2021-12-23 flutter module源碼方式集成流程分析

官方文檔
將 Flutter module 集成到 iOS 項目
https://flutter.cn/docs/development/add-to-app/ios/project-setup

  • 1、flutter pub get
    ->Flutter.framework
  • 2、pod install
    podhelper.rb->.ios下:Flutter.framework、 App.framework
  • 3、xcodebuild
    xcode_backend.sh->Debug-iphoneos目錄下:App.framework、
    .ios下Flutter.framework

1、flutter pub get

(1)生成.ios

(1)這時候還沒有App.framework , podspec文件是有了

(2)有engine,F(xiàn)lutter.framework。

(3)有插件列表 podspec FlutterPluginRegistrant.podspec,這時沒有symlinks/plugins目錄軟鏈接

(4)導(dǎo)出當(dāng)前的環(huán)境變量 flutter_export_environment.sh

(2)生成依賴列表

flutter-plugins-dependencies

image.png

2、pod install

執(zhí)行 podHelper.rb 腳本

做2件事情:

(1)、 把這3個pod 引進(jìn)native

    Flutter.framework               Flutter.podspec
    插件注冊                        FlutterPluginRegistrant.podspec
   plugins下面的所有用到的插件
    App.framework                   flutter_commercial.podspec
       
  • 安裝Flutter.framework
    拷貝ios-release版本
    /Volumes/huc/opt/fvm/versions/2.2.0/bin/cache/artifacts/engine/ios-release

  • 安裝插件
    從flutter-plugins-dependencies列表,把依賴的插件從
    /opt/fvm/versions/2.2.0/.pub-cache
    拷貝一個快捷鏈接目錄出來。
    然后pod依賴用本地path依賴。

  plugins_file = File.expand_path('.flutter-plugins-dependencies', flutter_application_path)
  plugin_pods = flutter_parse_dependencies_file_for_ios_plugin(plugins_file)
  plugin_pods.each do |plugin_hash|
    plugin_name = plugin_hash['name']
    plugin_path = plugin_hash['path']
    if (plugin_name && plugin_path)
      symlink = File.join(symlinks_dir, plugin_name)
      FileUtils.rm_f(symlink)
      File.symlink(plugin_path, symlink)
      pod plugin_name, :path => File.join(symlink, 'ios'), :inhibit_warnings => true
    end
  end
  • 安裝App.framework
    生成一個默認(rèn)的App.framework 16Kb 一行代碼用來占位置

(2)、把一段腳本寫進(jìn)xcode 工程配置.xcodeproj

/Volumes/huc/opt/fvm/versions/2.2.0/packages/flutter_tools/bin/xcode_backend.sh build

      flutter_export_environment_path = File.join('${SRCROOT}', relative, 'flutter_export_environment.sh');
  script_phase :name => 'Run Flutter Build flutter_commercial Script',
    :script => "set -e\nset -u\nsource \"#{flutter_export_environment_path}\"\nexport VERBOSE_SCRIPT_LOGGING=1 && \"$FLUTTER_ROOT\"/packages/flutter_tools/bin/xcode_backend.sh build",
    :execution_position => :before_compile
    end

多了.symlinks 和App.framework,重新拷貝了Flutter.xcframework

image.png

(3) pod install生成

Pods-HouseCommercialCube-frameworks.sh

  install_framework "${PODS_ROOT}/../../flutter_commercial/.ios/Flutter/App.framework"
  install_framework "${PODS_XCFRAMEWORKS_BUILD_DIR}/Flutter/Flutter.framework"

3、run app

執(zhí)行 xcode_backend.sh

/Volumes/huc/opt/fvm/versions/2.2.0/packages/flutter_tools/bin/xcode_backend.sh 

做3件事情:

(1) 不太懂

AppFrameworkInfo.plist

  if FLTAssetsPath=$(/usr/libexec/PlistBuddy -c "Print :FLTAssetsPath" "${derived_dir}/AppFrameworkInfo.plist" 2>/dev/null); then
    if [[ -n "$FLTAssetsPath" ]]; then
      assets_path="${FLTAssetsPath}"
    fi

assets_path 這個后面也沒有人用??!

(2)通過環(huán)境 CONFIGURATION 重新 拿到對應(yīng) debug/release/profile版本的 engine: Flutter.framework

放到.ios下面

  local derived_dir="${SOURCE_ROOT}/Flutter"
  if [[ -e "${project_path}/.ios" ]]; then
    derived_dir="${project_path}/.ios/Flutter"
  fi



  local framework_path="${FLUTTER_ROOT}/bin/cache/artifacts/engine/${artifact_variant}"
  local flutter_engine_flag=""
  local local_engine_flag=""
  local flutter_framework="${framework_path}/Flutter.xcframework"



  # TODO(jmagman): use assemble copied engine in add-to-app.
  if [[ -e "${project_path}/.ios" ]]; then
    RunCommand rm -rf -- "${derived_dir}/engine/Flutter.framework"
    RunCommand cp -r -- "${flutter_framework}" "${derived_dir}/engine"
  fi

.ios/Flutter/engine/Flutter.xcframework
編譯前, 把這個下面添加一個空文件, engine被覆蓋了,那么那個空文件就沒了?

