文章開始我們首先明白幾個(gè)問題
- appDiedLocked()這個(gè)方法是干什么的?
- 這個(gè)方法從那里調(diào)用過來,最終要達(dá)到什么目的?
- 理解了這個(gè)方法對(duì)于我們有什么好處?
首先我們得明白appDiedLocked()這個(gè)方法是干什么的?這個(gè)方法我從ActivityThread.main()中入手,從這里入手的原因,是因?yàn)檫M(jìn)程創(chuàng)建之后會(huì)從這個(gè)方法開始綁定AMS,在AMS中通過調(diào)用AMS.attachApplicationLocked()這個(gè)方法開始綁定,在這個(gè)方法中會(huì)有對(duì)ApplicationThreadProxy綁定通知,見代碼。
private final boolean attachApplicationLocked(IApplicationThread thread,
int pid) {
//綁定死亡通知,此處thread真實(shí)數(shù)據(jù)類型為ApplicationThreadProxy
AppDeathRecipient adr = new AppDeathRecipient(app, pid, thread);
thread.asBinder().linkToDeath(adr, 0);
app.deathRecipient = adr;
}
在這個(gè)過程中,當(dāng)我們binder server掛掉后,會(huì)回調(diào)AppDeathRecipient.binderDied()方法通知client端。
那到這里我們的server端是指應(yīng)用進(jìn)程的ApplicationThread,其中ApplicationThread是在ActivityThread中創(chuàng)建的此時(shí)屬于新建的進(jìn)程(比如新建app的進(jìn)程)。client就是ApplicationThreadProxy對(duì)象,這個(gè)對(duì)象是在AMS中,AMS是在system_server中。所以當(dāng)我們binder server端死亡的時(shí)候(app進(jìn)程死亡)我們system_server進(jìn)程就會(huì)收到通知。做一些處理,我們今天就著重聊聊怎么處理。

1.1 AMS.appDiedLocked()
ActivityManagerService.java
final void appDiedLocked(ProcessRecord app, int pid, IApplicationThread thread,
boolean fromBinderDied) {
//當(dāng)進(jìn)程還沒有設(shè)置已被殺的標(biāo)記,則進(jìn)入該分支殺掉相應(yīng)進(jìn)程
if (!app.killed) {
//非binder死亡回調(diào),而是上層直接調(diào)用該方法,則進(jìn)入該分支
if (!fromBinderDied) {
Process.killProcessQuiet(pid);//關(guān)于這個(gè)方法我們后面會(huì)單獨(dú)寫文章講述
}
killProcessGroup(app.info.uid, pid);
app.killed = true;
}
if (app.pid == pid && app.thread != null &&
app.thread.asBinder() == thread.asBinder()) {
//一般為true
boolean doLowMem = app.instrumentationClass == null;
boolean doOomAdj = doLowMem;
boolean homeRestart = false;
if (!app.killedByAm) {
//當(dāng)app不是由am所殺,則往往都是lmk所殺
if (mHomeProcessName != null && app.processName.equals(mHomeProcessName)) {
mHomeKilled = true;
homeRestart = true;
}
//既然是由lmk所殺,說明當(dāng)時(shí)內(nèi)存比較緊張,這時(shí)希望能被殺
mAllowLowerMemLevel = true;
} else {
mAllowLowerMemLevel = false;
doLowMem = false;
}
//從ams移除該進(jìn)程以及connections [1.2]
handleAppDiedLocked(app, false, true);
//一般為true,則需要更新各個(gè)進(jìn)程的adj
if (doOomAdj) {
updateOomAdjLocked();//這個(gè)方法我們后面會(huì)單獨(dú)寫文章總結(jié)
}
//當(dāng)進(jìn)程是由lmkd所殺,則進(jìn)入該分支
if (doLowMem) {
//只有當(dāng)mLruProcesses中所有進(jìn)程都運(yùn)行在前臺(tái),才報(bào)告內(nèi)存信息
doLowMemReportIfNeededLocked(app);
}
if (mHomeKilled && homeRestart) {
Intent intent = getHomeIntent();
//根據(jù)intent解析相應(yīng)的home activity信息
ActivityInfo aInfo = mStackSupervisor.resolveActivity(intent, null, 0, null, 0);
//當(dāng)桌面被殺,則立馬再次啟動(dòng)桌面進(jìn)程
startProcessLocked(aInfo.processName, aInfo.applicationInfo, true, 0,
"activity", null, false, false, true);
homeRestart = false;
}
}
}
- 如果應(yīng)用不是被AMS殺的,就是被lmk了,這個(gè)時(shí)候只有的那個(gè)mLruProcesses中如果進(jìn)程都在前臺(tái),才會(huì)打印內(nèi)存信息。EventLogTags.AM_LOW_MEMORY這個(gè)時(shí)候打印mLruProcesses.size(),我們可以不關(guān)心這個(gè)
- handleAppDiedLocked()這個(gè)方法我們下面講,就是要從AMS中移除這個(gè)進(jìn)程的信息以及一些組件信息。
- updateOomAdjLocked()這個(gè)是用來調(diào)度進(jìn)程優(yōu)先級(jí)的,比較復(fù)雜我們以后單獨(dú)有一篇文章會(huì)研究這個(gè)方法。
- startProcessLocked()當(dāng)桌面被殺的時(shí)候會(huì)立馬啟動(dòng)桌面進(jìn)程
- ==mLruProcesses是一個(gè)通過lru對(duì)進(jìn)程信息的隊(duì)列,首元素是最近最少使用的進(jìn)程==
- ==fromBinderDied是用來判斷是不是通過正常binder死亡回調(diào)調(diào)用過來的方法==
