WebRTC-PeerConnection.java解析

對于WebRTC,每一個客戶端成為一個peer,而PeerConnection就是用來管理peer之間的連接過程。

加載so庫

    static {
          System.loadLibrary("jingle_peerconnection_so");
    }

檢測本地candidate的狀態(tài)

    public static enum IceGatheringState {
        NEW,
        GATHERING,
        COMPLETE;
        private IceGatheringState() {
        }
    }
IceGatheringState Description
NEW 剛剛創(chuàng)建
GATHERING 正在收集
COMPLETE 完成收集

檢測遠端candidate的狀態(tài),描述連接的ICE連接狀態(tài)

    public static enum IceConnectionState {
        NEW, 
        CHECKING, 
        CONNECTED, 
        COMPLETED, 
        FAILED, 
        DISCONNECTED,
        CLOSED;

        private IceConnectionState() {
        }
    }
IceConnectionState Description
NEW ICE 代理正在搜集地址或者等待遠程候選可用
CHECKING ICE 代理已收到至少一個遠程候選,并進行校驗,無論此時是否有可用連接。同時可能在繼續(xù)收集候選
CONNECTED ICE代理至少對每個候選發(fā)現(xiàn)了一個可用的連接,此時仍然會繼續(xù)測試遠程候選以便發(fā)現(xiàn)更優(yōu)的連接,同時可能在繼續(xù)收集候選
COMPLETED ICE代理已經(jīng)發(fā)現(xiàn)了可用的連接,不再測試遠程候選
FAILED ICE候選測試了所有遠程候選沒有發(fā)現(xiàn)匹配的候選,也可能有些候選中發(fā)現(xiàn)了一些可用連接
DISCONNECTED 測試不再活躍,這可能是一個暫時的狀態(tài),可以自我恢復
CLOSED ICE代理關閉,不再應答任何請求

描述本地連接的信令狀態(tài),該值表示在信令交換offer和answer時的狀態(tài)。

    public static enum SignalingState {
        STABLE, 
        HAVE_LOCAL_OFFER,
        HAVE_LOCAL_PRANSWER, 
        HAVE_REMOTE_OFFER,
        HAVE_REMOTE_PRANSWER,
        CLOSED;

        private SignalingState() {
        }
    }
SignalingState Description
STABLE 沒有正在進行的SDP offer/answer交換,這也是連接的初始狀態(tài)
HAVE_LOCAL_OFFER 本地已調(diào)用PeerConnection.setLocalDescription(),傳入代表offer的SDP(調(diào)用PeerConnection.createOffer()創(chuàng)建),并且offer已成功保存到本地
HAVE_REMOTE_OFFER 遠端創(chuàng)建了一個offer,并通過信令服務器將其發(fā)送到本地,本地通過調(diào)用PeerConnection.setRemoteDescription()將遠端offer保存到本地
HAVE_LOCAL_PRANSWER 收到遠端發(fā)送的offer并保存在本地,然后創(chuàng)建了answer(調(diào)用PeerConnection.createAnswer()),然后調(diào)用PeerConnection.setLocalDescription()保存answer
HAVE_REMOTE_PRANSWER 已收到并成功保存answer
CLOSED 連接關閉

回調(diào)接口,監(jiān)聽變化

    public interface Observer {

        //SignalingState變化時觸發(fā)
        void onSignalingChange(PeerConnection.SignalingState var1);

        //IceConnectionState變化時觸發(fā)
        void onIceConnectionChange(PeerConnection.IceConnectionState var1);

        //ICE連接接收狀態(tài)發(fā)生變化時觸發(fā)
        void onIceConnectionReceivingChange(boolean var1);

        //IceGatheringState 變化時觸發(fā)
        void onIceGatheringChange(PeerConnection.IceGatheringState var1);

         //重要的方法,當有新的IceCandidate加入時,就會發(fā)送事件,并觸發(fā)該方法
        void onIceCandidate(IceCandidate var1);

        //當有IceCandidate移除時,就會發(fā)送事件,并觸發(fā)該方法
        void onIceCandidatesRemoved(IceCandidate[] var1);

        //重要的方法,該動作是由對端的Peerconnection的addstream動作產(chǎn)生的事件觸發(fā),即發(fā)現(xiàn)新的媒體流時
       void onAddStream(MediaStream var1);

