Android 仿滑動解鎖控件

自定義類

public class LoadAwaySlideUnlockView extends View {
    public interface UnlockListener {
        void onLoadAwayUnlock();
    }

    private UnlockListener mUnlockListener;


    public void setUnlockListener(UnlockListener unlockListener) {
        mUnlockListener = unlockListener;
    }

    private static final int MSG_REDRAW = 1;
    private static final int DRAW_INTERVAL = 50;
    private static final int STEP_LENGTH = 10;//速度

    private Paint mPaint;//文字的畫筆
    private Paint mSliPaint;//滑塊畫筆
    private Paint mBgPaint;//背景畫筆
    private Paint mBluePaint;//劃過去之后藍(lán)色背景的畫筆

    private VelocityTracker mVelocityTracker;//滑動速度
    private int mMaxVelocity;
    private LinearGradient mGradient;//漸變色
    private LinearGradient bgGradient;//背景漸變色
//    private LinearGradient sliGradient;//滑塊漸變色
//    LinearGradient有兩個構(gòu)造函數(shù);
//
//    public LinearGradient(float x0, float y0, float x1, float y1, int[] colors, float[] positions,Shader.TileMode tile)
//
//    參數(shù):
//
//    float x0: 漸變起始點(diǎn)x坐標(biāo)
//
//    float y0:漸變起始點(diǎn)y坐標(biāo)
//
//    float x1:漸變結(jié)束點(diǎn)x坐標(biāo)
//
//    float y1:漸變結(jié)束點(diǎn)y坐標(biāo)
//
//    int[] colors:顏色 的int 數(shù)組
//
//    float[] positions: 相對位置的顏色數(shù)組,可為null,  若為null,可為null,顏色沿漸變線均勻分布
//
//    Shader.TileMode tile: 渲染器平鋪模式
//
//
//
//    public LinearGradient(float x0, float y0, float x1, float y1, int color0, int color1,Shader.TileMode tile)
//
//    float x0: 漸變起始點(diǎn)x坐標(biāo)
//
//    float y0:漸變起始點(diǎn)y坐標(biāo)
//
//    float x1:漸變結(jié)束點(diǎn)x坐標(biāo)
//
//    float y1:漸變結(jié)束點(diǎn)y坐標(biāo)
//
//    int color0: 起始漸變色
//    int color1: 結(jié)束漸變色
//
//    Shader.TileMode tile: 渲染器平鋪模式

    private int[] mGradientColors;
    private int[] bgGradientColors;
    private int mGradientIndex;
    private Interpolator mInterpolator;
    private float mDensity;
    private Matrix mMatrix;
    private ValueAnimator mValueAnimator;


    private int width;
    private int height;

    private String mText;//文字
    private int mTextSize;//文字大小
    private int mTextLeft;//文字距離左邊
    private int mR;//滑塊的半徑
    private float margin;


    private Rect mSliderRect;
    private int mSlidableLength;    // SlidableLength = BackgroundWidth - LeftMagins - RightMagins - SliderWidth
    private int mEffectiveLength;   // Suggested length is 20pixels shorter than SlidableLength
    private float mEffectiveVelocity = 1000;//滑塊自動回滾的速度

    private float mStartX;
    private float mStartY;
    private float mLastX;
    private float mMoveX;

    public LoadAwaySlideUnlockView(Context context) {
        this(context, null);
    }

    public LoadAwaySlideUnlockView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public LoadAwaySlideUnlockView(Context context, AttributeSet attrs, int defStyleAttr) {
        this(context, attrs, defStyleAttr, 0);
    }

    public void setText(String text){
        mText = text;

    }

    public LoadAwaySlideUnlockView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
        super(context, attrs, defStyleAttr, defStyleRes);
        mDensity = getResources().getDisplayMetrics().density;
        ViewConfiguration configuration = ViewConfiguration.get(context);
        mMaxVelocity = configuration.getScaledMaximumFlingVelocity();
        mInterpolator = new AccelerateDecelerateInterpolator();

        setClickable(true);
        setFocusable(true);
        setFocusableInTouchMode(true);

        mSlidableLength = 200;
        mTextSize = 30;//文字大小
        mTextLeft = 10;//文字距離左邊
        mMoveX = 0;
        mGradientIndex = 0;

        mSliPaint = new Paint();
        mSliPaint.setColor(Color.parseColor("#4a4c5b"));
        mSliPaint.setAntiAlias(true);

        mBgPaint = new Paint();
        mBgPaint.setColor(Color.parseColor("#a6a6a6"));
        mBgPaint.setAntiAlias(true);