1.2 AMS.handleAppDiedLocked()
ActivityManagerService.java
// restarting = false, allowRestart = true
private final void handleAppDiedLocked(ProcessRecord app,
boolean restarting, boolean allowRestart) {
int pid = app.pid;
//清理應(yīng)用程序servcie,content providers,BroadcastReceiver[1.3]
boolean kept = cleanUpApplicationRecordLocked(app, restarting, allowRestart, -1);
//這里主要看這個(gè)進(jìn)程信息是不是還需要保存,如果不需要保存,并且不需要重啟
//則會(huì)在lruProcess中去除這個(gè)進(jìn)程信息,并且在ProcessList中移除掉
if (!kept && !restarting) {
removeLruProcessLocked(app);
if (pid > 0) {
ProcessList.remove(pid);
}
}
//清理activity相關(guān)信息, 當(dāng)應(yīng)用存在可見的activity則返回true [見小節(jié)1.4]
boolean hasVisibleActivities = mStackSupervisor.handleAppDiedLocked(app);
app.activities.clear();
...
//當(dāng)死亡的app存在可見的Activity, 則恢復(fù)棧頂?shù)谝粋€(gè)非finish的activity
if (!restarting && hasVisibleActivities && !mStackSupervisor.resumeTopActivitiesLocked()) {
//恢復(fù)top activity失敗,則再次確保有可見的activity
mStackSupervisor.ensureActivitiesVisibleLocked(null, 0);
}
}
小節(jié):
- 先通過cleanUpApplicationRecordLocked()清除應(yīng)用里面有關(guān)service, BroadcastReceiver, ContentProvider的記錄相關(guān)。
- 清理activity相關(guān)信息,當(dāng)應(yīng)用存在可見的activity則返回true嘗試進(jìn)行恢復(fù)
==cleanUpApplicationRecordLocked()方法會(huì)打印log:“cleanUpApplicationRecord -- " + app.pid==
那么既然有allowRestart這個(gè)參數(shù),那么什么時(shí)候傳遞進(jìn)來這個(gè)參數(shù)為true,什么時(shí)候傳遞進(jìn)來為false呢?
-
allowRestart = true
- attachApplicationLocked
- startProcessLocked
- appDiedLocked
- removeProcessLocked
killAllBackgroundProcesses 打印reason為:kill all background killPackageProcessesLocked 打印reason為AMS調(diào)用forceStopPackageLocked的reason,比較多 processContentProviderPublishTimedOutLocked 打印reason為:timeout publishing content providers
-
allowRestart = false
- handleAppCrashLocked
handleAppCrashLocked removeProcessLocked 打印reason為:crash- systemReady
removeProcessLocked 打印的reason為:system update done
1.3 AMS.cleanUpApplicationRecordLocked()
ActivityManagerService.java
private final boolean cleanUpApplicationRecordLocked(ProcessRecord app,
boolean restarting, boolean allowRestart, int index) {
mProcessesToGc.remove(app);
mPendingPssProcesses.remove(app);
------------------------清除crashing的彈框------------------------------
//如果存在,則清除crash/anr/wait對(duì)話框
if (app.crashDialog != null && !app.forceCrashReport) {
app.crashDialog.dismiss();
app.crashDialog = null;
}
if (app.anrDialog != null) {
app.anrDialog.dismiss();
app.anrDialog = null;
}
if (app.waitDialog != null) {
app.waitDialog.dismiss();
app.waitDialog = null;
}
app.crashing = false;
app.notResponding = false;
------------------------做一些基本的清理工作------------------------------
app.resetPackageList(mProcessStats);//重置包列表
app.unlinkDeathRecipient();//解除死亡回調(diào)同志
app.makeInactive(mProcessStats);
app.waitingToKill = null;
app.forcingToForeground = null;
updateProcessForegroundLocked(app, false, false);//將app從前臺(tái)進(jìn)程移除
app.foregroundActivities = false;
app.hasShownUi = false;
app.treatLikeActivity = false;
app.hasAboveClient = false;
app.hasClientActivities = false;
------------------------清理service------------------------------
mServices.killServicesLocked(app, allowRestart);
boolean restart = false;
------------------------清理ContentProvider------------------------------
...
