JUC--線程池解析

  1. ThreadPoolExecutor繼承結(jié)構(gòu)


    圖片.png

    1.1 構(gòu)造方法:七個(gè)參數(shù)的分別代表corePoolSize 核心線程數(shù),maximumPoolSize,最大線程數(shù),keepAliveTime 存活時(shí)間(也就是線程池中線程可以空閑的時(shí)間),unit存活時(shí)間的單位,workQueue阻塞隊(duì)列,threadFactory線程工廠,handler拒絕策略.

  public ThreadPoolExecutor(int corePoolSize,
                              int maximumPoolSize,
                              long keepAliveTime,
                              TimeUnit unit,
                              BlockingQueue<Runnable> workQueue,
                              ThreadFactory threadFactory,
                              RejectedExecutionHandler handler) 

1.2 線程池提交任務(wù)的方式有兩種
public void execute(Runnable command),該方法是由Excutor頂層接口提供的
public Future<?> submit(Runnable task) ,該方法是由ExecutorService擴(kuò)展接口提供。
由返回值類型可以看出一個(gè)可以異步的獲取返回值結(jié)果。

  1. submit方法();該方法將task包裝成一個(gè)RunnableFuture對(duì)象然后調(diào)用execute方法執(zhí)行。
    public Future<?> submit(Runnable task) {
        if (task == null) throw new NullPointerException();
        RunnableFuture<Void> ftask = newTaskFor(task, null);
        execute(ftask);
        return ftask;
    }
  1. execute()方法
    判斷任務(wù)是否為空 如果是口則拋出空指針異常。
    然后獲取當(dāng)前線程池中線程的數(shù)量(線程池中的數(shù)量是通過成員變量原子整形變量ctl記錄,分別用高3位記錄線程池的狀態(tài)和和低29位記錄線程池中線程的個(gè)數(shù))

線程池的狀態(tài)
2.1. RUNNING,處于正常運(yùn)行狀態(tài)接受任務(wù)處理任務(wù)
2.2. SHUTDOWN,調(diào)用shutdown()方法后進(jìn)入此狀態(tài),表示不在接受新任務(wù),處理阻塞隊(duì)列中的任務(wù)
2.3. STOP,調(diào)用shutdownNow()方法后進(jìn)入此狀態(tài)不接受新任務(wù),不處理已添加的任,并且會(huì)中斷正在處理的任務(wù)。
2.4. TIDYING, 當(dāng)所有的任務(wù)已終止,ctl記錄的”任務(wù)數(shù)量”為0,線程池會(huì)變?yōu)門IDYING狀態(tài),當(dāng)線程池變?yōu)門IDYING狀態(tài)時(shí),會(huì)執(zhí)行鉤子函數(shù)terminated()。terminated()在ThreadPoolExecutor類中是空的,若用戶想在線程池變?yōu)門IDYING時(shí),進(jìn)行相應(yīng)的處理;可以通過重載terminated()函數(shù)來實(shí)現(xiàn)。
2.5. TERMINATED,線程池徹底終止,就變成TERMINATED狀態(tài)。

進(jìn)入具體的執(zhí)行流程:
判斷當(dāng)前線程池中的線程數(shù)量是否小于核心線程數(shù),如果小于則將創(chuàng)建工作線程Woker執(zhí)行任務(wù),否則繼續(xù)進(jìn)行判斷當(dāng)前線程池是否處于運(yùn)行狀態(tài),如果運(yùn)行則將當(dāng)前任務(wù)加入阻塞隊(duì)列(這里注意,如果阻塞隊(duì)列是無界的則最大線程數(shù)也沒有意義了因?yàn)闀?huì)一直往隊(duì)列里添加任務(wù))進(jìn)行等待,否則進(jìn)行添加非核心線程addWorker(command, false)fasle表示是非核心線程,具體邏輯在addWorker方法實(shí)現(xiàn)

