用Run Script腳本為Framework打交叉包

最近開發(fā)SDK時在項目中使用靜態(tài)庫的時候都會有兩個版本,一個用于模擬器,一個用于真機,這樣就比較麻煩。為了模擬器與真機之間切換調(diào)試的方便,需要制作通用版的Framework交叉包。

根據(jù)Build時選擇的機器類型,會分為模擬器Framework和真機Framework,兩者是不能混用的。此時可以通過配置一個Run Script,在Script中使用lipo命令來合并兩個版本的Framework,重新生成一個新的Framework,這個Framework將同時支持在模擬器和真機上運行。

1、檢查Framework包信息

截圖.png

這個兩個目錄下包含了生成的Framework文件夾,第一個是真機、第二個是模擬器(當(dāng)前使用的是Debug模式,也可以使用Release模式)。按照預(yù)期:真機的包是顯示armv7 arm64 架構(gòu)的,模擬器的包是顯示x86_64架構(gòu)的。

現(xiàn)在我們分別對這兩個目錄中的Framework進行檢測:
1)、Debug-iphoneos(真機)目錄下的Framework:

MiniPC:~ lijl$ lipo -info /Users/lijl/Library/Developer/Xcode/DerivedData/SwiftCommon-dyhotzllcfgqjibahyytumthguvh/Build/Products/Debug-iphoneos/SwiftCommon.framework/SwiftCommon 
Architectures in the fat file: /Users/lijl/Library/Developer/Xcode/DerivedData/SwiftCommon-dyhotzllcfgqjibahyytumthguvh/Build/Products/Debug-iphoneos/SwiftCommon.framework/SwiftCommon are: armv7 arm64 
MiniPC:~ lijl$ 
//注:Framework是文件夾,命令再往下一層,使用SDK的二進制文件

真機Framework的結(jié)果是:armv7 arm64??梢姡绻堰@個Framework運行在模擬器中,肯定會報錯,因為模擬器架構(gòu)是x86_64的。
2)、Debug-iphonesimulator(模擬器)目錄下的Framework:

MiniPC:~ lijl$ lipo -info /Users/lijl/Library/Developer/Xcode/DerivedData/SwiftCommon-dyhotzllcfgqjibahyytumthguvh/Build/Products/Debug-iphonesimulator/SwiftCommon.framework/SwiftCommon 
Non-fat file: /Users/lijl/Library/Developer/Xcode/DerivedData/SwiftCommon-dyhotzllcfgqjibahyytumthguvh/Build/Products/Debug-iphonesimulator/SwiftCommon.framework/SwiftCommon is architecture: x86_64
MiniPC:~ lijl$ 

模擬器Framework的結(jié)果是x86_64??梢娺@個庫只能運行在模擬器中,真機設(shè)備是無法運行的。

2、創(chuàng)建腳本打交叉包

接下來,我們要對這2個庫(其實是Framework目錄下2個可執(zhí)行文件)進行合并。
在項目的Build Phases中,新建一個Run Script,輸入下面內(nèi)容:

if [ "${ACTION}" = "build" ]
then
INSTALL_DIR=${SRCROOT}/Products/${PROJECT_NAME}.framework

DEVICE_DIR=${BUILD_ROOT}/${CONFIGURATION}-iphoneos/${PROJECT_NAME}.framework

SIMULATOR_DIR=${BUILD_ROOT}/${CONFIGURATION}-iphonesimulator/${PROJECT_NAME}.framework


if [ -d "${INSTALL_DIR}" ]
then
rm -rf "${INSTALL_DIR}"
fi

mkdir -p "${INSTALL_DIR}"

cp -R "${DEVICE_DIR}/" "${INSTALL_DIR}/"
#ditto "${DEVICE_DIR}/Headers" "${INSTALL_DIR}/Headers"

lipo -create "${DEVICE_DIR}/${PROJECT_NAME}" "${SIMULATOR_DIR}/${PROJECT_NAME}" -output "${INSTALL_DIR}/${PROJECT_NAME}"

