1、隊(duì)列的定義
隊(duì)列(Queue)是一種先進(jìn)先出的線性表(First In Frist Out,簡稱FIFO)。只允許在表的一端(front)進(jìn)行刪除,另一端(rear)進(jìn)行插入。
隊(duì)首(front):只允許進(jìn)行刪除的一端
隊(duì)尾(rear):只允許進(jìn)行插入的一端
隊(duì)列中沒有元素的時(shí)候成為空隊(duì)列。在空隊(duì)列中依次加入元素a1,a2,...,an之后,a1是隊(duì)首元素,an是隊(duì)尾元素。所以退出隊(duì)列的次序是a1,a2,...,an,按照先進(jìn)先出的原則進(jìn)行。

2.隊(duì)列的主要操作
(1)清空隊(duì)列
(2)判斷是否為空
(3)元素的個(gè)數(shù)
(4)入隊(duì)列
(5)出隊(duì)列
(6)取隊(duì)頭元素
3.順序?qū)崿F(xiàn)隊(duì)列

存在問題
設(shè)數(shù)組長度為M,則:
當(dāng)front=0,rear=M,再有元素入隊(duì)時(shí)發(fā)生溢出----真溢出
當(dāng)front!=0,rear=M,再有元素入隊(duì)時(shí)發(fā)生溢出----假溢出
解決方案
循環(huán)隊(duì)列:把隊(duì)列設(shè)想成環(huán)形,讓sq[0]接在sq[m-1]之后,若rear+1==M,則令rear=0。

順序?qū)崿F(xiàn)隊(duì)列
(1)
struct DATA{
string name;
int age;
};
struct SQType
{
DATA data[QUEUELEN];//隊(duì)列數(shù)組
int head;//隊(duì)頭
int tail;//隊(duì)尾
};
定義了隊(duì)列結(jié)構(gòu)的最大長度是QUEUELEN,隊(duì)列結(jié)構(gòu)的數(shù)據(jù)元素類型DATA,隊(duì)列結(jié)構(gòu)的數(shù)據(jù)結(jié)構(gòu)類型SQType。在數(shù)據(jù)結(jié)構(gòu)SQType中,data為數(shù)據(jù)元素,head是隊(duì)首序號(hào),tail是隊(duì)尾序號(hào)。當(dāng)head=0時(shí),隊(duì)列為空,當(dāng)tail=QUEUELEN時(shí)表示隊(duì)列滿。
(2)初始化隊(duì)列數(shù)據(jù)
<1>按符號(hào)常量QUEUELEN指定的大小申請一段內(nèi)存空間,用來保存隊(duì)列中的數(shù)據(jù)。
<2>設(shè)置head=0和tail=0,表示一個(gè)空棧。
SQType *SQTypeInit()
{
SQType *q;
if(q = new SQType)//申請隊(duì)列的內(nèi)存空間
{
q -> head = 0;//隊(duì)首
q -> tail = 0;//隊(duì)尾
return q;
}
else
{
return NULL;//返回空
}
}
(3)判斷空隊(duì)列
判斷空隊(duì)列是判斷一個(gè)隊(duì)列結(jié)構(gòu)是否為空。如果是空,此時(shí)隊(duì)列可以進(jìn)行入隊(duì)操作,不可以進(jìn)行出隊(duì)操作。
int SQTypeIsEmpty(SQType *q)
{
return(q -> head == q -> tail);
}
(4)判斷滿隊(duì)列
判斷滿隊(duì)列就是判斷一個(gè)隊(duì)列結(jié)構(gòu)是否為滿。滿隊(duì)列不可以進(jìn)行入隊(duì)操作,可以進(jìn)行出隊(duì)操作
int SQTypeIsFull(SQType *q)
{
return(q -> tail == QUEUELEN);
}
(5)清空隊(duì)列
void SQTypeClear(SQType *q)
{
q -> head =0;
q -> tail =0;
}
(6)釋放空間
釋放空間是釋放隊(duì)列結(jié)構(gòu)所占用的內(nèi)存空間,前面用new關(guān)鍵字分配的內(nèi)存單元,可以用delete釋放。
void SQTypeFree(SQType *q)
{
if(q != NULL) delete q;
}
(7)入隊(duì)列
<1>判斷隊(duì)尾,如果tail等于QUEUELEN,隊(duì)列滿不能插入數(shù)據(jù)。
<2>設(shè)置tail=tail+1
<3>將入隊(duì)元素保存到tail指向的位置
int InSQType(SQType *q,DATA data)
{
if(q -> tail == QUEUELEN)
{
cout<<"隊(duì)列已滿,操作失?。?!"<<endl;
}
else
{
q -> data[q -> tail++] = data;
return 1;
}
}
(8)出隊(duì)列
<1>判斷隊(duì)首head,如果head等于tail,則表示隊(duì)列為空
<2>從隊(duì)列首部取出隊(duì)頭元素(實(shí)際返回隊(duì)頭元素的指針)
<3>修改隊(duì)首head的序號(hào),指向后一個(gè)元素
DATA *OutSQType(SQType *q)
{
if(q -> tail == q -> head)
{
cout<<"隊(duì)列已空!操作失??!"<<endl;
exit(0);
}
else
{
return &(q -> data[q -> head++]);
}
}
(9)讀節(jié)點(diǎn)數(shù)據(jù)
讀節(jié)點(diǎn)數(shù)據(jù)就是讀隊(duì)頭的數(shù)據(jù)
DATA *PeekSQType(SQType *q)
{
if(SQTypeIsEmpty(q))
{
cout<<"空對(duì)列"<<endl;
return NULL;
}
else
{
return &(q -> data[q -> head]);
}
}
(10)計(jì)算隊(duì)列長度
計(jì)算隊(duì)列長度就是計(jì)算該隊(duì)列中數(shù)據(jù)節(jié)點(diǎn)的個(gè)數(shù)。用隊(duì)尾序號(hào)減去隊(duì)首序號(hào)。
int SQTypeLen(SQType *q)
{
return(q -> tail - q -> head);
}
源代碼:http://pan.baidu.com/s/1qYKZG76
截圖:

