//浮點數(shù)加法運算
functionFloatAdd(arg1,arg2){
????var r1,r2,m;
????try{r1=arg1.toString().split(".")[1].length}catch(e){r1=0}
????try{r2=arg2.toString().split(".")[1].length}catch(e){r2=0}
????m=Math.pow(10,Math.max(r1,r2));
????return(arg1*m+arg2*m)/m;
}
//浮點數(shù)減法運算
functionFloatSub(arg1,arg2){
????var r1,r2,m,n;
????try{r1=arg1.toString().split(".")[1].length}catch(e){r1=0}
????try{r2=arg2.toString().split(".")[1].length}catch(e){r2=0}
????m=Math.pow(10,Math.max(r1,r2));
????//動態(tài)控制精度長度
????n=(r1=r2)?r1:r2;
????return((arg1*m-arg2*m)/m).toFixed(n);
}
//浮點數(shù)乘法運算
functionFloatMul(arg1,arg2)
{
????var m=0,s1=arg1.toString(),s2=arg2.toString();
????try{m+=s1.split(".")[1].length}catch(e){}
????try{m+=s2.split(".")[1].length}catch(e){}
????returnNumber(s1.replace(".",""))*Number(s2.replace(".",""))/Math.pow(10,m);
}
functionFloatDiv(arg1,arg2){
????var t1=0,t2=0,r1,r2;
????try{t1=arg1.toString().split(".")[1].length}catch(e){}
????try{t2=arg2.toString().split(".")[1].length}catch(e){}
????with(Math){
????????r1=Number(arg1.toString().replace(".",""));
????????r2=Number(arg2.toString().replace(".",""));
????????return(r1/r2)*pow(10,t2-t1);
????}
}