Spark內(nèi)置框架rpc通訊機(jī)制及RpcEnv基礎(chǔ)設(shè)施-Spark商業(yè)環(huán)境實(shí)戰(zhàn)

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Spark商業(yè)環(huán)境實(shí)戰(zhàn)及調(diào)優(yōu)進(jìn)階系列

1. Spark 內(nèi)置框架rpc通訊機(jī)制

TransportContext 內(nèi)部握有創(chuàng)建TransPortClient和TransPortServer的方法實(shí)現(xiàn),但卻屬于最底層的RPC通訊設(shè)施。為什么呢?

因?yàn)槌蓡T變量RPCHandler是抽象的,并沒有具體的消息處理,而且TransportContext功能也在于創(chuàng)建TransPortClient客戶端和TransPortServer服務(wù)端。具體解釋如下:

 Contains the context to create a {@link TransportServer}, {@link TransportClientFactory}, and to
 setup Netty Channel pipelines with a
 {@link org.apache.spark.network.server.TransportChannelHandler}.

所以TransportContext只能為最底層的通訊基礎(chǔ)。上層為NettyRPCEnv高層封裝,并持有TransportContext引用,在TransportContext中傳入NettyRpcHandler實(shí)體,來實(shí)現(xiàn)netty通訊回調(diào)Handler處理。TransportContext代碼片段如下:

 /* The TransportServer and TransportClientFactory both create a TransportChannelHandler for each
 * channel. As each TransportChannelHandler contains a TransportClient, this enables server
 * processes to send messages back to the client on an existing channel.
 */
  public class TransportContext {
  private final Logger logger = LoggerFactory.getLogger(TransportContext.class);
  private final TransportConf conf;
  private final RpcHandler rpcHandler;
  private final boolean closeIdleConnections;

  private final MessageEncoder encoder;
  private final MessageDecoder decoder;

  public TransportContext(TransportConf conf, RpcHandler rpcHandler) {
    this(conf, rpcHandler, false);
  }

1.1 客戶端和服務(wù)端統(tǒng)一的消息接收處理器 TransportChannelHandlerer

TransportClient 和TransportServer 在配置Netty的pipeLine的handler處理器時,均采用TransportChannelHandler, 來做統(tǒng)一的消息receive處理。為什么呢?在于統(tǒng)一消息處理入口,TransportChannelHandlerer根據(jù)消息類型執(zhí)行不同的處理,代碼片段如下:

 public void channelRead(ChannelHandlerContext ctx, Object request) throws Exception {
    if (request instanceof RequestMessage) {
      requestHandler.handle((RequestMessage) request);
   } else if (request instanceof ResponseMessage) {
      responseHandler.handle((ResponseMessage) request);
   } else {
      ctx.fireChannelRead(request);
   }

}

TransportContext初始化Pipeline的代碼片段:

  public TransportChannelHandler initializePipeline(
  SocketChannel channel,
  RpcHandler channelRpcHandler) {
  try {
    
  TransportChannelHandler channelHandler = createChannelHandler(channel,
  
  channelRpcHandler);
  channel.pipeline()
    .addLast("encoder", ENCODER)
    .addLast(TransportFrameDecoder.HANDLER_NAME, NettyUtils.createFrameDecoder())
    .addLast("decoder", DECODER)
    .addLast("idleStateHandler", new IdleStateHandler(0, 0,   
                   conf.connectionTimeoutMs() / 1000))
                   
    .addLast("handler", channelHandler);
    
  return channelHandler;
} catch (RuntimeException e) {
  logger.error("Error while initializing Netty pipeline", e);
  throw e;
}

客戶端和服務(wù)端統(tǒng)一的消息接收處理器 TransportChannelHandlerer 是這個函數(shù):createChannelHandler(channel, channelRpcHandler)實(shí)現(xiàn)的,也即統(tǒng)一了這個netty的消息接受處理,代碼片段如下:

    /**
    * Creates the server- and client-side handler which is used to handle both RequestMessages and
    * ResponseMessages. The channel is expected to have been successfully created, though certain
    * properties (such as the remoteAddress()) may not be available yet.
    */
    
    private TransportChannelHandler createChannelHandler(Channel channel,                                    RpcHandler rpcHandler) {
    
