面試題:
- 為什么map不能并發(fā)讀寫?
- map 并發(fā)讀寫會(huì)panic嗎?
- 為什么sync.Map 沒有l(wèi)en方法?
- map + lock 和 sync.Map 差別在哪里?
map
結(jié)構(gòu)圖

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sync .Map
源碼分析
package sync
import (
"sync/atomic"
"unsafe"
)
/*
大概思想:
readMap 相當(dāng)于 是 dirtyMap的緩存
每次增加新的key都是加鎖然后存到dirtyMap,
每次讀取數(shù)據(jù)的時(shí)候每次都是去無(wú)鎖讀readMap,如果readMap沒有讀到,miss+1,
miss達(dá)到一個(gè)數(shù)字后,就把dirtyMap設(shè)置為readMap,
接下來(lái)存新的數(shù)據(jù)的時(shí)候,又會(huì)遍歷readMap把當(dāng)前有效的數(shù)據(jù),存到dirtyMap,然后把新的數(shù)據(jù)存到dirtyMap,如此往復(fù)
*/
type Map struct {
// 鎖(對(duì)dirtyMap操作的時(shí)候會(huì)使用)
mu Mutex
// read是個(gè)原子變量,在read里面的值是能夠并發(fā)修改的 ,其實(shí)read相當(dāng)于是dirtyMap的緩存
read atomic.Value // readOnly
// 加鎖進(jìn)行操作,和read構(gòu)成冗余,misses達(dá)到len(dirty)后升級(jí)為read
dirty map[interface{}]*entry
// 查詢沒有命中read的次數(shù)
misses int
}
// readOnly is an immutable struct stored atomically in the Map.read field.
type readOnly struct {
m map[interface{}]*entry
amended bool // 是否有新數(shù)據(jù)寫入dirty
}
// 來(lái)代替被刪除的占位符
var expunged = unsafe.Pointer(new(interface{}))
// entry: 用于保存value的interface指針,通過(guò)atomic進(jìn)行原子操作
type entry struct {
// p points to the interface{} value stored for the entry.
//
// 這里注釋感覺有問題,如果p == nil 的話 不能說(shuō)明m.dirty == nil
// If p == nil, the entry has been deleted and m.dirty == nil.
//
// If p == expunged, the entry has been deleted, m.dirty != nil, and the entry
// is missing from m.dirty.
//
// Otherwise, the entry is valid and recorded in m.read.m[key] and, if m.dirty
// != nil, in m.dirty[key].
//
// An entry can be deleted by atomic replacement with nil: when m.dirty is
// next created, it will atomically replace nil with expunged and leave
// m.dirty[key] unset.
//
// An entry's associated value can be updated by atomic replacement, provided
// p != expunged. If p == expunged, an entry's associated value can be updated
// only after first setting m.dirty[key] = e so that lookups using the dirty
// map find the entry.
// 這就是interface{}的指針,能夠被原子操作
// dirtyMap 和 readMap 的值都指向一個(gè)指針,這樣修改了什么,另一個(gè)也會(huì)跟著變
p unsafe.Pointer // *interface{}
}
func newEntry(i interface{}) *entry {
return &entry{p: unsafe.Pointer(&i)}
}
// 從map里面獲得數(shù)據(jù)
func (m *Map) Load(key interface{}) (value interface{}, ok bool) {
// 先把read 轉(zhuǎn)成map
read, _ := m.read.Load().(readOnly)
// 先判斷 read 該key是否存在
e, ok := read.m[key]
// 如果不存在 且 amended 為true(表示dirtyMap里面有readMap不存在的值)就加鎖,去dirtyMap看看值存不存在
if !ok && read.amended {
// 加鎖
m.mu.Lock()
// 加鎖成功后,還要判斷一下 read 數(shù)據(jù) ,因?yàn)榭赡茉诩渔i過(guò)程中,dirty 已經(jīng)升級(jí)成read了
read, _ = m.read.Load().(readOnly)
e, ok = read.m[key]
if !ok && read.amended {
// 嘗試從dirtyMap里面獲得數(shù)據(jù)
e, ok = m.dirty[key]
// 增加未命中次數(shù),達(dá)到一個(gè)數(shù)字就把 dirty 升級(jí) 為read
m.missLocked()
}
m.mu.Unlock()
}
if !ok {
return nil, false
}
// 把指針轉(zhuǎn)化為interface的值返回
return e.load()
}
func (e *entry) load() (value interface{}, ok bool) {
p := atomic.LoadPointer(&e.p)
if p == nil || p == expunged {
return nil, false
}
return *(*interface{})(p), true
}
// Store sets the value for a key.
