自定義View的流程,requestLayout和invalidate的區(qū)別
流程
一般來(lái)說(shuō),自定義view分為兩種方式:一種是繼承自某個(gè)特定的View或容器,如ImageView,TestView,FrameLayout等;在該View基礎(chǔ)上做一些功能/樣式的自定義;另一種是直接繼承自View,或ViewGroup,實(shí)現(xiàn)對(duì)應(yīng)功能/樣式。
不管是上面那種方式,都會(huì)涉及到自定義View的requestLayout方法,invalidate方法,
以及onMeasure、onLayout、onDraw方法
我們先看看requestLayout方法的源碼:
requestLayout方法
/**
* Call this when something has changed which has invalidated the
* layout of this view. This will schedule a layout pass of the view
* tree. This should not be called while the view hierarchy is currently in a layout
* pass ({@link #isInLayout()}. If layout is happening, the request may be honored at the
* end of the current layout pass (and then layout will run again) or after the current
* frame is drawn and the next layout occurs.
*
* 當(dāng)某些更改使該視圖的布局無(wú)效時(shí),調(diào)用此方法。這將安排視圖樹(shù)的布局遍歷。當(dāng)視圖層次結(jié)構(gòu)當(dāng)前處于布局階段
*({@link #isInLayout()}中時(shí),不應(yīng)調(diào)用此方法。如果正在進(jìn)行布局,則可以在當(dāng)前布局階段結(jié)束時(shí)接受請(qǐng)求
*(然后布局將再次運(yùn)行) )或繪制當(dāng)前幀并進(jìn)行下一個(gè)布局之后。
*
* <p>Subclasses which override this method should call the superclass method to
* handle possible request-during-layout errors correctly.</p>
*
* 覆蓋此方法的子類應(yīng)調(diào)用超類方法以正確處理可能的request-during-layout錯(cuò)誤。
*/
@CallSuper
public void requestLayout() {
//測(cè)量緩存清理
if (mMeasureCache != null) mMeasureCache.clear();
//判斷當(dāng)前view/layout是否被綁定,即是否存在ViewRoot
if (mAttachInfo != null && mAttachInfo.mViewRequestingLayout == null) {
// Only trigger request-during-layout logic if this is the view requesting it,
// not the views in its parent hierarchy
ViewRootImpl viewRoot = getViewRootImpl();
if (viewRoot != null && viewRoot.isInLayout()) {
if (!viewRoot.requestLayoutDuringLayout(this)) {
return;
}
}
mAttachInfo.mViewRequestingLayout = this;
}
//設(shè)置View的標(biāo)記位,
//PFLAG_FORCE_LAYOUT表示當(dāng)前View要進(jìn)行重新布局;
//PFLAG_INVALIDATED表示要進(jìn)行重新繪制。
mPrivateFlags |= PFLAG_FORCE_LAYOUT;
mPrivateFlags |= PFLAG_INVALIDATED;
//逐層向上調(diào)用父布局的requestLayout方法
if (mParent != null && !mParent.isLayoutRequested()) {
mParent.requestLayout();
}
if (mAttachInfo != null && mAttachInfo.mViewRequestingLayout == this) {
mAttachInfo.mViewRequestingLayout = null;
}
}
分析
- 在View的requestLayout方法中,首先會(huì)設(shè)置View的標(biāo)記位;
- PFLAG_FORCE_LAYOUT表示當(dāng)前View要進(jìn)行重新布局;
- PFLAG_INVALIDATED表示要進(jìn)行重新繪制。
- requestLayout方法會(huì)逐層層向上調(diào)用父布局的requestLayout方法,設(shè)置PFLAG_FORCE_LAYOUT標(biāo)記,最終調(diào)用的是ViewRootImpl中的requestLayout方法
ViewRootImpl中的requestLayout方法
@Override
public void requestLayout() {
if (!mHandlingLayoutInLayoutRequest) {
checkThread();
mLayoutRequested = true;
scheduleTraversals();
}
}
在 ViewRootImpl中的requestLayout方法中可以看到requestLayout方法中會(huì)調(diào)用scheduleTraversals方法; 來(lái)看看scheduleTraversals;
ViewRootImpl中的 scheduleTraversals 方法
void scheduleTraversals() {
if (!mTraversalScheduled) {
mTraversalScheduled = true;
//設(shè)置同步屏障
//同步屏障只在Looper死循環(huán)獲取待處理消息時(shí)才會(huì)起作用,也就是說(shuō)同步屏障在MessageQueue.next函數(shù)中發(fā)揮著作用。
//換句話說(shuō)就是,設(shè)置了同步屏障之后,Handler只會(huì)處理異步消息。再換句話說(shuō),同步屏障為Handler消息機(jī)制增加了一種簡(jiǎn)單的優(yōu)先級(jí)機(jī)制,異步消息的優(yōu)先級(jí)要高于同步消息
mTraversalBarrier =
