前言:如何在block內(nèi)修改外部變量的值
在前面,我們有學(xué)習(xí)到過block捕獲局部變量,不捕獲全局變量。
那下面我們來思考一個(gè)問題:我們可以在block內(nèi)部修改外部變量的值嗎?
@implementation ViewController
//全局變量name
NSString *name =@"zhangsan";
- (void)viewDidLoad {
[super viewDidLoad];
//情況1:age是auto類型的
//這種情況下,不可以修改age的值,因?yàn)閎lock捕獲變量age進(jìn)去僅僅是age的值,跟外面的age變量沒有關(guān)聯(lián)
int age = 10;
void(^myBlock1)(void) = ^{
//如果在這個(gè)地方修改會(huì)報(bào)錯(cuò)
//age =20;
NSLog(@"age is %d",age);
};
myBlock1();
//情況2:height是static類型的
//這種情況下,可以修改height的值,因?yàn)閎lock捕獲變量height進(jìn)去的是height的內(nèi)存地址,跟外面的height是一塊內(nèi)存地址,block內(nèi)部修改了,外面的height的值會(huì)跟著變化
static int height = 160;
void(^myBlock2)(void) = ^{
height = 170;
NSLog(@"height is %d",height);
};
myBlock2();
//情況3:name是全局的
//同情況2的道理一樣,當(dāng)然可以修改
void(^myBlock3)(void) = ^{
name = @"lisi";
NSLog(@"name is %@",name);
};
myBlock3();
}
@end
以上情況2:變成static變量 和情況3:變成全局變量都可以保存block中能夠修改變量的值,但是這樣變量會(huì)長(zhǎng)久存儲(chǔ)在數(shù)據(jù)區(qū),那有沒有不使變量長(zhǎng)久存在且能夠修改變量的方法呢?使用__block修飾變量可以做到。
1、__block修飾符
#import "ViewController.h"
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
__block int age = 10;
void(^myBlock)(void) = ^{
age =20;
NSLog(@"age is %d",age);
};
myBlock();
}
@end
============================================
打印結(jié)果:age is 20
__block可以用于解決block內(nèi)部無法修改auto變量值的問題、
__block修飾auto變量不會(huì)使變量變成全局變量、
__block不能修飾全局變量、靜態(tài)變量(static)。
2、__block修飾符的本質(zhì)
使用clang命令查看,仔細(xì)看源碼中的注釋喲
xcrun -sdk iphoneos clang -arch arm64 -rewrite-objc ViewController.m
struct __Block_byref_age_0 {
void *__isa; //一般有isa,我們可以將其當(dāng)作一個(gè)OC對(duì)象
__Block_byref_age_0 *__forwarding;//這個(gè)__forwarding其實(shí)指向的是它自己
int __flags;
int __size;
int age;//這個(gè)age才是存貯的10的變量
};
//這個(gè)是block的結(jié)構(gòu)體
struct __ViewController__viewDidLoad_block_impl_0 {
struct __block_impl impl;
struct __ViewController__viewDidLoad_block_desc_0* Desc;
//之前了解過,如果捕獲的是基本數(shù)據(jù)類型的auto變量時(shí),這里應(yīng)該是int age;
//但現(xiàn)在可以看出,這個(gè)是捕獲了一個(gè)__Block_byref_age_0結(jié)構(gòu)體,他的結(jié)構(gòu)看上面
__Block_byref_age_0 *age; // by ref
__ViewController__viewDidLoad_block_impl_0(void *fp, struct __ViewController__viewDidLoad_block_desc_0 *desc, __Block_byref_age_0 *_age, int flags=0) : age(_age->__forwarding) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
static void __ViewController__viewDidLoad_block_func_0(struct __ViewController__viewDidLoad_block_impl_0 *__cself) {
__Block_byref_age_0 *age = __cself->age; // bound by ref
//這里對(duì)應(yīng)的是block內(nèi),給age賦值的代碼:age =20;
//可以看出,不是直接給age賦值,而是先取到block結(jié)構(gòu)體內(nèi)部__Block_byref_age_0類型的age,
//然后通過這個(gè)__forwarding找到對(duì)應(yīng)的內(nèi)存地址,然后再找到__Block_byref_age_0結(jié)構(gòu)體內(nèi)部的int age,給他賦值
(age->__forwarding->age) =20;
NSLog((NSString *)&__NSConstantStringImpl__var_folders_cp_f1q8npcs2b91f_9szlk2t6f00000gn_T_ViewController_2cbb82_mi_0,(age->__forwarding->age));
}
static void __ViewController__viewDidLoad_block_copy_0(struct __ViewController__viewDidLoad_block_impl_0*dst, struct __ViewController__viewDidLoad_block_impl_0*src) {_Block_object_assign((void*)&dst->age, (void*)src->age, 8/*BLOCK_FIELD_IS_BYREF*/);}
static void __ViewController__viewDidLoad_block_dispose_0(struct __ViewController__viewDidLoad_block_impl_0*src) {_Block_object_dispose((void*)src->age, 8/*BLOCK_FIELD_IS_BYREF*/);}