#open "${DEVICE_DIR}"
#open "${SRCROOT}/Products"
fi

經(jīng)過很多測試,下面這個修改后的Run Script會更加通用,不會出錯,唯一報錯的原因是對應(yīng)目錄下的包沒有生成,這段shell代碼其實很簡單,前面一大部分是申明一些目錄路徑,最后使用lipo命令進行合并操作。

3、創(chuàng)建聚合Target生成的交叉包

1、創(chuàng)建target,選擇Other下的Aggregate
2、嵌入腳本。選中剛剛創(chuàng)建的Aggregate,然后選中右側(cè)的Build Phases,點擊左下方加號,選擇New Run Script Phase。
3、新建腳本:

# define output folder environment variable
CONFIGURATION=Release
UNIVERSAL_OUTPUTFOLDER_NATIVE=${SRCROOT}/${CONFIGURATION}-build/${PROJECT_NAME}.framework

#build support native API
# Step 1. Build Device and Simulator versions
cd "${SRCROOT}/.."
xcodebuild build -workspace ${PROJECT_NAME}.xcworkspace -scheme ${PROJECT_NAME} ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION_RN} -sdk iphoneos  BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}"

xcodebuild  build -workspace ${PROJECT_NAME}.xcworkspace -scheme ${PROJECT_NAME} -configuration ${CONFIGURATION} -sdk iphonesimulator VALID_ARCHS="i386 x86_64" BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}"

# make sure the output directory exists
rm -rf "${SRCROOT}/${CONFIGURATION}-build"
mkdir -p "${SRCROOT}/${CONFIGURATION}-build"

cp -R "${BUILD_DIR}/${CONFIGURATION}-iphoneos/${PROJECT_NAME}.framework/" "${UNIVERSAL_OUTPUTFOLDER_NATIVE}/"

# Step 2. Create universal binary file using lipo
lipo -create "${BUILD_DIR}/${CONFIGURATION}-iphoneos/${PROJECT_NAME}.framework/${PROJECT_NAME}" "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${PROJECT_NAME}.framework/${PROJECT_NAME}"  -output "${UNIVERSAL_OUTPUTFOLDER_NATIVE}/${PROJECT_NAME}"

# Last touch. copy the header files. Just for convenience

補充更新,兼容xcode13:

# Type a script or drag a script file from your workspace to insert its path.
# 1、定義輸出變量
### 定義workspace名稱
WORKSPACE= xxx1
### 定義輸出SDK名稱
SDKTARGET=xxxSDK
### 定義輸出資源包名稱
BUNDLETARGET=xxxResources
### 定義編譯模式
CONFIGURATION=Release 
### 定義輸出文件夾
PRODUCTS_OUTPUTFOLDER=${SRCROOT}/../Products

# 2、 先清理 TARGETS
#xcodebuild clean -target ${SDKTARGET}
#xcodebuild clean -target ${BUNDLETARGET}

cd "${SRCROOT}/.."
# 3、 執(zhí)行編譯SDK TARGETS
xcodebuild   -workspace ${WORKSPACE}.xcworkspace -scheme ${SDKTARGET} ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphoneos  BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" -UseModernBuildSystem=NO


xcodebuild  -workspace ${WORKSPACE}.xcworkspace -scheme ${SDKTARGET} -configuration ${CONFIGURATION} -sdk iphonesimulator VALID_ARCHS="i386 x86_64" BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" -UseModernBuildSystem=NO

# 4、 執(zhí)行編譯資源 TARGETS
xcodebuild   -workspace ${WORKSPACE}.xcworkspace -scheme ${BUNDLETARGET} ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphoneos  BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" -UseModernBuildSystem=NO


xcodebuild  -workspace ${WORKSPACE}.xcworkspace -scheme ${BUNDLETARGET} -configuration ${CONFIGURATION} -sdk iphonesimulator  BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" -UseModernBuildSystem=NO

