Android View 事件分發(fā)機(jī)制 源碼解析 (上)

作者:鴻洋_
來(lái)源:CSDN
原文:https://blog.csdn.net/lmj623565791/article/details/38960443
版權(quán)聲明:本文為博主原創(chuàng)文章,轉(zhuǎn)載請(qǐng)附上博文鏈接!

一直想寫事件分發(fā)機(jī)制的文章,不管咋樣,也得自己研究下事件分發(fā)的源碼,寫出心得~

首先我們先寫個(gè)簡(jiǎn)單的例子來(lái)測(cè)試View的事件轉(zhuǎn)發(fā)的流程~

1、案例
為了更好的研究View的事件轉(zhuǎn)發(fā),我們自定以一個(gè)MyButton繼承Button,然后把跟事件傳播有關(guān)的方法進(jìn)行復(fù)寫,然后添加上日志~

MyButton

package com.example.zhy_event03;
 
import android.content.Context;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.widget.Button;
 
public class MyButton extends Button
{
    private static final String TAG = MyButton.class.getSimpleName();
 
    public MyButton(Context context, AttributeSet attrs)
    {
        super(context, attrs);
    }
 
    @Override
    public boolean onTouchEvent(MotionEvent event)
    {
        int action = event.getAction();
 
        switch (action)
        {
        case MotionEvent.ACTION_DOWN:
            Log.e(TAG, "onTouchEvent ACTION_DOWN");
            break;
        case MotionEvent.ACTION_MOVE:
            Log.e(TAG, "onTouchEvent ACTION_MOVE");
            break;
        case MotionEvent.ACTION_UP:
            Log.e(TAG, "onTouchEvent ACTION_UP");
            break;
        default:
            break;
        }
        return super.onTouchEvent(event);
    }
    
    @Override
    public boolean dispatchTouchEvent(MotionEvent event)
    {
        int action = event.getAction();
 
        switch (action)
        {
        case MotionEvent.ACTION_DOWN:
            Log.e(TAG, "dispatchTouchEvent ACTION_DOWN");
            break;
        case MotionEvent.ACTION_MOVE:
            Log.e(TAG, "dispatchTouchEvent ACTION_MOVE");
            break;
        case MotionEvent.ACTION_UP:
            Log.e(TAG, "dispatchTouchEvent ACTION_UP");
            break;
 
        default:
            break;
        }
        return super.dispatchTouchEvent(event);
    }
 
}

然后把我們自定義的按鈕加到主布局文件中;
布局文件:

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity" >
    <com.example.zhy_event03.MyButton
        android:id="@+id/id_btn"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="click me" />
</LinearLayout>

最后看一眼MainActivity的代碼

package com.example.zhy_event03;
 
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;
import android.widget.Button;
 
public class MainActivity extends Activity
{
    protected static final String TAG = "MyButton";
    private Button mButton ;
    @Override
    protected void onCreate(Bundle savedInstanceState)
    {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        
        mButton = (Button) findViewById(R.id.id_btn);
        mButton.setOnTouchListener(new OnTouchListener()
        {
            @Override
            public boolean onTouch(View v, MotionEvent event)
            {
                int action = event.getAction();
 
                switch (action)
                {
                case MotionEvent.ACTION_DOWN:
                    Log.e(TAG, "onTouch ACTION_DOWN");
                    break;
                case MotionEvent.ACTION_MOVE:
                    Log.e(TAG, "onTouch ACTION_MOVE");
                    break;
                case MotionEvent.ACTION_UP:
                    Log.e(TAG, "onTouch ACTION_UP");
                    break;
                default:
                    break;
                }
                
                return false;
            }
        });
    }
}

在MainActivity中,我們還給MyButton設(shè)置了OnTouchListener這個(gè)監(jiān)聽(tīng)~

跟View事件相關(guān)一般就這三個(gè)地方了,
一個(gè)onTouchEvent,一個(gè)dispatchTouchEvent,一個(gè)setOnTouchListener;
下面我們運(yùn)行,然后點(diǎn)擊按鈕,查看日志輸出:

08-31 06:09:39.030: E/MyButton(879): dispatchTouchEvent ACTION_DOWN
08-31 06:09:39.030: E/MyButton(879): onTouch ACTION_DOWN
08-31 06:09:39.049: E/MyButton(879): onTouchEvent ACTION_DOWN
08-31 06:09:39.138: E/MyButton(879): dispatchTouchEvent ACTION_MOVE
08-31 06:09:39.138: E/MyButton(879): onTouch ACTION_MOVE
08-31 06:09:39.147: E/MyButton(879): onTouchEvent ACTION_MOVE
08-31 06:09:39.232: E/MyButton(879): dispatchTouchEvent ACTION_UP
08-31 06:09:39.248: E/MyButton(879): onTouch ACTION_UP
08-31 06:09:39.248: E/MyButton(879): onTouchEvent ACTION_UP

我有意點(diǎn)擊的時(shí)候蹭了一下,不然不會(huì)觸發(fā)MOVE,手抖可能會(huì)打印一堆MOVE的日志~~~

好了,可以看到,不管是DOWN,MOVE,UP都會(huì)按照下面的順序執(zhí)行:
1、dispatchTouchEvent
2、 setOnTouchListener的onTouch
3、onTouchEvent

下面就跟隨日志的腳步開(kāi)始源碼的探索~

2、dispatchTouchEvent

首先進(jìn)入View的dispatchTouchEvent

 /**
   * Pass the touch screen motion event down to the target view, or this
     * view if it is the target.
     * 將觸摸屏事件向下傳遞到目標(biāo)view,或者看這個(gè)view是否為目標(biāo)View
     * @param event The motion event to be dispatched.
     * @return True if the event was handled by the view, false otherwise. 
     * 如果事件被該view處理,則返回true,否則返回false
     */
    public boolean dispatchTouchEvent(MotionEvent event) {
        if (!onFilterTouchEventForSecurity(event)) {
            return false;
        }
         //直接看這行
        if (mOnTouchListener != null && (mViewFlags & ENABLED_MASK) == ENABLED &&
                mOnTouchListener.onTouch(this, event)) {
            return true;
        }
        return onTouchEvent(event);

直接看//行:
1.首先判斷mOnTouchListener不為null,
2.并且view是enable的狀態(tài),
3.然后 mOnTouchListener.onTouch(this, event)返回true,
這三個(gè)條件如果都滿足,直接return true ;
也就是下面的onTouchEvent(event)不會(huì)被執(zhí)行了;

那么mOnTouchListener是和方神圣,我們來(lái)看看:

/**
     * Register a callback to be invoked when a touch event is sent to this view.
     * @param l the touch listener to attach to this view
     */
    public void setOnTouchListener(OnTouchListener l) {
        mOnTouchListener = l;

其實(shí)就是我們?cè)贏ctivity中設(shè)置的setOnTouchListener。

也就是說(shuō):如果我們?cè)O(shè)置了setOnTouchListener,并且return true,
那么View自己的onTouchEvent就不會(huì)被執(zhí)行了,
當(dāng)然了,本例我們r(jià)eturn false,我們還得往下探索 ;

已經(jīng)解決一個(gè)常見(jiàn)的問(wèn)題:View的onTouchListener和onTouchEvent的調(diào)用關(guān)系,相信大家應(yīng)該已經(jīng)明白了~let's go;繼續(xù)往下。

3、View的onTouchEvent:

接下來(lái)是View的onTouchEvent:

/**
     * Implement this method to handle touch screen motion events.
     *
     * @param event The motion event.
     * @return True if the event was handled, false otherwise.
     * 事件被處理了,返回True,反之false
     */
    1.  public boolean onTouchEvent(MotionEvent event) {
    2.      final int viewFlags = mViewFlags;
    3.      if ((viewFlags & ENABLED_MASK) == DISABLED) {
    4.          // A disabled view that is clickable still consumes the touch
    5.          // events, it just doesn't respond to them.
    6.          return (((viewFlags & CLICKABLE) == CLICKABLE ||
    7.                  (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE));
    8.      }
    
    9.      if (mTouchDelegate != null) {
    10.          if (mTouchDelegate.onTouchEvent(event)) {
    11.              return true;
    12.          }
    13      }

    14.      if (((viewFlags & CLICKABLE) == CLICKABLE ||
    15.              (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)) {
    16.          switch (event.getAction()) {
    17.              case MotionEvent.ACTION_UP:
    18.                  boolean prepressed = (mPrivateFlags & PREPRESSED) != 0;
    19.                  if ((mPrivateFlags & PRESSED) != 0 || prepressed) {
    20.                      // take focus if we don't have it already and we should in
    21.                      // touch mode.
    22.                      boolean focusTaken = false;
    23.                      if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
    24.                          focusTaken = requestFocus();
    25.                      }
 
