<!DOCTYPE html>
<htmllang="en">
<head>
<metacharset="UTF-8">
<title>HTML5 Canvas 圓形進(jìn)度條并顯示數(shù)字百分比</title>
<style>*{margin:0;padding:0;}body{text-align:center;background-color:#000;}</style>
</head>
<body>
<canvasid="canvas"width="500"height="500"style="background:#000;"></canvas>
<script>
window.onload= function(){var canvas =document.getElementById('canvas'), //獲取canvas元素
context = canvas.getContext('2d'), //獲取畫圖環(huán)境,指明為2d
centerX = canvas.width/2,//Canvas中心點x軸坐標(biāo)
centerY = canvas.height/2,//Canvas中心點y軸坐標(biāo)
rad =Math.PI*2/100,//將360度分成100份,那么每一份就是rad度
speed = 0.1; //加載的快慢就靠它了
//繪制5像素寬的運動外圈? ? ? ?
functionblueCircle(n){? ? ? ? ? ?
context.save();? ? ? ? ? ?
context.strokeStyle= "#fff"; //設(shè)置描邊樣式? ? ? ? ? ?
context.lineWidth = 5; //設(shè)置線寬? ? ? ? ? ?
context.beginPath(); //路徑開始? ? ? ? ? ?
context.arc(centerX, centerY, 100 , -Math.PI/2, -Math.PI/2 +n*rad, false); //用于繪制圓弧context.arc(x坐標(biāo),y坐標(biāo),半徑,起始角度,終止角度,順時針/逆時針)? ? ? ? ? ?
context.stroke(); //繪制? ? ? ? ? ?
context.closePath(); //路徑結(jié)束? ? ? ? ? ?
context.restore();
? ? ? ? }
//繪制白色外圈? ? ? ?
functionwhiteCircle(){? ? ? ? ? ?
context.save();? ? ? ? ? ?
context.beginPath();? ? ? ? ? ?
context.lineWidth= 2; //設(shè)置線寬? ? ? ? ? ?
context.strokeStyle = "red";
context.arc(centerX, centerY, 100 , 0,Math.PI*2, false);
context.stroke();
context.closePath();
context.restore();
}
//百分比文字繪制? ? ? ?
functiontext(n){? ? ? ? ? ?
context.save();//save和restore可以保證樣式屬性只運用于該段canvas元素? ? ? ? ? ?
context.strokeStyle = "#fff"; //設(shè)置描邊樣式? ? ? ? ? ?
context.font = "40px Arial"; //設(shè)置字體大小和字體? ? ? ? ? ?
//繪制字體,并且指定位置? ? ? ? ? ?
context.strokeText(n.toFixed(0)+"%", centerX-25, centerY+10);
context.stroke(); //執(zhí)行繪制? ? ? ? ? ?
context.restore();
? ? ? ? }
?//動畫循環(huán)? ? ? ?
(functiondrawFrame(){window.requestAnimationFrame(drawFrame);? ? ? ? ? ?
context.clearRect(0, 0, canvas.width, canvas.height);
whiteCircle();
text(speed);
blueCircle(speed);
if(speed > 100) speed = 0;
speed += 0.1;
}());
}
</script>
</body>