有時(shí)需要考慮用addPersistentFrameCallback 準(zhǔn)確點(diǎn)
2018-12-21 獲取widget的寬高
連焦慮都能賣,服了
37歲程序員被裁,120天沒(méi)找到工作,無(wú)奈去小公司,結(jié)果蒙了從短期來(lái)看,程序員的確算是個(gè)不錯(cuò)的工作,薪水也比一般崗位高很多;但是從長(zhǎng)遠(yuǎn)來(lái)看,程序員的中年危機(jī)會(huì)比其他崗位來(lái)的更早,很多程序員只有到了35歲左右,才能真正認(rèn)清楚互聯(lián)網(wǎng)行業(yè),...
enum OlderStatus { ALL, UNPAID, WAIT, RECEIVING, COMMENT }
const OlderStatusValues = {
OlderStatus.ALL: '',
OlderStatus.UNPAID: '0',
OlderStatus.WAIT: '1',
OlderStatus.RECEIVING: '2',
OlderStatus.COMMENT: '3',
};
調(diào)用
OlderStatusValues[status];
Dart 枚舉原始值指定問(wèn)題 及 原始值與枚舉值轉(zhuǎn)換問(wèn)題問(wèn)題由來(lái) 最近在看嘗試Flutter,在開發(fā)時(shí)打算用枚舉標(biāo)示5個(gè)常用的按鍵KeyCode,因?yàn)榫椭店P(guān)系特定幾個(gè)KeyCode,所以打算僅設(shè)定5個(gè)枚舉值,并且指定其原始值為其i...
@v587的毅哥 手動(dòng)運(yùn)行下 flutter:copyFlutterAssetsDebug
flutter混合開發(fā)運(yùn)行報(bào)錯(cuò):VM snapshot must be valid. /Check failed: vm. Must be able to initialize the VM.在現(xiàn)有android項(xiàng)目中集成flutter時(shí),運(yùn)行host app發(fā)生崩潰: 找遍了google和flutter github的issue,目前發(fā)現(xiàn)的可行解決辦法如下:1...
https://github.com/flutter/flutter/issues/19818
I find the reason:
if you config Flavor in app, the flutter lib must config the same Flavor.
if not, such as compileDevDebug will not found when build.
so, add the app's Flavor to the Flutter lib module, make the lib has the same compileDevDebug.
Android接入flutter報(bào)錯(cuò):Must be able to initialize the VM.開始跟進(jìn)flutter項(xiàng)目按照官方的文檔一步步接入:https://github.com/flutter/flutter/wiki/Add-Flutter-to-existi...
unity 5.5 Asteroid 的Capsule Collider 不設(shè)置is trigger 掛載mover后就不移動(dòng)
現(xiàn)在一行搞定.NotificationManagerCompat.from(context).areNotificationsEnabled()
Android 之獲取系統(tǒng)通知開啟狀態(tài)在android應(yīng)用中,有時(shí)候會(huì)用到系統(tǒng)通知是否開啟的狀態(tài),以便進(jìn)行下一步操作,所以,獲取到狀態(tài)是很有必要的,之前一直苦于找不到合適的方法來(lái)解決,因?yàn)楫吘股婕暗较到y(tǒng),不好辦,...
unity 5.5 Asteroid 的Capsule Collider 不設(shè)置is trigger 掛載mover后就不移動(dòng)
Unity官方實(shí)例教程 Space Shooter(四)傳送門 Unity官方實(shí)例教程 Space Shooter(一)Unity官方實(shí)例教程 Space Shooter(二)Unity官方實(shí)例教程 Space Shooter(三...