        //媒體流被關閉時觸發(fā)
        void onRemoveStream(MediaStream var1);

        //對端打開DataChannel 
        void onDataChannel(DataChannel var1);

       
        void onRenegotiationNeeded();

        //
        void onAddTrack(RtpReceiver var1, MediaStream[] var2);
    }

IceServer,coturn服務器信息

public static class IceServer {
        public final String uri;
        public final String username;
        public final String password;
        public final PeerConnection.TlsCertPolicy tlsCertPolicy;
        public final String hostname;

        public IceServer(String uri) {
            this(uri, "", "");
        }

        public IceServer(String uri, String username, String password) {
            this(uri, username, password, PeerConnection.TlsCertPolicy.TLS_CERT_POLICY_SECURE);
        }

        public IceServer(String uri, String username, String password, PeerConnection.TlsCertPolicy tlsCertPolicy) {
            this(uri, username, password, tlsCertPolicy, "");
        }

        public IceServer(String uri, String username, String password, PeerConnection.TlsCertPolicy tlsCertPolicy, String hostname) {
            this.uri = uri;
            this.username = username;
            this.password = password;
            this.tlsCertPolicy = tlsCertPolicy;
            this.hostname = hostname;
        }

        public String toString() {
            return this.uri + " [" + this.username + ":" + this.password + "] [" + this.tlsCertPolicy + "] [" + this.hostname + "]";
        }
    }

Ice收集策略

    public static enum IceTransportsType {
        NONE,
        RELAY,
        NOHOST,
        ALL;

        private IceTransportsType() {
        }
    }
IceTransportsType Description
NONE 不收集策略信息,目前作用未知
RELAY 只使用服務器的策略信息,簡言之就是不通過P2P,只走服務端流量,如果想要保證客戶端的聯(lián)通率,那么RELAY是最好的選擇
NOHOST 不收集host類的策略信息
ALL 全部收集,如果想減少流量,那么就用ALL,WebRTC會在能打通P2P情況下使用P2P

捆綁的策略

    public static enum BundlePolicy {
        BALANCED,
        MAXBUNDLE,
        MAXCOMPAT;

        private BundlePolicy() {
        }
    }

實時傳輸控制協(xié)議多路策略

    public static enum RtcpMuxPolicy {
        NEGOTIATE,
        REQUIRE;

        private RtcpMuxPolicy() {
        }
    }

TCP候選策略控制開關

    public static enum TcpCandidatePolicy {
        ENABLED,
        DISABLED;

        private TcpCandidatePolicy() {
        }
    }

候選網(wǎng)絡策略

    public static enum CandidateNetworkPolicy {
        ALL,
        LOW_COST;

        private CandidateNetworkPolicy() {
        }
    }

加密類型

    public static enum KeyType {
        RSA,
        ECDSA;

        private KeyType() {
        }
    }

收集策略時間段

    public static enum ContinualGatheringPolicy {
        GATHER_ONCE,               //只收集一次
        GATHER_CONTINUALLY;        //不間斷的收集

        private ContinualGatheringPolicy() {
        }
    }

一個設置類,里面有上面剛剛定義過的屬性

    public static class RTCConfiguration {
        public PeerConnection.IceTransportsType iceTransportsType;
        public List<PeerConnection.IceServer> iceServers;
        public PeerConnection.BundlePolicy bundlePolicy;
        public PeerConnection.RtcpMuxPolicy rtcpMuxPolicy;
        public PeerConnection.TcpCandidatePolicy tcpCandidatePolicy;
        public PeerConnection.CandidateNetworkPolicy candidateNetworkPolicy;
        public int audioJitterBufferMaxPackets;
        public boolean audioJitterBufferFastAccelerate;
        public int iceConnectionReceivingTimeout;
        public int iceBackupCandidatePairPingInterval;
        public PeerConnection.KeyType keyType;
        public PeerConnection.ContinualGatheringPolicy continualGatheringPolicy;
        public int iceCandidatePoolSize;
        public boolean pruneTurnPorts;
        public boolean presumeWritableWhenFullyRelayed;
        public Integer iceCheckMinInterval;
        public boolean disableIPv6OnWifi;