func (m *Map) Store(key, value interface{}) {
// 把read轉(zhuǎn)化為map
read, _ := m.read.Load().(readOnly)
// 如果read里面已經(jīng)存在該key 直接嘗試設(shè)置值 , 這步并不需要加鎖 ,這就很nice
if e, ok := read.m[key]; ok && e.tryStore(&value) {
return
}
// 如果readMap 并沒有找到該key,或者說(shuō)該readMap的值不存在或者被刪除的占位符標(biāo)記了,就需要加鎖操作 dirtyMap了
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
// double checking,防止在加鎖的時(shí)候 dirty Map 升級(jí)為readMap
if e, ok := read.m[key]; ok {
// key在read中被標(biāo)記為expunge刪除的話,相當(dāng)于dirtyMap沒有這個(gè)key的指針 (而且 dirty 肯定不為空只有dirtyMap被同步了才會(huì)有expunged狀態(tài),
// 需要插入dirty,并且修改該指針的值
if e.unexpungeLocked() {
m.dirty[key] = e
}
// 使用原子操作存儲(chǔ)值
e.storeLocked(&value)
} else if e, ok := m.dirty[key]; ok { // 看看key值是否已經(jīng)在dirty里面了
e.storeLocked(&value)
} else {
// amended 若為false,則表示dirty未被初始化過(guò)
if !read.amended {
// 初始化dirty,將read中未被刪除的有效的數(shù)據(jù)全都復(fù)制到dirty中,read中指向nil的數(shù)據(jù)會(huì)被標(biāo)記為expunged(并且不被同步到dirtyMap)
m.dirtyLocked()
// 將amended改為true
m.read.Store(readOnly{m: read.m, amended: true})
}
// 將值存入dirty
// 只有dirtyMap 存入了readMap不存在的值,amended才會(huì)為true
m.dirty[key] = newEntry(value)
}
m.mu.Unlock()
}
// tryStore stores a value if the entry has not been expunged.
//
// If the entry is expunged, tryStore returns false and leaves the entry
// unchanged.
// 因?yàn)榇鏀?shù)據(jù)的時(shí)候,必須確保 dirtyMap 也要存入, 如果 p 為 expunged ,說(shuō)明dirtMap 沒有該key的指針,所以不能直接存,所以返回false
func (e *entry) tryStore(i *interface{}) bool {
for {
p := atomic.LoadPointer(&e.p)
if p == expunged {
return false
}
if atomic.CompareAndSwapPointer(&e.p, p, unsafe.Pointer(i)) {
return true
}
}
}
// unexpungeLocked ensures that the entry is not marked as expunged.
//
// If the entry was previously expunged, it must be added to the dirty map
// before m.mu is unlocked.
func (e *entry) unexpungeLocked() (wasExpunged bool) {
return atomic.CompareAndSwapPointer(&e.p, expunged, nil)
}
// storeLocked unconditionally stores a value to the entry.
//
// The entry must be known not to be expunged.
func (e *entry) storeLocked(i *interface{}) {
atomic.StorePointer(&e.p, unsafe.Pointer(i))
}
// LoadOrStore returns the existing value for the key if present.
// Otherwise, it stores and returns the given value.
// The loaded result is true if the value was loaded, false if stored.
func (m *Map) LoadOrStore(key, value interface{}) (actual interface{}, loaded bool) {
// Avoid locking if it's a clean hit.
read, _ := m.read.Load().(readOnly)
if e, ok := read.m[key]; ok {
actual, loaded, ok := e.tryLoadOrStore(value)
if ok {
return actual, loaded
}
}
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
if e, ok := read.m[key]; ok {
if e.unexpungeLocked() {
m.dirty[key] = e
}
actual, loaded, _ = e.tryLoadOrStore(value)
} else if e, ok := m.dirty[key]; ok {
actual, loaded, _ = e.tryLoadOrStore(value)
m.missLocked()
} else {
if !read.amended {
// We're adding the first new key to the dirty map.
// Make sure it is allocated and mark the read-only map as incomplete.
m.dirtyLocked()
m.read.Store(readOnly{m: read.m, amended: true})
}
m.dirty[key] = newEntry(value)
actual, loaded = value, false
}
m.mu.Unlock()
return actual, loaded
}
// tryLoadOrStore atomically loads or stores a value if the entry is not
// expunged.
//
// If the entry is expunged, tryLoadOrStore leaves the entry unchanged and
// returns with ok==false.
func (e *entry) tryLoadOrStore(i interface{}) (actual interface{}, loaded, ok bool) {
p := atomic.LoadPointer(&e.p)
if p == expunged {
return nil, false, false
}
if p != nil {
return *(*interface{})(p), true, true
}
// Copy the interface after the first load to make this method more amenable
// to escape analysis: if we hit the "load" path or the entry is expunged, we
// shouldn't bother heap-allocating.
ic := i
for {
if atomic.CompareAndSwapPointer(&e.p, nil, unsafe.Pointer(&ic)) {
return i, false, true
}
p = atomic.LoadPointer(&e.p)
if p == expunged {
return nil, false, false
}
if p != nil {
return *(*interface{})(p), true, true
}
}
}
// Delete deletes the value for a key.
