動(dòng)畫Animator

一、屬性動(dòng)畫


final ObjectAnimator translationX = ObjectAnimator.ofFloat(ivId, "translationX", 0, 300);

final ObjectAnimator alpha = ObjectAnimator.ofFloat(ivId, "alpha", 1, 0);

final ObjectAnimator scaleX = ObjectAnimator.ofFloat(ivId, "scaleX", 1, 2);

final ObjectAnimator rotation = ObjectAnimator.ofFloat(ivId, "rotation", 90);


translationX.setInterpolator(new AccelerateDecelerateInterpolator());

translationX.setDuration(2000);

translationX.addListener(new Animator.AnimatorListener() {

????????@Override

? ? ????public void onAnimationStart(Animator animator) {}

????????@Override

? ? ????public void onAnimationEnd(Animator animator) {

????????????????alpha.start();

? ? ????}

? ? ? ?@Override

? ? ? ?public void onAnimationCancel(Animator animator) {}

? ? ? ?@Override

? ? ? ?public void onAnimationRepeat(Animator animator) {}

});

translationX.start();

二、動(dòng)畫集

ObjectAnimator translationX = ObjectAnimator.ofFloat(ivShow, "translationX", 0, 100);

ObjectAnimator rotation = ObjectAnimator.ofFloat(ivShow, "rotation", 0, 360);

ObjectAnimator scaleX = ObjectAnimator.ofFloat(ivShow, "scaleX", 0, 1);

ObjectAnimator alpha = ObjectAnimator.ofFloat(ivShow, "alpha", 0, 1);

AnimatorSet animatorSet =new AnimatorSet();

animatorSet.setDuration(5000);

animatorSet.setInterpolator(new AccelerateDecelerateInterpolator());

animatorSet.play(translationX).with(rotation).with(scaleX).with(alpha);

animatorSet.start();

三、分別設(shè)置動(dòng)畫

AlphaAnimation alphaAnimation =new AlphaAnimation(1.1f,0.0f);

alphaAnimation.setDuration(2000);

ivShow.setAnimation(alphaAnimation);

alphaAnimation.start();

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