static struct __ViewController__viewDidLoad_block_desc_0 {
size_t reserved;
size_t Block_size;
void (*copy)(struct __ViewController__viewDidLoad_block_impl_0*, struct __ViewController__viewDidLoad_block_impl_0*);
void (*dispose)(struct __ViewController__viewDidLoad_block_impl_0*);
} __ViewController__viewDidLoad_block_desc_0_DATA = { 0, sizeof(struct __ViewController__viewDidLoad_block_impl_0), __ViewController__viewDidLoad_block_copy_0, __ViewController__viewDidLoad_block_dispose_0};
static void _I_ViewController_viewDidLoad(ViewController * self, SEL _cmd) {
((void (*)(__rw_objc_super *, SEL))(void *)objc_msgSendSuper)((__rw_objc_super){(id)self, (id)class_getSuperclass(objc_getClass("ViewController"))}, sel_registerName("viewDidLoad"));
//這個(gè)對(duì)應(yīng)函數(shù)內(nèi)定義age,并用__block修飾age的代碼:__block int age = 10;
//可以看出,不是單純的給age賦值為10,而是給__Block_byref_age_0這個(gè)結(jié)構(gòu)體的每一項(xiàng)附上對(duì)應(yīng)的值
// struct __Block_byref_age_0 {
// void *__isa; -----> 賦值(void*)0
// __Block_byref_age_0 *__forwarding; -----> 賦值&age,也就是自己的內(nèi)存地址
// int __flags; -----> 賦值 0
// int __size; -----> 賦值sizeof(__Block_byref_age_0),也就是自己的size大小
// int age; -----> 賦值10,也就是外部給age的值
// };
__attribute__((__blocks__(byref))) __Block_byref_age_0 age = {(void*)0,(__Block_byref_age_0 *)&age, 0, sizeof(__Block_byref_age_0), 10};
void(*myBlock)(void) = ((void (*)())&__ViewController__viewDidLoad_block_impl_0((void *)__ViewController__viewDidLoad_block_func_0, &__ViewController__viewDidLoad_block_desc_0_DATA, (__Block_byref_age_0 *)&age, 570425344));
((void (*)(__block_impl *))((__block_impl *)myBlock)->FuncPtr)((__block_impl *)myBlock);
}
圖示:
從上面我們可以了解到,用__block修飾變量,可以把我們的變量包裝成一個(gè)對(duì)象,類似于__Block_byref_age_0這樣的一個(gè)結(jié)構(gòu)體,訪問、賦值都是通過age->__forwarding->age這樣的流程來完成的。
3、__block的內(nèi)存管理
下面我們就結(jié)合__block修飾基本數(shù)據(jù)類型、對(duì)象類型auto變量這兩種情況來總結(jié)一下__block的內(nèi)存管理。
基本數(shù)據(jù)類型的auto變量
__block int age = 10;
void(^myBlock1)(void) = ^{
age =20;
NSLog(@"age is %d",age);
};
==================================================
myBlock1的結(jié)構(gòu)體對(duì)應(yīng):
struct __ViewController__viewDidLoad_block_impl_0 {
struct __block_impl impl;
struct __ViewController__viewDidLoad_block_desc_0* Desc;
__Block_byref_age_0 *age; // by ref
__ViewController__viewDidLoad_block_impl_0(void *fp, struct __ViewController__viewDidLoad_block_desc_0 *desc, __Block_byref_age_0 *_age, int flags=0) : age(_age->__forwarding) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
==================================================
其中,__Block_byref_age_0結(jié)構(gòu)體:
struct __Block_byref_age_0 {
void *__isa;
__Block_byref_age_0 *__forwarding;
int __flags;
int __size;
int age;
};
- 當(dāng)block在棧上時(shí),并不會(huì)對(duì)__block變量產(chǎn)生強(qiáng)引用
-
當(dāng)block被copy到堆時(shí)
<1>會(huì)調(diào)用block內(nèi)部的copy函數(shù)
<2>copy函數(shù)內(nèi)部會(huì)調(diào)用_Block_object_assign函數(shù)
<3>_Block_object_assign函數(shù)會(huì)對(duì)__block變量形成強(qiáng)引用(retain) -
當(dāng)block從堆中移除時(shí)
<1>會(huì)調(diào)用block內(nèi)部的dispose函數(shù)
<2>dispose函數(shù)內(nèi)部會(huì)調(diào)用_Block_object_dispose函數(shù)
<3>_Block_object_dispose函數(shù)會(huì)自動(dòng)釋放引用的__block變量(release)