# 5、 清空輸出指定文件夾、創(chuàng)建新文件夾
rm -rf "${PRODUCTS_OUTPUTFOLDER}"
mkdir -p "${PRODUCTS_OUTPUTFOLDER}"

# 6、 將編譯好的SDK和資源BUNDLE拷貝到指定輸出文件夾
cp -R "${BUILD_DIR}/${CONFIGURATION}-iphoneos/${SDKTARGET}.framework" "${PRODUCTS_OUTPUTFOLDER}/"
cp -R "${BUILD_DIR}/${CONFIGURATION}-iphoneos/${BUNDLETARGET}.bundle" "${PRODUCTS_OUTPUTFOLDER}/"
rm "${PRODUCTS_OUTPUTFOLDER}/${BUNDLETARGET}.bundle/${BUNDLETARGET}"
rm "${PRODUCTS_OUTPUTFOLDER}/${BUNDLETARGET}.bundle/Info.plist"

# 7、 合成真機和摸機器指令包
lipo -create "${BUILD_DIR}/${CONFIGURATION}-iphoneos/${SDKTARGET}.framework/${SDKTARGET}" "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${SDKTARGET}.framework/${SDKTARGET}"  -output "${PRODUCTS_OUTPUTFOLDER}/${SDKTARGET}.framework/${SDKTARGET}"

# 8、 打開輸出文件夾
open ${PRODUCTS_OUTPUTFOLDER}

4、驗證腳本生成的交叉包

現(xiàn)在,當(dāng)項目再次Build時,就會在項目目錄下面出現(xiàn)Products目錄,里面包含了合并后的Framework文件夾。使用lipo -info來檢測下:

1、打開終端,進入到你的FrameWork,cd xxxx/xxx.framework
2、查看架構(gòu)支持,lipo -info xxxx/xxx.framework/xxx (注意:xxx是你的FrameWork名稱)

MiniPC:~ lijl$ lipo -info /Users/lijl/Documents/Self\ Project/Cocoa\ Touch\ Framework/SwiftCommon/Products/SwiftCommon.framework/SwiftCommon 
運行之后:
Architectures in the fat file: /Users/lijl/Documents/Self Project/Cocoa Touch Framework/SwiftCommon/Products/SwiftCommon.framework/SwiftCommon are: x86_64 armv7 arm64 
MiniPC:~ lijl$ 

信息顯示成功的集成了 x86_64 armv7 arm64 ,這樣就生成了真機與模擬器通用的交叉包

附指令集:

設(shè)備的CPU架構(gòu)(指令集):
模擬器:

iPhone 4s~5: i386

iPhone 5s~最新: x86_64

真機(iOS設(shè)備):

armv6: iPhone、iPhone 2、iPhone 3G、iPod Touch(第一代)、iPod Touch(第二代)

armv7: iPhone 3Gs、iPhone 4、iPhone 4s、iPad、iPad 2

armv7s: iPhone 5、iPhone 5c

arm64: iPhone 5s、iPhone 6、iPhone 6 Plus、iPhone 6s、iPhone 6s Plus、iPad Air、iPad Air2、iPad mini2、iPad mini3,以及最新的機型。

最后編輯于
?著作權(quán)歸作者所有,轉(zhuǎn)載或內(nèi)容合作請聯(lián)系作者
【社區(qū)內(nèi)容提示】社區(qū)部分內(nèi)容疑似由AI輔助生成,瀏覽時請結(jié)合常識與多方信息審慎甄別。
平臺聲明:文章內(nèi)容(如有圖片或視頻亦包括在內(nèi))由作者上傳并發(fā)布,文章內(nèi)容僅代表作者本人觀點,簡書系信息發(fā)布平臺,僅提供信息存儲服務(wù)。

相關(guān)閱讀更多精彩內(nèi)容

友情鏈接更多精彩內(nèi)容