func (m *Map) Delete(key interface{}) {
// 把read轉(zhuǎn)成結(jié)構(gòu)體
read, _ := m.read.Load().(readOnly)
e, ok := read.m[key]
//不在read中,且dirty中有新數(shù)據(jù)
if !ok && read.amended {
m.mu.Lock()
// 第二次嘗試讀,防止加鎖中發(fā)生了變化, 比如dirty map 升級(jí)為 read map了
read, _ = m.read.Load().(readOnly)
e, ok = read.m[key]
if !ok && read.amended {
// 如果read里面還是沒有,而且dirty還有別的數(shù)據(jù),就對(duì)dirty進(jìn)行刪除一下(不管dirtyMap里面有沒有這個(gè)值,反正刪就完了)
delete(m.dirty, key)
}
m.mu.Unlock()
}
if ok {
// read中存在key,將這個(gè)key標(biāo)記為刪除狀態(tài),但并不刪除數(shù)據(jù)
e.delete()
}
}
func (e *entry) delete() (hadValue bool) {
for {
p := atomic.LoadPointer(&e.p)
if p == nil || p == expunged {
return false
}
if atomic.CompareAndSwapPointer(&e.p, p, nil) {
return true
}
}
}
// Range calls f sequentially for each key and value present in the map.
// If f returns false, range stops the iteration.
//
// Range does not necessarily correspond to any consistent snapshot of the Map's
// contents: no key will be visited more than once, but if the value for any key
// is stored or deleted concurrently, Range may reflect any mapping for that key
// from any point during the Range call.
//
// Range may be O(N) with the number of elements in the map even if f returns
// false after a constant number of calls.
func (m *Map) Range(f func(key, value interface{}) bool) {
// We need to be able to iterate over all of the keys that were already
// present at the start of the call to Range.
// If read.amended is false, then read.m satisfies that property without
// requiring us to hold m.mu for a long time.
read, _ := m.read.Load().(readOnly)
if read.amended {
// m.dirty contains keys not in read.m. Fortunately, Range is already O(N)
// (assuming the caller does not break out early), so a call to Range
// amortizes an entire copy of the map: we can promote the dirty copy
// immediately!
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
if read.amended {
read = readOnly{m: m.dirty}
m.read.Store(read)
m.dirty = nil
m.misses = 0
}
m.mu.Unlock()
}
for k, e := range read.m {
v, ok := e.load()
if !ok {
continue
}
if !f(k, v) {
break
}
}
}
// 如果沒有命中一定次數(shù)就把 dirtyMap 升級(jí)為readMap 然后把原來(lái)的 dirtyMap 設(shè)置為空
func (m *Map) missLocked() {
m.misses++
if m.misses < len(m.dirty) {
return
}
// 這里可以看到dirty剛升級(jí)到read,amended是false的 ,amended 只有在 dirtyMap 包含readMap不存在的key的時(shí)候才會(huì)為true
m.read.Store(readOnly{m: m.dirty})
m.dirty = nil
m.misses = 0
}
// 把readMap的有效的數(shù)據(jù)同步到dirtyMap中
func (m *Map) dirtyLocked() {
if m.dirty != nil {
return
}
read, _ := m.read.Load().(readOnly)
m.dirty = make(map[interface{}]*entry, len(read.m))
// 遍歷readMap的所有的值,然后把readMap中有效值賦值到dirtyMap。readMap值為nil的對(duì)象改成expunged,
// 這相當(dāng)于是一個(gè)標(biāo)記,如果readMap中有值為expunged,就說(shuō)明,當(dāng)前dirtyMap 已經(jīng)被初始化了,并且dirtyMap不存在這個(gè)key
for k, e := range read.m {
if !e.tryExpungeLocked() {
m.dirty[k] = e
}
}
}
// 把nil的改為expunged
func (e *entry) tryExpungeLocked() (isExpunged bool) {
p := atomic.LoadPointer(&e.p)
for p == nil {
if atomic.CompareAndSwapPointer(&e.p, nil, expunged) {
return true
}
p = atomic.LoadPointer(&e.p)
}
return p == expunged
}
存儲(chǔ)過(guò)程圖解

image.png
結(jié)論:
map 之所以不能并發(fā)存儲(chǔ),是因?yàn)樵诓l(fā)存新的key的時(shí)候,可能會(huì)hash到同一個(gè)槽上,導(dǎo)致 原來(lái) key1 : val1 , 和 key2 : val2 變成 key2:val1 的這種非預(yù)期場(chǎng)景,而且在 map 增在bucket的時(shí)候可能造成bucket鏈表出錯(cuò)。
那么如果在 不增加新key的情況下,map 并發(fā)讀寫是否是安全的呢? 答案是安全的,所以 sync.Map 就是利用了這個(gè)特性,減少了 map 加鎖的粒度。更大的提高了map的性能。