要判空,因?yàn)榇松舷挛目赡茉诜?UI 線程。
Application.Current?.InvokeAsync(() => { });
}
參考: