注意:
1、首先在sdk項(xiàng)目目錄下面創(chuàng)建sh腳本:touch Build_SDK.sh 文件
2、將下面的腳本內(nèi)容拷貝到Build_SDK.sh文件里面,需要給這個(gè)文件進(jìn)行執(zhí)行權(quán)限的授權(quán)。授權(quán)代碼: chown 777 Build_SDK.sh
3 、target_Name,一定需要到sdk目錄下面去到時(shí)執(zhí)行才用的。執(zhí)行代碼:./Build_SDK.sh
手動(dòng)打包-->framework
lipo -create 模擬器目錄 真機(jī)目錄 -output 輸出目錄
lipo -create /Users/liujingxu/Library/Developer/Xcode/DerivedData/xxx-bmmpavravuyrrzfxrgmctlrjvyau/Build/Products/Debug-iphoneos/xxx.framework/xxx /Users/liujingxu/Library/Developer/Xcode/DerivedData/xxx-bmmpavravuyrrzfxrgmctlrjvyau/Build/Products/Debug-iphonesimulator/xxx.framework/xxx -output /Users/liujingxu/sdk_lib
#!/bin/bash
#要build的target名:xxx代表你sdk的姓名target名字
target_Name="XXX"
#編譯模式 Release、Debug
build_model=Release
#獲取工程當(dāng)前所在路徑
project_path=$(pwd)
#編譯文件路徑
buildPath=${project_path}/build
#導(dǎo)出sdk地址
exportSdkPath=~/Desktop/${target_Name}-SDK/${build_model}
if [ ! -d $exportSdkPath ]; then
mkdir -p $exportSdkPath;
fi
#真機(jī)sdk路徑
iphoneos_path=${buildPath}/${build_model}-iphoneos/${target_Name}.framework/${target_Name}
#模擬器sdk路徑
simulator_path=${buildPath}/${build_model}-iphonesimulator/${target_Name}.framework/${target_Name}
#合并后sdk路徑
merge_path=${exportSdkPath}/${target_Name}.framework/${target_Name}
#build之前clean一下
xcodebuild -target ${target_Name} clean
echo "########## 編譯路徑:${target_Name}"
echo "########## 編譯路徑1:${build_model}"
echo "########## 編譯路徑2:${project_path}"
echo "########## 編譯路徑3:${buildPath}"
echo "########## 編譯路徑4:${iphoneos_path}"
echo "########## 編譯路徑5:${simulator_path}"
echo "########## 編譯路徑6:${merge_path}"
echo "########## 編譯路徑7:${exportSdkPath}"
#模擬器build
xcodebuild -target ${target_Name} -configuration ${build_model} -sdk iphonesimulator ARCHS="x86_64" VALID_ARCHS="x86_64"
echo "############################ iphonesimulator 編譯成功 ##########################"
#真機(jī)build
xcodebuild -target ${target_Name} -configuration ${build_model} -sdk iphoneos "ARCHS=arm64" "VALID_ARCHS=arm64"
echo "############################ 真機(jī)編譯成功 ##########################"
#復(fù)制真機(jī).framework到目標(biāo)文件夾
cp -R ${buildPath}/${build_model}-iphoneos/${target_Name}.framework ${exportSdkPath}
#合并模擬器和真機(jī).a包
lipo -create ${iphoneos_path} ${simulator_path} -output ${merge_path}
#刪除framework下的Info.plist
rm -r -f ${exportSdkPath}/${target_Name}.framework/Info.plist
#刪除framework下的Modules
rm -r -f ${exportSdkPath}/${target_Name}.framework/Modules
#刪除多余的文件
rm -rf ${exportSdkPath}/${target_Name}.framework/PassGuardCtrlBundle.bundle
rm -rf ${exportSdkPath}/${target_Name}.framework/JKKeyboardManager.bundle
rm -rf ${exportSdkPath}/${target_Name}.framework/MJRefresh.bundle
rm -rf ${exportSdkPath}/${target_Name}.framework/LICENSE
#壓縮合并后的文件
#壓縮后的文件名
package_date=`date '+%Y-%m-%d日%X'`
sdk_zip_name=lib${target_Name}_${build_model}_${package_date}.zip
#跳轉(zhuǎn)到sdk的輸出路徑
cd ${exportSdkPath}
#壓縮sdk輸出路徑下的所有文件
zip -r ~/Desktop/${target_Name}-SDK/${sdk_zip_name} ./*
#打開合并后的sdk所在路徑
open ${exportSdkPath}
#刪除build文件
if [ -d ${buildPath} ]; then
rm -rf ${buildPath}
echo "########################## 刪除build文件 #########################"
fi