對比了一下大小。 release
debug 版本的Flutter.xcframework 255M
ios-release 1.03 GB

一開始是1.03G, run之后, 變成了255M
說明確實拷貝到這里了

(2) 編譯App.framework 放到 BUILT_PRODUCTS_DIR 下面

.ios下面App.framework 沒有變

   RunCommand "${FLUTTER_ROOT}/bin/flutter"                                \
    ${verbose_flag}                                                       \
    ${flutter_engine_flag}                                                \
    ${local_engine_flag}                                                  \
    assemble                                                              \
    --no-version-check                                                    \
    --output="${BUILT_PRODUCTS_DIR}/"                                     \
    ${performance_measurement_option}                                     \
    -dTargetPlatform=ios                                                  \
    -dTargetFile="${target_path}"                                         \
    -dBuildMode=${build_mode}                                             \
    -dIosArchs="${ARCHS}"                                                 \
    -dSdkRoot="${SDKROOT}"                                                \
    -dSplitDebugInfo="${SPLIT_DEBUG_INFO}"                                \
    -dTreeShakeIcons="${TREE_SHAKE_ICONS}"                                \
    -dTrackWidgetCreation="${TRACK_WIDGET_CREATION}"                      \
    -dDartObfuscation="${DART_OBFUSCAT

App.framework 61Mb
Flutter.framework 35Mb


? rm 
-rf -- 
/Volumes/huc/houseCommercial/flutter_commercial/
.ios/Flutter/engine/Flutter.framework

? cp -r -- /opt/fvm/versions/2.2.0
/bin/cache/artifacts/engine/ios/Flutter.xcframework /Volumes/huc/houseCommercial/flutter_commercial/
.ios/Flutter/engine

? /opt/fvm/versions/2.2.0/bin/flutter
 --verbose assemble 
 --no-version-check 

 --output=/Users/huchu/Library/Developer/Xcode/DerivedData/HouseCommercialCube-haouxiieutwwizfrzseumgibdjxb/Build/Products/Debug-iphoneos/ 

 -dTargetPlatform=ios 

 -dTargetFile=lib/main.dart 
 
 -dBuildMode=debug 

 -dIosArchs=arm64 

 -dSdkRoot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS15.0.sdk 

 -dSplitDebugInfo= 

 -dTreeShakeIcons=false 

 -dTrackWidgetCreation=false 

 -dDartObfuscation=false 

 -dEnableBitcode= 

 -dCodesignIdentity=FD1A800911570C03E014A5628E4B5F87C416FC06 

 --ExtraGenSnapshotOptions= 

 --DartDefines= 

 --ExtraFrontEndOptions= 

 debug_ios_bundle_flutter_assets

(3)嵌入式庫

"${PODS_ROOT}/Target Support Files/Pods-HouseCommercialCube/Pods-HouseCommercialCube-frameworks.sh"

if [[ "$CONFIGURATION" == "Debug" ]]; then
  ///其他動態(tài)庫
  install_framework "${PODS_ROOT}/../../flutter_commercial/.ios/Flutter/App.framework"
  install_framework "${PODS_XCFRAMEWORKS_BUILD_DIR}/Flutter/Flutter.framework"
fi

if [[ "$CONFIGURATION" == "Release" ]]; then
  ///其他動態(tài)庫
  install_framework "${PODS_ROOT}/../../flutter_commercial/.ios/Flutter/App.framework"
  install_framework "${PODS_XCFRAMEWORKS_BUILD_DIR}/Flutter/Flutter.framework"
fi
image.png
最后編輯于
?著作權(quán)歸作者所有,轉(zhuǎn)載或內(nèi)容合作請聯(lián)系作者
【社區(qū)內(nèi)容提示】社區(qū)部分內(nèi)容疑似由AI輔助生成,瀏覽時請結(jié)合常識與多方信息審慎甄別。
平臺聲明:文章內(nèi)容(如有圖片或視頻亦包括在內(nèi))由作者上傳并發(fā)布,文章內(nèi)容僅代表作者本人觀點,簡書系信息發(fā)布平臺,僅提供信息存儲服務(wù)。

相關(guān)閱讀更多精彩內(nèi)容

友情鏈接更多精彩內(nèi)容