文章搬運(yùn)來(lái)源:https://blog.csdn.net/Calvin_zhou/article/details/112002012
作者:PGzxc
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一 概述
本文介紹拖動(dòng)Slider時(shí),通過(guò)自定義View
- Label顯示當(dāng)前的Slider的數(shù)字大小
- Progress顯示Sliderder的弧度
二 繪制進(jìn)度
2.1 自定義ProgressView
設(shè)置要改變的值progress(ProgressView.h)
@interface ProgressView : UIView
@property (nonatomic,assign) CGFloat progress;
@end
Label和弧度顯示
#import "ProgressView.h"
@interface ProgressView ()
@property (nonatomic,weak) UILabel *label;
@end
@implementation ProgressView
- (UILabel *)label
{
if (_label==nil) {
UILabel *label=[[UILabel alloc]initWithFrame:CGRectMake(0, 0, 100, 100)];
label.textAlignment=NSTextAlignmentCenter;
[self addSubview: label];
_label=label;
}
return _label;
}
- (void)setProgress:(CGFloat)progress
{
_progress=progress;
self.label.text=[NSString stringWithFormat:@"%.2f%%",progress*100];
[self setNeedsDisplay];
}
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect {
// Drawing code
//1.獲取上下文
CGContextRef ctx=UIGraphicsGetCurrentContext();
//2.拼接路徑
CGPoint center=CGPointMake(50, 50);
CGFloat radius=50-2;
CGFloat startA=-M_PI_2;
CGFloat endA=-M_PI_2+_progress*M_PI*2;
UIBezierPath *path=[UIBezierPath bezierPathWithArcCenter:center radius:radius startAngle:startA endAngle:endA clockwise:YES];
//3.把路徑添加到上下文
CGContextAddPath(ctx, path.CGPath);
//4.把上下文渲染到視圖
CGContextStrokePath(ctx);
}
@end
2.2 ViewController中設(shè)置Slider改變
#import "ViewController.h"
#import "ProgressView.h"
@interface ViewController ()
@property (weak, nonatomic) IBOutlet ProgressView *progressView;
@end
@implementation ViewController
- (IBAction)valueChange:(UISlider *)sender
{
_progressView.progress=sender.value;
NSLog(@"%f",sender.value);
}
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
}
@end
三 效果圖