mHandler.getLooper().getQueue().postSyncBarrier();
//調(diào)用編排器的postCallback來(lái)傳入mTraversalRunnable
mChoreographer.postCallback(
Choreographer.CALLBACK_TRAVERSAL, mTraversalRunnable, null);
if (!mUnbufferedInputDispatch) {
scheduleConsumeBatchedInput();
}
notifyRendererOfFramePending();
pokeDrawLockIfNeeded();
}
}
注:
同步屏障--- 同步屏障只在Looper死循環(huán)獲取待處理消息時(shí)才會(huì)起作用,也就是說(shuō)同步屏障在MessageQueue.next函數(shù)中發(fā)揮著作用。
換句話說(shuō)就是,設(shè)置了同步屏障之后,Handler只會(huì)處理異步消息。再換句話說(shuō),同步屏障為Handler消息機(jī)制增加了一種簡(jiǎn)單的優(yōu)先級(jí)機(jī)制,異步消息的優(yōu)先級(jí)要高于同步消息
編排器--- 協(xié)調(diào)動(dòng)畫,輸入和繪圖的時(shí)間。
編排人員從顯示子系統(tǒng)接收定時(shí)脈沖(例如垂直同步),然后安排工作以進(jìn)行渲染下一個(gè)顯示幀的一部分。
應(yīng)用程序通常使用動(dòng)畫框架或視圖層次結(jié)構(gòu)中的更高級(jí)別的抽象間接與編排器交互。
- 在scheduleTraversals 方法中先設(shè)置了handler的同步屏障
- 調(diào)用編排器的postCallback傳入一個(gè)可執(zhí)行的Runnable實(shí)例mTraversalRunnable,等待執(zhí)行mTraversalRunnable
** TraversalRunnable 實(shí)例**
final class TraversalRunnable implements Runnable {
@Override
public void run() {
doTraversal();
}
}
void doTraversal() {
if (mTraversalScheduled) {
mTraversalScheduled = false;
mHandler.getLooper().getQueue().removeSyncBarrier(mTraversalBarrier);
if (mProfile) {
Debug.startMethodTracing("ViewAncestor");
}
performTraversals();
if (mProfile) {
Debug.stopMethodTracing();
mProfile = false;
}
}
}
- 在TraversalRunnable的run方法中,調(diào)用了
doTraversal()方法 - 在
doTraversal()方法中,先移除調(diào)同步屏障,然后調(diào)用了performTraversals()方法。
performTraversals()方法
private void performTraversals() {
//初始化一些屬性值,設(shè)置windows
//......
performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
//......
performLayout(lp, mWidth, mHeight);
//......
performDraw();
}
-
performTraversals()方法中有幾百上千行代碼,這里省略調(diào)大部分,只留下三個(gè)方法,在該方法執(zhí)行過(guò)程中,分布調(diào)用了performMeasure方法,performLayout方法和performDraw方法 - 在
performMeasure方法,performLayout方法中會(huì)分別調(diào)用view的measure方法,layout方法 -
performDraw方法會(huì)調(diào)用當(dāng)前類中的draw方法 -
draw方法會(huì)調(diào)用當(dāng)前view的綁定信息中的view樹(shù)中的dispatchOnDraw:mAttachInfo.mTreeObserver.dispatchOnDraw(); - 在
dispatchOnDraw()方法中最后調(diào)用了drawSoftware方法, - 在
drawSoftware方法中通過(guò)mSurface.lockCanvas((Rect)dirty)獲取到了surface的canvas對(duì)象 - 調(diào)用了
mView.draw(canvas)方法,開(kāi)始執(zhí)行draw操作
view的measure方法
public final void measure(int widthMeasureSpec, int heightMeasureSpec) {
//......
final boolean forceLayout = (mPrivateFlags & PFLAG_FORCE_LAYOUT) == PFLAG_FORCE_LAYOUT;
//......
if (forceLayout || needsLayout) {
// first clears the measured dimension flag
mPrivateFlags &= ~PFLAG_MEASURED_DIMENSION_SET;
resolveRtlPropertiesIfNeeded();
int cacheIndex = forceLayout ? -1 : mMeasureCache.indexOfKey(key);
if (cacheIndex < 0 || sIgnoreMeasureCache) {
// measure ourselves, this should set the measured dimension flag back
onMeasure(widthMeasureSpec, heightMeasureSpec);
mPrivateFlags3 &= ~PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT;
} else {
long value = mMeasureCache.valueAt(cacheIndex);
// Casting a long to int drops the high 32 bits, no mask needed
setMeasuredDimensionRaw((int) (value >> 32), (int) value);
mPrivateFlags3 |= PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT;
}
//...
mPrivateFlags |= PFLAG_LAYOUT_REQUIRED;
}
//...
