[Android] 自定義輸入支付密碼的軟鍵盤

需求:要實現類似支付寶的輸入支付密碼的功能,效果圖如下:

軟鍵盤效果圖

使用 android.inputmethodservice.KeyboardView 這個類自定義軟鍵盤

軟鍵盤的實現

1. 自定義只輸入數字的軟鍵盤 PasswordKeyboardView 類,繼承自 android.inputmethodservice.KeyboardView

/**
 * 輸入數字密碼的鍵盤布局控件。
 */
public class PasswordKeyboardView extends KeyboardView implements
        android.inputmethodservice.KeyboardView.OnKeyboardActionListener {

    // 用于區(qū)分左下角空白的按鍵
    private static final int KEYCODE_EMPTY = -10;

    private int      mDeleteBackgroundColor;
    private Rect     mDeleteDrawRect;
    private Drawable mDeleteDrawable;

    private IOnKeyboardListener mOnKeyboardListener;

    public PasswordKeyboardView(Context context, AttributeSet attrs) {
        super(context, attrs);
        init(context, attrs, 0);
    }

    public PasswordKeyboardView(Context context, AttributeSet attrs,
            int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init(context, attrs, defStyleAttr);
    }

    private void init(Context context, AttributeSet attrs,
            int defStyleAttr) {
        TypedArray a = context.obtainStyledAttributes(attrs,
                R.styleable.PasswordKeyboardView, defStyleAttr, 0);
        mDeleteDrawable = a.getDrawable(
                R.styleable.PasswordKeyboardView_pkvDeleteDrawable);
        mDeleteBackgroundColor = a.getColor(
                R.styleable.PasswordKeyboardView_pkvDeleteBackgroundColor,
                Color.TRANSPARENT);
        a.recycle();

        // 設置軟鍵盤按鍵的布局
        Keyboard keyboard = new Keyboard(context,
                R.xml.keyboard_number_password);
        setKeyboard(keyboard);

        setEnabled(true);
        setPreviewEnabled(false);
        setOnKeyboardActionListener(this);
    }

    @Override
    public void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        // 遍歷所有的按鍵
        List<Keyboard.Key> keys = getKeyboard().getKeys();
        for (Keyboard.Key key : keys) {
            // 如果是左下角空白的按鍵,重畫按鍵的背景
            if (key.codes[0] == KEYCODE_EMPTY) {
                drawKeyBackground(key, canvas, mDeleteBackgroundColor);
            }
            // 如果是右下角的刪除按鍵,重畫背景,并且繪制刪除的圖標
            else if (key.codes[0] == Keyboard.KEYCODE_DELETE) {
                drawKeyBackground(key, canvas, mDeleteBackgroundColor);
                drawDeleteButton(key, canvas);
            }
        }
    }

    // 繪制按鍵的背景
    private void drawKeyBackground(Keyboard.Key key, Canvas canvas,
            int color) {
        ColorDrawable drawable = new ColorDrawable(color);
        drawable.setBounds(key.x, key.y,
                key.x + key.width, key.y + key.height);
        drawable.draw(canvas);
    }

    // 繪制刪除按鍵
    private void drawDeleteButton(Keyboard.Key key, Canvas canvas) {
        if (mDeleteDrawable == null)
            return;

        // 計算刪除圖標繪制的坐標
        if (mDeleteDrawRect == null || mDeleteDrawRect.isEmpty()) {
            int intrinsicWidth = mDeleteDrawable.getIntrinsicWidth();
            int intrinsicHeight = mDeleteDrawable.getIntrinsicHeight();
            int drawWidth = intrinsicWidth;
            int drawHeight = intrinsicHeight;

            // 限制圖標的大小,防止圖標超出按鍵
            if (drawWidth > key.width) {
                drawWidth = key.width;
                drawHeight = drawWidth * intrinsicHeight / intrinsicWidth;
            }
            if (drawHeight > key.height) {
                drawHeight = key.height;
                drawWidth = drawHeight * intrinsicWidth / intrinsicHeight;
            }

            // 獲取刪除圖標繪制的坐標
            int left = key.x + (key.width - drawWidth) / 2;
            int top = key.y + (key.height - drawHeight) / 2;
            mDeleteDrawRect = new Rect(left, top,
                    left + drawWidth, top + drawHeight);
        }

        // 繪制刪除的圖標
        if (mDeleteDrawRect != null && !mDeleteDrawRect.isEmpty()) {
            mDeleteDrawable.setBounds(mDeleteDrawRect.left,
                    mDeleteDrawRect.top, mDeleteDrawRect.right,
                    mDeleteDrawRect.bottom);
            mDeleteDrawable.draw(canvas);
        }
    }

    @Override
    public void onKey(int primaryCode, int[] keyCodes) {
        // 處理按鍵的點擊事件
        // 點擊刪除按鍵
        if (primaryCode == Keyboard.KEYCODE_DELETE) { 
            if (mOnKeyboardListener != null) {
                mOnKeyboardListener.onDeleteKeyEvent();
            }
        }
        // 點擊了非左下角按鍵的其他按鍵
        else if (primaryCode != KEYCODE_EMPTY) {
            if (mOnKeyboardListener != null) {
                mOnKeyboardListener.onInsertKeyEvent(
                        Character.toString((char) primaryCode));
            }
        }
    }

