CALayer
0.calyer的簡(jiǎn)介
1.使用calyer
layerView上添加一個(gè)藍(lán)色layer
#import "ViewController.h"
#import
@interface ViewController ()
@property (nonatomic, weak) IBOutlet UIView *layerView;
@end
@implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
//create sublayer
CALayer *blueLayer = [CALayer layer];
blueLayer.frame = CGRectMake(50.0f, 50.0f, 100.0f, 100.0f);
blueLayer.backgroundColor = [UIColor blueColor].CGColor;
//add it to our view
[self.layerView.layer addSublayer:blueLayer];
} @end
2.contents屬性
用layer顯示一張圖片
@implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad]; //load an image
UIImage *image = [UIImage imageNamed:@"Snowman.png"];
//add it directly to our view's layer
self.layerView.layer.contents = (__bridge id)image.CGImage;
}
@end
3.contentGravity
CALayer 與 contentMode 相對(duì)應(yīng)的屬性叫 contentsGravity 但他是NSString類型,并不是枚舉。
kCAGravityCenter
kCAGravityTop
kCAGravityBottom
kCAGravityLeft
kCAGravityRight
kCAGravityTopLeft
kCAGravityTopRight
kCAGravityBottomLeft
kCAGravityBottomRight
kCAGravityResize
kCAGravityResizeAspect 等同于 UIViewContentModeScaleAspectFit
kCAGravityResizeAspectFill
self.layerView.layer.contentsGravity = kCAGravityResizeAspect;
4.contentsScale
contentsScale 屬性定義了寄宿圖的像素尺寸和視圖大小的比例,默認(rèn)為1.0f.這個(gè)屬性和屏幕分辨率有關(guān)系。如果為2.0f,那么就是Retina屏幕。這并不會(huì)對(duì)我們?cè)谑褂胟CAGravityResizeAspect時(shí)產(chǎn)生響因?yàn)樗褪抢旌蟮膱D片,已經(jīng)適應(yīng)圖層。根本不考慮分辨率問題。kCAGravityCenter 不會(huì)拉伸圖片。
@implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad]; //load an image
UIImage *image = [UIImage imageNamed:@"Snowman.png"]; //add it directly to our view's layer
self.layerView.layer.contents = (__bridge id)image.CGImage; //center the image
self.layerView.layer.contentsGravity = kCAGravityCenter;
//set the contentsScale to match image
self.layerView.layer.contentsScale = image.scale;
}
@end
layer.contentsScale = [UIScreen mainScreen].scale;
5.maskToBounds
UIView有一個(gè)叫做clipsToBounds的屬性可以用來決定是否顯示超出邊界的內(nèi)容,CALayer對(duì)應(yīng)的屬性叫做masksToBounds,把它設(shè)置為YES,超出的部分就不會(huì)顯示啦。
layer.masksToBounds = YES;
6.contentsRect
CALayer 的 contentsRect 允許我們?cè)趫D層邊框里顯示寄宿圖的一個(gè)子域。這會(huì)涉及到 contentsGravity 是如何顯示和拉伸的。他的值為rect,值按單位計(jì)算[0,1]。
- (void)viewDidLoad {
[super viewDidLoad];
[self addView:self.oneView rect:CGRectMake(0, 0, .5, .5)];
[self addView:self.twoView rect:CGRectMake(.5, 0, .5, .5)];
[self addView:self.threeView rect:CGRectMake(0, .5, .5, .5)];
[self addView:self.fourView rect:CGRectMake(.5, .5, .5, .5)];
}
- (void)addView:(UIView *)view rect:(CGRect)rect{
UIImage *img = [UIImage imageNamed:@"5"];
view.layer.contents = (id)img.CGImage;
view.layer.contentsGravity = kCAGravityResizeAspect;
view.layer.contentsScale = [UIScreen mainScreen].scale;
view.layer.contentsRect = rect;
}
7.contentsCenter
contentsCenter 工作起來的效果和 UIImage 中 -resizableImageWithCapInsets:方法非常相似,只是它可以用到人和寄宿圖,甚至包括Core Graphics。用圖片rect區(qū)域來進(jìn)行填充。保護(hù)邊角不備拉伸。{0, 0, 1, 1}
可以在xib上設(shè)置,不用寫代碼。view -> srewtching
UIImage *imgzero = [UIImage imageNamed:@"44"];
self.zeroView.layer.contents = (id)imgzero.CGImage;
// self.zeroView.layer.contentsGravity = kCAGravityResizeAspect;
self.zeroView.layer.contentsCenter = CGRectMake(0.5, 0.5, 0.1, 0.1);
8.Custom Drawing(自定義繪圖)
給contents賦CGImage的值不是唯一的設(shè)置寄宿圖的方法。我們也可以直接用Core Graphics直接繪制寄宿圖。能夠通過繼承UIView并實(shí)現(xiàn)drawRect:方法來自定義繪制。
-drawRect: 方法沒有默認(rèn)的實(shí)現(xiàn),因?yàn)閷?duì)UIView來說,寄宿圖并不是必須的,它不在意那到底是單調(diào)的顏色還是有一個(gè)圖片的實(shí)例。如果UIView檢測(cè)到-drawRect:方法被調(diào)用了,它就會(huì)為視圖分配一個(gè)寄宿圖,這個(gè)寄宿圖的像素尺寸等于視圖大小乘以contentsScale的值。
當(dāng)需要被重繪時(shí),CALayer會(huì)請(qǐng)求它的代理給他一個(gè)寄宿圖來顯示。它通過調(diào)用下面這個(gè)方法做到的:
(void)displayLayer:(CALayerCALayer *)layer;
趁著這個(gè)機(jī)會(huì),如果代理想直接設(shè)置contents屬性的話,它就可以這么做,不然沒有別的方法可以調(diào)用了。如果代理不實(shí)現(xiàn)-displayLayer:方法,CALayer就會(huì)轉(zhuǎn)而嘗試調(diào)用下面這個(gè)方法:- (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx;
在調(diào)用這個(gè)方法之前,CALayer創(chuàng)建了一個(gè)合適尺寸的空寄宿圖(尺寸由bounds和contentsScale決定)和一個(gè)Core Graphics的繪制上下文環(huán)境,為繪制寄宿圖做準(zhǔn)備,他作為ctx參數(shù)傳入。
@implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
//create sublayer
CALayer *blueLayer = [CALayer layer];
blueLayer.frame = CGRectMake(50.0f, 50.0f, 100.0f, 100.0f);
blueLayer.backgroundColor = [UIColor blueColor].CGColor;
//set controller as layer delegate
blueLayer.delegate = self;
//ensure that layer backing image uses correct scale
blueLayer.contentsScale = [UIScreen mainScreen].scale; //add layer to our view
[self.layerView.layer addSublayer:blueLayer];
//force layer to redraw
[blueLayer display];
}
- (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx
{
//draw a thick red circle
CGContextSetLineWidth(ctx, 10.0f);
CGContextSetStrokeColorWithColor(ctx, [UIColor redColor].CGColor);
CGContextStrokeEllipseInRect(ctx, layer.bounds);
}
@end