public void execute(Runnable command) {
        if (command == null)
            throw new NullPointerException();
        int c = ctl.get();
        if (workerCountOf(c) < corePoolSize) {
            if (addWorker(command, true))
                return;
            c = ctl.get();
        }
        if (isRunning(c) && workQueue.offer(command)) {
            int recheck = ctl.get();
            if (! isRunning(recheck) && remove(command))
                reject(command);
            else if (workerCountOf(recheck) == 0)
                addWorker(null, false);
        }
        else if (!addWorker(command, false))
            reject(command);
    }

addWorker()方法
core表示所添加的任務(wù)是否是核心線程
首先進(jìn)入第一個(gè)for(;;)進(jìn)入執(zhí)行進(jìn)行狀態(tài)檢查,然后進(jìn)入第二個(gè)for(;;)使用CAS的方式將線程池中線程數(shù)量加1 , wc >= (core ? corePoolSize : maximumPoolSize))這句判斷為區(qū)分核心線程數(shù)與非核心線程數(shù)的依據(jù)。
接下來進(jìn)入第二個(gè)大邏輯塊,先將當(dāng)前線程包裝為Worker對(duì)象(Woker為繼承CAS類與實(shí)現(xiàn)runnable接口),獲取到當(dāng)前Worker的真正的處理線程,如果不為Null則獲取全局鎖進(jìn)行添加工作線程,進(jìn)入同步代碼塊判斷線程池狀態(tài) wokers為當(dāng)前線程池中所有工作線程池集合是一個(gè)HashSet,將工作線程添加到HashSet之后進(jìn)行解鎖,然后啟動(dòng)工作線程進(jìn)入runWorker方法()

private boolean addWorker(Runnable firstTask, boolean core) {
        retry:
        for (;;) {
            int c = ctl.get();
            int rs = runStateOf(c);
            if (rs >= SHUTDOWN &&
                ! (rs == SHUTDOWN &&
                   firstTask == null &&
                   ! workQueue.isEmpty()))
                return false;

            for (;;) {
                int wc = workerCountOf(c);
                if (wc >= CAPACITY ||
                    wc >= (core ? corePoolSize : maximumPoolSize))
                    return false;
                if (compareAndIncrementWorkerCount(c))
                    break retry;
                c = ctl.get();  // Re-read ctl
                if (runStateOf(c) != rs)
                    continue retry;
            }
        }
        boolean workerStarted = false;
        boolean workerAdded = false;
        Worker w = null;
        try {
            w = new Worker(firstTask);
            final Thread t = w.thread;
            if (t != null) {
                final ReentrantLock mainLock = this.mainLock;
                mainLock.lock();
                try {
                    int rs = runStateOf(ctl.get());
                    if (rs < SHUTDOWN ||
                        (rs == SHUTDOWN && firstTask == null)) {
                        if (t.isAlive()) // precheck that t is startable
                            throw new IllegalThreadStateException();
                        workers.add(w);
                        int s = workers.size();
                        if (s > largestPoolSize)
                            largestPoolSize = s;
                        workerAdded = true;
                    }
                } finally {
                    mainLock.unlock();
                }
                if (workerAdded) {
                    t.start();
                    workerStarted = true;
                }
            }
        } finally {
            if (! workerStarted)
                addWorkerFailed(w);
        }
        return workerStarted;
    }

Worker類的runWorker方法(),首先進(jìn)行解鎖,這時(shí)候如果調(diào)用shutdown方法的話是允許被中斷的,然后進(jìn)入while循環(huán)判斷當(dāng)前任務(wù)是否為空如果為空則從任務(wù)隊(duì)列中取元素,獲取Woker上的鎖,獲取到之后進(jìn)入任務(wù)的具體執(zhí)行如果調(diào)用shutdown方法的話是不允許被中斷的,判斷線程池狀態(tài)如果是stop則中斷當(dāng)前線程,否則執(zhí)行任務(wù)的具體流程,執(zhí)行完畢之后將task置空,將當(dāng)前工作線程處理的任務(wù)數(shù)加一,解鎖,繼續(xù)調(diào)用gettask方法執(zhí)行取任務(wù)執(zhí)行任務(wù)的流程,退出while循環(huán)的條件為沒有取到任務(wù)則退出completedAbruptly代表是拋出異常退出(true)還是正常退出(fasle)