        public RTCConfiguration(List<PeerConnection.IceServer> iceServers) {
            this.iceTransportsType = PeerConnection.IceTransportsType.ALL;
            this.bundlePolicy = PeerConnection.BundlePolicy.BALANCED;
            this.rtcpMuxPolicy = PeerConnection.RtcpMuxPolicy.REQUIRE;
            this.tcpCandidatePolicy = PeerConnection.TcpCandidatePolicy.ENABLED;
            PeerConnection.CandidateNetworkPolicy var10001 = this.candidateNetworkPolicy;
            this.candidateNetworkPolicy = PeerConnection.CandidateNetworkPolicy.ALL;
            this.iceServers = iceServers;
            this.audioJitterBufferMaxPackets = 50;
            this.audioJitterBufferFastAccelerate = false;
            this.iceConnectionReceivingTimeout = -1;
            this.iceBackupCandidatePairPingInterval = -1;
            this.keyType = PeerConnection.KeyType.ECDSA;
            this.continualGatheringPolicy = PeerConnection.ContinualGatheringPolicy.GATHER_ONCE;
            this.iceCandidatePoolSize = 0;
            this.pruneTurnPorts = false;
            this.presumeWritableWhenFullyRelayed = false;
            this.iceCheckMinInterval = null;
            this.disableIPv6OnWifi = false;
        }
    }

幾個參數(shù)

  private final List<MediaStream> localStreams;//媒體流
  private final long nativePeerConnection;//jni層的鏈接
  private final long nativeObserver;//觀察者
  private List<RtpSender> senders;//發(fā)送者
  private List<RtpReceiver> receivers;//接受者

構(gòu)造方法,傳入一個Connection,還有就是一個回調(diào)的接口

    PeerConnection(long nativePeerConnection, long nativeObserver) {
        this.nativePeerConnection = nativePeerConnection;
        this.nativeObserver = nativeObserver;
        this.localStreams = new LinkedList();
        this.senders = new LinkedList();
        this.receivers = new LinkedList();
    }

JSEP(JavaScript Session Establishment Protocol,JavaScript 會話建立協(xié)議)

    <--這里的方法都是,我們調(diào)用,然后傳入callback等待結(jié)果-->
    //得到本地sdp描述
    public native SessionDescription getLocalDescription();

    //得到遠端sdp描述
    public native SessionDescription getRemoteDescription();

    //創(chuàng)建數(shù)據(jù)通道
    public native DataChannel createDataChannel(String var1, Init var2);

    //創(chuàng)建offer消息
    public native void createOffer(SdpObserver var1, MediaConstraints var2);

    //創(chuàng)建answer消息
    public native void createAnswer(SdpObserver var1, MediaConstraints var2);

    //設置本地sdp
    public native void setLocalDescription(SdpObserver var1, SessionDescription var2);

    //設置遠端sdp
    public native void setRemoteDescription(SdpObserver var1, SessionDescription var2);

添加和刪除Ice候選

    public boolean addIceCandidate(IceCandidate candidate) {
        return this.nativeAddIceCandidate(candidate.sdpMid, candidate.sdpMLineIndex, candidate.sdp);
    }

    public boolean removeIceCandidates(IceCandidate[] candidates) {
        return this.nativeRemoveIceCandidates(candidates);
    }

添加和刪除本地媒體流

    public boolean addStream(MediaStream stream) {
        boolean ret = this.nativeAddLocalStream(stream.nativeStream);
        if (!ret) {
            return false;
        } else {
            this.localStreams.add(stream);
            return true;
        }
    }

    public void removeStream(MediaStream stream) {
        this.nativeRemoveLocalStream(stream.nativeStream);
        this.localStreams.remove(stream);
    }

添加和獲取發(fā)送者的信息,例如音量信息,網(wǎng)速的信息

public RtpSender createSender(String kind, String stream_id) {
    RtpSender new_sender = nativeCreateSender(kind, stream_id);
    if (new_sender != null) {
      senders.add(new_sender);
    }
    return new_sender;
  }

  // Note that calling getSenders will dispose of the senders previously
  // returned (and same goes for getReceivers).
  public List<RtpSender> getSenders() {
    for (RtpSender sender : senders) {
      sender.dispose();
    }
    senders = nativeGetSenders();
    return Collections.unmodifiableList(senders);
  }