        mBluePaint = new Paint();
        mBluePaint.setColor(Color.parseColor("#009496"));
        mBluePaint.setAntiAlias(true);


        mPaint = new Paint();
        mPaint.setColor(Color.WHITE);
        mPaint.setTextSize(mTextSize);
        //該方法即為設(shè)置基線上那個點(diǎn)究竟是left,center,還是right
        mPaint.setTextAlign(Paint.Align.LEFT);
        //  mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        int specWidthSize = MeasureSpec.getSize(widthMeasureSpec);//寬
        int specHeightSize = MeasureSpec.getSize(heightMeasureSpec);//高

        mMatrix = new Matrix();

        width = specWidthSize;
        height = specHeightSize;
        mTextLeft = (int) (height * 1.5);
        margin = height / 20;
        mR = (int) (((height-margin*2) / 2)-margin);


        //最大滑動距離
        mSlidableLength = (int) (specWidthSize -(mMoveX+mR*3+margin*3-mMoveX+margin));
        //有效距離
        mEffectiveLength = mSlidableLength-20;


        mSliderRect=new Rect((int)margin, (int)margin, 300, (int)(height - margin));


        mGradientColors = new int[]{Color.argb(255, 120, 120, 120),
                Color.argb(255, 120, 120, 120), Color.argb(255, 255, 255, 255)};



        mGradient = new LinearGradient(0, 0, width/2, 0, mGradientColors,
                new float[]{0, 0.7f, 1}, Shader.TileMode.MIRROR);



        bgGradient = new LinearGradient(
                0, 0, 0, (float) ((height)/2.0),
                Color.argb(80, 0X77, 0X77, 0X77), Color.argb(200, 0X11, 0X11, 0X11),
                Shader.TileMode.CLAMP
        );

        mHandler.removeMessages(MSG_REDRAW);
        mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);
    }


    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        //背景色
        RectF oval = new RectF(margin, margin, width - margin, height - margin);// 設(shè)置個新的長方形
        canvas.drawRect(oval,mBgPaint);


        //劃過去背景色
        RectF ovalBlue= new RectF(margin,margin,mMoveX+margin,mR*2+margin*3);
        canvas.drawRect(ovalBlue,mBluePaint);

        //文字
        Paint.FontMetrics fontMetrics = mPaint.getFontMetrics();
        float top = fontMetrics.top;//為基線到字體上邊框的距離
        float bottom = fontMetrics.bottom;//為基線到字體下邊框的距離
        int baseLineY = (int) (height / 2 - top / 2 - bottom / 2);//基線中間點(diǎn)的y軸計(jì)算公式
        canvas.drawText(mText, mTextLeft, baseLineY, mPaint);



        //滑塊
        RectF oval2 = new RectF(mMoveX+margin,margin,mMoveX+mR*3+margin*3,mR*2+margin*3);// 設(shè)置個新的長方形
        canvas.drawRect(oval2,mSliPaint);//方形


        //三個小箭頭
        Bitmap bitmap = BitmapFactory.decodeResource(this.getContext().getResources(), R.drawable.z_icon_right);
        canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2-15,mR-margin,mSliPaint);
        canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2,mR-margin,mSliPaint);
        canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2+15,mR-margin,mSliPaint);




    }

    public void reset() {
        if (mValueAnimator != null) {
            mValueAnimator.cancel();
        }
        mMoveX = 0;
        mPaint.setAlpha(255);

        mHandler.removeMessages(MSG_REDRAW);
        mHandler.sendEmptyMessageDelayed(MSG_REDRAW,200);
    }




    @Override
    public boolean onTouchEvent(MotionEvent event) {

//        Log.e(event.getAction()+"");
        // 點(diǎn)擊是否在滑塊上
        if (event.getAction() != MotionEvent.ACTION_DOWN
                && !mSliderRect.contains((int) mStartX, (int) mStartY)) {
            if (event.getAction() == MotionEvent.ACTION_UP
                    || event.getAction() == MotionEvent.ACTION_CANCEL) {
                mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);
            }
            return super.onTouchEvent(event);
        }
        acquireVelocityTrackerAndAddMovement(event);