final void runWorker(Worker w) {
        Thread wt = Thread.currentThread();
        Runnable task = w.firstTask;
        w.firstTask = null;
        w.unlock(); // allow interrupts
        boolean completedAbruptly = true;
        try {
            while (task != null || (task = getTask()) != null) {
                w.lock();
                if ((runStateAtLeast(ctl.get(), STOP) ||
                     (Thread.interrupted() &&
                      runStateAtLeast(ctl.get(), STOP))) &&
                    !wt.isInterrupted())
                    wt.interrupt();
                try {
                    beforeExecute(wt, task);
                    Throwable thrown = null;
                    try {
                        task.run();
                    } catch (RuntimeException x) {
                        thrown = x; throw x;
                    } catch (Error x) {
                        thrown = x; throw x;
                    } catch (Throwable x) {
                        thrown = x; throw new Error(x);
                    } finally {
                        afterExecute(task, thrown);
                    }
                } finally {
                    task = null;
                    w.completedTasks++;
                    w.unlock();
                }
            }
            completedAbruptly = false;
        } finally {
            processWorkerExit(w, completedAbruptly);
        }
    }

getTask()方法
timeOut代表是否獲取超時(shí)
進(jìn)入循環(huán)進(jìn)行從任務(wù)隊(duì)列中取任務(wù),首先判斷當(dāng)前線程池的狀態(tài)根據(jù)其他代碼邏輯可知,如果處于shutdown狀態(tài)并且任務(wù)隊(duì)列為空的情況下則將當(dāng)前工作線程數(shù)CAS減1然后return null將沒有取代任務(wù),如果處于stop狀態(tài)則將當(dāng)前線程池工作線程數(shù)減以不管任務(wù)隊(duì)列是否還有任務(wù)。
如果線程池處于running狀態(tài),則獲取當(dāng)前線程池中線程的數(shù)量 然后用變量time標(biāo)記為當(dāng)前線程池線程是否設(shè)置超時(shí)時(shí)間或者當(dāng)前線程數(shù)是否大于核心線程數(shù)。進(jìn)行線程池中線程數(shù)量邏輯的判斷,之后從任務(wù)隊(duì)列里面取任務(wù)分為阻塞等待和定時(shí)將取到任務(wù)返回

 private Runnable getTask() {
        boolean timedOut = false; // Did the last poll() time out?
        for (;;) {
            int c = ctl.get();
            int rs = runStateOf(c);
            if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {
                decrementWorkerCount();
                return null;
            }
            int wc = workerCountOf(c)
            boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;
            if ((wc > maximumPoolSize || (timed && timedOut))
                && (wc > 1 || workQueue.isEmpty())) {
                if (compareAndDecrementWorkerCount(c))
                    return null;
                continue;
            }
            try {
                Runnable r = timed ?
                    workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
                    workQueue.take();
                if (r != null)
                    return r;
                timedOut = true;
            } catch (InterruptedException retry) {
                timedOut = false;
            }
        }
    }

processWorkerExit方法
為將去除工作線程后的處理工作,判斷當(dāng)前工作線程是否正常退出,如果因?yàn)楫惓M顺鰟t將線程數(shù)減1,然后獲取全局鎖,將該工作線程處理的任務(wù)數(shù)量加到總?cè)蝿?wù)數(shù)量之中,從HashSet移除當(dāng)前工作線程,解鎖,嘗試停止線程池。