    TransportResponseHandler responseHandler = new                     
    TransportResponseHandler(channel);
    TransportClient client = new TransportClient(channel, responseHandler);
    
    TransportRequestHandler requestHandler = new TransportRequestHandler(channel, client,
    rpcHandler, conf.maxChunksBeingTransferred());
    
    return new TransportChannelHandler(client, responseHandler, requestHandler,
        conf.connectionTimeoutMs(), closeIdleConnections);
    }

不過transportClient對應(yīng)的是TransportResponseHander,TransportServer對應(yīng)的的是TransportRequestHander。
在進(jìn)行消息處理時,首先會經(jīng)過TransportChannelHandler根據(jù)消息類型進(jìn)行處理器選擇,分別進(jìn)行netty的消息生命周期管理:

  • exceptionCaught
  • channelActive
  • channelInactive
  • channelRead
  • userEventTriggered

1.2 transportClient對應(yīng)的是ResponseMessage

客戶端一旦發(fā)送消息(均為Request消息),就會在

private final Map<Long, RpcResponseCallback> outstandingRpcs;

private final Map<StreamChunkId, ChunkReceivedCallback> outstandingFetches

中緩存,用于回調(diào)處理。

image

1.3 transportServer對應(yīng)的是RequestMessage

服務(wù)端接收消息類型(均為Request消息)

  • ChunkFetchRequest
  • RpcRequest
  • OneWayMessage
  • StremRequest

服務(wù)端響應(yīng)類型(均為Response消息):

  • ChunkFetchSucess
  • ChunkFetchFailure
  • RpcResponse
  • RpcFailure

2. Spark RpcEnv基礎(chǔ)設(shè)施

2.1 上層建筑NettyRPCEnv

上層建筑NettyRPCEnv,持有TransportContext引用,在TransportContext中傳入NettyRpcHandler實(shí)體,來實(shí)現(xiàn)netty通訊回調(diào)Handler處理

  • Dispatcher
  • TransportContext
  • TransPortClientFactroy
  • TransportServer
  • TransportConf

2.2 RpcEndPoint 與 RPCEndPointRef 端點(diǎn)

  • RpcEndPoint 為服務(wù)端
  • RPCEndPointRef 為客戶端

2.2 Dispacher 與 Inbox 與 Outbox

  • 一個端點(diǎn)對應(yīng)一個Dispacher,一個Inbox , 多個OutBox
  1. RpcEndpoint:RPC端點(diǎn) ,Spark針對于每個節(jié)點(diǎn)(Client/Master/Worker)都稱之一個Rpc端點(diǎn) ,且都實(shí)現(xiàn)RpcEndpoint接口,內(nèi)部根據(jù)不同端點(diǎn)的需求,設(shè)計(jì)不同的消息和不同的業(yè)務(wù)處理,如果需要發(fā)送(詢問)則調(diào)用Dispatcher
  2. RpcEnv:RPC上下文環(huán)境,每個Rpc端點(diǎn)運(yùn)行時依賴的上下文環(huán)境稱之為RpcEnv
  3. Dispatcher:消息分發(fā)器,針對于RPC端點(diǎn)需要發(fā)送消息或者從遠(yuǎn)程RPC接收到的消息,分發(fā)至對應(yīng)的指令收件箱/發(fā)件箱。如果指令接收方是自己存入收件箱,如果指令接收方為非自身端點(diǎn),則放入發(fā)件箱
  4. Inbox:指令消息收件箱,一個本地端點(diǎn)對應(yīng)一個收件箱,Dispatcher在每次向Inbox存入消息時,都將對應(yīng)EndpointData加入內(nèi)部待Receiver Queue中,另外Dispatcher創(chuàng)建時會啟動一個單獨(dú)線程進(jìn)行輪詢Receiver Queue,進(jìn)行收件箱消息消費(fèi)
  5. OutBox:指令消息發(fā)件箱,一個遠(yuǎn)程端點(diǎn)對應(yīng)一個發(fā)件箱,當(dāng)消息放入Outbox后,緊接著將消息通過TransportClient發(fā)送出去。消息放入發(fā)件箱以及發(fā)送過程是在同一個線程中進(jìn)行,這樣做的主要原因是遠(yuǎn)程消息分為RpcOutboxMessage, OneWayOutboxMessage兩種消息,而針對于需要應(yīng)答的消息直接發(fā)送且需要得到結(jié)果進(jìn)行處理
  6. TransportClient:Netty通信客戶端,根據(jù)OutBox消息的receiver信息,請求對應(yīng)遠(yuǎn)程TransportServer
  7. TransportServer:Netty通信服務(wù)端,一個RPC端點(diǎn)一個TransportServer,接受遠(yuǎn)程消息后調(diào)用Dispatcher分發(fā)消息至對應(yīng)收發(fā)件箱
image