    26.                      if (!mHasPerformedLongPress) {
    27.                          // This is a tap, so remove the longpress check
    28.                          removeLongPressCallback();
 
    29.                          // Only perform take click actions if we were in the pressed state
    30.                          if (!focusTaken) {
    31.                              // Use a Runnable and post this rather than calling
    32.                              // performClick directly. This lets other visual state
    33.                              // of the view update before click actions start.
    34.                              if (mPerformClick == null) {
    35.                                  mPerformClick = new PerformClick();
    36.                              }
    37.                              if (!post(mPerformClick)) {
    38.                                  performClick();
    39.                              }
    40.                          }
    41.                      }
 
    42.                      if (mUnsetPressedState == null) {
    43.                          mUnsetPressedState = new UnsetPressedState();
    44.                      }
 
    45.                      if (prepressed) {
    46.                          mPrivateFlags |= PRESSED;
    47.                          refreshDrawableState();
    48.                          postDelayed(mUnsetPressedState,
    49.                                  ViewConfiguration.getPressedStateDuration());
    50.                      } else if (!post(mUnsetPressedState)) {
    51.                          // If the post failed, unpress right now
    52.                          mUnsetPressedState.run();
    53.                      }
    54.                      removeTapCallback();
    55.                  }
    56.                  break;

    57.              case MotionEvent.ACTION_DOWN:
    58.                  if (mPendingCheckForTap == null) {
    59.                      mPendingCheckForTap = new CheckForTap();
    60.                  }
    61.                  mPrivateFlags |= PREPRESSED;
    62.                  mHasPerformedLongPress = false;
    63.                  postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
                        break;

    64.             case MotionEvent.ACTION_CANCEL:
    65.                 mPrivateFlags &= ~PRESSED;
    66.                 refreshDrawableState();
    67.                 removeTapCallback();
    68.                 break;
 
    69.             case MotionEvent.ACTION_MOVE:
    70.                 final int x = (int) event.getX();
    71.                 final int y = (int) event.getY();
 
    72.                 // Be lenient about moving outside of buttons
    73.                 int slop = mTouchSlop;
    74.                 if ((x < 0 - slop) || (x >= getWidth() + slop) ||
    75.                         (y < 0 - slop) || (y >= getHeight() + slop)) {
    76.                     // Outside button
    77.                     removeTapCallback();
    78.                     if ((mPrivateFlags & PRESSED) != 0) {
    79.                         // Remove any future long press/tap checks
    80.                         removeLongPressCallback();
 
    81.                         // Need to switch from pressed to not pressed
    82.                         mPrivateFlags &= ~PRESSED;
    83.                         refreshDrawableState();
    84.                     }
    85.                 }
    86.                 break;
    87.         }
    88.         return true;
    89.     }
 
    90.     return false;
    91. }

代碼還是比較長(zhǎng)的,

3-8行,如果當(dāng)前View是Disabled狀態(tài)且是可點(diǎn)擊則會(huì)消費(fèi)掉事件(return true);可以忽略,不是我們的重點(diǎn);
9-13行,如果設(shè)置了mTouchDelegate,則會(huì)將事件交給代理者處理,直接return true,如果大家希望自己的View增加它的touch范圍,可以嘗試使用TouchDelegate,這里也不是重點(diǎn),可以忽略
接下來(lái)到我們的重點(diǎn)了:

14行的判斷:如果我們的View可以點(diǎn)擊或者可以長(zhǎng)按,
則,注意IF的范圍,最終一定return true ;
if (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)) {
//...
return true;
}

接下來(lái)就是 switch (event.getAction())了,判斷事件類型,DOWN,MOVE,UP等;

我們按照例子執(zhí)行的順序,先看 case MotionEvent.ACTION_DOWN (57-63行):

1、MotionEvent.ACTION_DOWN

61行:給mPrivateFlags設(shè)置一個(gè)PREPRESSED的標(biāo)識(shí)

62行:設(shè)置mHasPerformedLongPress=false;表示長(zhǎng)按事件還未觸發(fā);

63行:發(fā)送一個(gè)延遲為ViewConfiguration.getTapTimeout()的延遲消息,到達(dá)延時(shí)時(shí)間后會(huì)執(zhí)行CheckForTap()里面的run方法:

1、ViewConfiguration.getTapTimeout()為115毫秒;

