三種block類型
NSGlobalBlock
如果block不捕獲外部變量,那么在ARC環(huán)境下就是創(chuàng)建一個(gè)全局block。全局block存儲(chǔ)在全局內(nèi)存中,不需要在每次調(diào)用的時(shí)候都在棧中創(chuàng)建,塊所使用的整個(gè)內(nèi)存區(qū)在編譯期已經(jīng)確定了,因此這種塊是一種單例,不需要多次創(chuàng)建。
NSMallocBlock
如果block捕獲外部變量,那么在ARC環(huán)境下就是創(chuàng)了一個(gè)堆區(qū)block。代碼中最常用的block也就是堆區(qū)block,當(dāng)堆區(qū)block的引用計(jì)數(shù)為0時(shí)也會(huì)像普通對(duì)象一樣被銷毀,再也不能使用了。
NSStackBlock
在MRC環(huán)境下,默認(rèn)創(chuàng)建棧區(qū)block,一般使用copy函數(shù)拷貝到堆區(qū)再使用,否則block可能會(huì)被釋放,在ARC環(huán)境下一般不考慮。
深入代碼理解block
LLVM Block_private.h可以找到蘋果關(guān)于block的相關(guān)定義。
比較重要的定義代碼如下:
/* Revised new layout. */
struct Block_descriptor {
unsigned long int reserved;
unsigned long int size;
void (*copy)(void *dst, void *src);
void (*dispose)(void *);
};
struct Block_layout {
void *isa;
int flags;
int reserved;
void (*invoke)(void *, ...);
struct Block_descriptor *descriptor;
/* Imported variables. */
};
上述結(jié)構(gòu)體中最重要的就是invoke變量,從聲明中可以看出,這是一個(gè)函數(shù)指針,指向block的執(zhí)行代碼,可以認(rèn)為block的執(zhí)行代碼是一個(gè)匿名函數(shù),在創(chuàng)建block的時(shí)候傳遞給了invoke變量。
struct Block_layout結(jié)構(gòu)體中有一個(gè)descriptor變量,而struct Block_descriptor比較重要的就是copy函數(shù)和dispose函數(shù),從命名就可以看出,copy函數(shù)用于捕獲變量并持有引用,而dispose函數(shù)就是用于釋放捕獲的變量。
block捕獲的變量都會(huì)存儲(chǔ)在結(jié)構(gòu)體struct Block_layout的后面,對(duì)于對(duì)象存儲(chǔ)的是指針,在invoke函數(shù)執(zhí)行之前全部讀出。
以上就是block大致的實(shí)現(xiàn)方式,可以看出,block是一種替換函數(shù)指針的語(yǔ)法,相比使用函數(shù)指針更方法,寫(xiě)法也更便捷。
接下來(lái)看一下具體代碼的實(shí)現(xiàn)。
在進(jìn)入正題之前,先介紹一個(gè) clang 編譯器的命令
clang -rewrite-objc main.m
這個(gè)命令用于clang重寫(xiě).m文件為.cpp文件
先實(shí)現(xiàn)一個(gè)最簡(jiǎn)單的無(wú)參數(shù)無(wú)返回值的block
int main(int argc, const char * argv[]) {
@autoreleasepool {
void (^printBlock)() = ^{
NSLog(@"Hello World");
};
printBlock();
}
return 0;
}
在進(jìn)入正題之前,先介紹一個(gè)clang編譯器的命令
clang -rewrite-objc main.m
這個(gè)命令用于clang重寫(xiě).m文件為.cpp文件
先實(shí)現(xiàn)一個(gè)最簡(jiǎn)單的無(wú)參數(shù)無(wú)返回值的block
int main(int argc, const char * argv[]) {
@autoreleasepool {
void (^printBlock)() = ^{
NSLog(@"Hello World");
};
printBlock();
}
return 0;
}
使用上述命令生成.cpp文件后可以找到如下代碼
struct __main_block_impl_0 {
struct __block_impl impl;
struct __main_block_desc_0* Desc;
__main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, int flags=0) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
NSLog((NSString *)&__NSConstantStringImpl__var_folders_1f_dz4kq57d4b19s4tfmds1mysh0000gn_T_main_cb4573_mi_0);
}
static struct __main_block_desc_0 {
size_t reserved;
size_t Block_size;
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0)};
int main(int argc, const char * argv[]) {
/* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool;
void (*printBlock)() = ((void (*)())&__main_block_impl_0((void *)__main_block_func_0, &__main_block_desc_0_DATA));
((void (*)(__block_impl *))((__block_impl *)printBlock)->FuncPtr)((__block_impl *)printBlock);
}
return 0;
}
static __NSConstantStringImpl __NSConstantStringImpl__var_folders_1f_dz4kq57d4b19s4tfmds1mysh0000gn_T_main_cb4573_mi_0 __attribute__ ((section ("__DATA, __cfstring"))) = {__CFConstantStringClassReference,0x000007c8,"Hello World",11};
上述代碼中 __main_block_func_0函數(shù)就是創(chuàng)建block定義的一個(gè)函數(shù),當(dāng)block執(zhí)行時(shí)就是執(zhí)行了該函數(shù),這個(gè)函數(shù)內(nèi)部是調(diào)用了另一個(gè)函數(shù),也就是 block里寫(xiě)的執(zhí)行代碼,可以看出,block實(shí)際就是將我們定義的block又封裝了一下,使用起來(lái)更方便。
接下來(lái)修改代碼,讓block捕獲一個(gè)對(duì)象
int main(int argc, const char * argv[]) {
@autoreleasepool {
NSString *name = @"Jiaming Chen";
void (^printBlock)() = ^{
NSLog(@"Hello World %@", name);
};
printBlock();
}
return 0;
}
再次使用clang重寫(xiě)代碼后可以看到如下定義
struct __main_block_impl_0 {
struct __block_impl impl;
struct __main_block_desc_0* Desc;
NSString *name;