Spark在Endpoint的設(shè)計(jì)上核心設(shè)計(jì)即為Inbox與Outbox,其中Inbox核心要點(diǎn)為:

  1. 內(nèi)部的處理流程拆分為多個消息指令(InboxMessage)存放入Inbox
  2. 當(dāng)Dispatcher啟動最后,會啟動一個名為【dispatcher-event-loop】的線程掃描Inbox待處理InboxMessage,并調(diào)用Endpoint根據(jù)InboxMessage類型做相應(yīng)處理
  3. 當(dāng)Dispatcher啟動最后,默認(rèn)會向Inbox存入OnStart類型的InboxMessage,Endpoint在根據(jù)OnStart指令做相關(guān)的額外啟動工作,端點(diǎn)啟動后所有的工作都是對OnStart指令處理衍生出來的,因此可以說OnStart指令是相互通信的源頭。
  • 注意: 一個端點(diǎn)對應(yīng)一個Dispacher,一個Inbox , 多個OutBox,可以看到 inbox在Dispacher 中且在EndPointData內(nèi)部:

     private final RpcHandler rpcHandler;
    /**
    * A message dispatcher, responsible for routing RPC messages to the appropriate endpoint(s).
    */
     private[netty] class Dispatcher(nettyEnv: NettyRpcEnv) extends Logging {
     private class EndpointData(
        val name: String,
        val endpoint: RpcEndpoint,
        val ref: NettyRpcEndpointRef) {
      val inbox = new Inbox(ref, endpoint)
    }
    private val endpoints = new ConcurrentHashMap[String, EndpointData]
    private val endpointRefs = new ConcurrentHashMap[RpcEndpoint, RpcEndpointRef]
    
    // Track the receivers whose inboxes may contain messages.
    private val receivers = new LinkedBlockingQueue[EndpointData]
    
image
  • 注意: 一個端點(diǎn)對應(yīng)一個Dispacher,一個Inbox , 多個OutBox,可以看到 OutBox在NettyRpcEnv內(nèi)部:

    private[netty] class NettyRpcEnv(
      val conf: SparkConf,
      javaSerializerInstance: JavaSerializerInstance,
      host: String,
      securityManager: SecurityManager) extends RpcEnv(conf) with Logging {
      
      private val dispatcher: Dispatcher = new Dispatcher(this)
      
      private val streamManager = new NettyStreamManager(this)
      private val transportContext = new TransportContext(transportConf,
      new NettyRpcHandler(dispatcher, this, streamManager))
      
    /**
     * A map for [[RpcAddress]] and [[Outbox]]. When we are connecting to a remote [[RpcAddress]],
     * we just put messages to its [[Outbox]] to implement a non-blocking `send` method.
     */
    private val outboxes = new ConcurrentHashMap[RpcAddress, Outbox]()
    

2.3 Dispacher 與 Inbox 與 Outbox

Dispatcher的代碼片段中,包含了核心的消息發(fā)送代碼邏輯,意思是:向服務(wù)端發(fā)送一條消息,也即同時放進(jìn)Dispatcher中的receiverrs中,也放進(jìn)inbox的messages中。這個高層封裝,如Master和Worker端點(diǎn)發(fā)送消息都是通過NettyRpcEnv中的 Dispatcher來實(shí)現(xiàn)的。在Dispatcher中有一個線程,叫做MessageLoop,實(shí)現(xiàn)消息的及時處理。

 /**
 * Posts a message to a specific endpoint.
 *
 * @param endpointName name of the endpoint.
 * @param message the message to post
  * @param callbackIfStopped callback function if the endpoint is stopped.
 */
 private def postMessage(
  endpointName: String,
  message: InboxMessage,
  callbackIfStopped: (Exception) => Unit): Unit = {
   val error = synchronized {
   val data = endpoints.get(endpointName)
   
  if (stopped) {
    Some(new RpcEnvStoppedException())
  } else if (data == null) {
    Some(new SparkException(s"Could not find $endpointName."))
  } else {
  
    data.inbox.post(message)
    receivers.offer(data)
    