2、CheckForTap

 private final class CheckForTap implements Runnable {
        public void run() {
            mPrivateFlags &= ~PREPRESSED;
            mPrivateFlags |= PRESSED;
            refreshDrawableState();
            if ((mViewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) {
                postCheckForLongClick(ViewConfiguration.getTapTimeout());
            }
        }
    }

在run方法里面取消mPrivateFlags的PREPRESSED,然后設(shè)置PRESSED標(biāo)識(shí),刷新背景,如果View支持長(zhǎng)按事件,則再發(fā)一個(gè)延時(shí)消息,檢測(cè)長(zhǎng)按;

private void postCheckForLongClick(int delayOffset) {
        mHasPerformedLongPress = false;
 
        if (mPendingCheckForLongPress == null) {
            mPendingCheckForLongPress = new CheckForLongPress();
        }
        mPendingCheckForLongPress.rememberWindowAttachCount();
        postDelayed(mPendingCheckForLongPress,
                ViewConfiguration.getLongPressTimeout() - delayOffset);
    }
class CheckForLongPress implements Runnable {
 
        private int mOriginalWindowAttachCount;
 
        public void run() {
            if (isPressed() && (mParent != null)
                    && mOriginalWindowAttachCount == mWindowAttachCount) {

                if (performLongClick()) {
                    mHasPerformedLongPress = true;
                }
            }

可以看到,當(dāng)用戶按下,首先會(huì)設(shè)置標(biāo)識(shí)為PREPRESSED
如果115后,沒(méi)有抬起,會(huì)將View的標(biāo)識(shí)設(shè)置為PRESSED且去掉PREPRESSED標(biāo)識(shí),然后發(fā)出一個(gè)檢測(cè)長(zhǎng)按的延遲任務(wù),
延時(shí)為:ViewConfiguration.getLongPressTimeout() - delayOffset(500ms -115ms),這個(gè)115ms剛好時(shí)檢測(cè)額PREPRESSED時(shí)間;也就是用戶從DOWN觸發(fā)開(kāi)始算起,如果500ms內(nèi)沒(méi)有抬起則認(rèn)為觸發(fā)了長(zhǎng)按事件:
1、如果此時(shí)設(shè)置了長(zhǎng)按的回調(diào),則執(zhí)行長(zhǎng)按時(shí)的回調(diào),且如果長(zhǎng)按的回調(diào)返回true;才把mHasPerformedLongPress置為ture;
2、否則,如果沒(méi)有設(shè)置長(zhǎng)按回調(diào)或者長(zhǎng)按回調(diào)返回的是false;則mHasPerformedLongPress依然是false;

好了DOWN就分析完成了;大家回個(gè)神,下面回到VIEW的onTouchEvent中的ACTION_MOVE:

2、MotionEvent.ACTION_MOVE

69到89行:

70-71行:拿到當(dāng)前觸摸的x,y坐標(biāo);

74行判斷當(dāng)然觸摸點(diǎn)有沒(méi)有移出我們的View,如果移出了:

1、執(zhí)行removeTapCallback();

2、然后判斷是否包含PRESSED標(biāo)識(shí),如果包含,移除長(zhǎng)按的檢查:removeLongPressCallback();

3、最后把mPrivateFlags中PRESSED標(biāo)識(shí)去除,刷新背景;

private void removeTapCallback() {
        if (mPendingCheckForTap != null) {
            mPrivateFlags &= ~PREPRESSED;
            removeCallbacks(mPendingCheckForTap);
        }

這個(gè)是移除,DOWN觸發(fā)時(shí)設(shè)置的PREPRESSED的檢測(cè);即當(dāng)前觸發(fā)時(shí)機(jī)在DOWN觸發(fā)不到115ms時(shí),你就已經(jīng)移出控件外了;
如果115ms后,你才移出控件外,則你的當(dāng)前mPrivateFlags一定為PRESSED且發(fā)送了長(zhǎng)按的檢測(cè);
就會(huì)走上面的2和3;首先移除removeLongPressCallback()
private void removeLongPressCallback() {
if (mPendingCheckForLongPress != null) {
removeCallbacks(mPendingCheckForLongPress);
}
}
然后把mPrivateFlags中PRESSED標(biāo)識(shí)去除,刷新背景;

好了,MOVE我們也分析完成了,總結(jié)一下:只要用戶移出了我們的控件:則將mPrivateFlags取出PRESSED標(biāo)識(shí),且移除所有在DOWN中設(shè)置的檢測(cè),長(zhǎng)按等;