}
- 由于requestLayout方法設(shè)置了
PFLAG_FORCE_LAYOUT標(biāo)記位,所以measure方法就會(huì)調(diào)用onMeasure方法對(duì)View進(jìn)行重新測(cè)量 - 在measure方法中最后設(shè)置了
PFLAG_LAYOUT_REQUIRED標(biāo)記位,這樣在layout方法中就會(huì)執(zhí)行onLayout方法進(jìn)行布局流程
view的layout方法
public void layout(int l, int t, int r, int b) {
if ((mPrivateFlags3 & PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT) != 0) {
onMeasure(mOldWidthMeasureSpec, mOldHeightMeasureSpec);
mPrivateFlags3 &= ~PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT;
}
//...
//measure方法中設(shè)置了PFLAG_LAYOUT_REQUIRED標(biāo)記位,所以會(huì)進(jìn)入調(diào)用onLayout方法進(jìn)行布局流程
if (changed || (mPrivateFlags & PFLAG_LAYOUT_REQUIRED) == PFLAG_LAYOUT_REQUIRED) {
onLayout(changed, l, t, r, b);
if (shouldDrawRoundScrollbar()) {
if(mRoundScrollbarRenderer == null) {
mRoundScrollbarRenderer = new RoundScrollbarRenderer(this);
}
} else {
mRoundScrollbarRenderer = null;
}
mPrivateFlags &= ~PFLAG_LAYOUT_REQUIRED;
ListenerInfo li = mListenerInfo;
if (li != null && li.mOnLayoutChangeListeners != null) {
ArrayList<OnLayoutChangeListener> listenersCopy =
(ArrayList<OnLayoutChangeListener>)li.mOnLayoutChangeListeners.clone();
int numListeners = listenersCopy.size();
for (int i = 0; i < numListeners; ++i) {
listenersCopy.get(i).onLayoutChange(this, l, t, r, b, oldL, oldT, oldR, oldB);
}
}
}
final boolean wasLayoutValid = isLayoutValid();
//取消PFLAG_FORCE_LAYOUT標(biāo)記位
mPrivateFlags &= ~PFLAG_FORCE_LAYOUT;
mPrivateFlags3 |= PFLAG3_IS_LAID_OUT;
//......
}
- measure方法中設(shè)置了
PFLAG_LAYOUT_REQUIRED標(biāo)記位,所以在layout方法中onLayout方法會(huì)被調(diào)用執(zhí)行布局流程 - 清除PFLAG_FORCE_LAYOUT和PFLAG_LAYOUT_REQUIRED標(biāo)記位
view的draw方法
public void draw(Canvas canvas) {
//......
// Step 1, draw the background, if needed
int saveCount;
if (!dirtyOpaque) {
drawBackground(canvas);
}
// skip step 2 & 5 if possible (common case)
final int viewFlags = mViewFlags;
boolean horizontalEdges = (viewFlags & FADING_EDGE_HORIZONTAL) != 0;
boolean verticalEdges = (viewFlags & FADING_EDGE_VERTICAL) != 0;
if (!verticalEdges && !horizontalEdges) {
// Step 3, draw the content
if (!dirtyOpaque) onDraw(canvas);
// Step 4, draw the children
dispatchDraw(canvas);
drawAutofilledHighlight(canvas);
// Overlay is part of the content and draws beneath Foreground
if (mOverlay != null && !mOverlay.isEmpty()) {
mOverlay.getOverlayView().dispatchDraw(canvas);
}
// Step 6, draw decorations (foreground, scrollbars)
onDrawForeground(canvas);
// Step 7, draw the default focus highlight
drawDefaultFocusHighlight(canvas);
}
//......