    None
  }
 }

注意:默認(rèn)第一條消息為onstart,為什么呢?看這里:

image
image

看到下面的 new EndpointData(name, endpoint, endpointRef) 了嗎?

def registerRpcEndpoint(name: String, endpoint: RpcEndpoint): NettyRpcEndpointRef = {
 val addr = RpcEndpointAddress(nettyEnv.address, name)
    val endpointRef = new NettyRpcEndpointRef(nettyEnv.conf, addr, nettyEnv)
    synchronized {
  if (stopped) {
    throw new IllegalStateException("RpcEnv has been stopped")
  }
  if (endpoints.putIfAbsent(name, new EndpointData(name, endpoint, endpointRef)) != null) {
    throw new IllegalArgumentException(s"There is already an RpcEndpoint called $name")
  }
  val data = endpoints.get(name)
  endpointRefs.put(data.endpoint, data.ref)
  receivers.offer(data)  // for the OnStart message
}
endpointRef

}

注意EndpointData里面包含了inbox,因此Inbox初始化的時候,放進(jìn)了onstart

 private class EndpointData(
  val name: String,
  val endpoint: RpcEndpoint,
  val ref: NettyRpcEndpointRef) {
val inbox = new Inbox(ref, endpoint)

}

onstart在Inbox初始化時出現(xiàn)了,注意每一個端點(diǎn)只有一個inbox,比如:master 節(jié)點(diǎn)。


image

2.4 發(fā)送消息流程為分為兩種,一種端點(diǎn)(Master)自己把消息發(fā)送到本地Inbox,一種端點(diǎn)(Master)接收到消息后,通過TransPortRequestHander接收后處理,扔進(jìn)Inbox

2.4.1 端點(diǎn)(Master)自己把消息發(fā)送到本地Inbox
- endpoint(Master) -> NettyRpcEnv-> Dispatcher ->  postMessage -> MessageLoop(Dispatcher) -> inbox -> process -> endpoint.receiveAndReply

解釋如下:端點(diǎn)通過自己的RPCEnv環(huán)境,向自己的Inbox中發(fā)送消息,然后交由Dispatch來進(jìn)行消息的處理,調(diào)用了端點(diǎn)自己的receiveAndReply方法

  • 這里著重講一下MessageLoop是什么時候啟動的,參照Dispatcher的代碼段如下,一旦初始化就會啟動,因?yàn)槭浅蓡T變量:

      private val threadpool: ThreadPoolExecutor = {
      val numThreads = nettyEnv.conf.getInt("spark.rpc.netty.dispatcher.numThreads",
        math.max(2, Runtime.getRuntime.availableProcessors()))
      val pool = ThreadUtils.newDaemonFixedThreadPool(numThreads, "dispatcher-event-loop")
      for (i <- 0 until numThreads) {
        pool.execute(new MessageLoop)
      }
       pool
     }
    
  • 接著講nettyRpcEnv是何時初始化的,Dispatcher是何時初始化的?

master初始化RpcEnv環(huán)境時,調(diào)用NettyRpcEnvFactory().create(config)進(jìn)行初始化nettyRpcEnv,然后其成員變量Dispatcher開始初始化,然后Dispatcher內(nèi)部成員變量threadpool開始啟動messageLoop,然后開始處理消息,可謂是一環(huán)套一環(huán)啊。如下是Master端點(diǎn)初始化RPCEnv。


image

在NettyRpcEnv中,NettyRpcEnvFactory的create方法如下:

image

其中nettyRpcEnv.startServer,代碼段如下,然后調(diào)用底層 transportContext.createServer來創(chuàng)建Server,并初始化netty 的 pipeline:

    server = transportContext.createServer(host, port, bootstraps)
    dispatcher.registerRpcEndpoint(
     RpcEndpointVerifier.NAME, new RpcEndpointVerifier(this, dispatcher))