下面再回個(gè)神,回到View的onTouchEvent的ACTION_UP:

3、MotionEvent.ACTION_UP

17到56行:

18行:判斷mPrivateFlags是否包含PREPRESSED

19行:如果包含PRESSED或者PREPRESSED則進(jìn)入執(zhí)行體,也就是無(wú)論是115ms內(nèi)或者之后抬起都會(huì)進(jìn)入執(zhí)行體。

26行:如果mHasPerformedLongPress沒(méi)有被執(zhí)行,進(jìn)入IF

28行:removeLongPressCallback();移除長(zhǎng)按的檢測(cè)

34-39行:如果mPerformClick如果mPerformClick為null,初始化一個(gè)實(shí)例,然后立即通過(guò)handler添加到消息隊(duì)列尾部,如果添加失敗則直接執(zhí)行 performClick();添加成功,在mPerformClick的run方法中就是執(zhí)行performClick();

終于執(zhí)行了我們的click事件了,下面看一下performClick()方法:

 public boolean performClick() {
        sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
 
        if (mOnClickListener != null) {
            playSoundEffect(SoundEffectConstants.CLICK);
            mOnClickListener.onClick(this);
            return true;
        }
 
        return false;
    }

if (mOnClickListener != null) {
mOnClickListener.onClick(this);
return true;
}
久違了~我們的mOnClickListener ;

別激動(dòng),還沒(méi)結(jié)束,回到ACTION_UP,

58行:如果prepressed為true,進(jìn)入IF體:

為mPrivateFlags設(shè)置表示為PRESSED,刷新背景,125毫秒后執(zhí)行mUnsetPressedState

否則:mUnsetPressedState.run();立即執(zhí)行;也就是不管咋樣,最后mUnsetPressedState.run()都會(huì)執(zhí)行;

看看這個(gè)UnsetPressedState主要干什么:

  private final class UnsetPressedState implements Runnable {
        public void run() {
            setPressed(false);
        }
    }

 public void setPressed(boolean pressed) {
        if (pressed) {
            mPrivateFlags |= PRESSED;
        } else {
            mPrivateFlags &= ~PRESSED;
        }
        refreshDrawableState();
        dispatchSetPressed(pressed);
    }

把我們的mPrivateFlags中的PRESSED取消,然后刷新背景,把setPress轉(zhuǎn)發(fā)下去。

ACTION_UP的最后一行:removeTapCallback(),如果mPendingCheckForTap不為null,移除;

4、總結(jié)

好了,代碼跨度還是相當(dāng)大的,下面需要總結(jié)下:

1、整個(gè)View的事件轉(zhuǎn)發(fā)流程是:

View.dispatchEvent->View.setOnTouchListener->View.onTouchEvent
在dispatchTouchEvent中會(huì)進(jìn)行OnTouchListener的判斷,如果OnTouchListener不為null且返回true,則表示事件被消費(fèi),onTouchEvent不會(huì)被執(zhí)行;否則執(zhí)行onTouchEvent。

2、onTouchEvent中的DOWN,MOVE,UP

DOWN時(shí):
a、首先設(shè)置標(biāo)志為PREPRESSED,設(shè)置mHasPerformedLongPress=false ;然后發(fā)出一個(gè)115ms后的mPendingCheckForTap;
b、如果115ms內(nèi)沒(méi)有觸發(fā)UP,則將標(biāo)志置為PRESSED,清除PREPRESSED標(biāo)志,同時(shí)發(fā)出一個(gè)延時(shí)為500-115ms的,檢測(cè)長(zhǎng)按任務(wù)消息;
c、如果500ms內(nèi)(從DOWN觸發(fā)開(kāi)始算),則會(huì)觸發(fā)LongClickListener:
此時(shí)如果LongClickListener不為null,則會(huì)執(zhí)行回調(diào),同時(shí)如果LongClickListener.onClick返回true,才把mHasPerformedLongPress設(shè)置為true;否則mHasPerformedLongPress依然為false;
MOVE時(shí):
主要就是檢測(cè)用戶是否劃出控件,如果劃出了:
115ms內(nèi),直接移除mPendingCheckForTap;
115ms后,則將標(biāo)志中的PRESSED去除,同時(shí)移除長(zhǎng)按的檢查:removeLongPressCallback();