private void processWorkerExit(Worker w, boolean completedAbruptly) {
        if (completedAbruptly) // If abrupt, then workerCount wasn't adjusted
            decrementWorkerCount();
        final ReentrantLock mainLock = this.mainLock;
        mainLock.lock();
        try {
            completedTaskCount += w.completedTasks;
            workers.remove(w);
        } finally {
            mainLock.unlock();
        }
        tryTerminate();
        int c = ctl.get();
        if (runStateLessThan(c, STOP)) {
            if (!completedAbruptly) {
                int min = allowCoreThreadTimeOut ? 0 : corePoolSize;
                if (min == 0 && ! workQueue.isEmpty())
                    min = 1;
                if (workerCountOf(c) >= min)
                    return; // replacement not needed
            }
            addWorker(null, false);
        }
    }

shutdown()方法在獲取執(zhí)行的時(shí)候會(huì)先要獲取到Woker的鎖然后再去工作線程
shutdownnow()則是直接進(jìn)行中斷不需要獲取鎖

java提供了Executors線程池的工具類


圖片.png
  1. 固定線程數(shù)量線程池
    該線程池核心線程數(shù)與最大線程數(shù)數(shù)量相等,且工作線程的存活時(shí)間為0,阻塞隊(duì)列使用的是無界阻塞隊(duì)列基于鏈表,適用于可以預(yù)測(cè)線程數(shù)量的業(yè)務(wù),或者服務(wù)器負(fù)載較重,對(duì)當(dāng)前線程數(shù)量進(jìn)行控制。
public static ExecutorService newFixedThreadPool(int nThreads) {
        return new ThreadPoolExecutor(nThreads, nThreads,
                                      0L, TimeUnit.MILLISECONDS,
                                      new LinkedBlockingQueue<Runnable>());
    }
  1. 單例線程池
    核心線程數(shù)與最大線程數(shù)都是1 ,其實(shí)最大線程數(shù)沒有意義因?yàn)槭褂玫氖菬o界阻塞隊(duì)列,所有任務(wù)都是按順序執(zhí)行的
    public static ExecutorService newSingleThreadExecutor() {
        return new FinalizableDelegatedExecutorService
            (new ThreadPoolExecutor(1, 1,
                                    0L, TimeUnit.MILLISECONDS,
                                    new LinkedBlockingQueue<Runnable>()));
    }
  1. 創(chuàng)建一個(gè)可緩存線程池,如果線程池長(zhǎng)度超過處理需要,可靈活回收空閑空間,如無可回重用時(shí)則創(chuàng)建新線程,隊(duì)列采用的同步隊(duì)列,只有當(dāng)一個(gè)任務(wù)被取走的時(shí)候,才能加入下一個(gè)任務(wù),類似于生產(chǎn)者消費(fèi)者模式
    public static ExecutorService newCachedThreadPool() {
        return new ThreadPoolExecutor(0, Integer.MAX_VALUE,
                                      60L, TimeUnit.SECONDS,
                                      new SynchronousQueue<Runnable>());
    }
  1. 定時(shí)任務(wù)線程池使用延遲隊(duì)列,可以實(shí)現(xiàn)任務(wù)的定時(shí)執(zhí)行。
    public ScheduledThreadPoolExecutor(int corePoolSize) {
        super(corePoolSize, Integer.MAX_VALUE, 0, NANOSECONDS,
              new DelayedWorkQueue());
    }

5.:創(chuàng)建一個(gè)擁有多個(gè)任務(wù)隊(duì)列的線程池,可以減少連接數(shù)創(chuàng)建當(dāng)前可用cpu數(shù)量的線程來并行執(zhí)行,適用于大耗時(shí)的操作,可以并行來執(zhí)行,底層使用forkjoin框架,實(shí)現(xiàn)任務(wù)竊取

    public static ExecutorService newWorkStealingPool(int parallelism) {
        return new ForkJoinPool
            (parallelism,
             ForkJoinPool.defaultForkJoinWorkerThreadFactory,
             null, true);
    }
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