通常我們切換Fragment時(shí),都是使用系統(tǒng)默認(rèn)的動(dòng)畫。這里教大家一個(gè)可以從左右平滑切換的動(dòng)畫效果。
在3.0以后,我們可以使用android.app.Fragment和ObjectAnimator來實(shí)現(xiàn):
getFragmentManager()
.beginTransaction()
.setCustomAnimations(
R.animator.fragment_slide_right_in, R.animator.fragment_slide_left_out,
R.animator.fragment_slide_left_in, R.animator.fragment_slide_right_out)
.replace(R.id.your_fragment, YourFragment.newInstance())
.commit();
看到上面的代碼,你一定會(huì)想到在四個(gè)動(dòng)畫xml里面編寫移動(dòng)的動(dòng)畫,根據(jù)自身的百分比來移動(dòng)。是的,我們的思路確實(shí)是這樣的。
經(jīng)過測試,Fragment執(zhí)行切換的時(shí)動(dòng)畫針對(duì)的View是我們Fragment最外層的View,可是ObjectAnimator自身是不包含百分比移動(dòng)的。不過ObjectAnimator有一個(gè)很強(qiáng)的能力,它可以對(duì)任何擁有setXXX的方法的對(duì)象進(jìn)行修改值的操作,這也是得益于它的父類ValueAnimator,所以在這里我們首先需要定義一個(gè)layout:FractionTranslateLayout。
import android.content.Context;
import android.util.AttributeSet;
import android.widget.RelativeLayout;
/**
* Created by solo on 15/2/9.
*/
public class FractionTranslateLayout extends RelativeLayout {
private int screenWidth;
private float fractionX;
private OnLayoutTranslateListener onLayoutTranslateListener;
public FractionTranslateLayout(Context context) {
super(context);
}
public FractionTranslateLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
public FractionTranslateLayout(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
protected void onSizeChanged(int w, int h, int oldW, int oldH){
// Assign the actual screen width to our class variable.
screenWidth = w;
super.onSizeChanged(w, h, oldW, oldH);
}
public float getFractionX(){
return fractionX;
}
public void setFractionX(float xFraction){
this.fractionX = xFraction;
// When we modify the xFraction, we want to adjust the x translation
// accordingly. Here, the scale is that if xFraction is -1, then
// the layout is off screen to the left, if xFraction is 0, then the
// layout is exactly on the screen, and if xFraction is 1, then the
// layout is completely offscreen to the right.
setX((screenWidth > 0) ? (xFraction * screenWidth) : 0);
if (xFraction == 1 || xFraction == -1) {
setAlpha(0);
} else if (xFraction < 1 /* enter */|| xFraction > -1 /* exit */) {
if (getAlpha() != 1) {
setAlpha(1);
}
}
if (onLayoutTranslateListener != null) {
onLayoutTranslateListener.onLayoutTranslate(this, xFraction);
}
}
public void setOnLayoutTranslateListener(OnLayoutTranslateListener onLayoutTranslateListener) {
this.onLayoutTranslateListener = onLayoutTranslateListener;
}
public static interface OnLayoutTranslateListener {
void onLayoutTranslate(FractionTranslateLayout view, float xFraction);
}
}
上面的代碼中setFractionX方法就是我們展現(xiàn)魔法的地方,在動(dòng)畫執(zhí)行時(shí),根據(jù)移動(dòng)的百分比來計(jì)算屏幕相應(yīng)移動(dòng)的距離。但是里面有一個(gè)令人費(fèi)解的一行if (xFraction == 1 || xFraction == -1) setAlpha(0),為什么要寫這個(gè)特殊的判斷呢?因?yàn)?code>Fragment執(zhí)行ObjectAnimator的動(dòng)畫會(huì)在onCreateView后立馬執(zhí)行,也就是說我們的布局還沒有測量好,動(dòng)畫就已經(jīng)開始了,這樣會(huì)出現(xiàn)界面閃了一下然后再執(zhí)行動(dòng)畫,這里我們就可以利用這個(gè)trick來避免這種情況的發(fā)生。當(dāng)然你也可以按這篇文章方法,利用onPreDrawListener來監(jiān)聽布局測量完了之后再進(jìn)行動(dòng)畫。
最后,我們添加以上四個(gè)動(dòng)畫xml?文件到res/animator下面
slide_right_in.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<objectAnimator
android:duration="500"
android:propertyName="fractionX"
android:valueFrom="1"
android:valueTo="0"
android:valueType="floatType" />
</set>
fragment_slide_left_out.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<objectAnimator
android:duration="500"
android:propertyName="fractionX"
android:valueFrom="0"
android:valueTo="-1"
android:valueType="floatType" />
</set>
fragment_slide_left_in.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<objectAnimator
android:duration="500"
android:propertyName="fractionX"
android:valueFrom="-1"
android:valueTo="0"
android:valueType="floatType" />
</set>
fragment_slide_right_out.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<objectAnimator
android:duration="500"
android:propertyName="fractionX"
android:valueFrom="0"
android:valueTo="1"
android:valueType="floatType" />
</set>
最后,試一下效果吧:)