4.鏈表實(shí)現(xiàn)隊(duì)列
#include <stdio.h>
#include <stdlib.h>
#define Error(str) FatalError(str)
#define FatalError(str) fprintf(stderr, "%s\n", str),exit(1)
typedef int ElementType;
#define MAXQUEUE 10
typedef struct node
{
ElementType data;
struct node* nextNode;
}Node;
typedef struct queue
{
Node* front; //隊(duì)首指針
Node* rear;//隊(duì)尾指針
int items;//隊(duì)列中項(xiàng)目個(gè)數(shù)
}*ptrQueue;
typedef ptrQueue Queue;
int IsEmpty(Queue q);
int IsFull(Queue q);
Queue CreateQueue(void);
void DisposeQueue(Queue q);
void MakeEmpty(Queue q);
void Enqueue(ElementType x, Queue q);
ElementType Front(Queue q);
void Dequeue(Queue q);
ElementType FrontAndDequeue(Queue q);
int main(void)
{
Queue sqQueue;
sqQueue = CreateQueue();
if(IsEmpty(sqQueue))
printf("創(chuàng)建一個(gè)空隊(duì)列");
int value = 0;
printf("隊(duì)列中的數(shù)據(jù)為(front -> rear): \n");
while(!IsFull(sqQueue))
{
Enqueue(value*value, sqQueue);//入隊(duì)
printf("%d", value*value);
value++;
}
printf("隊(duì)列已滿\n");
ElementType frontQueue;
frontQueue = Front(sqQueue);
printf("對(duì)頭元素為: %d\n",frontQueue);
Dequeue(sqQueue);
frontQueue = Front(sqQueue);
printf("執(zhí)行出隊(duì)操作Dequeue之后,對(duì)頭元素是: %d\n",frontQueue);
DisposeQueue(sqQueue);
return 0;
}
/***是否為空***/
int IsEmpty(Queue q)
{
return q -> items == 0;
}
/***是否已滿***/
int IsFull(Queue q)
{
return q -> items == MAXQUEUE;
}
/***創(chuàng)建隊(duì)列***/
Queue CreateQueue(void)
{
Queue q;
q = (Queue)malloc(sizeof(struct queue));
if(NULL == q)
Error("空間不足,隊(duì)列分配內(nèi)存失??!");
q -> front = (Node*)malloc(sizeof(Node));
if(NULL == q -> front)
Error("空間不足,隊(duì)列首節(jié)點(diǎn)內(nèi)存分配失敗!");
q -> rear = (Node*)malloc(sizeof(Node));
if(NULL == q -> rear)
Error("空間不足,隊(duì)列尾節(jié)點(diǎn)內(nèi)存分配失?。?);
q -> items = 0;
return q;
}
/***釋放隊(duì)列***/
void DisposeQueue(Queue q)
{
MakeEmpty(q);
free(q);
}
/***使隊(duì)列為空***/
void MakeEmpty(Queue q)
{
if(q == NULL)
Error("必須先使用CreateQueue創(chuàng)建隊(duì)列!");
while(IsEmpty(q))
Dequeue(q);
}
/***入隊(duì)***/
void Enqueue(ElementType x, Queue q)
{
if(IsFull(q))
Error("隊(duì)列已滿");
Node* pnode;
pnode = (Node*)malloc(sizeof(Node));
if(NULL == pnode)
Error("新節(jié)點(diǎn)分配內(nèi)存失?。?);
pnode -> data = x;
pnode -> nextNode = NULL;
if(IsEmpty(q))
q -> front = pnode;//隊(duì)列為空數(shù)據(jù)插入隊(duì)首位置
else
q -> rear -> next = pnode;//隊(duì)列不為空,元素放在隊(duì)尾指針的下一個(gè)位置
q -> rear = pnode;//隊(duì)列尾指針指向pnode節(jié)點(diǎn)
q -> items++;//隊(duì)列項(xiàng)目數(shù)加1
return;
}
/***出隊(duì)***/
void Dequeue(Queue q)
{
if(IsEmpty(q))
Error("隊(duì)列本身為空");
Node* pnode;
pnode = q -> rear;
q -> front = q -> front -> nextNode;
free(pnode);
q -> items--;
if(q -> items == 0)
q -> rear = NULL;
return;
}
/***返回隊(duì)列頭元素***/
ElementType Front(Queue q)
{
if(!IsEmpty(q))
return q -> front -> data;
Error("隊(duì)列為空\n");
return 0;
}
/***返回對(duì)頭元素并使對(duì)頭元素出隊(duì)***/
ElementType FrontAndDequeue(Queue q)
{
ElementType x;
if(IsEmpty(q))
Error("隊(duì)列為空\n");
else
{
q -> items--;
x =q -> front -> data;
q -> front = q -> front -> nextNode;
}
return x;
}
源代碼:http://pan.baidu.com/s/1o8jkZcI
截圖:

3.不使用動(dòng)態(tài)創(chuàng)建內(nèi)存(malloc)而是申請固定地址來實(shí)現(xiàn)隊(duì)列
typedef struct qq_link_struct
{
struct qq_link_struct *ptr;//相當(dāng)于nextNode下一個(gè)節(jié)點(diǎn)
}qq_link_type;
typedef struct qq_struct
{
qq_link_type head;//隊(duì)列頭指針
qq_link_type tail;//隊(duì)列尾指針
int cnt;//記錄隊(duì)列數(shù)據(jù)個(gè)數(shù)
}qq_type;
(1)初始化隊(duì)列
qq_type* qq_init(qq_type *q_ptr)
{
q_ptr -> head.ptr = &q_ptr -> head;//
q_ptr -> tail.ptr = &q_ptr -> head;//初始時(shí)隊(duì)列為空,q_ptr的頭指針。尾指針都指向head
q_ptr -> cnt = 0;
return q_ptr;
}
(2)插入數(shù)據(jù)
/***隊(duì)列尾部只能進(jìn)行插入**/
void qq_put(qq_type *q_ptr,qq_link_type * link_ptr)
{
link_ptr -> ptr = &q_ptr -> head;//link指向插入數(shù)據(jù)
q_ptr -> tail.ptr -> ptr = link_ptr;//隊(duì)列尾部插入數(shù)據(jù)
q_ptr -> tail.ptr = link_ptr;//改變隊(duì)列尾指針
q_ptr -> cnt++;
}
(3)取出數(shù)據(jù)
/***隊(duì)列頭部只能取數(shù)據(jù)***/
void* qq_get(qq_type * q_ptr)
{
qq_link_type *ret_ptr = 0;
if(q_ptr -> cnt > 0 )//cnt大于0隊(duì)列才有數(shù)據(jù)可以取出來
{
ret_ptr = q_ptr -> head.ptr;//存放取出的數(shù)據(jù)
q_ptr -> head.ptr = ret_ptr -> ptr;//改變隊(duì)列頭指針
q_ptr -> cnt--;
if(q_ptr -> cnt ==0)
{
q_ptr -> tail.ptr = &q_ptr -> head;//當(dāng)隊(duì)列中沒有數(shù)據(jù)尾指針指向隊(duì)列頭
}
}
}