encoding/json包的使用
這個(gè)包用于實(shí)現(xiàn)json的編解碼
Marshal/Unmarshal
核心函數(shù):
//將struct編碼成json
func Marshal(v interface{}){[]byte,error}
//將json轉(zhuǎn)碼成struct結(jié)構(gòu)體或map
func Unmarshal(data []byte,v interface{})error
//編碼
type Person struct {
Name string
Age int32
Email string
}
func main() {
p := Person{
Name: "hui",
Age: 18,
Email: "2650514653",
}
data ,err := json.Marshal(&p)
if err!= nil {
fmt.Println("err:=",err)
return
}
fmt.Println(string(data))
}
//解碼
type Person struct {
Name string
Age int32
Email string
}
func main() {
var p1 Person
json_byte := []byte(`{"Name":"hui","Age":18,"Email":"2650514653"}`)//json切片
err :=json.Unmarshal(json_byte,&p1)//第二個(gè)參數(shù)要傳地址
if err != nil {
fmt.Println("json.Unmarshal err:=",err)
}
fmt.Println("p1:=",p1)
}
//不聲明對(duì)應(yīng)結(jié)構(gòu)體用空接口存儲(chǔ)
//直接用interface存結(jié)果
var p2 interface{} //最后會(huì)自動(dòng)轉(zhuǎn)化為一個(gè)map:map[Age:18 Email:2650514653 Name:hui]
//map的類型應(yīng)該是map[string]interface{}類型,用類型斷言
err = json.Unmarshal(json_byte,&p2)
if err != nil {
fmt.Println(err)
}
fmt.Printf("p2: %v\n", p2)
Decode/Encode
對(duì)json文件編解碼
decode:解碼json文件,將json文件的數(shù)據(jù)保存到結(jié)構(gòu)體或者map中
//json文件解碼測(cè)試
func testdecode(){
fd,_:=os.Open("a.json")
json_encoder:=json.NewDecoder(fd)
var data interface{}
json_encoder.Decode(&data) //自動(dòng)轉(zhuǎn)換成map
fmt.Println(data)
}
encode:以json格式寫結(jié)構(gòu)體數(shù)據(jù)到j(luò)son文件
type Person struct {
Name string
Age int32
Email string
Family []string
}
func testencode(){
p := Person{
Name: "jian",
Age: 20,
Email: "984344367",
Family: []string{
"me",
"you",
"their",
},
}
fd ,_:=os.OpenFile("a.json",os.O_WRONLY|os.O_CREATE,0777)
defer fd.Close()
encoder:=json.NewEncoder(fd) //創(chuàng)建一個(gè)encoder
encoder.Encode(&p) //將結(jié)構(gòu)體信息以json格式保存到文件
}