對(duì)象類型的auto變量
__block MJPerson *person = [[MJPerson alloc] init];
void(^myBlock2)(void) = ^{
person = nil;
NSLog(@"person ---> %@", person);
};
==================================================
myBlock2的結(jié)構(gòu)體對(duì)應(yīng):
struct __ViewController__viewDidLoad_block_impl_1 {
struct __block_impl impl;
struct __ViewController__viewDidLoad_block_desc_1* Desc;
__Block_byref_person_1 *person; // by ref
__ViewController__viewDidLoad_block_impl_1(void *fp, struct __ViewController__viewDidLoad_block_desc_1 *desc, __Block_byref_person_1 *_person, int flags=0) : person(_person->__forwarding) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
==================================================
其中,__Block_byref_person_1結(jié)構(gòu)體:
struct __Block_byref_person_1 {
void *__isa;
__Block_byref_person_1 *__forwarding;
int __flags;
int __size;
void (*__Block_byref_id_object_copy)(void*, void*);
void (*__Block_byref_id_object_dispose)(void*);
MJPerson *person;
};
與__Block修飾基本數(shù)據(jù)類型auto變量不同的點(diǎn),就是這里_Block_object_assign會(huì)根據(jù)對(duì)象類型前面的修飾符是__weak還是__strorng(默認(rèn)且隱藏)來對(duì)對(duì)象類型變量進(jìn)行相應(yīng)的弱引用或是強(qiáng)引用操做。
- 當(dāng)__block變量在棧上時(shí),不會(huì)對(duì)指向的對(duì)象產(chǎn)生強(qiáng)引用
-
當(dāng)__block變量被copy到堆時(shí)
<1>會(huì)調(diào)用__block變量?jī)?nèi)部的copy函數(shù)
<2>copy函數(shù)內(nèi)部會(huì)調(diào)用_Block_object_assign函數(shù)
<3>_Block_object_assign函數(shù)會(huì)根據(jù)所指向?qū)ο蟮男揎椃╛_strong、__weak、__unsafe_unretained)做出相應(yīng)的操作,形成強(qiáng)引用(retain)或者弱引用(注意:這里僅限于ARC時(shí)會(huì)retain,MRC時(shí)不會(huì)retain) -
如果__block變量從堆上移除
<1>會(huì)調(diào)用__block變量?jī)?nèi)部的dispose函數(shù)
<2>dispose函數(shù)內(nèi)部會(huì)調(diào)用_Block_object_dispose函數(shù)
<3>_Block_object_dispose函數(shù)會(huì)自動(dòng)釋放指向的對(duì)象(release)
4、拓展
問:下面的兩種情況,auto變量需要用__block修飾嗎?
//情況一:
NSMutableArray *arr = [NSMutableArray array];
void(^myBlock1)(void) = ^{
[arr addObject:@"一"];
NSLog(@"arr is %@",arr);
};
myBlock1();
//情況二:
MJPerson *person = [[MJPerson alloc] init];
person.age = 10;
void(^myBlock2)(void) = ^{
person.age = 20;
NSLog(@"person's age is %d",person.age);
};
myBlock2();
答:不用,因?yàn)檫@種情況并不是直接修改arr、person這個(gè)變量里面存儲(chǔ)的值,而是把a(bǔ)rr和person拿來用。
5、總結(jié)
<1>__block的作用是什么?有什么使用注意點(diǎn)?
使用__block修飾auto變量,會(huì)把a(bǔ)uto變量包裝成一個(gè)對(duì)象,解決block中無法修改外部auto變量的問題。
注意點(diǎn):會(huì)產(chǎn)生對(duì)象的內(nèi)存管理,變得相對(duì)復(fù)雜些。
而且MRC下__block不會(huì)對(duì)OC對(duì)象產(chǎn)生強(qiáng)引用的。<2>block在修改NSMuatbleArray的時(shí)候,需不需要添加__block?
不需要,如拓展中所說的。<3>__block修飾變量、block捕獲外部對(duì)象類型變量,這兩種情況都是底層調(diào)用copy函數(shù),再調(diào)用_Block_object_assign來對(duì)對(duì)象進(jìn)行強(qiáng)引用或者弱引用,那么兩者之間有什么區(qū)別嗎?
有區(qū)別的,調(diào)用_Block_object_assign函數(shù)和_Block_object_dispose函數(shù)時(shí),傳入的參數(shù)是不一樣的,蘋果里面應(yīng)該會(huì)根據(jù)傳入type的不同做相應(yīng)的操作。
(1)、__block變量(假設(shè)變量名叫做a)
copy時(shí):
_Block_object_assign((void*)&dst->a, (void*)src->a, 8/*BLOCK_FIELD_IS_BYREF*/);
dispose時(shí):
_Block_object_dispose((void*)src->a, 8/*BLOCK_FIELD_IS_BYREF*/);
(2)、對(duì)象類型的auto變量(假設(shè)變量名叫做p)
copy時(shí):
_Block_object_assign((void*)&dst->p, (void*)src->p, 3/*BLOCK_FIELD_IS_OBJECT*/);
dispose時(shí):
_Block_object_dispose((void*)src->p, 3/*BLOCK_FIELD_IS_OBJECT*/);