__main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, NSString *_name, int flags=0) : name(_name) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
NSString *name = __cself->name; // bound by copy
NSLog((NSString *)&__NSConstantStringImpl__var_folders_1f_dz4kq57d4b19s4tfmds1mysh0000gn_T_main_e6fe7a_mi_1, name);
}
static void __main_block_copy_0(struct __main_block_impl_0*dst, struct __main_block_impl_0*src) {_Block_object_assign((void*)&dst->name, (void*)src->name, 3/*BLOCK_FIELD_IS_OBJECT*/);}
static void __main_block_dispose_0(struct __main_block_impl_0*src) {_Block_object_dispose((void*)src->name, 3/*BLOCK_FIELD_IS_OBJECT*/);}
static struct __main_block_desc_0 {
size_t reserved;
size_t Block_size;
void (*copy)(struct __main_block_impl_0*, struct __main_block_impl_0*);
void (*dispose)(struct __main_block_impl_0*);
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0), __main_block_copy_0, __main_block_dispose_0};
int main(int argc, const char * argv[]) {
/* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool;
NSString *name = (NSString *)&__NSConstantStringImpl__var_folders_1f_dz4kq57d4b19s4tfmds1mysh0000gn_T_main_e6fe7a_mi_0;
void (*printBlock)() = ((void (*)())&__main_block_impl_0((void *)__main_block_func_0, &__main_block_desc_0_DATA, name, 570425344));
((void (*)(__block_impl *))((__block_impl *)printBlock)->FuncPtr)((__block_impl *)printBlock);
}
return 0;
}
在struct __main_block_impl_0中可以看到里面存儲(chǔ)了被捕獲的對(duì)象,同時(shí)在__main_block_func_0函數(shù)中將捕獲的對(duì)象賦值給了上述結(jié)構(gòu)體變量。并且增加了__main_block_copy_0函數(shù)和__main_block_dispose_0函數(shù),分別用于持有對(duì)象和釋放對(duì)象。
再看一下__block的使用會(huì)有什么區(qū)別。
修改代碼如下:
int main(int argc, const char * argv[]) {
@autoreleasepool {
__block NSUInteger age = 22;
void (^printBlock)() = ^{
NSLog(@"Hello World %ld", age);
age = 100;
};
printBlock();
}
return 0;
}
重寫(xiě)生成的代碼如下:
struct __Block_byref_age_0 {
void *__isa;
__Block_byref_age_0 *__forwarding;
int __flags;
int __size;
NSUInteger age;
};
struct __main_block_impl_0 {
struct __block_impl impl;
struct __main_block_desc_0* Desc;
__Block_byref_age_0 *age; // by ref
__main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, __Block_byref_age_0 *_age, int flags=0) : age(_age->__forwarding) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
__Block_byref_age_0 *age = __cself->age; // bound by ref
NSLog((NSString *)&__NSConstantStringImpl__var_folders_1f_dz4kq57d4b19s4tfmds1mysh0000gn_T_main_ea236c_mi_0, (age->__forwarding->age));
(age->__forwarding->age) = 100;
}
static void __main_block_copy_0(struct __main_block_impl_0*dst, struct __main_block_impl_0*src) {_Block_object_assign((void*)&dst->age, (void*)src->age, 8/*BLOCK_FIELD_IS_BYREF*/);}
static void __main_block_dispose_0(struct __main_block_impl_0*src) {_Block_object_dispose((void*)src->age, 8/*BLOCK_FIELD_IS_BYREF*/);}
static struct __main_block_desc_0 {
size_t reserved;
size_t Block_size;
void (*copy)(struct __main_block_impl_0*, struct __main_block_impl_0*);
void (*dispose)(struct __main_block_impl_0*);
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0), __main_block_copy_0, __main_block_dispose_0};
int main(int argc, const char * argv[]) {
/* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool;
__attribute__((__blocks__(byref))) __Block_byref_age_0 age = {(void*)0,(__Block_byref_age_0 *)&age, 0, sizeof(__Block_byref_age_0), 22};
void (*printBlock)() = ((void (*)())&__main_block_impl_0((void *)__main_block_func_0, &__main_block_desc_0_DATA, (__Block_byref_age_0 *)&age, 570425344));
((void (*)(__block_impl *))((__block_impl *)printBlock)->FuncPtr)((__block_impl *)printBlock);
}
return 0;
}
上述代碼可以看出,使用__block修飾后會(huì)生成一個(gè)struct __Block_byref_age_0的結(jié)構(gòu)體,可以看出,__block修飾后會(huì)捕獲變量的引用而不是進(jìn)行值拷貝,這也就是為什么block內(nèi)部可以修改__block修飾的變量以及外部變量修改后會(huì)影響block內(nèi)部捕獲變量的原因了。