    @Override
    public void onPress(int primaryCode) {

    }

    @Override
    public void onRelease(int primaryCode) {

    }

    @Override
    public void onText(CharSequence text) {

    }

    @Override
    public void swipeLeft() {

    }

    @Override
    public void swipeRight() {

    }

    @Override
    public void swipeDown() {

    }

    @Override
    public void swipeUp() {

    }

    /**
     * 設置鍵盤的監(jiān)聽事件。
     *
     * @param listener
     *         監(jiān)聽事件
     */
    public void setIOnKeyboardListener(IOnKeyboardListener listener) {
        this.mOnKeyboardListener = listener;
    }

    public interface IOnKeyboardListener {

        void onInsertKeyEvent(String text);

        void onDeleteKeyEvent();
    }
}

2. 自定義屬性:

values/attrs.xml

<declare-styleable name="PasswordKeyboardView">
    <attr name="pkvDeleteDrawable" format="reference"/>
    <attr name="pkvDeleteBackgroundColor" format="color|reference"/>
</declare-styleable>

3. 軟鍵盤按鍵的布局文件 res/xml/keyboard_number_password

說明:

  1. android:keyWidth="33.33333%p":指定按鍵的寬度,保證鍵盤的每一列寬度一致
  2. android:keyHeight="8%p":設置鍵盤的高度
  3. android:horizontalGap="1dp":實現鍵盤每一列之間的分割線
  4. android:verticalGap="1dp":實現鍵盤每一行之間的分割線
<?xml version="1.0" encoding="utf-8"?>
<Keyboard
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:keyWidth="33.33333%p"
    android:keyHeight="8%p"
    android:horizontalGap="1dp"
    android:verticalGap="1dp">
    <Row>
        <Key
            android:codes="49"
            android:keyLabel="1"/>
        <Key
            android:codes="50"
            android:keyLabel="2"/>
        <Key
            android:codes="51"
            android:keyLabel="3"/>
    </Row>

    <Row>
        <Key
            android:codes="52"
            android:keyLabel="4"/>
        <Key
            android:codes="53"
            android:keyLabel="5"/>
        <Key
            android:codes="54"
            android:keyLabel="6"/>
    </Row>

    <Row>
        <Key
            android:codes="55"
            android:keyLabel="7"/>
        <Key
            android:codes="56"
            android:keyLabel="8"/>
        <Key
            android:codes="57"
            android:keyLabel="9"/>
    </Row>

    <Row>
        <Key
            android:codes="-10"
            android:keyLabel=""/>
        <Key
            android:codes="48"
            android:keyLabel="0"/>
        <Key
            android:codes="-5"
            android:keyIcon="@mipmap/keyboard_backspace"/>
    </Row>
</Keyboard>

3. 在布局中引用軟鍵盤控件:

<[包名].PasswordKeyboardView
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:background="#b0b0b0"
    android:focusable="true"
    android:focusableInTouchMode="true"
    android:keyBackground="#ffffff"
    android:keyTextColor="#000000"
    android:shadowColor="#00000000"
    android:shadowRadius="0"
    app:pkvDeleteBackgroundColor="#d2d2d2"
    app:pkvDeleteDrawable="@drawable/keyboard_backspace" />

隨機數字鍵盤的實現

目前能想到的有兩種實現方式:
1. 在 onDraw 方法里重新繪制鍵盤上的文字,覆蓋掉原來的鍵盤,這種實現方式相對比較麻煩。
2. 調用 KeyboardView.setKeyboard() 方法重新設置鍵盤,實現的代碼如下:

// 0-9 的數字
private final List<Character> keyCodes = Arrays.asList(
        '0', '1', '2', '3', '4', '5', '6', '7', '8', '9');

/**
 * 隨機打亂數字鍵盤上顯示的數字順序。
 */
public void shuffleKeyboard() {
    Keyboard keyboard = getKeyboard();
    if (keyboard != null && keyboard.getKeys() != null
            && keyboard.getKeys().size() > 0) {
        // 隨機排序數字
        Collections.shuffle(keyCodes);

        // 遍歷所有的按鍵
        List<Keyboard.Key> keys = getKeyboard().getKeys();
        int index = 0;
        for (Keyboard.Key key : keys) {
            // 如果按鍵是數字
            if (key.codes[0] != KEYCODE_EMPTY
                    && key.codes[0] != Keyboard.KEYCODE_DELETE) {
                char code = keyCodes.get(index++);
                key.codes[0] = code;
                key.label = Character.toString(code);
            }
        }
        // 更新鍵盤
        setKeyboard(keyboard);
    }
}

調用 shuffleKeyboard 即可生成隨機的鍵盤。

最終實現的效果如下:

隨機鍵盤

踩坑

1. 點擊按鍵的放大鏡效果提示
軟鍵盤默認點擊按鍵時會顯示放大鏡效果的提示,如果不需要可以使用 setPreviewEnabled(false) 設置不顯示提示。
可以在布局中使用 android:keyPreviewLayout 指定提示文字的布局。

2. 按鍵文字不清晰
軟鍵盤按鍵默認帶有陰影效果,會導致文字不清楚,可以使用下面方式去掉陰影:

<[包名].PasswordKeyboardView
    android:shadowColor="@color/transparent"
    android:shadowRadius="0"
    ...
    />

開源

該控件做了一個開源項目,代碼有部分修改,歡迎 star
GitHub: android-xnumberkeyboard

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