獲取接收者的信息

    public List<RtpReceiver> getReceivers() {
        Iterator var1 = this.receivers.iterator();

        while(var1.hasNext()) {
            RtpReceiver receiver = (RtpReceiver)var1.next();
            receiver.dispose();
        }

        this.receivers = this.nativeGetReceivers();
        return Collections.unmodifiableList(this.receivers);
    }

獲取狀態(tài),在這里面可以獲取到trak的狀態(tài)

    /** @deprecated */
    @Deprecated
    public boolean getStats(StatsObserver observer, MediaStreamTrack track) {
        return this.nativeOldGetStats(observer, track == null ? 0L : track.nativeTrack);
    }

    public void getStats(RTCStatsCollectorCallback callback) {
        this.nativeNewGetStats(callback);
    }

打印RTC時間Log

    public boolean startRtcEventLog(int file_descriptor, int max_size_bytes) {
        return this.nativeStartRtcEventLog(file_descriptor, max_size_bytes);
    }

    public void stopRtcEventLog() {
        this.nativeStopRtcEventLog();
    }

這里面都是jni層面的代碼,這些方法可以獲取一些狀態(tài)

  //得到信令狀態(tài)
  public native SignalingState signalingState();

  //獲得遠端連接狀態(tài)
  public native IceConnectionState iceConnectionState();

  //獲得本地連接狀態(tài)
  public native IceGatheringState iceGatheringState();

  public native void close();

釋放當前流,清空當前PeerConnection

    public void dispose() {
        this.close();
        Iterator var1 = this.localStreams.iterator();

        while(var1.hasNext()) {
            MediaStream stream = (MediaStream)var1.next();
            this.nativeRemoveLocalStream(stream.nativeStream);
            stream.dispose();
        }

        this.localStreams.clear();
        var1 = this.senders.iterator();

        while(var1.hasNext()) {
            RtpSender sender = (RtpSender)var1.next();
            sender.dispose();
        }

        this.senders.clear();
        var1 = this.receivers.iterator();

        while(var1.hasNext()) {
            RtpReceiver receiver = (RtpReceiver)var1.next();
            receiver.dispose();
        }

        this.receivers.clear();
        freePeerConnection(this.nativePeerConnection);
        freeObserver(this.nativeObserver);
    }

JNI層面的代碼,供sdk內(nèi)部調(diào)用的,我們調(diào)用的很多sdk層面的代碼,然后它們調(diào)用這些代碼

    //釋放PeerConnection
    private static native void freePeerConnection(long var0);

    //釋放Observer
    private static native void freeObserver(long var0);

    public native boolean nativeSetConfiguration(PeerConnection.RTCConfiguration var1, long var2);

    //添加新的Candidate
    private native boolean nativeAddIceCandidate(String var1, int var2, String var3);

    private native boolean nativeRemoveIceCandidates(IceCandidate[] var1);
    
    //添加本地流
    private native boolean nativeAddLocalStream(long var1);

    //移除本地流
    private native void nativeRemoveLocalStream(long var1);

    private native boolean nativeOldGetStats(StatsObserver var1, long var2);

    private native void nativeNewGetStats(RTCStatsCollectorCallback var1);

    private native RtpSender nativeCreateSender(String var1, String var2);

    private native List<RtpSender> nativeGetSenders();

    private native List<RtpReceiver> nativeGetReceivers();

    private native boolean nativeStartRtcEventLog(int var1, int var2);

    private native void nativeStopRtcEventLog();
?著作權歸作者所有,轉(zhuǎn)載或內(nèi)容合作請聯(lián)系作者
【社區(qū)內(nèi)容提示】社區(qū)部分內(nèi)容疑似由AI輔助生成,瀏覽時請結(jié)合常識與多方信息審慎甄別。
平臺聲明:文章內(nèi)容(如有圖片或視頻亦包括在內(nèi))由作者上傳并發(fā)布,文章內(nèi)容僅代表作者本人觀點,簡書系信息發(fā)布平臺,僅提供信息存儲服務。

相關閱讀更多精彩內(nèi)容

友情鏈接更多精彩內(nèi)容