        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
                mStartX = event.getX();
                mStartY = event.getY();
                mLastX = mStartX;
                mHandler.removeMessages(MSG_REDRAW);
//                L.e("按下");
                Log.e("SlideU","按下");

                break;

            case MotionEvent.ACTION_MOVE:
                Log.e("SlideU","移動");

                mLastX = event.getX();
                if (mLastX > mStartX) {
                    if (mLastX - mStartX > mSlidableLength) {
                        mLastX = mStartX + mSlidableLength;
                        mMoveX = mSlidableLength;
                    } else {
                        mMoveX = (int) (mLastX - mStartX);
                    }
                } else {
                    mLastX = mStartX;
                    mMoveX = 0;
                }
                invalidate();
                break;

            case MotionEvent.ACTION_UP:
            case MotionEvent.ACTION_CANCEL:
                Log.e("SlideU","超出或抬起");
                mVelocityTracker.computeCurrentVelocity(1000, mMaxVelocity);
                float velocityX = mVelocityTracker.getXVelocity();
                Log.e("SlideU","速度"+velocityX);
                if (mLastX - mStartX > mEffectiveLength || velocityX/2 > mEffectiveVelocity) {
                    startAnimator(mLastX - mStartX,  mSlidableLength, velocityX, true);
                } else {
                    startAnimator(mLastX - mStartX,  0, velocityX, false);
                    mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);
                }
                releaseVelocityTracker();
                break;
        }
        return super.onTouchEvent(event);
    }

    private void startAnimator(float start, float end, float velocity, boolean isRightMoving) {
        if (velocity < mEffectiveVelocity) {
            velocity = mEffectiveVelocity;
        }
        int duration = (int) (Math.abs(end - start) * 1000 / velocity);
        mValueAnimator = ValueAnimator.ofFloat(start, end);
        mValueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                mMoveX = (Float) animation.getAnimatedValue();
                invalidate();
            }
        });
        mValueAnimator.setDuration(duration);
        mValueAnimator.setInterpolator(mInterpolator);
        if (isRightMoving) {
            mValueAnimator.addListener(new Animator.AnimatorListener() {
                @Override
                public void onAnimationStart(Animator animation) {
                }

                @Override
                public void onAnimationEnd(Animator animation) {
//                    L.e("解鎖");
                    Log.e("SlideU","解鎖");

                    if (mUnlockListener != null) {
                        mUnlockListener.onLoadAwayUnlock();
                    }
                }

                @Override
                public void onAnimationCancel(Animator animation) {
                }

                @Override
                public void onAnimationRepeat(Animator animation) {
                }
            });
        }
        mValueAnimator.start();
    }

    private void acquireVelocityTrackerAndAddMovement(MotionEvent ev) {
        if (mVelocityTracker == null) {
            mVelocityTracker = VelocityTracker.obtain();
        }
        mVelocityTracker.addMovement(ev);
    }

    private void releaseVelocityTracker() {
        if (mVelocityTracker != null) {
            mVelocityTracker.recycle();
            mVelocityTracker = null;
        }
    }





    private Handler mHandler = new Handler() {

        public void handleMessage(Message msg) {
            super.handleMessage(msg);
            switch (msg.what) {
                case MSG_REDRAW:
                    if(mMatrix==null){
                        mMatrix = new Matrix();

                    }
                    mMatrix.setTranslate(mGradientIndex, 0);

                    if(mGradient==null){
//                        L.e("mGradient空");
                        mGradientColors = new int[]{Color.argb(255, 120, 120, 120),
                                Color.argb(255, 120, 120, 120), Color.argb(255, 255, 255, 255)};

                        mGradient = new LinearGradient(0, 0, width/2, 0, mGradientColors,
                                new float[]{0, 0.7f, 1}, Shader.TileMode.MIRROR);
                    }

                    mGradient.setLocalMatrix(mMatrix);
                    invalidate();
                    mGradientIndex += STEP_LENGTH ;
                    if(mGradientIndex>=Integer.MAX_VALUE){
                        mGradientIndex = 0;
                    }
                    mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);
                    break;
            }
        }
    };
}

xml界面中引用

<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:id="@+id/layout_close"
    tools:context=".close.CloseActivity">

    <com.aiyouxiba.closescreendemo.view.LoadAwaySlideUnlockView
        android:layout_width="match_parent"
        android:layout_height="56dp"
        app:layout_constraintBottom_toBottomOf="parent"
        app:layout_constraintTop_toTopOf="parent"
        app:layout_constraintLeft_toLeftOf="parent"
        app:layout_constraintRight_toRightOf="parent"
        android:id="@+id/open_view"
        />
</androidx.constraintlayout.widget.ConstraintLayout>

activity使用

        openView = (LoadAwaySlideUnlockView) findViewById(R.id.open_view);
  
        openView.setText("滑動解鎖");

        openView.setUnlockListener(new LoadAwaySlideUnlockView.UnlockListener() {
            @Override
            public void onLoadAwayUnlock() {
                Log.e("TAG", "onLoadAwayUnlock: 滑動" );
                finish();
            }
        });

原鏈接:https://blog.csdn.net/smallredzi/article/details/105264135

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