最終端點(diǎn)開始不斷向自己的Inboxz中發(fā)送消息即可,代碼段如下:

    private def postMessage(
      endpointName: String,
      message: InboxMessage,
      callbackIfStopped: (Exception) => Unit): Unit = {
      error = synchronized {
      val data = endpoints.get(endpointName)
      if (stopped) {
           Some(new RpcEnvStoppedException())
      } else if (data == null) {
          Some(new SparkException(s"Could not find $endpointName."))
      } else {
      
         data.inbox.post(message)
         receivers.offer(data)
         
         None
      }
    }
2.4.2 端點(diǎn)(Master)接收到消息后,通過TransPortRequestHander接收后處理,扔進(jìn)Inbox
- endpointRef(Worker) ->TransportChannelHandler -> channelRead0 -> TransPortRequestHander -> handle -> processRpcRequest ->NettyRpcHandler(在NettyRpcEnv中)  -> receive ->  internalReceive -> dispatcher.postToAll(RemoteProcessConnected(remoteEnvAddress)) (響應(yīng))-> dispatcher.postRemoteMessage(messageToDispatch, callback) (發(fā)送遠(yuǎn)端來的消息放進(jìn)inbox)-> postMessage -> inbox -> process

如下圖展示了整個消息接收到inbox的流程:


image

下圖展示了 TransportChannelHandler接收消息:

    @Override
 public void channelRead0(ChannelHandlerContext ctx, Message request) throws Exception {
 if (request instanceof RequestMessage) {
  requestHandler.handle((RequestMessage) request);
} else {
  responseHandler.handle((ResponseMessage) request);
}
 }

然后TransPortRequestHander來進(jìn)行消息匹配處理:

image

最終交給inbox的process方法,實(shí)際上由端點(diǎn) endpoint.receiveAndReply(context)方法處理:

 /**
 * Process stored messages.
 */
 def process(dispatcher: Dispatcher): Unit = {
  var message: InboxMessage = null
    inbox.synchronized {
  if (!enableConcurrent && numActiveThreads != 0) {
    return
  }
  message = messages.poll()
  if (message != null) {
    numActiveThreads += 1
  } else {
    return
  }
}
while (true) {
  safelyCall(endpoint) {
    message match {
      case RpcMessage(_sender, content, context) =>
        try {
          endpoint.receiveAndReply(context).applyOrElse[Any, Unit](content, { msg =>
            throw new SparkException(s"Unsupported message $message from ${_sender}")
          })
        } catch {
          case NonFatal(e) =>
            context.sendFailure(e)
            // Throw the exception -- this exception will be caught by the safelyCall function.
            // The endpoint's onError function will be called.
            throw e
        }

      case OneWayMessage(_sender, content) =>
        endpoint.receive.applyOrElse[Any, Unit](content, { msg =>
          throw new SparkException(s"Unsupported message $message from ${_sender}")
        })

      case OnStart =>
        endpoint.onStart()
        if (!endpoint.isInstanceOf[ThreadSafeRpcEndpoint]) {
          inbox.synchronized {
            if (!stopped) {
              enableConcurrent = true
            }
          }
        }

      case OnStop =>
        val activeThreads = inbox.synchronized { inbox.numActiveThreads }
        assert(activeThreads == 1,
          s"There should be only a single active thread but found $activeThreads threads.")
        dispatcher.removeRpcEndpointRef(endpoint)
        endpoint.onStop()
        assert(isEmpty, "OnStop should be the last message")

      case RemoteProcessConnected(remoteAddress) =>
        endpoint.onConnected(remoteAddress)

      case RemoteProcessDisconnected(remoteAddress) =>
        endpoint.onDisconnected(remoteAddress)

      case RemoteProcessConnectionError(cause, remoteAddress) =>
        endpoint.onNetworkError(cause, remoteAddress)
    }
  }

  inbox.synchronized {
    // "enableConcurrent" will be set to false after `onStop` is called, so we should check it
    // every time.
    if (!enableConcurrent && numActiveThreads != 1) {
      // If we are not the only one worker, exit
      numActiveThreads -= 1
      return
    }
    message = messages.poll()
    if (message == null) {
      numActiveThreads -= 1
      return
    }
  }
}

}

3 結(jié)語

本文花了將近兩天時間進(jìn)行剖析Spark的 Rpc 工作原理,真是不容易,關(guān)鍵是你看懂了嗎?歡迎評論

秦凱新 于深圳 2018-10-28

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