for (int i = app.pubProviders.size() - 1; i >= 0; i--) {
//獲取該進(jìn)程已發(fā)表的ContentProvider
ContentProviderRecord cpr = app.pubProviders.valueAt(i);
// allowRestart=true,一般地always=false
final boolean always = app.bad || !allowRestart;
//ContentProvider服務(wù)端被殺,則client端進(jìn)程也會(huì)被殺
boolean inLaunching = removeDyingProviderLocked(app, cpr, always);
if ((inLaunching || always) && cpr.hasConnectionOrHandle()) {
restart = true; //需要重啟
}
cpr.provider = null;
cpr.proc = null;
}
app.pubProviders.clear();
//處理正在啟動(dòng)并且是有client端正在等待的ContentProvider
if (cleanupAppInLaunchingProvidersLocked(app, false)) {
restart = true;
}
//取消已連接的ContentProvider的注冊(cè)
if (!app.conProviders.isEmpty()) {
for (int i = app.conProviders.size() - 1; i >= 0; i--) {
ContentProviderConnection conn = app.conProviders.get(i);
conn.provider.connections.remove(conn);
stopAssociationLocked(app.uid, app.processName, conn.provider.uid,
conn.provider.name);
}
app.conProviders.clear();
------------------------清理BroadcastReceiver------------------------------
skipCurrentReceiverLocked(app);
// 取消注冊(cè)的廣播接收者
for (int i = app.receivers.size() - 1; i >= 0; i--) {
removeReceiverLocked(app.receivers.valueAt(i));
}
------------------------清理process------------------------------
app.receivers.clear();
for (int i = mPendingProcessChanges.size() - 1; i >= 0; i--) {
ProcessChangeItem item = mPendingProcessChanges.get(i);
if (item.pid == app.pid) {
mPendingProcessChanges.remove(i);
mAvailProcessChanges.add(item);
}
}
mUiHandler.obtainMessage(DISPATCH_PROCESS_DIED, app.pid, app.info.uid, null).sendToTarget();
// 此時(shí)為false,不進(jìn)入該分支
if (restarting) {
return false;
}
if (!app.persistent || app.isolated) {
if (!replacingPid) {
removeProcessNameLocked(app.processName, app.uid);
}
if (mHeavyWeightProcess == app) {
mHandler.sendMessage(mHandler.obtainMessage(CANCEL_HEAVY_NOTIFICATION_MSG,
mHeavyWeightProcess.userId, 0));
mHeavyWeightProcess = null;
}
} else if (!app.removed) {
//對(duì)于persistent應(yīng)用,則需要重啟
// and start a new process for it.
if (mPersistentStartingProcesses.indexOf(app) < 0) {
mPersistentStartingProcesses.add(app);
restart = true;
}
}
//mProcessesOnHold:記錄著試圖在系統(tǒng)ready之前就啟動(dòng)的進(jìn)程。
//在那時(shí)并不啟動(dòng)這些進(jìn)程,先記錄下來,等系統(tǒng)啟動(dòng)完成則啟動(dòng)這些進(jìn)程。
mProcessesOnHold.remove(app);
if (app == mHomeProcess) {
mHomeProcessName = mHomeProcess.processName;
mHomeProcess = null;
}
if (app == mPreviousProcess) {
mPreviousProcess = null;
}
if (restart && !app.isolated) {
//仍有組件需要運(yùn)行在該進(jìn)程中,因此重啟該進(jìn)程
if (index < 0) {
ProcessList.remove(app.pid);
}
addProcessNameLocked(app);
startProcessLocked(app, "restart", app.processName);
return true;
} else if (app.pid > 0 && app.pid != MY_PID) {
//移除該進(jìn)程相關(guān)信息
boolean removed;
synchronized (mPidsSelfLocked) {
mPidsSelfLocked.remove(app.pid);
mHandler.removeMessages(PROC_START_TIMEOUT_MSG, app);
}
mBatteryStatsService.noteProcessFinish(app.processName, app.info.uid);
if (app.isolated) {
mBatteryStatsService.removeIsolatedUid(app.uid, app.info.uid);
}
app.setPid(0);
}
}
補(bǔ)充說明:
在Android中有一類應(yīng)用屬于persistent應(yīng)用,是一種永久性的應(yīng)用,他們會(huì)在AndroidManifest.xml中將persistent屬性設(shè)置為true。比如:
<application android:name="PhoneApp"
android:persistent="true"
android:label="@string/dialerIconLabel"
android:icon="@drawable/ic_launcher_phone">
在系統(tǒng)啟動(dòng)之時(shí),AMS的systemReady()會(huì)加載所有persistent為true的應(yīng)用。
public void systemReady(final Runnable goingCallback)
{
List apps = AppGlobals.getPackageManager().getPersistentApplications(STOCK_PM_FLAGS);
if (apps != null) {
int N = apps.size();
int i;
for (i=0; i<N; i++) {
ApplicationInfo info = (ApplicationInfo)apps.get(i);
if (info != null && !info.packageName.equals("android")){
addAppLocked(info, false);
}
}
}
}
2.1 ASS.handleAppDiedLocked()
boolean handleAppDiedLocked(ProcessRecord app) {
//Activity暫停的過程中進(jìn)程已死則無需走暫停流程
if (mPausingActivity != null && mPausingActivity.app == app) {
mPausingActivity = null;
}
//上次暫停activity,如果運(yùn)行在該app則也清空
if (mLastPausedActivity != null && mLastPausedActivity.app == app) {
mLastPausedActivity = null;
mLastNoHistoryActivity = null;
}
//[見流程3.1]
return removeHistoryRecordsForAppLocked(app);
}
3.1 AS.handleAppDiedLocked
boolean removeHistoryRecordsForAppLocked(ProcessRecord app) {
removeHistoryRecordsForAppLocked(mLRUActivities, app, "mLRUActivities");
removeHistoryRecordsForAppLocked(mStackSupervisor.mStoppingActivities, app,
"mStoppingActivities");
removeHistoryRecordsForAppLocked(mStackSupervisor.mGoingToSleepActivities, app,
"mGoingToSleepActivities");
removeHistoryRecordsForAppLocked(mStackSupervisor.mWaitingVisibleActivities, app,
"mWaitingVisibleActivities");
removeHistoryRecordsForAppLocked(mStackSupervisor.mFinishingActivities, app,
"mFinishingActivities");
boolean hasVisibleActivities = false;
int i = numActivities();
for (int taskNdx = mTaskHistory.size() - 1; taskNdx >= 0; --taskNdx) {
final ArrayList<ActivityRecord> activities = mTaskHistory.get(taskNdx).mActivities;
for (int activityNdx = activities.size() - 1; activityNdx >= 0; --activityNdx) {
final ActivityRecord r = activities.get(activityNdx);
--i;
if (r.app == app) {
//當(dāng)該activity可見,則設(shè)置該標(biāo)識(shí)
if (r.visible) {
hasVisibleActivities = true;
}
final boolean remove;
if ((!r.haveState && !r.stateNotNeeded) || r.finishing) {
//當(dāng)r沒有狀態(tài) 或者正在結(jié)束,則需要rmove
remove = true;
} else if (r.launchCount > 2 &&
r.lastLaunchTime > (SystemClock.uptimeMillis()-60000)) {
remove = true;
} else {
remove = false;
}
if (remove) {
if (!r.finishing) {
if (r.state == ActivityState.RESUMED) {
mService.updateUsageStats(r, false);
}
}
} else {
r.app = null;
r.nowVisible = false;
if (!r.haveState) {
r.icicle = null;
}
}
//清理Activity信息
cleanUpActivityLocked(r, true, true);
if (remove) {
//移除Activity
removeActivityFromHistoryLocked(r, "appDied");
}
}
}
}
return hasVisibleActivities;
移除下面關(guān)于activity的信息:
- AS.mLRUActivities
- ASS.mStoppingActivities
- ASS.mGoingToSleepActivities
- ASS.mWaitingVisibleActivities
- ASS.mFinishingActivities
總體來說這個(gè)就是清理進(jìn)程相關(guān)的信息,但是有很多疑點(diǎn),就是里面牽扯到很多組件而且判斷有沒有組件存活,不是進(jìn)程都?xì)⑺懒嗣?,怎么還要判斷組件存活沒???暫時(shí)不說了,很晚了,明天繼續(xù)分析。未完待續(xù)...
好了,最后問大神,大神說這里死亡回調(diào)最后做清理工作過程中會(huì)判斷很多東西,比如看是不是存在持久進(jìn)程,是不是activity在前臺(tái),等等問題,所以不單純是清理工作,而且可能拉起進(jìn)程。