}
- 在view的draw方法中會(huì)根據(jù)需要,按照順序調(diào)用7個(gè)步驟
-
drawBackground(canvas): 畫背景
-
- 如有必要,保存畫布的圖層以準(zhǔn)備褪色
-
onDraw(canvas): 繪制視圖的內(nèi)容
-
-
dispatchDraw(canvas): 繪制子視圖
-
- 如有必要,繪制褪色邊緣并恢復(fù)圖層
-
onDrawForeground(canvas):繪制裝飾(例如滾動(dòng)條)
-
-
drawDefaultFocusHighlight(canvas): 在畫布上繪制默認(rèn)的焦點(diǎn)突出顯示。
-
總結(jié)
- requestLayout方法會(huì)標(biāo)記
PFLAG_FORCE_LAYOUT,然后一層層往上調(diào)用父布局的requestLayout方法并標(biāo)記PFLAG_FORCE_LAYOUT - 調(diào)用ViewRootImpl中的requestLayout方法開(kāi)始View的三大流程
- 被標(biāo)記的View會(huì)進(jìn)行測(cè)量、布局和繪制流程,調(diào)用方法onMeasure、onLayout和onDraw
invalidate方法
invalidate方法 通過(guò)層層調(diào)用,最終調(diào)用了view類中的invalidateInternal方法``
view類中的invalidateInternal方法``
void invalidateInternal(int l, int t, int r, int b, boolean invalidateCache,
boolean fullInvalidate) {
//...
if ((mPrivateFlags & (PFLAG_DRAWN | PFLAG_HAS_BOUNDS)) == (PFLAG_DRAWN | PFLAG_HAS_BOUNDS)
|| (invalidateCache && (mPrivateFlags & PFLAG_DRAWING_CACHE_VALID) == PFLAG_DRAWING_CACHE_VALID)
|| (mPrivateFlags & PFLAG_INVALIDATED) != PFLAG_INVALIDATED
|| (fullInvalidate && isOpaque() != mLastIsOpaque)) {
if (fullInvalidate) {
mLastIsOpaque = isOpaque();
mPrivateFlags &= ~PFLAG_DRAWN;
}
//設(shè)置View的標(biāo)記位,
//PFLAG_INVALIDATED 視圖標(biāo)志,指示此視圖是無(wú)效的(全部或部分無(wú)效)。
mPrivateFlags |= PFLAG_DIRTY;
if (invalidateCache) {
//PFLAG_INVALIDATED表示要進(jìn)行重新繪制。
mPrivateFlags |= PFLAG_INVALIDATED;
mPrivateFlags &= ~PFLAG_DRAWING_CACHE_VALID;
}
// Propagate the damage rectangle to the parent view.
final AttachInfo ai = mAttachInfo;
final ViewParent p = mParent;
if (p != null && ai != null && l < r && t < b) {
final Rect damage = ai.mTmpInvalRect;
damage.set(l, t, r, b);
//調(diào)用ViewRootImpl中的invalidateChild方法
p.invalidateChild(this, damage);
}
//...
}
}
ViewRootImpl中的invalidateChild方法
@Override
public void invalidateChild(View child, Rect dirty) {
invalidateChildInParent(null, dirty);
}
@Override
public ViewParent invalidateChildInParent(int[] location, Rect dirty) {
//...
if (dirty == null) {
invalidate();
return null;
} else if (dirty.isEmpty() && !mIsAnimating) {
return null;
}
//...
invalidateRectOnScreen(dirty);
return null;
}
void invalidate() {
mDirty.set(0, 0, mWidth, mHeight);
if (!mWillDrawSoon) {
scheduleTraversals();
}
}
private void invalidateRectOnScreen(Rect dirty) {
//...
if (!mWillDrawSoon && (intersected || mIsAnimating)) {
scheduleTraversals();
}
}
分析
可以看到
invalidate方法最終還是調(diào)用了 ViewRootImpl 類中的scheduleTraversals()方法,該方法在上面看requestLayout方法的時(shí)候已經(jīng)看過(guò)了,就不在貼代碼了
總結(jié)
-
invalidate方法過(guò)程和requestLayout方法很像,最終都執(zhí)行了scheduleTraversals()方法; -
invalidate方法沒(méi)有標(biāo)記PFLAG_FORCE_LAYOUT,所以不會(huì)執(zhí)行測(cè)量和布局流程,只是對(duì)需要重繪的View進(jìn)行重繪,也就是只會(huì)調(diào)用onDraw方法,不會(huì)調(diào)用onMeasure和onLayout方法。 -
invalidate方法只能在UI線程調(diào)用,不能在非UI線程調(diào)用
postInvalidate方法
postInvalidate方法可以在非UI線程調(diào)用,其內(nèi)部在調(diào)用了ViewRootImpl的dispatchInvalidateDelayed(View view, long delayMilliseconds)方法,在此方法中通過(guò)Handler,進(jìn)行線程切換,最終在UI線程中調(diào)用invalidate方法
ViewRootImpl的dispatchInvalidateDelayed(View view, long delayMilliseconds)方法
public void dispatchInvalidateDelayed(View view, long delayMilliseconds) {
Message msg = mHandler.obtainMessage(MSG_INVALIDATE, view);
mHandler.sendMessageDelayed(msg, delayMilliseconds);
}