UP時(shí):

a、如果115ms內(nèi),觸發(fā)UP,此時(shí)標(biāo)志為PREPRESSED,則執(zhí)行UnsetPressedState,setPressed(false);會(huì)把setPress轉(zhuǎn)發(fā)下去,可以在View中復(fù)寫dispatchSetPressed方法接收;

b、如果是115ms-500ms間,即長(zhǎng)按還未發(fā)生,則首先移除長(zhǎng)按檢測(cè),執(zhí)行onClick回調(diào);

c、如果是500ms以后,那么有兩種情況:

i.設(shè)置了onLongClickListener,且onLongClickListener.onClick返回true,則點(diǎn)擊事件OnClick事件無(wú)法觸發(fā);

ii.沒(méi)有設(shè)置onLongClickListener或者onLongClickListener.onClick返回false,則點(diǎn)擊事件OnClick事件依然可以觸發(fā);
d、最后執(zhí)行mUnsetPressedState.run(),將setPressed傳遞下去,然后將PRESSED標(biāo)識(shí)去除;

最后問(wèn)個(gè)問(wèn)題,然后再運(yùn)行個(gè)例子結(jié)束:

1、setOnLongClickListener和setOnClickListener是否只能執(zhí)行一個(gè)

不是的,只要setOnLongClickListener中的onClick返回false,則兩個(gè)都會(huì)執(zhí)行;返回true則會(huì)屏幕setOnClickListener

最后我們給MyButton同時(shí)設(shè)置setOnClickListener和setOnLongClickListener,運(yùn)行看看:

package com.example.zhy_event03;
 
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.View.OnLongClickListener;
import android.view.View.OnTouchListener;
import android.widget.Button;
import android.widget.Toast;
 
public class MainActivity extends Activity
{
    protected static final String TAG = "MyButton";
    private Button mButton ;
    @Override
    protected void onCreate(Bundle savedInstanceState)
    {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        
        mButton = (Button) findViewById(R.id.id_btn);
        mButton.setOnTouchListener(new OnTouchListener()
        {
            @Override
            public boolean onTouch(View v, MotionEvent event)
            {
                int action = event.getAction();
 
                switch (action)
                {
                case MotionEvent.ACTION_DOWN:
                    Log.e(TAG, "onTouch ACTION_DOWN");
                    break;
                case MotionEvent.ACTION_MOVE:
                    Log.e(TAG, "onTouch ACTION_MOVE");
                    break;
                case MotionEvent.ACTION_UP:
                    Log.e(TAG, "onTouch ACTION_UP");
                    break;
                default:
                    break;
                }
                
                return false;
            }
        });
        mButton.setOnClickListener(new OnClickListener()
        {
            @Override
            public void onClick(View v)
            {
                Toast.makeText(getApplicationContext(), "onclick",Toast.LENGTH_SHORT).show();
            }
        });
        
        mButton.setOnLongClickListener(new OnLongClickListener()
        {
            @Override
            public boolean onLongClick(View v)
            {
                Toast.makeText(getApplicationContext(), "setOnLongClickListener",Toast.LENGTH_SHORT).show();
                return false;
            }
        });
    }
 
    
}
image.png

可以看到LongClickListener已經(jīng)ClickListener都觸發(fā)了~

最后,本篇博文完成了對(duì)View的事件分發(fā)機(jī)制的整個(gè)流程的說(shuō)明,并且對(duì)源碼進(jìn)行了分析;

當(dāng)然了,View結(jié)束,肯定到我們的ViewGroup了,請(qǐng)點(diǎn)擊:Android ViewGroup事件分發(fā)機(jī)制

?著作權(quán)歸作者所有,轉(zhuǎn)載或內(nèi)容合作請(qǐng)聯(lián)系作者
【社區(qū)內(nèi)容提示】社區(qū)部分內(nèi)容疑似由AI輔助生成,瀏覽時(shí)請(qǐng)結(jié)合常識(shí)與多方信息審慎甄別。
平臺(tái)聲明:文章內(nèi)容(如有圖片或視頻亦包括在內(nèi))由作者上傳并發(fā)布,文章內(nèi)容僅代表作者本人觀點(diǎn),簡(jiǎn)書(shū)系信息發(fā)布平臺(tái),僅提供信息存儲(chǔ)服務(wù)。

相關(guān)閱讀更多精彩內(nèi)容

友情鏈接更多精彩內(nèi)容